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            Frequently Asked Questions about ZLIB1.DLL
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This document describes the design, the rationale, and the usage
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of the official DLL build of zlib, named ZLIB1.DLL.  If you have
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general questions about zlib, you should see the file "FAQ" found
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in the zlib distribution, or at the following location:
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  http://www.gzip.org/zlib/zlib_faq.html
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 1. What is ZLIB1.DLL, and how can I get it?
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  - ZLIB1.DLL is the official build of zlib as a DLL.
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    (Please remark the character '1' in the name.)
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    Pointers to a precompiled ZLIB1.DLL can be found in the zlib
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    web site at:
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      http://www.zlib.org/
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    Applications that link to ZLIB1.DLL can rely on the following
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    specification:
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    * The exported symbols are exclusively defined in the source
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      files "zlib.h" and "zlib.def", found in an official zlib
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      source distribution.
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    * The symbols are exported by name, not by ordinal.
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    * The exported names are undecorated.
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    * The calling convention of functions is "C" (CDECL).
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    * The ZLIB1.DLL binary is linked to MSVCRT.DLL.
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    The archive in which ZLIB1.DLL is bundled contains compiled
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    test programs that must run with a valid build of ZLIB1.DLL.
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    It is recommended to download the prebuilt DLL from the zlib
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    web site, instead of building it yourself, to avoid potential
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    incompatibilities that could be introduced by your compiler
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    and build settings.  If you do build the DLL yourself, please
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    make sure that it complies with all the above requirements,
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    and it runs with the precompiled test programs, bundled with
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    the original ZLIB1.DLL distribution.
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    If, for any reason, you need to build an incompatible DLL,
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    please use a different file name.
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 2. Why did you change the name of the DLL to ZLIB1.DLL?
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    What happened to the old ZLIB.DLL?
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  - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required
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    compilation settings that were incompatible to those used by
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    a static build.  The DLL settings were supposed to be enabled
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    by defining the macro ZLIB_DLL, before including "zlib.h".
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    Incorrect handling of this macro was silently accepted at
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    build time, resulting in two major problems:
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    * ZLIB_DLL was missing from the old makefile.  When building
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      the DLL, not all people added it to the build options.  In
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      consequence, incompatible incarnations of ZLIB.DLL started
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      to circulate around the net.
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    * When switching from using the static library to using the
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      DLL, applications had to define the ZLIB_DLL macro and
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      to recompile all the sources that contained calls to zlib
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      functions.  Failure to do so resulted in creating binaries
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      that were unable to run with the official ZLIB.DLL build.
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    The only possible solution that we could foresee was to make
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    a binary-incompatible change in the DLL interface, in order to
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    remove the dependency on the ZLIB_DLL macro, and to release
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    the new DLL under a different name.
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    We chose the name ZLIB1.DLL, where '1' indicates the major
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    zlib version number.  We hope that we will not have to break
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    the binary compatibility again, at least not as long as the
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    zlib-1.x series will last.
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    There is still a ZLIB_DLL macro, that can trigger a more
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    efficient build and use of the DLL, but compatibility no
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    longer dependents on it.
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 3. Can I build ZLIB.DLL from the new zlib sources, and replace
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    an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier?
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  - In principle, you can do it by assigning calling convention
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    keywords to the macros ZEXPORT and ZEXPORTVA.  In practice,
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    it depends on what you mean by "an old ZLIB.DLL", because the
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    old DLL exists in several mutually-incompatible versions.
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    You have to find out first what kind of calling convention is
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    being used in your particular ZLIB.DLL build, and to use the
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    same one in the new build.  If you don't know what this is all
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    about, you might be better off if you would just leave the old
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    DLL intact.
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 4. Can I compile my application using the new zlib interface, and
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    link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or
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    earlier?
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  - The official answer is "no"; the real answer depends again on
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    what kind of ZLIB.DLL you have.  Even if you are lucky, this
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    course of action is unreliable.
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    If you rebuild your application and you intend to use a newer
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    version of zlib (post- 1.1.4), it is strongly recommended to
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    link it to the new ZLIB1.DLL.
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 5. Why are the zlib symbols exported by name, and not by ordinal?
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  - Although exporting symbols by ordinal is a little faster, it
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    is risky.  Any single glitch in the maintenance or use of the
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    DEF file that contains the ordinals can result in incompatible
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    builds and frustrating crashes.  Simply put, the benefits of
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    exporting symbols by ordinal do not justify the risks.
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    Technically, it should be possible to maintain ordinals in
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    the DEF file, and still export the symbols by name.  Ordinals
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    exist in every DLL, and even if the dynamic linking performed
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    at the DLL startup is searching for names, ordinals serve as
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    hints, for a faster name lookup.  However, if the DEF file
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    contains ordinals, the Microsoft linker automatically builds
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    an implib that will cause the executables linked to it to use
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    those ordinals, and not the names.  It is interesting to
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    notice that the GNU linker for Win32 does not suffer from this
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    problem.
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    It is possible to avoid the DEF file if the exported symbols
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    are accompanied by a "__declspec(dllexport)" attribute in the
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    source files.  You can do this in zlib by predefining the
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    ZLIB_DLL macro.
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 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling
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    convention.  Why not use the STDCALL convention?
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    STDCALL is the standard convention in Win32, and I need it in
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    my Visual Basic project!
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    (For readability, we use CDECL to refer to the convention
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     triggered by the "__cdecl" keyword, STDCALL to refer to
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     the convention triggered by "__stdcall", and FASTCALL to
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     refer to the convention triggered by "__fastcall".)
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  - Most of the native Windows API functions (without varargs) use
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    indeed the WINAPI convention (which translates to STDCALL in
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    Win32), but the standard C functions use CDECL.  If a user
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    application is intrinsically tied to the Windows API (e.g.
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    it calls native Windows API functions such as CreateFile()),
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    sometimes it makes sense to decorate its own functions with
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    WINAPI.  But if ANSI C or POSIX portability is a goal (e.g.
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    it calls standard C functions such as fopen()), it is not a
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    sound decision to request the inclusion of , or to
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    use non-ANSI constructs, for the sole purpose to make the user
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    functions STDCALL-able.
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    The functionality offered by zlib is not in the category of
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    "Windows functionality", but is more like "C functionality".
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    Technically, STDCALL is not bad; in fact, it is slightly
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    faster than CDECL, and it works with variable-argument
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    functions, just like CDECL.  It is unfortunate that, in spite
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    of using STDCALL in the Windows API, it is not the default
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    convention used by the C compilers that run under Windows.
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    The roots of the problem reside deep inside the unsafety of
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    the K&R-style function prototypes, where the argument types
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    are not specified; but that is another story for another day.
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    The remaining fact is that CDECL is the default convention.
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    Even if an explicit convention is hard-coded into the function
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    prototypes inside C headers, problems may appear.  The
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    necessity to expose the convention in users' callbacks is one
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    of these problems.
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    The calling convention issues are also important when using
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    zlib in other programming languages.  Some of them, like Ada
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    (GNAT) and Fortran (GNU G77), have C bindings implemented
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    initially on Unix, and relying on the C calling convention.
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    On the other hand, the pre- .NET versions of Microsoft Visual
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    Basic require STDCALL, while Borland Delphi prefers, although
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    it does not require, FASTCALL.
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    In fairness to all possible uses of zlib outside the C
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    programming language, we choose the default "C" convention.
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    Anyone interested in different bindings or conventions is
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    encouraged to maintain specialized projects.  The "contrib/"
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    directory from the zlib distribution already holds a couple
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    of foreign bindings, such as Ada, C++, and Delphi.
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 7. I need a DLL for my Visual Basic project.  What can I do?
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  - Define the ZLIB_WINAPI macro before including "zlib.h", when
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    building both the DLL and the user application (except that
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    you don't need to define anything when using the DLL in Visual
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    Basic).  The ZLIB_WINAPI macro will switch on the WINAPI
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    (STDCALL) convention.  The name of this DLL must be different
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    than the official ZLIB1.DLL.
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    Gilles Vollant has contributed a build named ZLIBWAPI.DLL,
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    with the ZLIB_WINAPI macro turned on, and with the minizip
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    functionality built in.  For more information, please read
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    the notes inside "contrib/vstudio/readme.txt", found in the
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    zlib distribution.
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 8. I need to use zlib in my Microsoft .NET project.  What can I
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    do?
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  - Henrik Ravn has contributed a .NET wrapper around zlib.  Look
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    into contrib/dotzlib/, inside the zlib distribution.
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 9. If my application uses ZLIB1.DLL, should I link it to
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    MSVCRT.DLL?  Why?
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  - It is not required, but it is recommended to link your
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    application to MSVCRT.DLL, if it uses ZLIB1.DLL.
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    The executables (.EXE, .DLL, etc.) that are involved in the
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    same process and are using the C run-time library (i.e. they
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    are calling standard C functions), must link to the same
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    library.  There are several libraries in the Win32 system:
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    CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
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    Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that
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    depend on it should also be linked to MSVCRT.DLL.
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10. Why are you saying that ZLIB1.DLL and my application should
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    be linked to the same C run-time (CRT) library?  I linked my
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    application and my DLLs to different C libraries (e.g. my
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    application to a static library, and my DLLs to MSVCRT.DLL),
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    and everything works fine.
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  - If a user library invokes only pure Win32 API (accessible via
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     and the related headers), its DLL build will work
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    in any context.  But if this library invokes standard C API,
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    things get more complicated.
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    There is a single Win32 library in a Win32 system.  Every
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    function in this library resides in a single DLL module, that
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    is safe to call from anywhere.  On the other hand, there are
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    multiple versions of the C library, and each of them has its
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    own separate internal state.  Standalone executables and user
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    DLLs that call standard C functions must link to a C run-time
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    (CRT) library, be it static or shared (DLL).  Intermixing
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    occurs when an executable (not necessarily standalone) and a
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    DLL are linked to different CRTs, and both are running in the
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    same process.
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    Intermixing multiple CRTs is possible, as long as their
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    internal states are kept intact.  The Microsoft Knowledge Base
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    articles KB94248 "HOWTO: Use the C Run-Time" and KB140584
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    "HOWTO: Link with the Correct C Run-Time (CRT) Library"
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    mention the potential problems raised by intermixing.
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    If intermixing works for you, it's because your application
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    and DLLs are avoiding the corruption of each of the CRTs'
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    internal states, maybe by careful design, or maybe by fortune.
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    Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such
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    as those provided by Borland, raises similar problems.
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11. Why are you linking ZLIB1.DLL to MSVCRT.DLL?
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  - MSVCRT.DLL exists on every Windows 95 with a new service pack
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    installed, or with Microsoft Internet Explorer 4 or later, and
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    on all other Windows 4.x or later (Windows 98, Windows NT 4,
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    or later).  It is freely distributable; if not present in the
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    system, it can be downloaded from Microsoft or from other
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    software provider for free.
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    The fact that MSVCRT.DLL does not exist on a virgin Windows 95
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    is not so problematic.  Windows 95 is scarcely found nowadays,
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    Microsoft ended its support a long time ago, and many recent
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    applications from various vendors, including Microsoft, do not
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    even run on it.  Furthermore, no serious user should run
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    Windows 95 without a proper update installed.
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12. Why are you not linking ZLIB1.DLL to
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    <> ?
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284
  - We considered and abandoned the following alternatives:
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    * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or
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      LIBCMT.LIB) is not a good option.  People are using the DLL
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      mainly to save disk space.  If you are linking your program
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      to a static C library, you may as well consider linking zlib
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      in statically, too.
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    * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because
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      CRTDLL.DLL is present on every Win32 installation.
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      Unfortunately, it has a series of problems: it does not
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      work properly with Microsoft's C++ libraries, it does not
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      provide support for 64-bit file offsets, (and so on...),
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      and Microsoft discontinued its support a long time ago.
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    * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied
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      with the Microsoft .NET platform, and Visual C++ 7.0/7.1,
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      raises problems related to the status of ZLIB1.DLL as a
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      system component.  According to the Microsoft Knowledge Base
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      article KB326922 "INFO: Redistribution of the Shared C
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      Runtime Component in Visual C++ .NET", MSVCR70.DLL and
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      MSVCR71.DLL are not supposed to function as system DLLs,
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      because they may clash with MSVCRT.DLL.  Instead, the
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      application's installer is supposed to put these DLLs
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      (if needed) in the application's private directory.
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      If ZLIB1.DLL depends on a non-system runtime, it cannot
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      function as a redistributable system component.
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    * Linking ZLIB1.DLL to non-Microsoft runtimes, such as
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      Borland's, or Cygwin's, raises problems related to the
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      reliable presence of these runtimes on Win32 systems.
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      It's easier to let the DLL build of zlib up to the people
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      who distribute these runtimes, and who may proceed as
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      explained in the answer to Question 14.
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13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL,
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    how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0
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    (Visual Studio .NET) or newer?
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324
  - Due to the problems explained in the Microsoft Knowledge Base
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    article KB326922 (see the previous answer), the C runtime that
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    comes with the VC7 environment is no longer considered a
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    system component.  That is, it should not be assumed that this
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    runtime exists, or may be installed in a system directory.
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    Since ZLIB1.DLL is supposed to be a system component, it may
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    not depend on a non-system component.
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332
    In order to link ZLIB1.DLL and your application to MSVCRT.DLL
333
    in VC7, you need the library of Visual C++ 6.0 or older.  If
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    you don't have this library at hand, it's probably best not to
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    use ZLIB1.DLL.
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    We are hoping that, in the future, Microsoft will provide a
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    way to build applications linked to a proper system runtime,
339
    from the Visual C++ environment.  Until then, you have a
340
    couple of alternatives, such as linking zlib in statically.
341
    If your application requires dynamic linking, you may proceed
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    as explained in the answer to Question 14.
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14. I need to link my own DLL build to a CRT different than
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    MSVCRT.DLL.  What can I do?
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348
  - Feel free to rebuild the DLL from the zlib sources, and link
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    it the way you want.  You should, however, clearly state that
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    your build is unofficial.  You should give it a different file
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    name, and/or install it in a private directory that can be
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    accessed by your application only, and is not visible to the
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    others (e.g. it's not in the SYSTEM or the SYSTEM32 directory,
354
    and it's not in the PATH).  Otherwise, your build may clash
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    with applications that link to the official build.
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357
    For example, in Cygwin, zlib is linked to the Cygwin runtime
358
    CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL.
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361
15. May I include additional pieces of code that I find useful,
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    link them in ZLIB1.DLL, and export them?
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364
  - No.  A legitimate build of ZLIB1.DLL must not include code
365
    that does not originate from the official zlib source code.
366
    But you can make your own private DLL build, under a different
367
    file name, as suggested in the previous answer.
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369
    For example, zlib is a part of the VCL library, distributed
370
    with Borland Delphi and C++ Builder.  The DLL build of VCL
371
    is a redistributable file, named VCLxx.DLL.
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373
 
374
16. May I remove some functionality out of ZLIB1.DLL, by enabling
375
    macros like NO_GZCOMPRESS or NO_GZIP at compile time?
376
 
377
  - No.  A legitimate build of ZLIB1.DLL must provide the complete
378
    zlib functionality, as implemented in the official zlib source
379
    code.  But you can make your own private DLL build, under a
380
    different file name, as suggested in the previous answer.
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382
 
383
17. I made my own ZLIB1.DLL build.  Can I test it for compliance?
384
 
385
  - We prefer that you download the official DLL from the zlib
386
    web site.  If you need something peculiar from this DLL, you
387
    can send your suggestion to the zlib mailing list.
388
 
389
    However, in case you do rebuild the DLL yourself, you can run
390
    it with the test programs found in the DLL distribution.
391
    Running these test programs is not a guarantee of compliance,
392
    but a failure can imply a detected problem.
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394
**
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This document is written and maintained by
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Cosmin Truta 

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