OpenCores
URL https://opencores.org/ocsvn/openrisc/openrisc/trunk

Subversion Repositories openrisc

[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libstdc++-v3/] [doc/] [html/] [manual/] [debug.html] - Blame information for rev 742

Details | Compare with Previous | View Log

Line No. Rev Author Line
1 742 jeremybenn
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
2
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
3
<html xmlns="http://www.w3.org/1999/xhtml"><head><title>Debugging Support</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.76.1"/><meta name="keywords" content="&#10;      C++&#10;    , &#10;      debug&#10;    "/><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    "/><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      runtime&#10;    , &#10;      library&#10;    "/><link rel="home" href="../index.html" title="The GNU C++ Library"/><link rel="up" href="using.html" title="Chapter 3. Using"/><link rel="prev" href="using_exceptions.html" title="Exceptions"/><link rel="next" href="bk01pt02.html" title="Part II.  Standard Contents"/></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Debugging Support</th></tr><tr><td align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td align="right"> <a accesskey="n" href="bk01pt02.html">Next</a></td></tr></table><hr/></div><div class="section" title="Debugging Support"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.using.debug"/>Debugging Support</h2></div></div></div><p>
4
  There are numerous things that can be done to improve the ease with
5
  which C++ binaries are debugged when using the GNU tool chain. Here
6
  are some of them.
7
</p><div class="section" title="Using g++"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compiler"/>Using <span class="command"><strong>g++</strong></span></h3></div></div></div><p>
8
    Compiler flags determine how debug information is transmitted
9
    between compilation and debug or analysis tools.
10
  </p><p>
11
    The default optimizations and debug flags for a libstdc++ build
12
    are <code class="code">-g -O2</code>. However, both debug and optimization
13
    flags can be varied to change debugging characteristics. For
14
    instance, turning off all optimization via the <code class="code">-g -O0
15
    -fno-inline</code> flags will disable inlining and optimizations,
16
    and add debugging information, so that stepping through all functions,
17
    (including inlined constructors and destructors) is possible. In
18
    addition, <code class="code">-fno-eliminate-unused-debug-types</code> can be
19
    used when additional debug information, such as nested class info,
20
    is desired.
21
</p><p>
22
  Or, the debug format that the compiler and debugger use to
23
  communicate information about source constructs can be changed via
24
  <code class="code">-gdwarf-2</code> or <code class="code">-gstabs</code> flags: some debugging
25
  formats permit more expressive type and scope information to be
26
  shown in GDB. Expressiveness can be enhanced by flags like
27
  <code class="code">-g3</code>. The default debug information for a particular
28
  platform can be identified via the value set by the
29
  PREFERRED_DEBUGGING_TYPE macro in the gcc sources.
30
</p><p>
31
  Many other options are available: please see <a class="link" href="http://gcc.gnu.org/onlinedocs/gcc/Debugging-Options.html#Debugging%20Options">"Options
32
  for Debugging Your Program"</a> in Using the GNU Compiler
33
  Collection (GCC) for a complete list.
34
</p></div><div class="section" title="Debug Versions of Library Binary Files"><div class="titlepage"><div><div><h3 class="title"><a id="debug.req"/>Debug Versions of Library Binary Files</h3></div></div></div><p>
35
  If you would like debug symbols in libstdc++, there are two ways to
36
  build libstdc++ with debug flags. The first is to run make from the
37
  toplevel in a freshly-configured tree with
38
</p><pre class="programlisting">
39
     --enable-libstdcxx-debug
40
</pre><p>and perhaps</p><pre class="programlisting">
41
     --enable-libstdcxx-debug-flags='...'
42
</pre><p>
43
  to create a separate debug build. Both the normal build and the
44
  debug build will persist, without having to specify
45
  <code class="code">CXXFLAGS</code>, and the debug library will be installed in a
46
  separate directory tree, in <code class="code">(prefix)/lib/debug</code>. For
47
  more information, look at the <a class="link" href="configure.html" title="Configure">configuration</a> section.
48
</p><p>
49
  A second approach is to use the configuration flags
50
</p><pre class="programlisting">
51
     make CXXFLAGS='-g3 -fno-inline -O0' all
52
</pre><p>
53
  This quick and dirty approach is often sufficient for quick
54
  debugging tasks, when you cannot or don't want to recompile your
55
  application to use the <a class="link" href="debug_mode.html" title="Chapter 17. Debug Mode">debug mode</a>.</p></div><div class="section" title="Memory Leak Hunting"><div class="titlepage"><div><div><h3 class="title"><a id="debug.memory"/>Memory Leak Hunting</h3></div></div></div><p>
56
  There are various third party memory tracing and debug utilities
57
  that can be used to provide detailed memory allocation information
58
  about C++ code. An exhaustive list of tools is not going to be
59
  attempted, but includes <code class="code">mtrace</code>, <code class="code">valgrind</code>,
60
  <code class="code">mudflap</code>, and the non-free commercial product
61
  <code class="code">purify</code>. In addition, <code class="code">libcwd</code> has a
62
  replacement for the global new and delete operators that can track
63
  memory allocation and deallocation and provide useful memory
64
  statistics.
65
</p><p>
66
  Regardless of the memory debugging tool being used, there is one
67
  thing of great importance to keep in mind when debugging C++ code
68
  that uses <code class="code">new</code> and <code class="code">delete</code>: there are
69
  different kinds of allocation schemes that can be used by <code class="code">
70
  std::allocator </code>. For implementation details, see the <a class="link" href="mt_allocator.html" title="Chapter 20. The mt_allocator">mt allocator</a> documentation and
71
  look specifically for <code class="code">GLIBCXX_FORCE_NEW</code>.
72
</p><p>
73
  In a nutshell, the default allocator used by <code class="code">
74
  std::allocator</code> is a high-performance pool allocator, and can
75
  give the mistaken impression that in a suspect executable, memory is
76
  being leaked, when in reality the memory "leak" is a pool being used
77
  by the library's allocator and is reclaimed after program
78
  termination.
79
</p><p>
80
  For valgrind, there are some specific items to keep in mind. First
81
  of all, use a version of valgrind that will work with current GNU
82
  C++ tools: the first that can do this is valgrind 1.0.4, but later
83
  versions should work at least as well. Second of all, use a
84
  completely unoptimized build to avoid confusing valgrind. Third, use
85
  GLIBCXX_FORCE_NEW to keep extraneous pool allocation noise from
86
  cluttering debug information.
87
</p><p>
88
  Fourth, it may be necessary to force deallocation in other libraries
89
  as well, namely the "C" library. On linux, this can be accomplished
90
  with the appropriate use of the <code class="code">__cxa_atexit</code> or
91
  <code class="code">atexit</code> functions.
92
</p><pre class="programlisting">
93
   #include &lt;cstdlib&gt;
94
 
95
   extern "C" void __libc_freeres(void);
96
 
97
   void do_something() { }
98
 
99
   int main()
100
   {
101
     atexit(__libc_freeres);
102
     do_something();
103
     return 0;
104
   }
105
</pre><p>or, using <code class="code">__cxa_atexit</code>:</p><pre class="programlisting">
106
   extern "C" void __libc_freeres(void);
107
   extern "C" int __cxa_atexit(void (*func) (void *), void *arg, void *d);
108
 
109
   void do_something() { }
110
 
111
   int main()
112
   {
113
      extern void* __dso_handle __attribute__ ((__weak__));
114
      __cxa_atexit((void (*) (void *)) __libc_freeres, NULL,
115
                   &amp;__dso_handle ? __dso_handle : NULL);
116
      do_test();
117
      return 0;
118
   }
119
</pre><p>
120
  Suggested valgrind flags, given the suggestions above about setting
121
  up the runtime environment, library, and test file, might be:
122
</p><pre class="programlisting">
123
   valgrind -v --num-callers=20 --leak-check=yes --leak-resolution=high --show-reachable=yes a.out
124
</pre></div><div class="section" title="Data Race Hunting"><div class="titlepage"><div><div><h3 class="title"><a id="debug.races"/>Data Race Hunting</h3></div></div></div><p>
125
  All synchronization primitives used in the library internals need to be
126
  understood by race detectors so that they do not produce false reports.
127
</p><p>
128
  Two annotation macros are used to explain low-level synchronization
129
  to race detectors:
130
  <code class="code">_GLIBCXX_SYNCHRONIZATION_HAPPENS_BEFORE()</code> and
131
  <code class="code"> _GLIBCXX_SYNCHRONIZATION_HAPPENS_AFTER()</code>.
132
  By default, these macros are defined empty -- anyone who wants
133
  to use a race detector needs to redefine them to call an
134
  appropriate API.
135
  Since these macros are empty by default when the library is built,
136
  redefining them will only affect inline functions and template
137
  instantiations which are compiled in user code. This allows annotation
138
  of templates such as <code class="code">shared_ptr</code>, but not code which is
139
  only instantiated in the library.  Code which is only instantiated in
140
  the library needs to be recompiled with the annotation macros defined.
141
  That can be done by rebuilding the entire
142
  <code class="filename">libstdc++.so</code> file but a simpler
143
  alternative exists for ELF platforms such as GNU/Linux, because ELF
144
  symbol interposition allows symbols defined in the shared library to be
145
  overridden by symbols with the same name that appear earlier in the
146
  runtime search path. This means you only need to recompile the functions
147
  that are affected by the annotation macros, which can be done by
148
  recompiling individual files.
149
  Annotating <code class="code">std::string</code> and <code class="code">std::wstring</code>
150
  reference counting can be done by disabling extern templates (by defining
151
  <code class="code">_GLIBCXX_EXTERN_TEMPLATE=-1</code>) or by rebuilding the
152
  <code class="filename">src/string-inst.cc</code> file.
153
  Annotating the remaining atomic operations (at the time of writing these
154
  are in <code class="code">ios_base::Init::~Init</code>, <code class="code">locale::_Impl</code>,
155
  <code class="code">locale::facet</code> and <code class="code">thread::_M_start_thread</code>)
156
  requires rebuilding the relevant source files.
157
</p><p>
158
  The approach described above is known to work with the following race
159
  detection tools:
160
  <a class="link" href="http://valgrind.org/docs/manual/drd-manual.html">
161
  DRD</a>,
162
  <a class="link" href="http://valgrind.org/docs/manual/hg-manual.html">
163
  Helgrind</a>, and
164
  <a class="link" href="http://code.google.com/p/data-race-test">
165
  ThreadSanitizer</a>.
166
</p><p>
167
  With DRD, Helgrind and ThreadSanitizer you will need to define
168
  the macros like this:
169
</p><pre class="programlisting">
170
  #define _GLIBCXX_SYNCHRONIZATION_HAPPENS_BEFORE(A) ANNOTATE_HAPPENS_BEFORE(A)
171
  #define _GLIBCXX_SYNCHRONIZATION_HAPPENS_AFTER(A)  ANNOTATE_HAPPENS_AFTER(A)
172
</pre><p>
173
  Refer to the documentation of each particular tool for details.
174
</p></div><div class="section" title="Using gdb"><div class="titlepage"><div><div><h3 class="title"><a id="debug.gdb"/>Using <span class="command"><strong>gdb</strong></span></h3></div></div></div><p>
175
  </p><p>
176
  Many options are available for GDB itself: please see <a class="link" href="http://sources.redhat.com/gdb/current/onlinedocs/gdb/">
177
  "GDB features for C++" </a> in the GDB documentation. Also
178
  recommended: the other parts of this manual.
179
</p><p>
180
  These settings can either be switched on in at the GDB command line,
181
  or put into a .gdbint file to establish default debugging
182
  characteristics, like so:
183
</p><pre class="programlisting">
184
   set print pretty on
185
   set print object on
186
   set print static-members on
187
   set print vtbl on
188
   set print demangle on
189
   set demangle-style gnu-v3
190
</pre><p>
191
  Starting with version 7.0, GDB includes support for writing
192
  pretty-printers in Python.  Pretty printers for STL classes are
193
  distributed with GCC from version 4.5.0.  The most recent version of
194
  these printers are always found in libstdc++ svn repository.
195
  To enable these printers, check-out the latest printers to a local
196
  directory:
197
</p><pre class="programlisting">
198
  svn co svn://gcc.gnu.org/svn/gcc/trunk/libstdc++-v3/python
199
</pre><p>
200
  Next, add the following section to your ~/.gdbinit  The path must
201
  match the location where the Python module above was checked-out.
202
  So if checked out to: /home/maude/gdb_printers/, the path would be as
203
  written in the example below.
204
</p><pre class="programlisting">
205
  python
206
  import sys
207
  sys.path.insert(0, '/home/maude/gdb_printers/python')
208
  from libstdcxx.v6.printers import register_libstdcxx_printers
209
  register_libstdcxx_printers (None)
210
  end
211
</pre><p>
212
  The path should be the only element that needs to be adjusted in the
213
  example.  Once loaded, STL classes that the printers support
214
  should print in a more human-readable format.  To print the classes
215
  in the old style, use the /r (raw) switch in the print command
216
  (i.e., print /r foo).  This will print the classes as if the Python
217
  pretty-printers were not loaded.
218
</p><p>
219
  For additional information on STL support and GDB please visit:
220
  <a class="link" href="http://sourceware.org/gdb/wiki/STLSupport"> "GDB Support
221
  for STL" </a> in the GDB wiki.  Additionally, in-depth
222
  documentation and discussion of the pretty printing feature can be
223
  found in "Pretty Printing" node in the GDB manual.  You can find
224
  on-line versions of the GDB user manual in GDB's homepage, at
225
  <a class="link" href="http://sourceware.org/gdb/"> "GDB: The GNU Project
226
  Debugger" </a>.
227
</p></div><div class="section" title="Tracking uncaught exceptions"><div class="titlepage"><div><div><h3 class="title"><a id="debug.exceptions"/>Tracking uncaught exceptions</h3></div></div></div><p>
228
  The <a class="link" href="termination.html#support.termination.verbose" title="Verbose Terminate Handler">verbose
229
  termination handler</a> gives information about uncaught
230
  exceptions which are killing the program.  It is described in the
231
  linked-to page.
232
</p></div><div class="section" title="Debug Mode"><div class="titlepage"><div><div><h3 class="title"><a id="debug.debug_mode"/>Debug Mode</h3></div></div></div><p> The <a class="link" href="debug_mode.html" title="Chapter 17. Debug Mode">Debug Mode</a>
233
  has compile and run-time checks for many containers.
234
  </p></div><div class="section" title="Compile Time Checking"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compile_time_checks"/>Compile Time Checking</h3></div></div></div><p> The <a class="link" href="ext_compile_checks.html" title="Chapter 16. Compile Time Checks">Compile-Time
235
  Checks</a> Extension has compile-time checks for many algorithms.
236
  </p></div><div class="section" title="Profile-based Performance Analysis"><div class="titlepage"><div><div><h3 class="title"><a id="debug.profile_mode"/>Profile-based Performance Analysis</h3></div></div></div><p> The <a class="link" href="profile_mode.html" title="Chapter 19. Profile Mode">Profile-based
237
  Performance Analysis</a> Extension has performance checks for many
238
  algorithms.
239
  </p></div></div><div class="navfooter"><hr/><table width="100%" summary="Navigation footer"><tr><td align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><td align="center"><a accesskey="u" href="using.html">Up</a></td><td align="right"> <a accesskey="n" href="bk01pt02.html">Next</a></td></tr><tr><td align="left" valign="top">Exceptions </td><td align="center"><a accesskey="h" href="../index.html">Home</a></td><td align="right" valign="top"> Part II. 
240
    Standard Contents
241
  </td></tr></table></div></body></html>

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.