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1 772 jeremybenn
/* RepaintManager.java --
2
   Copyright (C) 2002, 2004, 2005  Free Software Foundation, Inc.
3
 
4
This file is part of GNU Classpath.
5
 
6
GNU Classpath is free software; you can redistribute it and/or modify
7
it under the terms of the GNU General Public License as published by
8
the Free Software Foundation; either version 2, or (at your option)
9
any later version.
10
 
11
GNU Classpath is distributed in the hope that it will be useful, but
12
WITHOUT ANY WARRANTY; without even the implied warranty of
13
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14
General Public License for more details.
15
 
16
You should have received a copy of the GNU General Public License
17
along with GNU Classpath; see the file COPYING.  If not, write to the
18
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
19
02110-1301 USA.
20
 
21
Linking this library statically or dynamically with other modules is
22
making a combined work based on this library.  Thus, the terms and
23
conditions of the GNU General Public License cover the whole
24
combination.
25
 
26
As a special exception, the copyright holders of this library give you
27
permission to link this library with independent modules to produce an
28
executable, regardless of the license terms of these independent
29
modules, and to copy and distribute the resulting executable under
30
terms of your choice, provided that you also meet, for each linked
31
independent module, the terms and conditions of the license of that
32
module.  An independent module is a module which is not derived from
33
or based on this library.  If you modify this library, you may extend
34
this exception to your version of the library, but you are not
35
obligated to do so.  If you do not wish to do so, delete this
36
exception statement from your version. */
37
 
38
 
39
package javax.swing;
40
 
41
import gnu.classpath.SystemProperties;
42
import gnu.java.awt.LowPriorityEvent;
43
 
44
import java.applet.Applet;
45
import java.awt.Component;
46
import java.awt.Dimension;
47
import java.awt.EventQueue;
48
import java.awt.Graphics;
49
import java.awt.Image;
50
import java.awt.Rectangle;
51
import java.awt.Toolkit;
52
import java.awt.Window;
53
import java.awt.event.InvocationEvent;
54
import java.awt.image.VolatileImage;
55
import java.util.ArrayList;
56
import java.util.HashMap;
57
import java.util.HashSet;
58
import java.util.Iterator;
59
import java.util.Set;
60
import java.util.WeakHashMap;
61
 
62
/**
63
 * <p>The repaint manager holds a set of dirty regions, invalid components,
64
 * and a double buffer surface.  The dirty regions and invalid components
65
 * are used to coalesce multiple revalidate() and repaint() calls in the
66
 * component tree into larger groups to be refreshed "all at once"; the
67
 * double buffer surface is used by root components to paint
68
 * themselves.</p>
69
 *
70
 * <p>See <a
71
 * href="http://java.sun.com/products/jfc/tsc/articles/painting/index.html">this
72
 * document</a> for more details.</p>
73
 * document</a> for more details.</p>
74
 *
75
 * @author Roman Kennke (kennke@aicas.com)
76
 * @author Graydon Hoare (graydon@redhat.com)
77
 * @author Audrius Meskauskas (audriusa@bioinformatics.org)
78
 */
79
public class RepaintManager
80
{
81
  /**
82
   * An InvocationEvent subclass that implements LowPriorityEvent. This is used
83
   * to defer the execution of RepaintManager requests as long as possible on
84
   * the event queue. This way we make sure that all available input is
85
   * processed before getting active with the RepaintManager. This allows
86
   * for better optimization (more validate and repaint requests can be
87
   * coalesced) and thus has a positive effect on performance for GUI
88
   * applications under heavy load.
89
   */
90
  private static class RepaintWorkerEvent
91
    extends InvocationEvent
92
    implements LowPriorityEvent
93
  {
94
 
95
    /**
96
     * Creates a new RepaintManager event.
97
     *
98
     * @param source the source
99
     * @param runnable the runnable to execute
100
     */
101
    public RepaintWorkerEvent(Object source, Runnable runnable,
102
                              Object notifier, boolean catchEx)
103
    {
104
      super(source, runnable, notifier, catchEx);
105
    }
106
 
107
    /**
108
     * An application that I met implements its own event dispatching and
109
     * calls dispatch() via reflection, and only checks declared methods,
110
     * that is, it expects this method to be in the event's class, not
111
     * in a superclass. So I put this in here... sigh.
112
     */
113
    public void dispatch()
114
    {
115
      super.dispatch();
116
    }
117
  }
118
 
119
  /**
120
   * The current repaint managers, indexed by their ThreadGroups.
121
   */
122
  static WeakHashMap currentRepaintManagers;
123
 
124
  /**
125
   * A rectangle object to be reused in damaged regions calculation.
126
   */
127
  private static Rectangle rectCache = new Rectangle();
128
 
129
  /**
130
   * <p>A helper class which is placed into the system event queue at
131
   * various times in order to facilitate repainting and layout. There is
132
   * typically only one of these objects active at any time. When the
133
   * {@link RepaintManager} is told to queue a repaint, it checks to see if
134
   * a {@link RepaintWorker} is "live" in the system event queue, and if
135
   * not it inserts one using {@link SwingUtilities#invokeLater}.</p>
136
   *
137
   * <p>When the {@link RepaintWorker} comes to the head of the system
138
   * event queue, its {@link RepaintWorker#run} method is executed by the
139
   * swing paint thread, which revalidates all invalid components and
140
   * repaints any damage in the swing scene.</p>
141
   */
142
  private class RepaintWorker
143
    implements Runnable
144
  {
145
 
146
    boolean live;
147
 
148
    public RepaintWorker()
149
    {
150
      live = false;
151
    }
152
 
153
    public synchronized void setLive(boolean b)
154
    {
155
      live = b;
156
    }
157
 
158
    public synchronized boolean isLive()
159
    {
160
      return live;
161
    }
162
 
163
    public void run()
164
    {
165
      try
166
        {
167
          ThreadGroup threadGroup = Thread.currentThread().getThreadGroup();
168
          RepaintManager rm =
169
            (RepaintManager) currentRepaintManagers.get(threadGroup);
170
          rm.validateInvalidComponents();
171
          rm.paintDirtyRegions();
172
        }
173
      finally
174
        {
175
          setLive(false);
176
        }
177
    }
178
 
179
  }
180
 
181
  /**
182
   * A table storing the dirty regions of components.  The keys of this
183
   * table are components, the values are rectangles. Each component maps
184
   * to exactly one rectangle.  When more regions are marked as dirty on a
185
   * component, they are union'ed with the existing rectangle.
186
   *
187
   * This is package private to avoid a synthetic accessor method in inner
188
   * class.
189
   *
190
   * @see #addDirtyRegion
191
   * @see #getDirtyRegion
192
   * @see #isCompletelyDirty
193
   * @see #markCompletelyClean
194
   * @see #markCompletelyDirty
195
   */
196
  private HashMap dirtyComponents;
197
 
198
  /**
199
   * The dirtyComponents which is used in paintDiryRegions to avoid unnecessary
200
   * locking.
201
   */
202
  private HashMap dirtyComponentsWork;
203
 
204
  /**
205
   * A single, shared instance of the helper class. Any methods which mark
206
   * components as invalid or dirty eventually activate this instance. It
207
   * is added to the event queue if it is not already active, otherwise
208
   * reused.
209
   *
210
   * @see #addDirtyRegion
211
   * @see #addInvalidComponent
212
   */
213
  private RepaintWorker repaintWorker;
214
 
215
  /**
216
   * The set of components which need revalidation, in the "layout" sense.
217
   * There is no additional information about "what kind of layout" they
218
   * need (as there is with dirty regions), so it is just a vector rather
219
   * than a table.
220
   *
221
   * @see #addInvalidComponent
222
   * @see #removeInvalidComponent
223
   * @see #validateInvalidComponents
224
   */
225
  private ArrayList invalidComponents;
226
 
227
  /**
228
   * Whether or not double buffering is enabled on this repaint
229
   * manager. This is merely a hint to clients; the RepaintManager will
230
   * always return an offscreen buffer when one is requested.
231
   *
232
   * @see #isDoubleBufferingEnabled
233
   * @see #setDoubleBufferingEnabled
234
   */
235
  private boolean doubleBufferingEnabled;
236
 
237
  /**
238
   * The offscreen buffers. This map holds one offscreen buffer per
239
   * Window/Applet and releases them as soon as the Window/Applet gets garbage
240
   * collected.
241
   */
242
  private WeakHashMap offscreenBuffers;
243
 
244
  /**
245
   * The maximum width and height to allocate as a double buffer. Requests
246
   * beyond this size are ignored.
247
   *
248
   * @see #paintDirtyRegions
249
   * @see #getDoubleBufferMaximumSize
250
   * @see #setDoubleBufferMaximumSize
251
   */
252
  private Dimension doubleBufferMaximumSize;
253
 
254
 
255
  /**
256
   * Create a new RepaintManager object.
257
   */
258
  public RepaintManager()
259
  {
260
    dirtyComponents = new HashMap();
261
    dirtyComponentsWork = new HashMap();
262
    invalidComponents = new ArrayList();
263
    repaintWorker = new RepaintWorker();
264
    doubleBufferMaximumSize = new Dimension(2000,2000);
265
    doubleBufferingEnabled =
266
      SystemProperties.getProperty("gnu.swing.doublebuffering", "true")
267
                      .equals("true");
268
    offscreenBuffers = new WeakHashMap();
269
  }
270
 
271
  /**
272
   * Returns the <code>RepaintManager</code> for the current thread's
273
   * thread group. The default implementation ignores the
274
   * <code>component</code> parameter and returns the same repaint manager
275
   * for all components.
276
   *
277
   * @param component a component to look up the manager of
278
   *
279
   * @return the current repaint manager for the calling thread's thread group
280
   *         and the specified component
281
   *
282
   * @see #setCurrentManager
283
   */
284
  public static RepaintManager currentManager(Component component)
285
  {
286
    if (currentRepaintManagers == null)
287
      currentRepaintManagers = new WeakHashMap();
288
    ThreadGroup threadGroup = Thread.currentThread().getThreadGroup();
289
    RepaintManager currentManager =
290
      (RepaintManager) currentRepaintManagers.get(threadGroup);
291
    if (currentManager == null)
292
      {
293
        currentManager = new RepaintManager();
294
        currentRepaintManagers.put(threadGroup, currentManager);
295
      }
296
    return currentManager;
297
  }
298
 
299
  /**
300
   * Returns the <code>RepaintManager</code> for the current thread's
301
   * thread group. The default implementation ignores the
302
   * <code>component</code> parameter and returns the same repaint manager
303
   * for all components.
304
   *
305
   * This method is only here for backwards compatibility with older versions
306
   * of Swing and simply forwards to {@link #currentManager(Component)}.
307
   *
308
   * @param component a component to look up the manager of
309
   *
310
   * @return the current repaint manager for the calling thread's thread group
311
   *         and the specified component
312
   *
313
   * @see #setCurrentManager
314
   */
315
  public static RepaintManager currentManager(JComponent component)
316
  {
317
    return currentManager((Component)component);
318
  }
319
 
320
  /**
321
   * Sets the repaint manager for the calling thread's thread group.
322
   *
323
   * @param manager the repaint manager to set for the current thread's thread
324
   *        group
325
   *
326
   * @see #currentManager(Component)
327
   */
328
  public static void setCurrentManager(RepaintManager manager)
329
  {
330
    if (currentRepaintManagers == null)
331
      currentRepaintManagers = new WeakHashMap();
332
 
333
    ThreadGroup threadGroup = Thread.currentThread().getThreadGroup();
334
    currentRepaintManagers.put(threadGroup, manager);
335
  }
336
 
337
  /**
338
   * Add a component to the {@link #invalidComponents} vector. If the
339
   * {@link #repaintWorker} class is not active, insert it in the system
340
   * event queue.
341
   *
342
   * @param component The component to add
343
   *
344
   * @see #removeInvalidComponent
345
   */
346
  public void addInvalidComponent(JComponent component)
347
  {
348
    Component validateRoot = null;
349
    Component c = component;
350
    while (c != null)
351
      {
352
        // Special cases we don't bother validating are when the invalidated
353
        // component (or any of it's ancestors) is inside a CellRendererPane
354
        // or if it doesn't have a peer yet (== not displayable).
355
        if (c instanceof CellRendererPane || ! c.isDisplayable())
356
          return;
357
        if (c instanceof JComponent && ((JComponent) c).isValidateRoot())
358
          {
359
            validateRoot = c;
360
            break;
361
          }
362
 
363
        c = c.getParent();
364
      }
365
 
366
    // If we didn't find a validate root, then we don't validate.
367
    if (validateRoot == null)
368
      return;
369
 
370
    // Make sure the validate root and all of it's ancestors are visible.
371
    c = validateRoot;
372
    while (c != null)
373
      {
374
        if (! c.isVisible() || ! c.isDisplayable())
375
          return;
376
        c = c.getParent();
377
      }
378
 
379
    if (invalidComponents.contains(validateRoot))
380
      return;
381
 
382
    //synchronized (invalidComponents)
383
    //  {
384
        invalidComponents.add(validateRoot);
385
    //  }
386
 
387
    if (! repaintWorker.isLive())
388
      {
389
        repaintWorker.setLive(true);
390
        invokeLater(repaintWorker);
391
      }
392
  }
393
 
394
  /**
395
   * Remove a component from the {@link #invalidComponents} vector.
396
   *
397
   * @param component The component to remove
398
   *
399
   * @see #addInvalidComponent
400
   */
401
  public void removeInvalidComponent(JComponent component)
402
  {
403
    synchronized (invalidComponents)
404
      {
405
        invalidComponents.remove(component);
406
      }
407
  }
408
 
409
  /**
410
   * Add a region to the set of dirty regions for a specified component.
411
   * This involves union'ing the new region with any existing dirty region
412
   * associated with the component. If the {@link #repaintWorker} class
413
   * is not active, insert it in the system event queue.
414
   *
415
   * @param component The component to add a dirty region for
416
   * @param x The left x coordinate of the new dirty region
417
   * @param y The top y coordinate of the new dirty region
418
   * @param w The width of the new dirty region
419
   * @param h The height of the new dirty region
420
   *
421
   * @see #addDirtyRegion
422
   * @see #getDirtyRegion
423
   * @see #isCompletelyDirty
424
   * @see #markCompletelyClean
425
   * @see #markCompletelyDirty
426
   */
427
  public void addDirtyRegion(JComponent component, int x, int y,
428
                             int w, int h)
429
  {
430
    if (w <= 0 || h <= 0 || !component.isShowing())
431
      return;
432
    component.computeVisibleRect(rectCache);
433
    SwingUtilities.computeIntersection(x, y, w, h, rectCache);
434
 
435
    if (! rectCache.isEmpty())
436
      {
437
        synchronized (dirtyComponents)
438
          {
439
            Rectangle dirtyRect = (Rectangle)dirtyComponents.get(component);
440
            if (dirtyRect != null)
441
              {
442
                SwingUtilities.computeUnion(rectCache.x, rectCache.y,
443
                                            rectCache.width, rectCache.height,
444
                                            dirtyRect);
445
              }
446
            else
447
              {
448
                dirtyComponents.put(component, rectCache.getBounds());
449
              }
450
          }
451
 
452
        if (! repaintWorker.isLive())
453
          {
454
            repaintWorker.setLive(true);
455
            invokeLater(repaintWorker);
456
          }
457
      }
458
  }
459
 
460
  /**
461
   * Get the dirty region associated with a component, or <code>null</code>
462
   * if the component has no dirty region.
463
   *
464
   * @param component The component to get the dirty region of
465
   *
466
   * @return The dirty region of the component
467
   *
468
   * @see #dirtyComponents
469
   * @see #addDirtyRegion
470
   * @see #isCompletelyDirty
471
   * @see #markCompletelyClean
472
   * @see #markCompletelyDirty
473
   */
474
  public Rectangle getDirtyRegion(JComponent component)
475
  {
476
    Rectangle dirty = (Rectangle) dirtyComponents.get(component);
477
    if (dirty == null)
478
      dirty = new Rectangle();
479
    return dirty;
480
  }
481
 
482
  /**
483
   * Mark a component as dirty over its entire bounds.
484
   *
485
   * @param component The component to mark as dirty
486
   *
487
   * @see #dirtyComponents
488
   * @see #addDirtyRegion
489
   * @see #getDirtyRegion
490
   * @see #isCompletelyDirty
491
   * @see #markCompletelyClean
492
   */
493
  public void markCompletelyDirty(JComponent component)
494
  {
495
    addDirtyRegion(component, 0, 0, Integer.MAX_VALUE, Integer.MAX_VALUE);
496
  }
497
 
498
  /**
499
   * Remove all dirty regions for a specified component
500
   *
501
   * @param component The component to mark as clean
502
   *
503
   * @see #dirtyComponents
504
   * @see #addDirtyRegion
505
   * @see #getDirtyRegion
506
   * @see #isCompletelyDirty
507
   * @see #markCompletelyDirty
508
   */
509
  public void markCompletelyClean(JComponent component)
510
  {
511
    synchronized (dirtyComponents)
512
      {
513
        dirtyComponents.remove(component);
514
      }
515
  }
516
 
517
  /**
518
   * Return <code>true</code> if the specified component is completely
519
   * contained within its dirty region, otherwise <code>false</code>
520
   *
521
   * @param component The component to check for complete dirtyness
522
   *
523
   * @return Whether the component is completely dirty
524
   *
525
   * @see #dirtyComponents
526
   * @see #addDirtyRegion
527
   * @see #getDirtyRegion
528
   * @see #isCompletelyDirty
529
   * @see #markCompletelyClean
530
   */
531
  public boolean isCompletelyDirty(JComponent component)
532
  {
533
    boolean dirty = false;
534
    Rectangle r = getDirtyRegion(component);
535
    if(r.width == Integer.MAX_VALUE && r.height == Integer.MAX_VALUE)
536
      dirty = true;
537
    return dirty;
538
  }
539
 
540
  /**
541
   * Validate all components which have been marked invalid in the {@link
542
   * #invalidComponents} vector.
543
   */
544
  public void validateInvalidComponents()
545
  {
546
    // We don't use an iterator here because that would fail when there are
547
    // components invalidated during the validation of others, which happens
548
    // quite frequently. Instead we synchronize the access a little more.
549
    while (invalidComponents.size() > 0)
550
      {
551
        Component comp;
552
        synchronized (invalidComponents)
553
          {
554
            comp = (Component) invalidComponents.remove(0);
555
          }
556
        // Validate the validate component.
557
        if (! (comp.isVisible() && comp.isShowing()))
558
          continue;
559
        comp.validate();
560
      }
561
  }
562
 
563
  /**
564
   * Repaint all regions of all components which have been marked dirty in the
565
   * {@link #dirtyComponents} table.
566
   */
567
  public void paintDirtyRegions()
568
  {
569
    // Short circuit if there is nothing to paint.
570
    if (dirtyComponents.size() == 0)
571
      return;
572
 
573
    // Swap dirtyRegions with dirtyRegionsWork to avoid locking.
574
    synchronized (dirtyComponents)
575
      {
576
        HashMap swap = dirtyComponents;
577
        dirtyComponents = dirtyComponentsWork;
578
        dirtyComponentsWork = swap;
579
      }
580
 
581
    // Compile a set of repaint roots.
582
    HashSet repaintRoots = new HashSet();
583
    Set components = dirtyComponentsWork.keySet();
584
    for (Iterator i = components.iterator(); i.hasNext();)
585
      {
586
        JComponent dirty = (JComponent) i.next();
587
        compileRepaintRoots(dirtyComponentsWork, dirty, repaintRoots);
588
      }
589
 
590
    for (Iterator i = repaintRoots.iterator(); i.hasNext();)
591
      {
592
        JComponent comp = (JComponent) i.next();
593
        Rectangle damaged = (Rectangle) dirtyComponentsWork.remove(comp);
594
        if (damaged == null || damaged.isEmpty())
595
          continue;
596
        comp.paintImmediately(damaged);
597
      }
598
    dirtyComponentsWork.clear();
599
  }
600
 
601
  /**
602
   * Compiles a list of components that really get repainted. This is called
603
   * once for each component in the dirtyRegions HashMap, each time with
604
   * another <code>dirty</code> parameter. This searches up the component
605
   * hierarchy of <code>dirty</code> to find the highest parent that is also
606
   * marked dirty and merges the dirty regions.
607
   *
608
   * @param dirtyRegions the dirty regions
609
   * @param dirty the component for which to find the repaint root
610
   * @param roots the list to which new repaint roots get appended
611
   */
612
  private void compileRepaintRoots(HashMap dirtyRegions, JComponent dirty,
613
                                   HashSet roots)
614
  {
615
    Component current = dirty;
616
    Component root = dirty;
617
 
618
    // This will contain the dirty region in the root coordinate system,
619
    // possibly clipped by ancestor's bounds.
620
    Rectangle originalDirtyRect = (Rectangle) dirtyRegions.get(dirty);
621
    rectCache.setBounds(originalDirtyRect);
622
 
623
    // The bounds of the current component.
624
    int x = dirty.getX();
625
    int y = dirty.getY();
626
    int w = dirty.getWidth();
627
    int h = dirty.getHeight();
628
 
629
    // Do nothing if dirty region is clipped away by the component's bounds.
630
    rectCache = SwingUtilities.computeIntersection(0, 0, w, h, rectCache);
631
    if (rectCache.isEmpty())
632
      return;
633
 
634
    // The cumulated offsets.
635
    int dx = 0;
636
    int dy = 0;
637
    // The actual offset for the found root.
638
    int rootDx = 0;
639
    int rootDy = 0;
640
 
641
    // Search the highest component that is also marked dirty.
642
    Component parent;
643
    while (true)
644
      {
645
        parent = current.getParent();
646
        if (parent == null || !(parent instanceof JComponent))
647
          break;
648
 
649
        current = parent;
650
        // Update the offset.
651
        dx += x;
652
        dy += y;
653
        rectCache.x += x;
654
        rectCache.y += y;
655
 
656
        x = current.getX();
657
        y = current.getY();
658
        w = current.getWidth();
659
        h = current.getHeight();
660
        rectCache = SwingUtilities.computeIntersection(0, 0, w, h, rectCache);
661
 
662
        // Don't paint if the dirty regions is clipped away by any of
663
        // its ancestors.
664
        if (rectCache.isEmpty())
665
          return;
666
 
667
        // We can skip to the next up when this parent is not dirty.
668
        if (dirtyRegions.containsKey(parent))
669
          {
670
            root = current;
671
            rootDx = dx;
672
            rootDy = dy;
673
          }
674
      }
675
 
676
    // Merge the rectangles of the root and the requested component if
677
    // the are different.
678
    if (root != dirty)
679
      {
680
        rectCache.x += rootDx - dx;
681
        rectCache.y += rootDy - dy;
682
        Rectangle dirtyRect = (Rectangle) dirtyRegions.get(root);
683
        SwingUtilities.computeUnion(rectCache.x, rectCache.y, rectCache.width,
684
                                    rectCache.height, dirtyRect);
685
      }
686
 
687
    // Adds the root to the roots set.
688
    if (! roots.contains(root))
689
      roots.add(root);
690
  }
691
 
692
  /**
693
   * Get an offscreen buffer for painting a component's image. This image
694
   * may be smaller than the proposed dimensions, depending on the value of
695
   * the {@link #doubleBufferMaximumSize} property.
696
   *
697
   * @param component The component to return an offscreen buffer for
698
   * @param proposedWidth The proposed width of the offscreen buffer
699
   * @param proposedHeight The proposed height of the offscreen buffer
700
   *
701
   * @return A shared offscreen buffer for painting
702
   */
703
  public Image getOffscreenBuffer(Component component, int proposedWidth,
704
                                  int proposedHeight)
705
  {
706
    Component root = SwingUtilities.getWindowAncestor(component);
707
    Image buffer = (Image) offscreenBuffers.get(root);
708
    if (buffer == null
709
        || buffer.getWidth(null) < proposedWidth
710
        || buffer.getHeight(null) < proposedHeight)
711
      {
712
        int width = Math.max(proposedWidth, root.getWidth());
713
        width = Math.min(doubleBufferMaximumSize.width, width);
714
        int height = Math.max(proposedHeight, root.getHeight());
715
        height = Math.min(doubleBufferMaximumSize.height, height);
716
        buffer = component.createImage(width, height);
717
        offscreenBuffers.put(root, buffer);
718
      }
719
    return buffer;
720
  }
721
 
722
  /**
723
   * Blits the back buffer of the specified root component to the screen.
724
   * This is package private because it must get called by JComponent.
725
   *
726
   * @param comp the component to be painted
727
   * @param x the area to paint on screen, in comp coordinates
728
   * @param y the area to paint on screen, in comp coordinates
729
   * @param w the area to paint on screen, in comp coordinates
730
   * @param h the area to paint on screen, in comp coordinates
731
   */
732
  void commitBuffer(Component comp, int x, int y, int w, int h)
733
  {
734
    Component root = comp;
735
    while (root != null
736
           && ! (root instanceof Window || root instanceof Applet))
737
      {
738
        x += root.getX();
739
        y += root.getY();
740
        root = root.getParent();
741
      }
742
 
743
    if (root != null)
744
      {
745
        Graphics g = root.getGraphics();
746
        Image buffer = (Image) offscreenBuffers.get(root);
747
        if (buffer != null)
748
          {
749
            // Make sure we have a sane clip at this point.
750
            g.clipRect(x, y, w, h);
751
            g.drawImage(buffer, 0, 0, root);
752
            g.dispose();
753
          }
754
      }
755
  }
756
 
757
  /**
758
   * Creates and returns a volatile offscreen buffer for the specified
759
   * component that can be used as a double buffer. The returned image
760
   * is a {@link VolatileImage}. Its size will be <code>(proposedWidth,
761
   * proposedHeight)</code> except when the maximum double buffer size
762
   * has been set in this RepaintManager.
763
   *
764
   * @param comp the Component for which to create a volatile buffer
765
   * @param proposedWidth the proposed width of the buffer
766
   * @param proposedHeight the proposed height of the buffer
767
   *
768
   * @since 1.4
769
   *
770
   * @see VolatileImage
771
   */
772
  public Image getVolatileOffscreenBuffer(Component comp, int proposedWidth,
773
                                          int proposedHeight)
774
  {
775
    Component root = SwingUtilities.getWindowAncestor(comp);
776
    Image buffer = (Image) offscreenBuffers.get(root);
777
    if (buffer == null
778
        || buffer.getWidth(null) < proposedWidth
779
        || buffer.getHeight(null) < proposedHeight
780
        || !(buffer instanceof VolatileImage))
781
      {
782
        int width = Math.max(proposedWidth, root.getWidth());
783
        width = Math.min(doubleBufferMaximumSize.width, width);
784
        int height = Math.max(proposedHeight, root.getHeight());
785
        height = Math.min(doubleBufferMaximumSize.height, height);
786
        buffer = root.createVolatileImage(width, height);
787
        if (buffer != null)
788
          offscreenBuffers.put(root, buffer);
789
      }
790
    return buffer;
791
  }
792
 
793
 
794
  /**
795
   * Get the value of the {@link #doubleBufferMaximumSize} property.
796
   *
797
   * @return The current value of the property
798
   *
799
   * @see #setDoubleBufferMaximumSize
800
   */
801
  public Dimension getDoubleBufferMaximumSize()
802
  {
803
    return doubleBufferMaximumSize;
804
  }
805
 
806
  /**
807
   * Set the value of the {@link #doubleBufferMaximumSize} property.
808
   *
809
   * @param size The new value of the property
810
   *
811
   * @see #getDoubleBufferMaximumSize
812
   */
813
  public void setDoubleBufferMaximumSize(Dimension size)
814
  {
815
    doubleBufferMaximumSize = size;
816
  }
817
 
818
  /**
819
   * Set the value of the {@link #doubleBufferingEnabled} property.
820
   *
821
   * @param buffer The new value of the property
822
   *
823
   * @see #isDoubleBufferingEnabled
824
   */
825
  public void setDoubleBufferingEnabled(boolean buffer)
826
  {
827
    doubleBufferingEnabled = buffer;
828
  }
829
 
830
  /**
831
   * Get the value of the {@link #doubleBufferingEnabled} property.
832
   *
833
   * @return The current value of the property
834
   *
835
   * @see #setDoubleBufferingEnabled
836
   */
837
  public boolean isDoubleBufferingEnabled()
838
  {
839
    return doubleBufferingEnabled;
840
  }
841
 
842
  public String toString()
843
  {
844
    return "RepaintManager";
845
  }
846
 
847
  /**
848
   * Sends an RepaintManagerEvent to the event queue with the specified
849
   * runnable. This is similar to SwingUtilities.invokeLater(), only that the
850
   * event is a low priority event in order to defer the execution a little
851
   * more.
852
   */
853
  private void invokeLater(Runnable runnable)
854
  {
855
    Toolkit tk = Toolkit.getDefaultToolkit();
856
    EventQueue evQueue = tk.getSystemEventQueue();
857
    InvocationEvent ev = new RepaintWorkerEvent(evQueue, runnable, null, false);
858
    evQueue.postEvent(ev);
859
  }
860
}

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