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[/] [openrisc/] [trunk/] [gnu-old/] [gcc-4.2.2/] [gcc/] [testsuite/] [g++.dg/] [opt/] [const1.C] - Blame information for rev 825

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Line No. Rev Author Line
1 149 jeremybenn
// This testcase was miscompiled on IA-64 to read from unitialized memory
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// and dereference it.
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// { dg-do run }
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// { dg-options "-O2" }
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struct A
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{
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  A () { a = 1; }
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  void a1 () { a++; }
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  bool a2 () { return !--a; }
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  unsigned int a;
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};
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struct B {};
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template  struct C
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{
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  C () {}
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  C (const T& t) : c (t) {}
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  C *next, *prev;
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  T c;
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};
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template  struct D
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{
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  C *d;
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  D () : d (0) {}
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  D (C *x) : d (x) {}
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  D (const D& x) : d (x.d) {}
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  bool operator!= (const D& x) const { return d != x.d; }
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  const T& operator* () const { return d->c; }
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  D operator++ (int) { D t = *this; d = d->next; return t; }
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};
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template  struct E
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{
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  C *e;
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  E () : e (0) {}
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  E (C *p) : e (p) {}
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  E (const E& x) : e (x.e) {}
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  E (const D& x) : e (x.e) {}
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  bool operator!= (const E& x) const { return e != x.e; }
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  const T& operator* () const { return e->c; }
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  E& operator++ () { e = e->next; return *this; }
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};
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template  struct F : public A
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{
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  C *f;
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  unsigned long f0;
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  F () { f = new C; f->next = f->prev = f; f0 = 0; }
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  F (const F& x) : A ()
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  {
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    f = new C; f->next = f->prev = f; f0 = 0;
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    D b (x.f->next), e (x.f), i (f);
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    while (b != e)
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      f1 (i, *b++);
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  }
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  ~F ()
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  {
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    C *p = f->next;
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    while (p != f)
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      {
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        C *x = p->next;
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        delete p;
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        p = x;
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      }
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    delete f;
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  }
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  D f1 (D x, const T& y)
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  {
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    C *p = new C (y);
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    p->next = x.d;
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    p->prev = x.d->prev;
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    x.d->prev->next = p;
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    x.d->prev = p;
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    f0++;
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    return p;
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  }
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};
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template  struct G
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{
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  F *g;
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  G () { g = new F; }
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  G (const G& x) { g = x.g; g->a1 (); }
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  ~G () {}
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  G& operator= (const G& x) { x.g->a1 (); g = x.g; return *this; }
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  D g1 () { g4 (); return D (g->f); }
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  E g1 () const { return E (g->f); }
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  E g2 () const { return E (g->f->next); }
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  D g3 (const T& x) { g4 (); return g->f1 (g1 (), x); }
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  void g4 () { if (g->a > 1) { g->a2 (); g = new F (*g); } }
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  G operator+ (const G& x) const
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  {
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    G x2 (*this);
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    for (E i = x.g2 (); i != x.g1 (); ++i)
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      x2.g3 (*i);
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    return x2;
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  }
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  G& operator+= (const G& x)
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  {
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    for (E i = x.g2 (); i != x.g1 (); ++i)
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      g3 (*i);
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    return *this;
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  }
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};
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struct H : public G
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{
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  H () {}
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  H (const H& x) : G (x) {}
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  H (const G& x) : G (x) {}
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};
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void foo ();
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int
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main ()
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{
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  H a = H () + H ();
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  a += H ();
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  H b;
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  b = H () + H ();
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}

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