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     Copyright (C) 2005 Free Software Foundation, Inc.
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     Copying and distribution of this file, with or without modification,
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     are permitted in any medium without royalty provided the copyright
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     notice and this notice are preserved.
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--------------------------------------------------------------------------
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                        MS1 ABI
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                        =========
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Sizes and alignments
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--------------------
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        Type            Size (bytes)    Alignment (bytes)
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        char            1               1
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        short           2               2
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        int             4               4
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        unsigned        4               4
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        long            4               4
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        long long       8               8
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        float           4               4
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        double          8               8
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        pointers        4               4
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* alignment within aggregates (structs and unions) is as above, with
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  padding added if needed
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* aggregates have alignment equal to that of their most aligned
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  member
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* aggregates have sizes which are a multiple of their alignment
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Floating point
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--------------
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All emulated using IEEE floating point conventions.
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Registers
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----------------
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r0              always zero
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r1              argument register 1
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r2              argument register 2
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r3              argument register 3
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r4              argument register 4
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r5              callee must save
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r6              callee must save
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r7              call clobbers
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r8              call clobbers
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r9              call clobbers
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r10             call clobbers
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r11             function return value
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r12             frame pointer
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r13             stack pointer
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r14             linkage pointer
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r15             interrupt pointer
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Stack alignment         8 bytes
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Structures passed       <= 32 bits as values, else as pointers
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The MS1 Stack
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---------------
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Space is allocated as needed in the stack frame for the following at compile
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time:
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* Outgoing parameters beyond the fourth
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* All automatic arrays, automatic data aggregates, automatic
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  scalars which must be addressable, and automatic scalars for
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  which there is no room in registers
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* Compiler-generated temporary values (typically when there are
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  too many for the compiler to keep them all in registers)
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Space can be allocated dynamically (at runtime) in the stack frame for the
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following:
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* Memory allocated using the alloca() function of the C library
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Addressable automatic variables on the stack are addressed with positive
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offsets relative to r12; dynamically allocated space is addressed with positive
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offsets from the pointer returned by alloca().
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Stack Frame
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-----------
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        +-----------------------+
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        |    Parameter Word 1   |
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        +-----------------------+ <-sp
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        |    Previous FP        |
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        +-----------------------+
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        |    Return address     |
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        +-----------------------+
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        |    Saved Registers    |
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        +-----------------------+
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        |        ...            |
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        +-----------------------+
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        |    Local Variables    |
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        +-----------------------+ <-fp
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        |    Alloca             |
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        +-----------------------+
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        |        ...            |
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        +-----------------------+
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        |   Parameter Word 2    |
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        +-----------------------+
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        |   Parameter Word 1    |
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        +-----------------------+ <-sp
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Parameter Assignment to Registers
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---------------------------------
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Consider the parameters in a function call as ordered from left (first
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parameter) to right.  GR contains the number of the next available
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general-purpose register.  STARG is the address of the next available stack
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parameter word.
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INITIALIZE:
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        Set GR=r1 and STARG to point to parameter word 1.
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SCAN:
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        If there are no more parameters, terminate.
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        Otherwise, select one of the following depending on the type
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        of the next parameter:
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    SIMPLE ARG:
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        A SIMPLE ARG is one of the following:
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        * One of the simple integer types which will fit into a
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          general-purpose register,
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        * A pointer to an object of any type,
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        * A struct or union small enough to fit in a register (<= 32 bits)
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        * A larger struct or union, which shall be treated as a
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          pointer to the object or to a copy of the object.
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          (See below for when copies are made.)
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        If GR > r4, go to STACK.  Otherwise, load the parameter value into
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        general-purpose register GR and advance GR to the next general-purpose
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        register.  Values shorter than the register size are sign-extended or
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        zero-extended depending on whether they are signed or unsigned.  Then
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        go to SCAN.
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    DOUBLE or LONG LONG
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        If GR > r3, go to STACK.  Otherwise, if GR is odd, advance GR to the
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        next register.  Load the 64-bit long long or double value into register
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        pair GR and GR+1.  Advance GR to GR+2 and go to SCAN.
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    STACK:
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        Parameters not otherwise handled above are passed in the parameter
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        words of the caller's stack frame.  SIMPLE ARGs, as defined above, are
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        considered to have size and alignment equal to the size of a
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        general-purpose register, with simple argument types shorter than this
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        sign- or zero-extended to this width.  Round STARG up to a multiple of
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        the alignment requirement of the parameter and copy the argument
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        byte-for-byte into STARG, STARG+1, ...  STARG+size-1.  Set STARG to
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        STARG+size and go to SCAN.
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Structure passing
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-----------------
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As noted above, code which passes structures and unions by value is implemented
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specially.  (In this section, "struct" will refer to structs and unions
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inclusively.)  Structs small enough to fit in a register are passed by value in
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a single register or in a stack frame slot the size of a register.  Structs
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containing a single double or long long component are passed by value in two
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registers or in a stack frame slot the size of two registers.  Other structs
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are handled by passing the address of the structure.  In this case, a copy of
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the structure will be made if necessary in order to preserve the pass-by-value
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semantics.
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Copies of large structs are made under the following rules:
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                        ANSI mode                       K&R Mode
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                        ---------                       --------
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Normal param            Callee copies if needed         Caller copies
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Varargs (...) param     Caller copies                   Caller copies
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In the case of normal (non-varargs) large-struct parameters in ANSI mode, the
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callee is responsible for producing the same effect as if a copy of the
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structure were passed, preserving the pass-by-value semantics.  This may be
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accomplished by having the callee make a copy, but in some cases the callee may
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be able to determine that a copy is not necessary in order to produce the same
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results.  In such cases, the callee may choose to avoid making a copy of the
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parameter.
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Varargs handling
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----------------
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No special changes are needed for handling varargs parameters other than the
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caller knowing that a copy is needed on struct parameters larger than a
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register (see above).
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The varargs macros set up a register save area for the general-purpose
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registers to be saved.  Because the save area lies between the caller and
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callee stack frames, the saved register parameters are contiguous with
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parameters passed on the stack.  A pointer advances from the register save area
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into the caller's stack frame.
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Function return values
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----------------------
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        Type            Register
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        ----            --------
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        int             r11
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        short           r11
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        long            r11
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        long long       stack
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        float           r11
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        double          stack
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