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jeremybenn |
/* MetalProgressBarUI.java
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Copyright (C) 2005 Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package javax.swing.plaf.metal;
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import java.awt.Color;
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import java.awt.Graphics;
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import java.awt.Insets;
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import javax.swing.JComponent;
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import javax.swing.JProgressBar;
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import javax.swing.plaf.ComponentUI;
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import javax.swing.plaf.basic.BasicProgressBarUI;
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/**
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* A UI delegate for the {@link JProgressBar} component.
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*/
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public class MetalProgressBarUI extends BasicProgressBarUI
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{
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/**
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* Constructs a new instance of <code>MetalProgressBarUI</code>.
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*/
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public MetalProgressBarUI()
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{
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super();
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}
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/**
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* Returns a new instance of <code>MetalProgressBarUI</code>.
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*
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* @param component the component for which we return an UI instance
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*
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* @return A new instance of <code>MetalProgressBarUI</code>.
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*/
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public static ComponentUI createUI(JComponent component)
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{
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return new MetalProgressBarUI();
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}
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/**
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* Performs the painting for determinate progress bars. This calls the
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* superclass behaviour and then adds some highlighting to the upper and left
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* edge of the progress bar.
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*
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* @param g the graphics context
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* @param c not used here
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*/
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public void paintDeterminate(Graphics g, JComponent c)
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{
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super.paintDeterminate(g, c);
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Color saved = g.getColor();
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Insets i = progressBar.getInsets();
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int w = progressBar.getWidth();
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int h = progressBar.getHeight();
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int orientation = progressBar.getOrientation();
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Color shadow = MetalLookAndFeel.getControlShadow();
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g.setColor(shadow);
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g.drawLine(i.left, i.top, w - i.right, i.top);
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g.drawLine(i.left, i.top, i.left, h - i.bottom);
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int full = getAmountFull(i, w, h);
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if (full > 0)
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{
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Color darkShadow = MetalLookAndFeel.getPrimaryControlDarkShadow();
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g.setColor(darkShadow);
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if (orientation == JProgressBar.HORIZONTAL)
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{
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g.drawLine(i.left, i.top, i.left, h - i.bottom);
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g.drawLine(i.left, i.top, i.left + full - 1, i.top);
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}
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else
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{
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if (full >= (h - i.top - i.bottom))
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g.drawLine(i.left, i.top, w - i.right, i.top);
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g.drawLine(i.left, h - i.bottom, i.left, h - i.bottom - full);
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}
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}
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g.setColor(saved);
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}
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/**
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* Performs the painting for indeterminate progress bars. This calls the
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* superclass behaviour and then adds some highlighting to the upper and left
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* edge of the progress bar.
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*
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* @param g the graphics context
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* @param c not used here
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*/
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public void paintIndeterminate(Graphics g, JComponent c)
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{
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super.paintIndeterminate(g, c);
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Color saved = g.getColor();
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Insets i = progressBar.getInsets();
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int w = progressBar.getWidth();
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int h = progressBar.getHeight();
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Color shadow = MetalLookAndFeel.getControlShadow();
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g.setColor(shadow);
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g.drawLine(i.left, i.top, w - i.right, i.top);
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g.drawLine(i.left, i.top, i.left, h - i.bottom);
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boxRect = getBox(boxRect);
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Color darkShadow = MetalLookAndFeel.getPrimaryControlDarkShadow();
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g.setColor(darkShadow);
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int orientation = progressBar.getOrientation();
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if (orientation == JProgressBar.HORIZONTAL)
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g.drawLine(boxRect.x, i.top, boxRect.x + boxRect.width - 1, i.top);
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else
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g.drawLine(i.left, boxRect.y, i.left, boxRect.y + boxRect.height - 1);
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g.setColor(saved);
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}
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}
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