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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libjava/] [classpath/] [javax/] [swing/] [text/] [html/] [FrameSetView.java] - Blame information for rev 772

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1 772 jeremybenn
/* FrameSetView.java -- Implements HTML frameset
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   Copyright (C) 2006 Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING.  If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library.  Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module.  An independent module is a module which is not derived from
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or based on this library.  If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so.  If you do not wish to do so, delete this
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exception statement from your version. */
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package javax.swing.text.html;
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import java.util.StringTokenizer;
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import javax.swing.text.AttributeSet;
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import javax.swing.text.BoxView;
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import javax.swing.text.Element;
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import javax.swing.text.View;
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import javax.swing.text.ViewFactory;
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/**
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 * Implements HTML framesets. This is implemented as a vertical box that
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 * holds the rows of the frameset. Each row is again a horizontal box that
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 * holds the actual columns.
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 */
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public class FrameSetView
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  extends BoxView
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{
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  /**
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   * A row of a frameset.
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   */
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  private class FrameSetRow
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    extends BoxView
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  {
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    private int row;
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    FrameSetRow(Element el, int r)
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    {
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      super(el, X_AXIS);
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      row = r;
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    }
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    protected void loadChildren(ViewFactory f)
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    {
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      // Load the columns here.
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      Element el = getElement();
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      View[] columns = new View[numViews[X_AXIS]];
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      int offset = row * numViews[X_AXIS];
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      for (int c = 0; c < numViews[X_AXIS]; c++)
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        {
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          Element child = el.getElement(offset + c);
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          columns[c] = f.create(child);
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        }
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      replace(0, 0, columns);
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    }
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    protected void layoutMajorAxis(int targetSpan, int axis, int[] offsets,
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                                   int[] spans)
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    {
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      int numRows = numViews[X_AXIS];
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      int[] abs = absolute[X_AXIS];
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      int[] rel = relative[X_AXIS];
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      int[] perc = percent[X_AXIS];
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      layoutViews(targetSpan, axis, offsets, spans, numRows, abs, rel, perc);
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    }
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  }
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  /**
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   * Holds the absolute layout information for the views along one axis. The
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   * indices are absolute[axis][index], where axis is either X_AXIS (columns)
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   * or Y_AXIS (rows). Rows or columns that don't have absolute layout have
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   * a -1 in this array.
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   */
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  int[][] absolute;
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  /**
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   * Holds the relative (*) layout information for the views along one axis.
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   * The indices are relative[axis][index], where axis is either X_AXIS
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   * (columns) or Y_AXIS (rows). Rows or columns that don't have relative
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   * layout have a Float.NaN in this array.
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   */
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  int[][] relative;
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  /**
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   * Holds the relative (%) layout information for the views along one axis.
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   * The indices are relative[axis][index], where axis is either X_AXIS
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   * (columns) or Y_AXIS (rows). Rows or columns that don't have relative
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   * layout have a Float.NaN in this array.
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   *
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   * The percentage is divided by 100 so that we hold the actual fraction here.
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   */
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  int[][] percent;
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  /**
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   * The number of children in each direction.
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   */
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  int[] numViews;
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  FrameSetView(Element el)
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  {
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    super(el, Y_AXIS);
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    numViews = new int[2];
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    absolute = new int[2][];
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    relative = new int[2][];
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    percent = new int[2][];
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  }
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  /**
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   * Loads the children and places them inside the grid.
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   */
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  protected void loadChildren(ViewFactory f)
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  {
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    parseRowsCols();
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    // Set up the rows.
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    View[] rows = new View[numViews[Y_AXIS]];
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    for (int r = 0; r < numViews[Y_AXIS]; r++)
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      {
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        rows[r] = new FrameSetRow(getElement(), r);
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      }
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    replace(0, 0, rows);
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  }
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  /**
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   * Parses the rows and cols attributes and sets up the layout info.
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   */
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  private void parseRowsCols()
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  {
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    Element el = getElement();
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    AttributeSet atts = el.getAttributes();
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    String cols = (String) atts.getAttribute(HTML.Attribute.COLS);
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    if (cols == null) // Defaults to '100%' when not specified.
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      cols = "100%";
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    parseLayout(cols, X_AXIS);
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    String rows = (String) atts.getAttribute(HTML.Attribute.ROWS);
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    if (rows == null) // Defaults to '100%' when not specified.
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      rows = "100%";
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    parseLayout(rows, Y_AXIS);
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  }
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  /**
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   * Parses the cols or rows attribute and places the layout info in the
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   * appropriate arrays.
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   *
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   * @param att the attributes to parse
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   * @param axis the axis
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   */
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  private void parseLayout(String att, int axis)
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  {
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    StringTokenizer tokens = new StringTokenizer(att, ",");
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    numViews[axis] = tokens.countTokens();
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    absolute[axis] = new int[numViews[axis]];
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    relative[axis] = new int[numViews[axis]];
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    percent[axis] = new int[numViews[axis]];
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    for (int index = 0; tokens.hasMoreTokens(); index++)
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      {
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        String token = tokens.nextToken();
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        int p = token.indexOf('%');
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        int s = token.indexOf('*');
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        if (p != -1)
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          {
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            // Percent value.
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            String number = token.substring(0, p);
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            try
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              {
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                percent[axis][index] = Integer.parseInt(number);
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              }
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            catch (NumberFormatException ex)
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              {
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                // Leave value as 0 then.
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              }
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          }
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        else if (s != -1)
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          {
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            // Star relative value.
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            String number = token.substring(0, s);
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            try
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              {
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                relative[axis][index] = Integer.parseInt(number);
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              }
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            catch (NumberFormatException ex)
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              {
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                // Leave value as 0 then.
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              }
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          }
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        else
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          {
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            // Absolute value.
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            try
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              {
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                absolute[axis][index] = Integer.parseInt(token);
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              }
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            catch (NumberFormatException ex)
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              {
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                // Leave value as 0 then.
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              }
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          }
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      }
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  }
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  protected void layoutMajorAxis(int targetSpan, int axis, int[] offsets,
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                                 int[] spans)
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  {
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    int numRows = numViews[Y_AXIS];
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    int[] abs = absolute[Y_AXIS];
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    int[] rel = relative[Y_AXIS];
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    int[] perc = percent[Y_AXIS];
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    layoutViews(targetSpan, axis, offsets, spans, numRows, abs, rel, perc);
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  }
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  void layoutViews(int targetSpan, int axis, int[] offsets, int[] spans,
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                   int numViews, int[] abs, int[] rel, int[] perc)
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  {
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    // We need two passes. In the first pass we layout the absolute and
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    // percent values and accumulate the needed space. In the second pass
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    // the relative values are distributed and the offsets are set.
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    int total = 0;
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    int relTotal = 0;
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    for (int i = 0; i < numViews; i++)
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      {
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        if (abs[i] > 0)
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          {
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            spans[i] = abs[i];
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            total += spans[i];
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          }
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        else if (perc[i] > 0)
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          {
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            spans[i] = (targetSpan * perc[i]) / 100;
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            total += spans[i];
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          }
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        else if (rel[i] > 0)
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          {
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            relTotal += rel[i];
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          }
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      }
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    int offs = 0;
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    for (int i = 0; i < numViews; i++)
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      {
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        if (relTotal > 0 && rel[i] > 0)
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          {
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            spans[i] = targetSpan * (rel[i] / relTotal);
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          }
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        offsets[i] = offs;
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        offs += spans[i];
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      }
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  }
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}

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