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jeremybenn |
/*
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Copyright (C) 2005 Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package javax.sound.sampled;
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import java.io.IOException;
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/**
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* A Clip represents some pre-loaded audio data.
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* @since 1.3
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*/
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public interface Clip extends DataLine
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{
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/**
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* This can be passed to {@link #loop(int)} to indicate that looping
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* should be done continuously.
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*/
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int LOOP_CONTINUOUSLY = -1;
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/**
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* Return the frame length of this clip.
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*/
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int getFrameLength();
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/**
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* Return the length of the clip in microseconds.
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*/
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long getMicrosecondLength();
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/**
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* Start looping the clip. Looping will occur count times, or, if count
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* is LOOP_CONTINUOUSLY, will be done continuously. A count of 0 indicates
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* that any current looping should stop.
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* @param count the number of times to loop
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*/
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void loop(int count);
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/**
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* Open a clip, given an audio format and some data.
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* @param fmt the format of the data
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* @param data a byte array containing the audio data
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* @param offset the offset of the first byte of data in the array
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* @param len the length of the audio data in the array, in bytes
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* @throws LineUnavailableException if the line cannot be opened
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* @throws SecurityException if the line cannot be opened for security
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* reasons
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*/
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void open(AudioFormat fmt, byte[] data, int offset, int len)
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throws LineUnavailableException;
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/**
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* Open a clip, given an audio input stream.
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* @param ais the input stream
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* @throws LineUnavailableException if the line cannot be opened
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* @throws SecurityException if the line cannot be opened for security
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* reasons
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* @throws IOException if there is an I/O error while reading the stream
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*/
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void open(AudioInputStream ais)
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throws LineUnavailableException, IOException;
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/**
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* Set the position to the indicated frame.
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* @param where new frame position
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*/
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void setFramePosition(int where);
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/**
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* Set the loop begin and end points. These are used by loop(int).
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* @param begin the starting point
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* @param end the ending point
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*/
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void setLoopPoints(int begin, int end);
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/**
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* Set the position to the indicated microsecond.
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* @param ms the new position in microseconds
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*/
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void setMicrosecondPosition(long ms);
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}
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