OpenCores
URL https://opencores.org/ocsvn/openrisc/openrisc/trunk

Subversion Repositories openrisc

[/] [openrisc/] [trunk/] [gnu-old/] [gcc-4.2.2/] [gcc/] [testsuite/] [objc.dg/] [gnu-encoding/] [generate-random_r.c] - Blame information for rev 844

Go to most recent revision | Details | Compare with Previous | View Log

Line No. Rev Author Line
1 149 jeremybenn
/*
2
   Copyright (C) 1995, 2004 Free Software Foundation
3
 
4
   The GNU C Library is free software; you can redistribute it and/or
5
   modify it under the terms of the GNU Lesser General Public
6
   License as published by the Free Software Foundation; either
7
   version 2.1 of the License, or (at your option) any later version.
8
 
9
   The GNU C Library is distributed in the hope that it will be useful,
10
   but WITHOUT ANY WARRANTY; without even the implied warranty of
11
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12
   Lesser General Public License for more details.
13
 
14
   You should have received a copy of the GNU Lesser General Public
15
   License along with the GNU C Library; if not, write to the Free
16
   Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
17
   02110-1301 USA.  */
18
 
19
/*
20
   Copyright (C) 1983 Regents of the University of California.
21
   All rights reserved.
22
 
23
   Redistribution and use in source and binary forms, with or without
24
   modification, are permitted provided that the following conditions
25
   are met:
26
 
27
   1. Redistributions of source code must retain the above copyright
28
      notice, this list of conditions and the following disclaimer.
29
   2. Redistributions in binary form must reproduce the above copyright
30
      notice, this list of conditions and the following disclaimer in the
31
      documentation and/or other materials provided with the distribution.
32
   4. Neither the name of the University nor the names of its contributors
33
      may be used to endorse or promote products derived from this software
34
      without specific prior written permission.
35
 
36
   THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
37
   ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
38
   IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
39
   ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
40
   FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
41
   DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
42
   OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
43
   HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
44
   LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
45
   OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
46
   SUCH DAMAGE.*/
47
 
48
/*
49
 * This is derived from the Berkeley source:
50
 *      @(#)random.c    5.5 (Berkeley) 7/6/88
51
 * It was reworked for the GNU C Library by Roland McGrath.
52
 * Rewritten to be reentrant by Ulrich Drepper, 1995
53
 */
54
 
55
#include <limits.h>
56
#include <stdlib.h>
57
#include "generate-random.h"
58
 
59
 
60
/* An improved random number generation package.  In addition to the standard
61
   rand()/srand() like interface, this package also has a special state info
62
   interface.  The initstate() routine is called with a seed, an array of
63
   bytes, and a count of how many bytes are being passed in; this array is
64
   then initialized to contain information for random number generation with
65
   that much state information.  Good sizes for the amount of state
66
   information are 32, 64, 128, and 256 bytes.  The state can be switched by
67
   calling the setstate() function with the same array as was initialized
68
   with initstate().  By default, the package runs with 128 bytes of state
69
   information and generates far better random numbers than a linear
70
   congruential generator.  If the amount of state information is less than
71
   32 bytes, a simple linear congruential R.N.G. is used.  Internally, the
72
   state information is treated as an array of longs; the zeroth element of
73
   the array is the type of R.N.G. being used (small integer); the remainder
74
   of the array is the state information for the R.N.G.  Thus, 32 bytes of
75
   state information will give 7 longs worth of state information, which will
76
   allow a degree seven polynomial.  (Note: The zeroth word of state
77
   information also has some other information stored in it; see setstate
78
   for details).  The random number generation technique is a linear feedback
79
   shift register approach, employing trinomials (since there are fewer terms
80
   to sum up that way).  In this approach, the least significant bit of all
81
   the numbers in the state table will act as a linear feedback shift register,
82
   and will have period 2^deg - 1 (where deg is the degree of the polynomial
83
   being used, assuming that the polynomial is irreducible and primitive).
84
   The higher order bits will have longer periods, since their values are
85
   also influenced by pseudo-random carries out of the lower bits.  The
86
   total period of the generator is approximately deg*(2**deg - 1); thus
87
   doubling the amount of state information has a vast influence on the
88
   period of the generator.  Note: The deg*(2**deg - 1) is an approximation
89
   only good for large deg, when the period of the shift register is the
90
   dominant factor.  With deg equal to seven, the period is actually much
91
   longer than the 7*(2**7 - 1) predicted by this formula.  */
92
 
93
 
94
 
95
/* For each of the currently supported random number generators, we have a
96
   break value on the amount of state information (you need at least this many
97
   bytes of state info to support this random number generator), a degree for
98
   the polynomial (actually a trinomial) that the R.N.G. is based on, and
99
   separation between the two lower order coefficients of the trinomial.  */
100
 
101
/* Linear congruential.  */
102
#define TYPE_0          0
103
#define BREAK_0         8
104
#define DEG_0           0
105
#define SEP_0           0
106
 
107
/* x**7 + x**3 + 1.  */
108
#define TYPE_1          1
109
#define BREAK_1         32
110
#define DEG_1           7
111
#define SEP_1           3
112
 
113
/* x**15 + x + 1.  */
114
#define TYPE_2          2
115
#define BREAK_2         64
116
#define DEG_2           15
117
#define SEP_2           1
118
 
119
/* x**31 + x**3 + 1.  */
120
#define TYPE_3          3
121
#define BREAK_3         128
122
#define DEG_3           31
123
#define SEP_3           3
124
 
125
/* x**63 + x + 1.  */
126
#define TYPE_4          4
127
#define BREAK_4         256
128
#define DEG_4           63
129
#define SEP_4           1
130
 
131
 
132
/* Array versions of the above information to make code run faster.
133
   Relies on fact that TYPE_i == i.  */
134
 
135
#define MAX_TYPES       5       /* Max number of types above.  */
136
 
137
struct random_poly_info
138
{
139
  int seps[MAX_TYPES];
140
  int degrees[MAX_TYPES];
141
};
142
 
143
static const struct random_poly_info random_poly_info =
144
{
145
  { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 },
146
  { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 }
147
};
148
 
149
 
150
 
151
 
152
/* Initialize the random number generator based on the given seed.  If the
153
   type is the trivial no-state-information type, just remember the seed.
154
   Otherwise, initializes state[] based on the given "seed" via a linear
155
   congruential generator.  Then, the pointers are set to known locations
156
   that are exactly rand_sep places apart.  Lastly, it cycles the state
157
   information a given number of times to get rid of any initial dependencies
158
   introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
159
   for default usage relies on values produced by this routine.  */
160
int
161
generate_srandom_r (unsigned int seed, struct generate_random_data *buf)
162
{
163
  int type;
164
  int *state;
165
  long int i;
166
  long int word;
167
  int *dst;
168
  int kc;
169
 
170
  if (buf == NULL)
171
    goto fail;
172
  type = buf->rand_type;
173
  if ((unsigned int) type >= MAX_TYPES)
174
    goto fail;
175
 
176
  state = buf->state;
177
  /* We must make sure the seed is not 0.  Take arbitrarily 1 in this case.  */
178
  if (seed == 0)
179
    seed = 1;
180
  state[0] = seed;
181
  if (type == TYPE_0)
182
    goto done;
183
 
184
  dst = state;
185
  word = seed;
186
  kc = buf->rand_deg;
187
  for (i = 1; i < kc; ++i)
188
    {
189
      /* This does:
190
           state[i] = (16807 * state[i - 1]) % 2147483647;
191
         but avoids overflowing 31 bits.  */
192
      long int hi = word / 127773;
193
      long int lo = word % 127773;
194
      word = 16807 * lo - 2836 * hi;
195
      if (word < 0)
196
        word += 2147483647;
197
      *++dst = word;
198
    }
199
 
200
  buf->fptr = &state[buf->rand_sep];
201
  buf->rptr = &state[0];
202
  kc *= 10;
203
  while (--kc >= 0)
204
    {
205
      int discard;
206
      (void) generate_random_r (buf, &discard);
207
    }
208
 
209
 done:
210
  return 0;
211
 
212
 fail:
213
  return -1;
214
}
215
 
216
/* Initialize the state information in the given array of N bytes for
217
   future random number generation.  Based on the number of bytes we
218
   are given, and the break values for the different R.N.G.'s, we choose
219
   the best (largest) one we can and set things up for it.  srandom is
220
   then called to initialize the state information.  Note that on return
221
   from srandom, we set state[-1] to be the type multiplexed with the current
222
   value of the rear pointer; this is so successive calls to initstate won't
223
   lose this information and will be able to restart with setstate.
224
   Note: The first thing we do is save the current state, if any, just like
225
   setstate so that it doesn't matter when initstate is called.
226
   Returns a pointer to the old state.  */
227
int
228
generate_initstate_r (unsigned int seed, char *arg_state, size_t n,
229
                      struct generate_random_data *buf)
230
{
231
  int type;
232
  int degree;
233
  int separation;
234
  int *state;
235
 
236
  if (buf == NULL)
237
    goto fail;
238
 
239
  if (n >= BREAK_3)
240
    type = n < BREAK_4 ? TYPE_3 : TYPE_4;
241
  else if (n < BREAK_1)
242
    {
243
      if (n < BREAK_0)
244
        {
245
          goto fail;
246
        }
247
      type = TYPE_0;
248
    }
249
  else
250
    type = n < BREAK_2 ? TYPE_1 : TYPE_2;
251
 
252
  degree = random_poly_info.degrees[type];
253
  separation = random_poly_info.seps[type];
254
 
255
  buf->rand_type = type;
256
  buf->rand_sep = separation;
257
  buf->rand_deg = degree;
258
  state = &((int *) arg_state)[1];      /* First location.  */
259
  /* Must set END_PTR before srandom.  */
260
  buf->end_ptr = &state[degree];
261
 
262
  buf->state = state;
263
 
264
  generate_srandom_r (seed, buf);
265
 
266
  state[-1] = TYPE_0;
267
  if (type != TYPE_0)
268
    state[-1] = (buf->rptr - state) * MAX_TYPES + type;
269
 
270
  return 0;
271
 
272
 fail:
273
  return -1;
274
}
275
 
276
/* Restore the state from the given state array.
277
   Note: It is important that we also remember the locations of the pointers
278
   in the current state information, and restore the locations of the pointers
279
   from the old state information.  This is done by multiplexing the pointer
280
   location into the zeroth word of the state information. Note that due
281
   to the order in which things are done, it is OK to call setstate with the
282
   same state as the current state
283
   Returns a pointer to the old state information.  */
284
int
285
generate_setstate_r (char *arg_state, struct generate_random_data *buf)
286
{
287
  int *new_state = 1 + (int *) arg_state;
288
  int type;
289
  int old_type;
290
  int *old_state;
291
  int degree;
292
  int separation;
293
 
294
  if (arg_state == NULL || buf == NULL)
295
    goto fail;
296
 
297
  old_type = buf->rand_type;
298
  old_state = buf->state;
299
  if (old_type == TYPE_0)
300
    old_state[-1] = TYPE_0;
301
  else
302
    old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type;
303
 
304
  type = new_state[-1] % MAX_TYPES;
305
  if (type < TYPE_0 || type > TYPE_4)
306
    goto fail;
307
 
308
  buf->rand_deg = degree = random_poly_info.degrees[type];
309
  buf->rand_sep = separation = random_poly_info.seps[type];
310
  buf->rand_type = type;
311
 
312
  if (type != TYPE_0)
313
    {
314
      int rear = new_state[-1] / MAX_TYPES;
315
      buf->rptr = &new_state[rear];
316
      buf->fptr = &new_state[(rear + separation) % degree];
317
    }
318
  buf->state = new_state;
319
  /* Set end_ptr too.  */
320
  buf->end_ptr = &new_state[degree];
321
 
322
  return 0;
323
 
324
 fail:
325
  return -1;
326
}
327
 
328
/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
329
   congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the
330
   same in all the other cases due to all the global variables that have been
331
   set up.  The basic operation is to add the number at the rear pointer into
332
   the one at the front pointer.  Then both pointers are advanced to the next
333
   location cyclically in the table.  The value returned is the sum generated,
334
   reduced to 31 bits by throwing away the "least random" low bit.
335
   Note: The code takes advantage of the fact that both the front and
336
   rear pointers can't wrap on the same call by not testing the rear
337
   pointer if the front one has wrapped.  Returns a 31-bit random number.  */
338
 
339
int
340
generate_random_r (struct generate_random_data *buf, int *result)
341
{
342
  int *state;
343
 
344
  if (buf == NULL || result == NULL)
345
    goto fail;
346
 
347
  state = buf->state;
348
 
349
  if (buf->rand_type == TYPE_0)
350
    {
351
      int val = state[0];
352
      val = ((state[0] * 1103515245) + 12345) & 0x7fffffff;
353
      state[0] = val;
354
      *result = val;
355
    }
356
  else
357
    {
358
      int *fptr = buf->fptr;
359
      int *rptr = buf->rptr;
360
      int *end_ptr = buf->end_ptr;
361
      int val;
362
 
363
      val = *fptr += *rptr;
364
      /* Chucking least random bit.  */
365
      *result = (val >> 1) & 0x7fffffff;
366
      ++fptr;
367
      if (fptr >= end_ptr)
368
        {
369
          fptr = state;
370
          ++rptr;
371
        }
372
      else
373
        {
374
          ++rptr;
375
          if (rptr >= end_ptr)
376
            rptr = state;
377
        }
378
      buf->fptr = fptr;
379
      buf->rptr = rptr;
380
    }
381
  return 0;
382
 
383
 fail:
384
  return -1;
385
}

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.