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739 |
jeremybenn |
/* GNU Objective C Runtime class related functions
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Copyright (C) 1993, 1995, 1996, 1997, 2001, 2002, 2009, 2010
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Free Software Foundation, Inc.
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Contributed by Kresten Krab Thorup and Dennis Glatting.
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Lock-free class table code designed and written from scratch by
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Nicola Pero, 2001.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation; either version 3, or (at your option) any later version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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Under Section 7 of GPL version 3, you are granted additional
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permissions described in the GCC Runtime Library Exception, version
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3.1, as published by the Free Software Foundation.
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You should have received a copy of the GNU General Public License and
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a copy of the GCC Runtime Library Exception along with this program;
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see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
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<http://www.gnu.org/licenses/>. */
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/* The code in this file critically affects class method invocation
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speed. This long preamble comment explains why, and the issues
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involved.
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One of the traditional weaknesses of the GNU Objective-C runtime is
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that class method invocations are slow. The reason is that when you
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write
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array = [NSArray new];
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this gets basically compiled into the equivalent of
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array = [(objc_get_class ("NSArray")) new];
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objc_get_class returns the class pointer corresponding to the string
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`NSArray'; and because of the lookup, the operation is more
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complicated and slow than a simple instance method invocation.
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Most high performance Objective-C code (using the GNU Objc runtime)
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I had the opportunity to read (or write) work around this problem by
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caching the class pointer:
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Class arrayClass = [NSArray class];
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... later on ...
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array = [arrayClass new];
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array = [arrayClass new];
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array = [arrayClass new];
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In this case, you always perform a class lookup (the first one), but
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then all the [arrayClass new] methods run exactly as fast as an
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instance method invocation. It helps if you have many class method
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invocations to the same class.
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The long-term solution to this problem would be to modify the
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compiler to output tables of class pointers corresponding to all the
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class method invocations, and to add code to the runtime to update
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these tables - that should in the end allow class method invocations
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to perform precisely as fast as instance method invocations, because
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no class lookup would be involved. I think the Apple Objective-C
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runtime uses this technique. Doing this involves synchronized
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modifications in the runtime and in the compiler.
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As a first medicine to the problem, I [NP] have redesigned and
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rewritten the way the runtime is performing class lookup. This
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doesn't give as much speed as the other (definitive) approach, but
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at least a class method invocation now takes approximately 4.5 times
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an instance method invocation on my machine (it would take approx 12
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times before the rewriting), which is a lot better.
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One of the main reason the new class lookup is so faster is because
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I implemented it in a way that can safely run multithreaded without
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using locks - a so-called `lock-free' data structure. The atomic
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operation is pointer assignment. The reason why in this problem
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lock-free data structures work so well is that you never remove
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classes from the table - and the difficult thing with lock-free data
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structures is freeing data when is removed from the structures. */
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#include "objc-private/common.h"
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#include "objc-private/error.h"
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#include "objc/runtime.h"
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#include "objc/thr.h"
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#include "objc-private/module-abi-8.h" /* For CLS_ISCLASS and similar. */
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#include "objc-private/runtime.h" /* the kitchen sink */
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#include "objc-private/sarray.h" /* For sarray_put_at_safe. */
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#include "objc-private/selector.h" /* For sarray_put_at_safe. */
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#include <string.h> /* For memset */
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/* We use a table which maps a class name to the corresponding class
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pointer. The first part of this file defines this table, and
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functions to do basic operations on the table. The second part of
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the file implements some higher level Objective-C functionality for
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classes by using the functions provided in the first part to manage
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the table. */
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/**
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** Class Table Internals
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**/
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/* A node holding a class */
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typedef struct class_node
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{
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struct class_node *next; /* Pointer to next entry on the list.
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NULL indicates end of list. */
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const char *name; /* The class name string */
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int length; /* The class name string length */
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Class pointer; /* The Class pointer */
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} *class_node_ptr;
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/* A table containing classes is a class_node_ptr (pointing to the
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first entry in the table - if it is NULL, then the table is
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empty). */
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/* We have 1024 tables. Each table contains all class names which
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have the same hash (which is a number between 0 and 1023). To look
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up a class_name, we compute its hash, and get the corresponding
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table. Once we have the table, we simply compare strings directly
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till we find the one which we want (using the length first). The
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number of tables is quite big on purpose (a normal big application
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has less than 1000 classes), so that you shouldn't normally get any
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collisions, and get away with a single comparison (which we can't
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avoid since we need to know that you have got the right thing). */
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#define CLASS_TABLE_SIZE 1024
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#define CLASS_TABLE_MASK 1023
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static class_node_ptr class_table_array[CLASS_TABLE_SIZE];
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/* The table writing mutex - we lock on writing to avoid conflicts
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between different writers, but we read without locks. That is
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possible because we assume pointer assignment to be an atomic
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operation. TODO: This is only true under certain circumstances,
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which should be clarified. */
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static objc_mutex_t __class_table_lock = NULL;
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/* CLASS_TABLE_HASH is how we compute the hash of a class name. It is
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a macro - *not* a function - arguments *are* modified directly.
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INDEX should be a variable holding an int;
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HASH should be a variable holding an int;
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CLASS_NAME should be a variable holding a (char *) to the class_name.
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After the macro is executed, INDEX contains the length of the
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string, and HASH the computed hash of the string; CLASS_NAME is
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untouched. */
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#define CLASS_TABLE_HASH(INDEX, HASH, CLASS_NAME) \
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HASH = 0; \
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for (INDEX = 0; CLASS_NAME[INDEX] != '\0'; INDEX++) \
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{ \
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HASH = (HASH << 4) ^ (HASH >> 28) ^ CLASS_NAME[INDEX]; \
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} \
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\
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HASH = (HASH ^ (HASH >> 10) ^ (HASH >> 20)) & CLASS_TABLE_MASK;
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/* Setup the table. */
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static void
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class_table_setup (void)
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{
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/* Start - nothing in the table. */
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memset (class_table_array, 0, sizeof (class_node_ptr) * CLASS_TABLE_SIZE);
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/* The table writing mutex. */
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__class_table_lock = objc_mutex_allocate ();
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}
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/* Insert a class in the table (used when a new class is
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registered). */
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static void
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class_table_insert (const char *class_name, Class class_pointer)
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{
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int hash, length;
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class_node_ptr new_node;
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/* Find out the class name's hash and length. */
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CLASS_TABLE_HASH (length, hash, class_name);
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/* Prepare the new node holding the class. */
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new_node = objc_malloc (sizeof (struct class_node));
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new_node->name = class_name;
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new_node->length = length;
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new_node->pointer = class_pointer;
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/* Lock the table for modifications. */
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objc_mutex_lock (__class_table_lock);
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/* Insert the new node in the table at the beginning of the table at
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class_table_array[hash]. */
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new_node->next = class_table_array[hash];
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class_table_array[hash] = new_node;
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objc_mutex_unlock (__class_table_lock);
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}
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/* Get a class from the table. This does not need mutex protection.
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Currently, this function is called each time you call a static
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method, this is why it must be very fast. */
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static inline Class
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class_table_get_safe (const char *class_name)
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{
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class_node_ptr node;
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int length, hash;
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/* Compute length and hash. */
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CLASS_TABLE_HASH (length, hash, class_name);
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node = class_table_array[hash];
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if (node != NULL)
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{
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do
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{
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if (node->length == length)
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{
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/* Compare the class names. */
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int i;
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for (i = 0; i < length; i++)
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{
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if ((node->name)[i] != class_name[i])
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break;
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}
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if (i == length)
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{
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/* They are equal! */
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return node->pointer;
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}
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}
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}
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while ((node = node->next) != NULL);
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}
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return Nil;
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}
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/* Enumerate over the class table. */
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struct class_table_enumerator
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{
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int hash;
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class_node_ptr node;
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};
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static Class
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class_table_next (struct class_table_enumerator **e)
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{
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struct class_table_enumerator *enumerator = *e;
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class_node_ptr next;
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if (enumerator == NULL)
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{
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*e = objc_malloc (sizeof (struct class_table_enumerator));
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enumerator = *e;
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enumerator->hash = 0;
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enumerator->node = NULL;
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next = class_table_array[enumerator->hash];
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}
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else
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next = enumerator->node->next;
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if (next != NULL)
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{
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enumerator->node = next;
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return enumerator->node->pointer;
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}
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else
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{
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enumerator->hash++;
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| 283 |
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while (enumerator->hash < CLASS_TABLE_SIZE)
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{
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next = class_table_array[enumerator->hash];
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if (next != NULL)
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{
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enumerator->node = next;
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return enumerator->node->pointer;
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}
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| 291 |
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enumerator->hash++;
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}
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| 294 |
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/* Ok - table finished - done. */
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objc_free (enumerator);
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return Nil;
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}
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| 298 |
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}
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| 299 |
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| 300 |
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#if 0 /* DEBUGGING FUNCTIONS */
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/* Debugging function - print the class table. */
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void
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class_table_print (void)
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| 304 |
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{
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| 305 |
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int i;
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| 306 |
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| 307 |
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for (i = 0; i < CLASS_TABLE_SIZE; i++)
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{
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| 309 |
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class_node_ptr node;
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| 311 |
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printf ("%d:\n", i);
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node = class_table_array[i];
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while (node != NULL)
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{
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| 316 |
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printf ("\t%s\n", node->name);
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node = node->next;
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}
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| 319 |
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}
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| 320 |
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}
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| 321 |
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| 322 |
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/* Debugging function - print an histogram of number of classes in
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| 323 |
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function of hash key values. Useful to evaluate the hash function
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| 324 |
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in real cases. */
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void
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| 326 |
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class_table_print_histogram (void)
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| 327 |
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{
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| 328 |
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int i, j;
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| 329 |
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int counter = 0;
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| 330 |
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| 331 |
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for (i = 0; i < CLASS_TABLE_SIZE; i++)
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| 332 |
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{
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| 333 |
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class_node_ptr node;
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| 334 |
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| 335 |
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node = class_table_array[i];
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| 336 |
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| 337 |
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while (node != NULL)
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| 338 |
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{
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| 339 |
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counter++;
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| 340 |
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node = node->next;
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| 341 |
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}
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| 342 |
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if (((i + 1) % 50) == 0)
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| 343 |
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{
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| 344 |
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printf ("%4d:", i + 1);
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| 345 |
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for (j = 0; j < counter; j++)
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| 346 |
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printf ("X");
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| 347 |
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| 348 |
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printf ("\n");
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| 349 |
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counter = 0;
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| 350 |
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}
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| 351 |
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}
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| 352 |
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printf ("%4d:", i + 1);
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| 353 |
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for (j = 0; j < counter; j++)
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| 354 |
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printf ("X");
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| 355 |
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| 356 |
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printf ("\n");
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| 357 |
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}
|
| 358 |
|
|
#endif /* DEBUGGING FUNCTIONS */
|
| 359 |
|
|
|
| 360 |
|
|
/**
|
| 361 |
|
|
** Objective-C runtime functions
|
| 362 |
|
|
**/
|
| 363 |
|
|
|
| 364 |
|
|
/* From now on, the only access to the class table data structure
|
| 365 |
|
|
should be via the class_table_* functions. */
|
| 366 |
|
|
|
| 367 |
|
|
/* This is a hook which is called by objc_get_class and
|
| 368 |
|
|
objc_lookup_class if the runtime is not able to find the class.
|
| 369 |
|
|
This may e.g. try to load in the class using dynamic loading.
|
| 370 |
|
|
|
| 371 |
|
|
This hook was a public, global variable in the Traditional GNU
|
| 372 |
|
|
Objective-C Runtime API (objc/objc-api.h). The modern GNU
|
| 373 |
|
|
Objective-C Runtime API (objc/runtime.h) provides the
|
| 374 |
|
|
objc_setGetUnknownClassHandler() function instead.
|
| 375 |
|
|
*/
|
| 376 |
|
|
Class (*_objc_lookup_class) (const char *name) = 0; /* !T:SAFE */
|
| 377 |
|
|
|
| 378 |
|
|
/* The handler currently in use. PS: if both
|
| 379 |
|
|
__obj_get_unknown_class_handler and _objc_lookup_class are defined,
|
| 380 |
|
|
__objc_get_unknown_class_handler is called first. */
|
| 381 |
|
|
static objc_get_unknown_class_handler
|
| 382 |
|
|
__objc_get_unknown_class_handler = NULL;
|
| 383 |
|
|
|
| 384 |
|
|
objc_get_unknown_class_handler
|
| 385 |
|
|
objc_setGetUnknownClassHandler (objc_get_unknown_class_handler
|
| 386 |
|
|
new_handler)
|
| 387 |
|
|
{
|
| 388 |
|
|
objc_get_unknown_class_handler old_handler
|
| 389 |
|
|
= __objc_get_unknown_class_handler;
|
| 390 |
|
|
__objc_get_unknown_class_handler = new_handler;
|
| 391 |
|
|
return old_handler;
|
| 392 |
|
|
}
|
| 393 |
|
|
|
| 394 |
|
|
|
| 395 |
|
|
/* True when class links has been resolved. */
|
| 396 |
|
|
BOOL __objc_class_links_resolved = NO; /* !T:UNUSED */
|
| 397 |
|
|
|
| 398 |
|
|
|
| 399 |
|
|
void
|
| 400 |
|
|
__objc_init_class_tables (void)
|
| 401 |
|
|
{
|
| 402 |
|
|
/* Allocate the class hash table. */
|
| 403 |
|
|
|
| 404 |
|
|
if (__class_table_lock)
|
| 405 |
|
|
return;
|
| 406 |
|
|
|
| 407 |
|
|
objc_mutex_lock (__objc_runtime_mutex);
|
| 408 |
|
|
|
| 409 |
|
|
class_table_setup ();
|
| 410 |
|
|
|
| 411 |
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
| 412 |
|
|
}
|
| 413 |
|
|
|
| 414 |
|
|
/* This function adds a class to the class hash table, and assigns the
|
| 415 |
|
|
class a number, unless it's already known. Return 'YES' if the
|
| 416 |
|
|
class was added. Return 'NO' if the class was already known. */
|
| 417 |
|
|
BOOL
|
| 418 |
|
|
__objc_add_class_to_hash (Class class)
|
| 419 |
|
|
{
|
| 420 |
|
|
Class existing_class;
|
| 421 |
|
|
|
| 422 |
|
|
objc_mutex_lock (__objc_runtime_mutex);
|
| 423 |
|
|
|
| 424 |
|
|
/* Make sure the table is there. */
|
| 425 |
|
|
assert (__class_table_lock);
|
| 426 |
|
|
|
| 427 |
|
|
/* Make sure it's not a meta class. */
|
| 428 |
|
|
assert (CLS_ISCLASS (class));
|
| 429 |
|
|
|
| 430 |
|
|
/* Check to see if the class is already in the hash table. */
|
| 431 |
|
|
existing_class = class_table_get_safe (class->name);
|
| 432 |
|
|
|
| 433 |
|
|
if (existing_class)
|
| 434 |
|
|
{
|
| 435 |
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
| 436 |
|
|
return NO;
|
| 437 |
|
|
}
|
| 438 |
|
|
else
|
| 439 |
|
|
{
|
| 440 |
|
|
/* The class isn't in the hash table. Add the class and assign
|
| 441 |
|
|
a class number. */
|
| 442 |
|
|
static unsigned int class_number = 1;
|
| 443 |
|
|
|
| 444 |
|
|
CLS_SETNUMBER (class, class_number);
|
| 445 |
|
|
CLS_SETNUMBER (class->class_pointer, class_number);
|
| 446 |
|
|
|
| 447 |
|
|
++class_number;
|
| 448 |
|
|
class_table_insert (class->name, class);
|
| 449 |
|
|
|
| 450 |
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
| 451 |
|
|
return YES;
|
| 452 |
|
|
}
|
| 453 |
|
|
}
|
| 454 |
|
|
|
| 455 |
|
|
Class
|
| 456 |
|
|
objc_getClass (const char *name)
|
| 457 |
|
|
{
|
| 458 |
|
|
Class class;
|
| 459 |
|
|
|
| 460 |
|
|
if (name == NULL)
|
| 461 |
|
|
return Nil;
|
| 462 |
|
|
|
| 463 |
|
|
class = class_table_get_safe (name);
|
| 464 |
|
|
|
| 465 |
|
|
if (class)
|
| 466 |
|
|
return class;
|
| 467 |
|
|
|
| 468 |
|
|
if (__objc_get_unknown_class_handler)
|
| 469 |
|
|
return (*__objc_get_unknown_class_handler) (name);
|
| 470 |
|
|
|
| 471 |
|
|
if (_objc_lookup_class)
|
| 472 |
|
|
return (*_objc_lookup_class) (name);
|
| 473 |
|
|
|
| 474 |
|
|
return Nil;
|
| 475 |
|
|
}
|
| 476 |
|
|
|
| 477 |
|
|
Class
|
| 478 |
|
|
objc_lookUpClass (const char *name)
|
| 479 |
|
|
{
|
| 480 |
|
|
if (name == NULL)
|
| 481 |
|
|
return Nil;
|
| 482 |
|
|
else
|
| 483 |
|
|
return class_table_get_safe (name);
|
| 484 |
|
|
}
|
| 485 |
|
|
|
| 486 |
|
|
Class
|
| 487 |
|
|
objc_getMetaClass (const char *name)
|
| 488 |
|
|
{
|
| 489 |
|
|
Class class = objc_getClass (name);
|
| 490 |
|
|
|
| 491 |
|
|
if (class)
|
| 492 |
|
|
return class->class_pointer;
|
| 493 |
|
|
else
|
| 494 |
|
|
return Nil;
|
| 495 |
|
|
}
|
| 496 |
|
|
|
| 497 |
|
|
Class
|
| 498 |
|
|
objc_getRequiredClass (const char *name)
|
| 499 |
|
|
{
|
| 500 |
|
|
Class class = objc_getClass (name);
|
| 501 |
|
|
|
| 502 |
|
|
if (class)
|
| 503 |
|
|
return class;
|
| 504 |
|
|
else
|
| 505 |
|
|
_objc_abort ("objc_getRequiredClass ('%s') failed: class not found\n", name);
|
| 506 |
|
|
}
|
| 507 |
|
|
|
| 508 |
|
|
int
|
| 509 |
|
|
objc_getClassList (Class *returnValue, int maxNumberOfClassesToReturn)
|
| 510 |
|
|
{
|
| 511 |
|
|
/* Iterate over all entries in the table. */
|
| 512 |
|
|
int hash, count = 0;
|
| 513 |
|
|
|
| 514 |
|
|
for (hash = 0; hash < CLASS_TABLE_SIZE; hash++)
|
| 515 |
|
|
{
|
| 516 |
|
|
class_node_ptr node = class_table_array[hash];
|
| 517 |
|
|
|
| 518 |
|
|
while (node != NULL)
|
| 519 |
|
|
{
|
| 520 |
|
|
if (returnValue)
|
| 521 |
|
|
{
|
| 522 |
|
|
if (count < maxNumberOfClassesToReturn)
|
| 523 |
|
|
returnValue[count] = node->pointer;
|
| 524 |
|
|
else
|
| 525 |
|
|
return count;
|
| 526 |
|
|
}
|
| 527 |
|
|
count++;
|
| 528 |
|
|
node = node->next;
|
| 529 |
|
|
}
|
| 530 |
|
|
}
|
| 531 |
|
|
|
| 532 |
|
|
return count;
|
| 533 |
|
|
}
|
| 534 |
|
|
|
| 535 |
|
|
Class
|
| 536 |
|
|
objc_allocateClassPair (Class super_class, const char *class_name, size_t extraBytes)
|
| 537 |
|
|
{
|
| 538 |
|
|
Class new_class;
|
| 539 |
|
|
Class new_meta_class;
|
| 540 |
|
|
|
| 541 |
|
|
if (class_name == NULL)
|
| 542 |
|
|
return Nil;
|
| 543 |
|
|
|
| 544 |
|
|
if (objc_getClass (class_name))
|
| 545 |
|
|
return Nil;
|
| 546 |
|
|
|
| 547 |
|
|
if (super_class)
|
| 548 |
|
|
{
|
| 549 |
|
|
/* If you want to build a hierarchy of classes, you need to
|
| 550 |
|
|
build and register them one at a time. The risk is that you
|
| 551 |
|
|
are able to cause confusion by registering a subclass before
|
| 552 |
|
|
the superclass or similar. */
|
| 553 |
|
|
if (CLS_IS_IN_CONSTRUCTION (super_class))
|
| 554 |
|
|
return Nil;
|
| 555 |
|
|
}
|
| 556 |
|
|
|
| 557 |
|
|
/* Technically, we should create the metaclass first, then use
|
| 558 |
|
|
class_createInstance() to create the class. That complication
|
| 559 |
|
|
would be relevant if we had class variables, but we don't, so we
|
| 560 |
|
|
just ignore it and create everything directly and assume all
|
| 561 |
|
|
classes have the same size. */
|
| 562 |
|
|
new_class = objc_calloc (1, sizeof (struct objc_class) + extraBytes);
|
| 563 |
|
|
new_meta_class = objc_calloc (1, sizeof (struct objc_class) + extraBytes);
|
| 564 |
|
|
|
| 565 |
|
|
/* We create an unresolved class, similar to one generated by the
|
| 566 |
|
|
compiler. It will be resolved later when we register it.
|
| 567 |
|
|
|
| 568 |
|
|
Note how the metaclass details are not that important; when the
|
| 569 |
|
|
class is resolved, the ones that matter will be fixed up. */
|
| 570 |
|
|
new_class->class_pointer = new_meta_class;
|
| 571 |
|
|
new_meta_class->class_pointer = 0;
|
| 572 |
|
|
|
| 573 |
|
|
if (super_class)
|
| 574 |
|
|
{
|
| 575 |
|
|
/* Force the name of the superclass in place of the link to the
|
| 576 |
|
|
actual superclass, which will be put there when the class is
|
| 577 |
|
|
resolved. */
|
| 578 |
|
|
const char *super_class_name = class_getName (super_class);
|
| 579 |
|
|
new_class->super_class = (void *)super_class_name;
|
| 580 |
|
|
new_meta_class->super_class = (void *)super_class_name;
|
| 581 |
|
|
}
|
| 582 |
|
|
else
|
| 583 |
|
|
{
|
| 584 |
|
|
new_class->super_class = (void *)0;
|
| 585 |
|
|
new_meta_class->super_class = (void *)0;
|
| 586 |
|
|
}
|
| 587 |
|
|
|
| 588 |
|
|
new_class->name = objc_malloc (strlen (class_name) + 1);
|
| 589 |
|
|
strcpy ((char*)new_class->name, class_name);
|
| 590 |
|
|
new_meta_class->name = new_class->name;
|
| 591 |
|
|
|
| 592 |
|
|
new_class->version = 0;
|
| 593 |
|
|
new_meta_class->version = 0;
|
| 594 |
|
|
|
| 595 |
|
|
new_class->info = _CLS_CLASS | _CLS_IN_CONSTRUCTION;
|
| 596 |
|
|
new_meta_class->info = _CLS_META | _CLS_IN_CONSTRUCTION;
|
| 597 |
|
|
|
| 598 |
|
|
if (super_class)
|
| 599 |
|
|
new_class->instance_size = super_class->instance_size;
|
| 600 |
|
|
else
|
| 601 |
|
|
new_class->instance_size = 0;
|
| 602 |
|
|
new_meta_class->instance_size = sizeof (struct objc_class);
|
| 603 |
|
|
|
| 604 |
|
|
return new_class;
|
| 605 |
|
|
}
|
| 606 |
|
|
|
| 607 |
|
|
void
|
| 608 |
|
|
objc_registerClassPair (Class class_)
|
| 609 |
|
|
{
|
| 610 |
|
|
if (class_ == Nil)
|
| 611 |
|
|
return;
|
| 612 |
|
|
|
| 613 |
|
|
if ((! CLS_ISCLASS (class_)) || (! CLS_IS_IN_CONSTRUCTION (class_)))
|
| 614 |
|
|
return;
|
| 615 |
|
|
|
| 616 |
|
|
if ((! CLS_ISMETA (class_->class_pointer)) || (! CLS_IS_IN_CONSTRUCTION (class_->class_pointer)))
|
| 617 |
|
|
return;
|
| 618 |
|
|
|
| 619 |
|
|
objc_mutex_lock (__objc_runtime_mutex);
|
| 620 |
|
|
|
| 621 |
|
|
if (objc_getClass (class_->name))
|
| 622 |
|
|
{
|
| 623 |
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
| 624 |
|
|
return;
|
| 625 |
|
|
}
|
| 626 |
|
|
|
| 627 |
|
|
CLS_SET_NOT_IN_CONSTRUCTION (class_);
|
| 628 |
|
|
CLS_SET_NOT_IN_CONSTRUCTION (class_->class_pointer);
|
| 629 |
|
|
|
| 630 |
|
|
__objc_init_class (class_);
|
| 631 |
|
|
|
| 632 |
|
|
/* Resolve class links immediately. No point in waiting. */
|
| 633 |
|
|
__objc_resolve_class_links ();
|
| 634 |
|
|
|
| 635 |
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
| 636 |
|
|
}
|
| 637 |
|
|
|
| 638 |
|
|
void
|
| 639 |
|
|
objc_disposeClassPair (Class class_)
|
| 640 |
|
|
{
|
| 641 |
|
|
if (class_ == Nil)
|
| 642 |
|
|
return;
|
| 643 |
|
|
|
| 644 |
|
|
if ((! CLS_ISCLASS (class_)) || (! CLS_IS_IN_CONSTRUCTION (class_)))
|
| 645 |
|
|
return;
|
| 646 |
|
|
|
| 647 |
|
|
if ((! CLS_ISMETA (class_->class_pointer)) || (! CLS_IS_IN_CONSTRUCTION (class_->class_pointer)))
|
| 648 |
|
|
return;
|
| 649 |
|
|
|
| 650 |
|
|
/* Undo any class_addIvar(). */
|
| 651 |
|
|
if (class_->ivars)
|
| 652 |
|
|
{
|
| 653 |
|
|
int i;
|
| 654 |
|
|
for (i = 0; i < class_->ivars->ivar_count; i++)
|
| 655 |
|
|
{
|
| 656 |
|
|
struct objc_ivar *ivar = &(class_->ivars->ivar_list[i]);
|
| 657 |
|
|
|
| 658 |
|
|
objc_free ((char *)ivar->ivar_name);
|
| 659 |
|
|
objc_free ((char *)ivar->ivar_type);
|
| 660 |
|
|
}
|
| 661 |
|
|
|
| 662 |
|
|
objc_free (class_->ivars);
|
| 663 |
|
|
}
|
| 664 |
|
|
|
| 665 |
|
|
/* Undo any class_addMethod(). */
|
| 666 |
|
|
if (class_->methods)
|
| 667 |
|
|
{
|
| 668 |
|
|
struct objc_method_list *list = class_->methods;
|
| 669 |
|
|
while (list)
|
| 670 |
|
|
{
|
| 671 |
|
|
int i;
|
| 672 |
|
|
struct objc_method_list *next = list->method_next;
|
| 673 |
|
|
|
| 674 |
|
|
for (i = 0; i < list->method_count; i++)
|
| 675 |
|
|
{
|
| 676 |
|
|
struct objc_method *method = &(list->method_list[i]);
|
| 677 |
|
|
|
| 678 |
|
|
objc_free ((char *)method->method_name);
|
| 679 |
|
|
objc_free ((char *)method->method_types);
|
| 680 |
|
|
}
|
| 681 |
|
|
|
| 682 |
|
|
objc_free (list);
|
| 683 |
|
|
list = next;
|
| 684 |
|
|
}
|
| 685 |
|
|
}
|
| 686 |
|
|
|
| 687 |
|
|
/* Undo any class_addProtocol(). */
|
| 688 |
|
|
if (class_->protocols)
|
| 689 |
|
|
{
|
| 690 |
|
|
struct objc_protocol_list *list = class_->protocols;
|
| 691 |
|
|
while (list)
|
| 692 |
|
|
{
|
| 693 |
|
|
struct objc_protocol_list *next = list->next;
|
| 694 |
|
|
|
| 695 |
|
|
objc_free (list);
|
| 696 |
|
|
list = next;
|
| 697 |
|
|
}
|
| 698 |
|
|
}
|
| 699 |
|
|
|
| 700 |
|
|
/* Undo any class_addMethod() on the meta-class. */
|
| 701 |
|
|
if (class_->class_pointer->methods)
|
| 702 |
|
|
{
|
| 703 |
|
|
struct objc_method_list *list = class_->class_pointer->methods;
|
| 704 |
|
|
while (list)
|
| 705 |
|
|
{
|
| 706 |
|
|
int i;
|
| 707 |
|
|
struct objc_method_list *next = list->method_next;
|
| 708 |
|
|
|
| 709 |
|
|
for (i = 0; i < list->method_count; i++)
|
| 710 |
|
|
{
|
| 711 |
|
|
struct objc_method *method = &(list->method_list[i]);
|
| 712 |
|
|
|
| 713 |
|
|
objc_free ((char *)method->method_name);
|
| 714 |
|
|
objc_free ((char *)method->method_types);
|
| 715 |
|
|
}
|
| 716 |
|
|
|
| 717 |
|
|
objc_free (list);
|
| 718 |
|
|
list = next;
|
| 719 |
|
|
}
|
| 720 |
|
|
}
|
| 721 |
|
|
|
| 722 |
|
|
/* Undo objc_allocateClassPair(). */
|
| 723 |
|
|
objc_free ((char *)(class_->name));
|
| 724 |
|
|
objc_free (class_->class_pointer);
|
| 725 |
|
|
objc_free (class_);
|
| 726 |
|
|
}
|
| 727 |
|
|
|
| 728 |
|
|
/* Traditional GNU Objective-C Runtime API. Important: this method is
|
| 729 |
|
|
called automatically by the compiler while messaging (if using the
|
| 730 |
|
|
traditional ABI), so it is worth keeping it fast; don't make it
|
| 731 |
|
|
just a wrapper around objc_getClass(). */
|
| 732 |
|
|
/* Note that this is roughly equivalent to objc_getRequiredClass(). */
|
| 733 |
|
|
/* Get the class object for the class named NAME. If NAME does not
|
| 734 |
|
|
identify a known class, the hook _objc_lookup_class is called. If
|
| 735 |
|
|
this fails, an error message is issued and the system aborts. */
|
| 736 |
|
|
Class
|
| 737 |
|
|
objc_get_class (const char *name)
|
| 738 |
|
|
{
|
| 739 |
|
|
Class class;
|
| 740 |
|
|
|
| 741 |
|
|
class = class_table_get_safe (name);
|
| 742 |
|
|
|
| 743 |
|
|
if (class)
|
| 744 |
|
|
return class;
|
| 745 |
|
|
|
| 746 |
|
|
if (__objc_get_unknown_class_handler)
|
| 747 |
|
|
class = (*__objc_get_unknown_class_handler) (name);
|
| 748 |
|
|
|
| 749 |
|
|
if ((!class) && _objc_lookup_class)
|
| 750 |
|
|
class = (*_objc_lookup_class) (name);
|
| 751 |
|
|
|
| 752 |
|
|
if (class)
|
| 753 |
|
|
return class;
|
| 754 |
|
|
|
| 755 |
|
|
_objc_abort ("objc runtime: cannot find class %s\n", name);
|
| 756 |
|
|
|
| 757 |
|
|
return 0;
|
| 758 |
|
|
}
|
| 759 |
|
|
|
| 760 |
|
|
/* This is used by the compiler too. */
|
| 761 |
|
|
Class
|
| 762 |
|
|
objc_get_meta_class (const char *name)
|
| 763 |
|
|
{
|
| 764 |
|
|
return objc_get_class (name)->class_pointer;
|
| 765 |
|
|
}
|
| 766 |
|
|
|
| 767 |
|
|
/* This is not used by GCC, but the clang compiler seems to use it
|
| 768 |
|
|
when targetting the GNU runtime. That's wrong, but we have it to
|
| 769 |
|
|
be compatible. */
|
| 770 |
|
|
Class
|
| 771 |
|
|
objc_lookup_class (const char *name)
|
| 772 |
|
|
{
|
| 773 |
|
|
return objc_getClass (name);
|
| 774 |
|
|
}
|
| 775 |
|
|
|
| 776 |
|
|
/* This is used when the implementation of a method changes. It goes
|
| 777 |
|
|
through all classes, looking for the ones that have these methods
|
| 778 |
|
|
(either method_a or method_b; method_b can be NULL), and reloads
|
| 779 |
|
|
the implementation for these. You should call this with the
|
| 780 |
|
|
runtime mutex already locked. */
|
| 781 |
|
|
void
|
| 782 |
|
|
__objc_update_classes_with_methods (struct objc_method *method_a, struct objc_method *method_b)
|
| 783 |
|
|
{
|
| 784 |
|
|
int hash;
|
| 785 |
|
|
|
| 786 |
|
|
/* Iterate over all classes. */
|
| 787 |
|
|
for (hash = 0; hash < CLASS_TABLE_SIZE; hash++)
|
| 788 |
|
|
{
|
| 789 |
|
|
class_node_ptr node = class_table_array[hash];
|
| 790 |
|
|
|
| 791 |
|
|
while (node != NULL)
|
| 792 |
|
|
{
|
| 793 |
|
|
/* We execute this loop twice: the first time, we iterate
|
| 794 |
|
|
over all methods in the class (instance methods), while
|
| 795 |
|
|
the second time we iterate over all methods in the meta
|
| 796 |
|
|
class (class methods). */
|
| 797 |
|
|
Class class = Nil;
|
| 798 |
|
|
BOOL done = NO;
|
| 799 |
|
|
|
| 800 |
|
|
while (done == NO)
|
| 801 |
|
|
{
|
| 802 |
|
|
struct objc_method_list * method_list;
|
| 803 |
|
|
|
| 804 |
|
|
if (class == Nil)
|
| 805 |
|
|
{
|
| 806 |
|
|
/* The first time, we work on the class. */
|
| 807 |
|
|
class = node->pointer;
|
| 808 |
|
|
}
|
| 809 |
|
|
else
|
| 810 |
|
|
{
|
| 811 |
|
|
/* The second time, we work on the meta class. */
|
| 812 |
|
|
class = class->class_pointer;
|
| 813 |
|
|
done = YES;
|
| 814 |
|
|
}
|
| 815 |
|
|
|
| 816 |
|
|
method_list = class->methods;
|
| 817 |
|
|
|
| 818 |
|
|
while (method_list)
|
| 819 |
|
|
{
|
| 820 |
|
|
int i;
|
| 821 |
|
|
|
| 822 |
|
|
for (i = 0; i < method_list->method_count; ++i)
|
| 823 |
|
|
{
|
| 824 |
|
|
struct objc_method *method = &method_list->method_list[i];
|
| 825 |
|
|
|
| 826 |
|
|
/* If the method is one of the ones we are
|
| 827 |
|
|
looking for, update the implementation. */
|
| 828 |
|
|
if (method == method_a)
|
| 829 |
|
|
sarray_at_put_safe (class->dtable,
|
| 830 |
|
|
(sidx) method_a->method_name->sel_id,
|
| 831 |
|
|
method_a->method_imp);
|
| 832 |
|
|
|
| 833 |
|
|
if (method == method_b)
|
| 834 |
|
|
{
|
| 835 |
|
|
if (method_b != NULL)
|
| 836 |
|
|
sarray_at_put_safe (class->dtable,
|
| 837 |
|
|
(sidx) method_b->method_name->sel_id,
|
| 838 |
|
|
method_b->method_imp);
|
| 839 |
|
|
}
|
| 840 |
|
|
}
|
| 841 |
|
|
|
| 842 |
|
|
method_list = method_list->method_next;
|
| 843 |
|
|
}
|
| 844 |
|
|
}
|
| 845 |
|
|
node = node->next;
|
| 846 |
|
|
}
|
| 847 |
|
|
}
|
| 848 |
|
|
}
|
| 849 |
|
|
|
| 850 |
|
|
/* Resolve super/subclass links for all classes. The only thing we
|
| 851 |
|
|
can be sure of is that the class_pointer for class objects point to
|
| 852 |
|
|
the right meta class objects. */
|
| 853 |
|
|
void
|
| 854 |
|
|
__objc_resolve_class_links (void)
|
| 855 |
|
|
{
|
| 856 |
|
|
struct class_table_enumerator *es = NULL;
|
| 857 |
|
|
Class object_class = objc_get_class ("Object");
|
| 858 |
|
|
Class class1;
|
| 859 |
|
|
|
| 860 |
|
|
assert (object_class);
|
| 861 |
|
|
|
| 862 |
|
|
objc_mutex_lock (__objc_runtime_mutex);
|
| 863 |
|
|
|
| 864 |
|
|
/* Assign subclass links. */
|
| 865 |
|
|
while ((class1 = class_table_next (&es)))
|
| 866 |
|
|
{
|
| 867 |
|
|
/* Make sure we have what we think we have. */
|
| 868 |
|
|
assert (CLS_ISCLASS (class1));
|
| 869 |
|
|
assert (CLS_ISMETA (class1->class_pointer));
|
| 870 |
|
|
|
| 871 |
|
|
/* The class_pointer of all meta classes point to Object's meta
|
| 872 |
|
|
class. */
|
| 873 |
|
|
class1->class_pointer->class_pointer = object_class->class_pointer;
|
| 874 |
|
|
|
| 875 |
|
|
if (! CLS_ISRESOLV (class1))
|
| 876 |
|
|
{
|
| 877 |
|
|
CLS_SETRESOLV (class1);
|
| 878 |
|
|
CLS_SETRESOLV (class1->class_pointer);
|
| 879 |
|
|
|
| 880 |
|
|
if (class1->super_class)
|
| 881 |
|
|
{
|
| 882 |
|
|
Class a_super_class
|
| 883 |
|
|
= objc_get_class ((char *) class1->super_class);
|
| 884 |
|
|
|
| 885 |
|
|
assert (a_super_class);
|
| 886 |
|
|
|
| 887 |
|
|
DEBUG_PRINTF ("making class connections for: %s\n",
|
| 888 |
|
|
class1->name);
|
| 889 |
|
|
|
| 890 |
|
|
/* Assign subclass links for superclass. */
|
| 891 |
|
|
class1->sibling_class = a_super_class->subclass_list;
|
| 892 |
|
|
a_super_class->subclass_list = class1;
|
| 893 |
|
|
|
| 894 |
|
|
/* Assign subclass links for meta class of superclass. */
|
| 895 |
|
|
if (a_super_class->class_pointer)
|
| 896 |
|
|
{
|
| 897 |
|
|
class1->class_pointer->sibling_class
|
| 898 |
|
|
= a_super_class->class_pointer->subclass_list;
|
| 899 |
|
|
a_super_class->class_pointer->subclass_list
|
| 900 |
|
|
= class1->class_pointer;
|
| 901 |
|
|
}
|
| 902 |
|
|
}
|
| 903 |
|
|
else /* A root class, make its meta object be a subclass of
|
| 904 |
|
|
Object. */
|
| 905 |
|
|
{
|
| 906 |
|
|
class1->class_pointer->sibling_class
|
| 907 |
|
|
= object_class->subclass_list;
|
| 908 |
|
|
object_class->subclass_list = class1->class_pointer;
|
| 909 |
|
|
}
|
| 910 |
|
|
}
|
| 911 |
|
|
}
|
| 912 |
|
|
|
| 913 |
|
|
/* Assign superclass links. */
|
| 914 |
|
|
es = NULL;
|
| 915 |
|
|
while ((class1 = class_table_next (&es)))
|
| 916 |
|
|
{
|
| 917 |
|
|
Class sub_class;
|
| 918 |
|
|
for (sub_class = class1->subclass_list; sub_class;
|
| 919 |
|
|
sub_class = sub_class->sibling_class)
|
| 920 |
|
|
{
|
| 921 |
|
|
sub_class->super_class = class1;
|
| 922 |
|
|
if (CLS_ISCLASS (sub_class))
|
| 923 |
|
|
sub_class->class_pointer->super_class = class1->class_pointer;
|
| 924 |
|
|
}
|
| 925 |
|
|
}
|
| 926 |
|
|
|
| 927 |
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
| 928 |
|
|
}
|
| 929 |
|
|
|
| 930 |
|
|
const char *
|
| 931 |
|
|
class_getName (Class class_)
|
| 932 |
|
|
{
|
| 933 |
|
|
if (class_ == Nil)
|
| 934 |
|
|
return "nil";
|
| 935 |
|
|
|
| 936 |
|
|
return class_->name;
|
| 937 |
|
|
}
|
| 938 |
|
|
|
| 939 |
|
|
BOOL
|
| 940 |
|
|
class_isMetaClass (Class class_)
|
| 941 |
|
|
{
|
| 942 |
|
|
/* CLS_ISMETA includes the check for Nil class_. */
|
| 943 |
|
|
return CLS_ISMETA (class_);
|
| 944 |
|
|
}
|
| 945 |
|
|
|
| 946 |
|
|
/* Even inside libobjc it may be worth using class_getSuperclass
|
| 947 |
|
|
instead of accessing class_->super_class directly because it
|
| 948 |
|
|
resolves the class links if needed. If you access
|
| 949 |
|
|
class_->super_class directly, make sure to deal with the situation
|
| 950 |
|
|
where the class is not resolved yet! */
|
| 951 |
|
|
Class
|
| 952 |
|
|
class_getSuperclass (Class class_)
|
| 953 |
|
|
{
|
| 954 |
|
|
if (class_ == Nil)
|
| 955 |
|
|
return Nil;
|
| 956 |
|
|
|
| 957 |
|
|
/* Classes that are in construction are not resolved, and still have
|
| 958 |
|
|
the class name (instead of a class pointer) in the
|
| 959 |
|
|
class_->super_class field. In that case we need to lookup the
|
| 960 |
|
|
superclass name to return the superclass. We can not resolve the
|
| 961 |
|
|
class until it is registered. */
|
| 962 |
|
|
if (CLS_IS_IN_CONSTRUCTION (class_))
|
| 963 |
|
|
{
|
| 964 |
|
|
if (CLS_ISMETA (class_))
|
| 965 |
|
|
return object_getClass ((id)objc_lookUpClass ((const char *)(class_->super_class)));
|
| 966 |
|
|
else
|
| 967 |
|
|
return objc_lookUpClass ((const char *)(class_->super_class));
|
| 968 |
|
|
}
|
| 969 |
|
|
|
| 970 |
|
|
/* If the class is not resolved yet, super_class would point to a
|
| 971 |
|
|
string (the name of the super class) as opposed to the actual
|
| 972 |
|
|
super class. In that case, we need to resolve the class links
|
| 973 |
|
|
before we can return super_class. */
|
| 974 |
|
|
if (! CLS_ISRESOLV (class_))
|
| 975 |
|
|
__objc_resolve_class_links ();
|
| 976 |
|
|
|
| 977 |
|
|
return class_->super_class;
|
| 978 |
|
|
}
|
| 979 |
|
|
|
| 980 |
|
|
int
|
| 981 |
|
|
class_getVersion (Class class_)
|
| 982 |
|
|
{
|
| 983 |
|
|
if (class_ == Nil)
|
| 984 |
|
|
return 0;
|
| 985 |
|
|
|
| 986 |
|
|
return (int)(class_->version);
|
| 987 |
|
|
}
|
| 988 |
|
|
|
| 989 |
|
|
void
|
| 990 |
|
|
class_setVersion (Class class_, int version)
|
| 991 |
|
|
{
|
| 992 |
|
|
if (class_ == Nil)
|
| 993 |
|
|
return;
|
| 994 |
|
|
|
| 995 |
|
|
class_->version = version;
|
| 996 |
|
|
}
|
| 997 |
|
|
|
| 998 |
|
|
size_t
|
| 999 |
|
|
class_getInstanceSize (Class class_)
|
| 1000 |
|
|
{
|
| 1001 |
|
|
if (class_ == Nil)
|
| 1002 |
|
|
return 0;
|
| 1003 |
|
|
|
| 1004 |
|
|
return class_->instance_size;
|
| 1005 |
|
|
}
|
| 1006 |
|
|
|