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jeremybenn |
/* BasicToggleButtonUI.java
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Copyright (C) 2002, 2004, 2005, 2006, Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package javax.swing.plaf.basic;
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import java.awt.Font;
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import java.awt.Graphics;
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import java.awt.Rectangle;
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import javax.swing.AbstractButton;
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import javax.swing.JComponent;
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import javax.swing.JToggleButton;
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import javax.swing.SwingUtilities;
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import javax.swing.UIManager;
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import javax.swing.plaf.ComponentUI;
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/**
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* A UI delegate for the {@link JToggleButton} component.
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*/
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public class BasicToggleButtonUI extends BasicButtonUI
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{
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/**
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* Returns a UI delegate for the specified component.
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*
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* @param component the component (should be an instance of
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* {@link JToggleButton}).
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*
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* @return An instance of <code>BasicToggleButtonUI</code>.
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*/
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public static ComponentUI createUI(JComponent component)
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{
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return new BasicToggleButtonUI();
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}
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/**
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* Returns the prefix for entries in the {@link UIManager} defaults table
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* (<code>"ToggleButton."</code> in this case).
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*
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* @return <code>"ToggleButton."</code>
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*/
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protected String getPropertyPrefix()
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{
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return "ToggleButton.";
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}
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/**
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* Paint the component, which is an {@link AbstractButton}, according to
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* its current state.
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*
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* @param g The graphics context to paint with
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* @param c The component to paint the state of
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*/
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public void paint(Graphics g, JComponent c)
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{
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AbstractButton b = (AbstractButton) c;
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Rectangle tr = new Rectangle();
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Rectangle ir = new Rectangle();
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Rectangle vr = new Rectangle();
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Font f = c.getFont();
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g.setFont(f);
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if (b.isBorderPainted())
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SwingUtilities.calculateInnerArea(b, vr);
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else
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vr = SwingUtilities.getLocalBounds(b);
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String text = SwingUtilities.layoutCompoundLabel(c, g.getFontMetrics(f),
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b.getText(), currentIcon(b), b.getVerticalAlignment(),
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b.getHorizontalAlignment(), b.getVerticalTextPosition(),
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b.getHorizontalTextPosition(), vr, ir, tr, b.getIconTextGap()
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+ defaultTextShiftOffset);
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if ((b.getModel().isArmed() && b.getModel().isPressed())
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|| b.isSelected())
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paintButtonPressed(g, b);
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paintIcon(g, b, ir);
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if (text != null)
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paintText(g, b, tr, text);
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if (b.isFocusOwner() && b.isFocusPainted())
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paintFocus(g, b, vr, tr, ir);
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}
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/**
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* Paints the icon for the toggle button. This delegates to
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* {@link BasicButtonUI#paintIcon(Graphics, JComponent, Rectangle)}.
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*
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* @param g the graphics context
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* @param b the button to paint the icon for
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* @param iconRect the area allocated for the icon
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*/
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protected void paintIcon(Graphics g, AbstractButton b, Rectangle iconRect)
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{
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super.paintIcon(g, b, iconRect);
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}
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}
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