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[/] [openrisc/] [trunk/] [gnu-src/] [binutils-2.20.1/] [binutils/] [debug.c] - Blame information for rev 304

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/* debug.c -- Handle generic debugging information.
2
   Copyright 1995, 1996, 1997, 1998, 1999, 2000, 2002, 2003, 2005, 2007
3
   Free Software Foundation, Inc.
4
   Written by Ian Lance Taylor <ian@cygnus.com>.
5
 
6
   This file is part of GNU Binutils.
7
 
8
   This program is free software; you can redistribute it and/or modify
9
   it under the terms of the GNU General Public License as published by
10
   the Free Software Foundation; either version 3 of the License, or
11
   (at your option) any later version.
12
 
13
   This program is distributed in the hope that it will be useful,
14
   but WITHOUT ANY WARRANTY; without even the implied warranty of
15
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16
   GNU General Public License for more details.
17
 
18
   You should have received a copy of the GNU General Public License
19
   along with this program; if not, write to the Free Software
20
   Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA
21
   02110-1301, USA.  */
22
 
23
 
24
/* This file implements a generic debugging format.  We may eventually
25
   have readers which convert different formats into this generic
26
   format, and writers which write it out.  The initial impetus for
27
   this was writing a converter from stabs to HP IEEE-695 debugging
28
   format.  */
29
 
30
#include "sysdep.h"
31
#include <assert.h>
32
#include "bfd.h"
33
#include "libiberty.h"
34
#include "debug.h"
35
 
36
/* Global information we keep for debugging.  A pointer to this
37
   structure is the debugging handle passed to all the routines.  */
38
 
39
struct debug_handle
40
{
41
  /* A linked list of compilation units.  */
42
  struct debug_unit *units;
43
  /* The current compilation unit.  */
44
  struct debug_unit *current_unit;
45
  /* The current source file.  */
46
  struct debug_file *current_file;
47
  /* The current function.  */
48
  struct debug_function *current_function;
49
  /* The current block.  */
50
  struct debug_block *current_block;
51
  /* The current line number information for the current unit.  */
52
  struct debug_lineno *current_lineno;
53
  /* Mark.  This is used by debug_write.  */
54
  unsigned int mark;
55
  /* A struct/class ID used by debug_write.  */
56
  unsigned int class_id;
57
  /* The base for class_id for this call to debug_write.  */
58
  unsigned int base_id;
59
  /* The current line number in debug_write.  */
60
  struct debug_lineno *current_write_lineno;
61
  unsigned int current_write_lineno_index;
62
  /* A list of classes which have assigned ID's during debug_write.
63
     This is linked through the next_id field of debug_class_type.  */
64
  struct debug_class_id *id_list;
65
  /* A list used to avoid recursion during debug_type_samep.  */
66
  struct debug_type_compare_list *compare_list;
67
};
68
 
69
/* Information we keep for a single compilation unit.  */
70
 
71
struct debug_unit
72
{
73
  /* The next compilation unit.  */
74
  struct debug_unit *next;
75
  /* A list of files included in this compilation unit.  The first
76
     file is always the main one, and that is where the main file name
77
     is stored.  */
78
  struct debug_file *files;
79
  /* Line number information for this compilation unit.  This is not
80
     stored by function, because assembler code may have line number
81
     information without function information.  */
82
  struct debug_lineno *linenos;
83
};
84
 
85
/* Information kept for a single source file.  */
86
 
87
struct debug_file
88
{
89
  /* The next source file in this compilation unit.  */
90
  struct debug_file *next;
91
  /* The name of the source file.  */
92
  const char *filename;
93
  /* Global functions, variables, types, etc.  */
94
  struct debug_namespace *globals;
95
};
96
 
97
/* A type.  */
98
 
99
struct debug_type_s
100
{
101
  /* Kind of type.  */
102
  enum debug_type_kind kind;
103
  /* Size of type (0 if not known).  */
104
  unsigned int size;
105
  /* Type which is a pointer to this type.  */
106
  debug_type pointer;
107
  /* Tagged union with additional information about the type.  */
108
  union
109
    {
110
      /* DEBUG_KIND_INDIRECT.  */
111
      struct debug_indirect_type *kindirect;
112
      /* DEBUG_KIND_INT.  */
113
      /* Whether the integer is unsigned.  */
114
      bfd_boolean kint;
115
      /* DEBUG_KIND_STRUCT, DEBUG_KIND_UNION, DEBUG_KIND_CLASS,
116
         DEBUG_KIND_UNION_CLASS.  */
117
      struct debug_class_type *kclass;
118
      /* DEBUG_KIND_ENUM.  */
119
      struct debug_enum_type *kenum;
120
      /* DEBUG_KIND_POINTER.  */
121
      struct debug_type_s *kpointer;
122
      /* DEBUG_KIND_FUNCTION.  */
123
      struct debug_function_type *kfunction;
124
      /* DEBUG_KIND_REFERENCE.  */
125
      struct debug_type_s *kreference;
126
      /* DEBUG_KIND_RANGE.  */
127
      struct debug_range_type *krange;
128
      /* DEBUG_KIND_ARRAY.  */
129
      struct debug_array_type *karray;
130
      /* DEBUG_KIND_SET.  */
131
      struct debug_set_type *kset;
132
      /* DEBUG_KIND_OFFSET.  */
133
      struct debug_offset_type *koffset;
134
      /* DEBUG_KIND_METHOD.  */
135
      struct debug_method_type *kmethod;
136
      /* DEBUG_KIND_CONST.  */
137
      struct debug_type_s *kconst;
138
      /* DEBUG_KIND_VOLATILE.  */
139
      struct debug_type_s *kvolatile;
140
      /* DEBUG_KIND_NAMED, DEBUG_KIND_TAGGED.  */
141
      struct debug_named_type *knamed;
142
    } u;
143
};
144
 
145
/* Information kept for an indirect type.  */
146
 
147
struct debug_indirect_type
148
{
149
  /* Slot where the final type will appear.  */
150
  debug_type *slot;
151
  /* Tag.  */
152
  const char *tag;
153
};
154
 
155
/* Information kept for a struct, union, or class.  */
156
 
157
struct debug_class_type
158
{
159
  /* NULL terminated array of fields.  */
160
  debug_field *fields;
161
  /* A mark field which indicates whether the struct has already been
162
     printed.  */
163
  unsigned int mark;
164
  /* This is used to uniquely identify unnamed structs when printing.  */
165
  unsigned int id;
166
  /* The remaining fields are only used for DEBUG_KIND_CLASS and
167
     DEBUG_KIND_UNION_CLASS.  */
168
  /* NULL terminated array of base classes.  */
169
  debug_baseclass *baseclasses;
170
  /* NULL terminated array of methods.  */
171
  debug_method *methods;
172
  /* The type of the class providing the virtual function table for
173
     this class.  This may point to the type itself.  */
174
  debug_type vptrbase;
175
};
176
 
177
/* Information kept for an enum.  */
178
 
179
struct debug_enum_type
180
{
181
  /* NULL terminated array of names.  */
182
  const char **names;
183
  /* Array of corresponding values.  */
184
  bfd_signed_vma *values;
185
};
186
 
187
/* Information kept for a function.  FIXME: We should be able to
188
   record the parameter types.  */
189
 
190
struct debug_function_type
191
{
192
  /* Return type.  */
193
  debug_type return_type;
194
  /* NULL terminated array of argument types.  */
195
  debug_type *arg_types;
196
  /* Whether the function takes a variable number of arguments.  */
197
  bfd_boolean varargs;
198
};
199
 
200
/* Information kept for a range.  */
201
 
202
struct debug_range_type
203
{
204
  /* Range base type.  */
205
  debug_type type;
206
  /* Lower bound.  */
207
  bfd_signed_vma lower;
208
  /* Upper bound.  */
209
  bfd_signed_vma upper;
210
};
211
 
212
/* Information kept for an array.  */
213
 
214
struct debug_array_type
215
{
216
  /* Element type.  */
217
  debug_type element_type;
218
  /* Range type.  */
219
  debug_type range_type;
220
  /* Lower bound.  */
221
  bfd_signed_vma lower;
222
  /* Upper bound.  */
223
  bfd_signed_vma upper;
224
  /* Whether this array is really a string.  */
225
  bfd_boolean stringp;
226
};
227
 
228
/* Information kept for a set.  */
229
 
230
struct debug_set_type
231
{
232
  /* Base type.  */
233
  debug_type type;
234
  /* Whether this set is really a bitstring.  */
235
  bfd_boolean bitstringp;
236
};
237
 
238
/* Information kept for an offset type (a based pointer).  */
239
 
240
struct debug_offset_type
241
{
242
  /* The type the pointer is an offset from.  */
243
  debug_type base_type;
244
  /* The type the pointer points to.  */
245
  debug_type target_type;
246
};
247
 
248
/* Information kept for a method type.  */
249
 
250
struct debug_method_type
251
{
252
  /* The return type.  */
253
  debug_type return_type;
254
  /* The object type which this method is for.  */
255
  debug_type domain_type;
256
  /* A NULL terminated array of argument types.  */
257
  debug_type *arg_types;
258
  /* Whether the method takes a variable number of arguments.  */
259
  bfd_boolean varargs;
260
};
261
 
262
/* Information kept for a named type.  */
263
 
264
struct debug_named_type
265
{
266
  /* Name.  */
267
  struct debug_name *name;
268
  /* Real type.  */
269
  debug_type type;
270
};
271
 
272
/* A field in a struct or union.  */
273
 
274
struct debug_field_s
275
{
276
  /* Name of the field.  */
277
  const char *name;
278
  /* Type of the field.  */
279
  struct debug_type_s *type;
280
  /* Visibility of the field.  */
281
  enum debug_visibility visibility;
282
  /* Whether this is a static member.  */
283
  bfd_boolean static_member;
284
  union
285
    {
286
      /* If static_member is false.  */
287
      struct
288
        {
289
          /* Bit position of the field in the struct.  */
290
          unsigned int bitpos;
291
          /* Size of the field in bits.  */
292
          unsigned int bitsize;
293
        } f;
294
      /* If static_member is true.  */
295
      struct
296
        {
297
          const char *physname;
298
        } s;
299
    } u;
300
};
301
 
302
/* A base class for an object.  */
303
 
304
struct debug_baseclass_s
305
{
306
  /* Type of the base class.  */
307
  struct debug_type_s *type;
308
  /* Bit position of the base class in the object.  */
309
  unsigned int bitpos;
310
  /* Whether the base class is virtual.  */
311
  bfd_boolean is_virtual;
312
  /* Visibility of the base class.  */
313
  enum debug_visibility visibility;
314
};
315
 
316
/* A method of an object.  */
317
 
318
struct debug_method_s
319
{
320
  /* The name of the method.  */
321
  const char *name;
322
  /* A NULL terminated array of different types of variants.  */
323
  struct debug_method_variant_s **variants;
324
};
325
 
326
/* The variants of a method function of an object.  These indicate
327
   which method to run.  */
328
 
329
struct debug_method_variant_s
330
{
331
  /* The physical name of the function.  */
332
  const char *physname;
333
  /* The type of the function.  */
334
  struct debug_type_s *type;
335
  /* The visibility of the function.  */
336
  enum debug_visibility visibility;
337
  /* Whether the function is const.  */
338
  bfd_boolean constp;
339
  /* Whether the function is volatile.  */
340
  bfd_boolean volatilep;
341
  /* The offset to the function in the virtual function table.  */
342
  bfd_vma voffset;
343
  /* If voffset is VOFFSET_STATIC_METHOD, this is a static method.  */
344
#define VOFFSET_STATIC_METHOD ((bfd_vma) -1)
345
  /* Context of a virtual method function.  */
346
  struct debug_type_s *context;
347
};
348
 
349
/* A variable.  This is the information we keep for a variable object.
350
   This has no name; a name is associated with a variable in a
351
   debug_name structure.  */
352
 
353
struct debug_variable
354
{
355
  /* Kind of variable.  */
356
  enum debug_var_kind kind;
357
  /* Type.  */
358
  debug_type type;
359
  /* Value.  The interpretation of the value depends upon kind.  */
360
  bfd_vma val;
361
};
362
 
363
/* A function.  This has no name; a name is associated with a function
364
   in a debug_name structure.  */
365
 
366
struct debug_function
367
{
368
  /* Return type.  */
369
  debug_type return_type;
370
  /* Parameter information.  */
371
  struct debug_parameter *parameters;
372
  /* Block information.  The first structure on the list is the main
373
     block of the function, and describes function local variables.  */
374
  struct debug_block *blocks;
375
};
376
 
377
/* A function parameter.  */
378
 
379
struct debug_parameter
380
{
381
  /* Next parameter.  */
382
  struct debug_parameter *next;
383
  /* Name.  */
384
  const char *name;
385
  /* Type.  */
386
  debug_type type;
387
  /* Kind.  */
388
  enum debug_parm_kind kind;
389
  /* Value (meaning depends upon kind).  */
390
  bfd_vma val;
391
};
392
 
393
/* A typed constant.  */
394
 
395
struct debug_typed_constant
396
{
397
  /* Type.  */
398
  debug_type type;
399
  /* Value.  FIXME: We may eventually need to support non-integral
400
     values.  */
401
  bfd_vma val;
402
};
403
 
404
/* Information about a block within a function.  */
405
 
406
struct debug_block
407
{
408
  /* Next block with the same parent.  */
409
  struct debug_block *next;
410
  /* Parent block.  */
411
  struct debug_block *parent;
412
  /* List of child blocks.  */
413
  struct debug_block *children;
414
  /* Start address of the block.  */
415
  bfd_vma start;
416
  /* End address of the block.  */
417
  bfd_vma end;
418
  /* Local variables.  */
419
  struct debug_namespace *locals;
420
};
421
 
422
/* Line number information we keep for a compilation unit.  FIXME:
423
   This structure is easy to create, but can be very space
424
   inefficient.  */
425
 
426
struct debug_lineno
427
{
428
  /* More line number information for this block.  */
429
  struct debug_lineno *next;
430
  /* Source file.  */
431
  struct debug_file *file;
432
  /* Line numbers, terminated by a -1 or the end of the array.  */
433
#define DEBUG_LINENO_COUNT 10
434
  unsigned long linenos[DEBUG_LINENO_COUNT];
435
  /* Addresses for the line numbers.  */
436
  bfd_vma addrs[DEBUG_LINENO_COUNT];
437
};
438
 
439
/* A namespace.  This is a mapping from names to objects.  FIXME: This
440
   should be implemented as a hash table.  */
441
 
442
struct debug_namespace
443
{
444
  /* List of items in this namespace.  */
445
  struct debug_name *list;
446
  /* Pointer to where the next item in this namespace should go.  */
447
  struct debug_name **tail;
448
};
449
 
450
/* Kinds of objects that appear in a namespace.  */
451
 
452
enum debug_object_kind
453
{
454
  /* A type.  */
455
  DEBUG_OBJECT_TYPE,
456
  /* A tagged type (really a different sort of namespace).  */
457
  DEBUG_OBJECT_TAG,
458
  /* A variable.  */
459
  DEBUG_OBJECT_VARIABLE,
460
  /* A function.  */
461
  DEBUG_OBJECT_FUNCTION,
462
  /* An integer constant.  */
463
  DEBUG_OBJECT_INT_CONSTANT,
464
  /* A floating point constant.  */
465
  DEBUG_OBJECT_FLOAT_CONSTANT,
466
  /* A typed constant.  */
467
  DEBUG_OBJECT_TYPED_CONSTANT
468
};
469
 
470
/* Linkage of an object that appears in a namespace.  */
471
 
472
enum debug_object_linkage
473
{
474
  /* Local variable.  */
475
  DEBUG_LINKAGE_AUTOMATIC,
476
  /* Static--either file static or function static, depending upon the
477
     namespace is.  */
478
  DEBUG_LINKAGE_STATIC,
479
  /* Global.  */
480
  DEBUG_LINKAGE_GLOBAL,
481
  /* No linkage.  */
482
  DEBUG_LINKAGE_NONE
483
};
484
 
485
/* A name in a namespace.  */
486
 
487
struct debug_name
488
{
489
  /* Next name in this namespace.  */
490
  struct debug_name *next;
491
  /* Name.  */
492
  const char *name;
493
  /* Mark.  This is used by debug_write.  */
494
  unsigned int mark;
495
  /* Kind of object.  */
496
  enum debug_object_kind kind;
497
  /* Linkage of object.  */
498
  enum debug_object_linkage linkage;
499
  /* Tagged union with additional information about the object.  */
500
  union
501
    {
502
      /* DEBUG_OBJECT_TYPE.  */
503
      struct debug_type_s *type;
504
      /* DEBUG_OBJECT_TAG.  */
505
      struct debug_type_s *tag;
506
      /* DEBUG_OBJECT_VARIABLE.  */
507
      struct debug_variable *variable;
508
      /* DEBUG_OBJECT_FUNCTION.  */
509
      struct debug_function *function;
510
      /* DEBUG_OBJECT_INT_CONSTANT.  */
511
      bfd_vma int_constant;
512
      /* DEBUG_OBJECT_FLOAT_CONSTANT.  */
513
      double float_constant;
514
      /* DEBUG_OBJECT_TYPED_CONSTANT.  */
515
      struct debug_typed_constant *typed_constant;
516
    } u;
517
};
518
 
519
/* During debug_write, a linked list of these structures is used to
520
   keep track of ID numbers that have been assigned to classes.  */
521
 
522
struct debug_class_id
523
{
524
  /* Next ID number.  */
525
  struct debug_class_id *next;
526
  /* The type with the ID.  */
527
  struct debug_type_s *type;
528
  /* The tag; NULL if no tag.  */
529
  const char *tag;
530
};
531
 
532
/* During debug_type_samep, a linked list of these structures is kept
533
   on the stack to avoid infinite recursion.  */
534
 
535
struct debug_type_compare_list
536
{
537
  /* Next type on list.  */
538
  struct debug_type_compare_list *next;
539
  /* The types we are comparing.  */
540
  struct debug_type_s *t1;
541
  struct debug_type_s *t2;
542
};
543
 
544
/* During debug_get_real_type, a linked list of these structures is
545
   kept on the stack to avoid infinite recursion.  */
546
 
547
struct debug_type_real_list
548
{
549
  /* Next type on list.  */
550
  struct debug_type_real_list *next;
551
  /* The type we are checking.  */
552
  struct debug_type_s *t;
553
};
554
 
555
/* Local functions.  */
556
 
557
static void debug_error (const char *);
558
static struct debug_name *debug_add_to_namespace
559
  (struct debug_handle *, struct debug_namespace **, const char *,
560
   enum debug_object_kind, enum debug_object_linkage);
561
static struct debug_name *debug_add_to_current_namespace
562
  (struct debug_handle *, const char *, enum debug_object_kind,
563
   enum debug_object_linkage);
564
static struct debug_type_s *debug_make_type
565
  (struct debug_handle *, enum debug_type_kind, unsigned int);
566
static struct debug_type_s *debug_get_real_type
567
  (void *, debug_type, struct debug_type_real_list *);
568
static bfd_boolean debug_write_name
569
  (struct debug_handle *, const struct debug_write_fns *, void *,
570
   struct debug_name *);
571
static bfd_boolean debug_write_type
572
  (struct debug_handle *, const struct debug_write_fns *, void *,
573
   struct debug_type_s *, struct debug_name *);
574
static bfd_boolean debug_write_class_type
575
  (struct debug_handle *, const struct debug_write_fns *, void *,
576
   struct debug_type_s *, const char *);
577
static bfd_boolean debug_write_function
578
  (struct debug_handle *, const struct debug_write_fns *, void *,
579
   const char *, enum debug_object_linkage, struct debug_function *);
580
static bfd_boolean debug_write_block
581
  (struct debug_handle *, const struct debug_write_fns *, void *,
582
   struct debug_block *);
583
static bfd_boolean debug_write_linenos
584
  (struct debug_handle *, const struct debug_write_fns *, void *, bfd_vma);
585
static bfd_boolean debug_set_class_id
586
  (struct debug_handle *, const char *, struct debug_type_s *);
587
static bfd_boolean debug_type_samep
588
  (struct debug_handle *, struct debug_type_s *, struct debug_type_s *);
589
static bfd_boolean debug_class_type_samep
590
  (struct debug_handle *, struct debug_type_s *, struct debug_type_s *);
591
 
592
/* Issue an error message.  */
593
 
594
static void
595
debug_error (const char *message)
596
{
597
  fprintf (stderr, "%s\n", message);
598
}
599
 
600
/* Add an object to a namespace.  */
601
 
602
static struct debug_name *
603
debug_add_to_namespace (struct debug_handle *info ATTRIBUTE_UNUSED,
604
                        struct debug_namespace **nsp, const char *name,
605
                        enum debug_object_kind kind,
606
                        enum debug_object_linkage linkage)
607
{
608
  struct debug_name *n;
609
  struct debug_namespace *ns;
610
 
611
  n = (struct debug_name *) xmalloc (sizeof *n);
612
  memset (n, 0, sizeof *n);
613
 
614
  n->name = name;
615
  n->kind = kind;
616
  n->linkage = linkage;
617
 
618
  ns = *nsp;
619
  if (ns == NULL)
620
    {
621
      ns = (struct debug_namespace *) xmalloc (sizeof *ns);
622
      memset (ns, 0, sizeof *ns);
623
 
624
      ns->tail = &ns->list;
625
 
626
      *nsp = ns;
627
    }
628
 
629
  *ns->tail = n;
630
  ns->tail = &n->next;
631
 
632
  return n;
633
}
634
 
635
/* Add an object to the current namespace.  */
636
 
637
static struct debug_name *
638
debug_add_to_current_namespace (struct debug_handle *info, const char *name,
639
                                enum debug_object_kind kind,
640
                                enum debug_object_linkage linkage)
641
{
642
  struct debug_namespace **nsp;
643
 
644
  if (info->current_unit == NULL
645
      || info->current_file == NULL)
646
    {
647
      debug_error (_("debug_add_to_current_namespace: no current file"));
648
      return NULL;
649
    }
650
 
651
  if (info->current_block != NULL)
652
    nsp = &info->current_block->locals;
653
  else
654
    nsp = &info->current_file->globals;
655
 
656
  return debug_add_to_namespace (info, nsp, name, kind, linkage);
657
}
658
 
659
/* Return a handle for debugging information.  */
660
 
661
void *
662
debug_init (void)
663
{
664
  struct debug_handle *ret;
665
 
666
  ret = (struct debug_handle *) xmalloc (sizeof *ret);
667
  memset (ret, 0, sizeof *ret);
668
  return (void *) ret;
669
}
670
 
671
/* Set the source filename.  This implicitly starts a new compilation
672
   unit.  */
673
 
674
bfd_boolean
675
debug_set_filename (void *handle, const char *name)
676
{
677
  struct debug_handle *info = (struct debug_handle *) handle;
678
  struct debug_file *nfile;
679
  struct debug_unit *nunit;
680
 
681
  if (name == NULL)
682
    name = "";
683
 
684
  nfile = (struct debug_file *) xmalloc (sizeof *nfile);
685
  memset (nfile, 0, sizeof *nfile);
686
 
687
  nfile->filename = name;
688
 
689
  nunit = (struct debug_unit *) xmalloc (sizeof *nunit);
690
  memset (nunit, 0, sizeof *nunit);
691
 
692
  nunit->files = nfile;
693
  info->current_file = nfile;
694
 
695
  if (info->current_unit != NULL)
696
    info->current_unit->next = nunit;
697
  else
698
    {
699
      assert (info->units == NULL);
700
      info->units = nunit;
701
    }
702
 
703
  info->current_unit = nunit;
704
 
705
  info->current_function = NULL;
706
  info->current_block = NULL;
707
  info->current_lineno = NULL;
708
 
709
  return TRUE;
710
}
711
 
712
/* Change source files to the given file name.  This is used for
713
   include files in a single compilation unit.  */
714
 
715
bfd_boolean
716
debug_start_source (void *handle, const char *name)
717
{
718
  struct debug_handle *info = (struct debug_handle *) handle;
719
  struct debug_file *f, **pf;
720
 
721
  if (name == NULL)
722
    name = "";
723
 
724
  if (info->current_unit == NULL)
725
    {
726
      debug_error (_("debug_start_source: no debug_set_filename call"));
727
      return FALSE;
728
    }
729
 
730
  for (f = info->current_unit->files; f != NULL; f = f->next)
731
    {
732
      if (f->filename[0] == name[0]
733
          && f->filename[1] == name[1]
734
          && strcmp (f->filename, name) == 0)
735
        {
736
          info->current_file = f;
737
          return TRUE;
738
        }
739
    }
740
 
741
  f = (struct debug_file *) xmalloc (sizeof *f);
742
  memset (f, 0, sizeof *f);
743
 
744
  f->filename = name;
745
 
746
  for (pf = &info->current_file->next;
747
       *pf != NULL;
748
       pf = &(*pf)->next)
749
    ;
750
  *pf = f;
751
 
752
  info->current_file = f;
753
 
754
  return TRUE;
755
}
756
 
757
/* Record a function definition.  This implicitly starts a function
758
   block.  The debug_type argument is the type of the return value.
759
   The boolean indicates whether the function is globally visible.
760
   The bfd_vma is the address of the start of the function.  Currently
761
   the parameter types are specified by calls to
762
   debug_record_parameter.  FIXME: There is no way to specify nested
763
   functions.  */
764
 
765
bfd_boolean
766
debug_record_function (void *handle, const char *name,
767
                       debug_type return_type, bfd_boolean global,
768
                       bfd_vma addr)
769
{
770
  struct debug_handle *info = (struct debug_handle *) handle;
771
  struct debug_function *f;
772
  struct debug_block *b;
773
  struct debug_name *n;
774
 
775
  if (name == NULL)
776
    name = "";
777
  if (return_type == NULL)
778
    return FALSE;
779
 
780
  if (info->current_unit == NULL)
781
    {
782
      debug_error (_("debug_record_function: no debug_set_filename call"));
783
      return FALSE;
784
    }
785
 
786
  f = (struct debug_function *) xmalloc (sizeof *f);
787
  memset (f, 0, sizeof *f);
788
 
789
  f->return_type = return_type;
790
 
791
  b = (struct debug_block *) xmalloc (sizeof *b);
792
  memset (b, 0, sizeof *b);
793
 
794
  b->start = addr;
795
  b->end = (bfd_vma) -1;
796
 
797
  f->blocks = b;
798
 
799
  info->current_function = f;
800
  info->current_block = b;
801
 
802
  /* FIXME: If we could handle nested functions, this would be the
803
     place: we would want to use a different namespace.  */
804
  n = debug_add_to_namespace (info,
805
                              &info->current_file->globals,
806
                              name,
807
                              DEBUG_OBJECT_FUNCTION,
808
                              (global
809
                               ? DEBUG_LINKAGE_GLOBAL
810
                               : DEBUG_LINKAGE_STATIC));
811
  if (n == NULL)
812
    return FALSE;
813
 
814
  n->u.function = f;
815
 
816
  return TRUE;
817
}
818
 
819
/* Record a parameter for the current function.  */
820
 
821
bfd_boolean
822
debug_record_parameter (void *handle, const char *name, debug_type type,
823
                        enum debug_parm_kind kind, bfd_vma val)
824
{
825
  struct debug_handle *info = (struct debug_handle *) handle;
826
  struct debug_parameter *p, **pp;
827
 
828
  if (name == NULL || type == NULL)
829
    return FALSE;
830
 
831
  if (info->current_unit == NULL
832
      || info->current_function == NULL)
833
    {
834
      debug_error (_("debug_record_parameter: no current function"));
835
      return FALSE;
836
    }
837
 
838
  p = (struct debug_parameter *) xmalloc (sizeof *p);
839
  memset (p, 0, sizeof *p);
840
 
841
  p->name = name;
842
  p->type = type;
843
  p->kind = kind;
844
  p->val = val;
845
 
846
  for (pp = &info->current_function->parameters;
847
       *pp != NULL;
848
       pp = &(*pp)->next)
849
    ;
850
  *pp = p;
851
 
852
  return TRUE;
853
}
854
 
855
/* End a function.  FIXME: This should handle function nesting.  */
856
 
857
bfd_boolean
858
debug_end_function (void *handle, bfd_vma addr)
859
{
860
  struct debug_handle *info = (struct debug_handle *) handle;
861
 
862
  if (info->current_unit == NULL
863
      || info->current_block == NULL
864
      || info->current_function == NULL)
865
    {
866
      debug_error (_("debug_end_function: no current function"));
867
      return FALSE;
868
    }
869
 
870
  if (info->current_block->parent != NULL)
871
    {
872
      debug_error (_("debug_end_function: some blocks were not closed"));
873
      return FALSE;
874
    }
875
 
876
  info->current_block->end = addr;
877
 
878
  info->current_function = NULL;
879
  info->current_block = NULL;
880
 
881
  return TRUE;
882
}
883
 
884
/* Start a block in a function.  All local information will be
885
   recorded in this block, until the matching call to debug_end_block.
886
   debug_start_block and debug_end_block may be nested.  The bfd_vma
887
   argument is the address at which this block starts.  */
888
 
889
bfd_boolean
890
debug_start_block (void *handle, bfd_vma addr)
891
{
892
  struct debug_handle *info = (struct debug_handle *) handle;
893
  struct debug_block *b, **pb;
894
 
895
  /* We must always have a current block: debug_record_function sets
896
     one up.  */
897
  if (info->current_unit == NULL
898
      || info->current_block == NULL)
899
    {
900
      debug_error (_("debug_start_block: no current block"));
901
      return FALSE;
902
    }
903
 
904
  b = (struct debug_block *) xmalloc (sizeof *b);
905
  memset (b, 0, sizeof *b);
906
 
907
  b->parent = info->current_block;
908
  b->start = addr;
909
  b->end = (bfd_vma) -1;
910
 
911
  /* This new block is a child of the current block.  */
912
  for (pb = &info->current_block->children;
913
       *pb != NULL;
914
       pb = &(*pb)->next)
915
    ;
916
  *pb = b;
917
 
918
  info->current_block = b;
919
 
920
  return TRUE;
921
}
922
 
923
/* Finish a block in a function.  This matches the call to
924
   debug_start_block.  The argument is the address at which this block
925
   ends.  */
926
 
927
bfd_boolean
928
debug_end_block (void *handle, bfd_vma addr)
929
{
930
  struct debug_handle *info = (struct debug_handle *) handle;
931
  struct debug_block *parent;
932
 
933
  if (info->current_unit == NULL
934
      || info->current_block == NULL)
935
    {
936
      debug_error (_("debug_end_block: no current block"));
937
      return FALSE;
938
    }
939
 
940
  parent = info->current_block->parent;
941
  if (parent == NULL)
942
    {
943
      debug_error (_("debug_end_block: attempt to close top level block"));
944
      return FALSE;
945
    }
946
 
947
  info->current_block->end = addr;
948
 
949
  info->current_block = parent;
950
 
951
  return TRUE;
952
}
953
 
954
/* Associate a line number in the current source file and function
955
   with a given address.  */
956
 
957
bfd_boolean
958
debug_record_line (void *handle, unsigned long lineno, bfd_vma addr)
959
{
960
  struct debug_handle *info = (struct debug_handle *) handle;
961
  struct debug_lineno *l;
962
  unsigned int i;
963
 
964
  if (info->current_unit == NULL)
965
    {
966
      debug_error (_("debug_record_line: no current unit"));
967
      return FALSE;
968
    }
969
 
970
  l = info->current_lineno;
971
  if (l != NULL && l->file == info->current_file)
972
    {
973
      for (i = 0; i < DEBUG_LINENO_COUNT; i++)
974
        {
975
          if (l->linenos[i] == (unsigned long) -1)
976
            {
977
              l->linenos[i] = lineno;
978
              l->addrs[i] = addr;
979
              return TRUE;
980
            }
981
        }
982
    }
983
 
984
  /* If we get here, then either 1) there is no current_lineno
985
     structure, which means this is the first line number in this
986
     compilation unit, 2) the current_lineno structure is for a
987
     different file, or 3) the current_lineno structure is full.
988
     Regardless, we want to allocate a new debug_lineno structure, put
989
     it in the right place, and make it the new current_lineno
990
     structure.  */
991
 
992
  l = (struct debug_lineno *) xmalloc (sizeof *l);
993
  memset (l, 0, sizeof *l);
994
 
995
  l->file = info->current_file;
996
  l->linenos[0] = lineno;
997
  l->addrs[0] = addr;
998
  for (i = 1; i < DEBUG_LINENO_COUNT; i++)
999
    l->linenos[i] = (unsigned long) -1;
1000
 
1001
  if (info->current_lineno != NULL)
1002
    info->current_lineno->next = l;
1003
  else
1004
    info->current_unit->linenos = l;
1005
 
1006
  info->current_lineno = l;
1007
 
1008
  return TRUE;
1009
}
1010
 
1011
/* Start a named common block.  This is a block of variables that may
1012
   move in memory.  */
1013
 
1014
bfd_boolean
1015
debug_start_common_block (void *handle ATTRIBUTE_UNUSED,
1016
                          const char *name ATTRIBUTE_UNUSED)
1017
{
1018
  /* FIXME */
1019
  debug_error (_("debug_start_common_block: not implemented"));
1020
  return FALSE;
1021
}
1022
 
1023
/* End a named common block.  */
1024
 
1025
bfd_boolean
1026
debug_end_common_block (void *handle ATTRIBUTE_UNUSED,
1027
                        const char *name ATTRIBUTE_UNUSED)
1028
{
1029
  /* FIXME */
1030
  debug_error (_("debug_end_common_block: not implemented"));
1031
  return FALSE;
1032
}
1033
 
1034
/* Record a named integer constant.  */
1035
 
1036
bfd_boolean
1037
debug_record_int_const (void *handle, const char *name, bfd_vma val)
1038
{
1039
  struct debug_handle *info = (struct debug_handle *) handle;
1040
  struct debug_name *n;
1041
 
1042
  if (name == NULL)
1043
    return FALSE;
1044
 
1045
  n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_INT_CONSTANT,
1046
                                      DEBUG_LINKAGE_NONE);
1047
  if (n == NULL)
1048
    return FALSE;
1049
 
1050
  n->u.int_constant = val;
1051
 
1052
  return TRUE;
1053
}
1054
 
1055
/* Record a named floating point constant.  */
1056
 
1057
bfd_boolean
1058
debug_record_float_const (void *handle, const char *name, double val)
1059
{
1060
  struct debug_handle *info = (struct debug_handle *) handle;
1061
  struct debug_name *n;
1062
 
1063
  if (name == NULL)
1064
    return FALSE;
1065
 
1066
  n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_FLOAT_CONSTANT,
1067
                                      DEBUG_LINKAGE_NONE);
1068
  if (n == NULL)
1069
    return FALSE;
1070
 
1071
  n->u.float_constant = val;
1072
 
1073
  return TRUE;
1074
}
1075
 
1076
/* Record a typed constant with an integral value.  */
1077
 
1078
bfd_boolean
1079
debug_record_typed_const (void *handle, const char *name, debug_type type,
1080
                          bfd_vma val)
1081
{
1082
  struct debug_handle *info = (struct debug_handle *) handle;
1083
  struct debug_name *n;
1084
  struct debug_typed_constant *tc;
1085
 
1086
  if (name == NULL || type == NULL)
1087
    return FALSE;
1088
 
1089
  n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_TYPED_CONSTANT,
1090
                                      DEBUG_LINKAGE_NONE);
1091
  if (n == NULL)
1092
    return FALSE;
1093
 
1094
  tc = (struct debug_typed_constant *) xmalloc (sizeof *tc);
1095
  memset (tc, 0, sizeof *tc);
1096
 
1097
  tc->type = type;
1098
  tc->val = val;
1099
 
1100
  n->u.typed_constant = tc;
1101
 
1102
  return TRUE;
1103
}
1104
 
1105
/* Record a label.  */
1106
 
1107
bfd_boolean
1108
debug_record_label (void *handle ATTRIBUTE_UNUSED,
1109
                    const char *name ATTRIBUTE_UNUSED,
1110
                    debug_type type ATTRIBUTE_UNUSED,
1111
                    bfd_vma addr ATTRIBUTE_UNUSED)
1112
{
1113
  /* FIXME.  */
1114
  debug_error (_("debug_record_label: not implemented"));
1115
  return FALSE;
1116
}
1117
 
1118
/* Record a variable.  */
1119
 
1120
bfd_boolean
1121
debug_record_variable (void *handle, const char *name, debug_type type,
1122
                       enum debug_var_kind kind, bfd_vma val)
1123
{
1124
  struct debug_handle *info = (struct debug_handle *) handle;
1125
  struct debug_namespace **nsp;
1126
  enum debug_object_linkage linkage;
1127
  struct debug_name *n;
1128
  struct debug_variable *v;
1129
 
1130
  if (name == NULL || type == NULL)
1131
    return FALSE;
1132
 
1133
  if (info->current_unit == NULL
1134
      || info->current_file == NULL)
1135
    {
1136
      debug_error (_("debug_record_variable: no current file"));
1137
      return FALSE;
1138
    }
1139
 
1140
  if (kind == DEBUG_GLOBAL || kind == DEBUG_STATIC)
1141
    {
1142
      nsp = &info->current_file->globals;
1143
      if (kind == DEBUG_GLOBAL)
1144
        linkage = DEBUG_LINKAGE_GLOBAL;
1145
      else
1146
        linkage = DEBUG_LINKAGE_STATIC;
1147
    }
1148
  else
1149
    {
1150
      if (info->current_block == NULL)
1151
        nsp = &info->current_file->globals;
1152
      else
1153
        nsp = &info->current_block->locals;
1154
      linkage = DEBUG_LINKAGE_AUTOMATIC;
1155
    }
1156
 
1157
  n = debug_add_to_namespace (info, nsp, name, DEBUG_OBJECT_VARIABLE, linkage);
1158
  if (n == NULL)
1159
    return FALSE;
1160
 
1161
  v = (struct debug_variable *) xmalloc (sizeof *v);
1162
  memset (v, 0, sizeof *v);
1163
 
1164
  v->kind = kind;
1165
  v->type = type;
1166
  v->val = val;
1167
 
1168
  n->u.variable = v;
1169
 
1170
  return TRUE;
1171
}
1172
 
1173
/* Make a type with a given kind and size.  */
1174
 
1175
static struct debug_type_s *
1176
debug_make_type (struct debug_handle *info ATTRIBUTE_UNUSED,
1177
                 enum debug_type_kind kind, unsigned int size)
1178
{
1179
  struct debug_type_s *t;
1180
 
1181
  t = (struct debug_type_s *) xmalloc (sizeof *t);
1182
  memset (t, 0, sizeof *t);
1183
 
1184
  t->kind = kind;
1185
  t->size = size;
1186
 
1187
  return t;
1188
}
1189
 
1190
/* Make an indirect type which may be used as a placeholder for a type
1191
   which is referenced before it is defined.  */
1192
 
1193
debug_type
1194
debug_make_indirect_type (void *handle, debug_type *slot, const char *tag)
1195
{
1196
  struct debug_handle *info = (struct debug_handle *) handle;
1197
  struct debug_type_s *t;
1198
  struct debug_indirect_type *i;
1199
 
1200
  t = debug_make_type (info, DEBUG_KIND_INDIRECT, 0);
1201
  if (t == NULL)
1202
    return DEBUG_TYPE_NULL;
1203
 
1204
  i = (struct debug_indirect_type *) xmalloc (sizeof *i);
1205
  memset (i, 0, sizeof *i);
1206
 
1207
  i->slot = slot;
1208
  i->tag = tag;
1209
 
1210
  t->u.kindirect = i;
1211
 
1212
  return t;
1213
}
1214
 
1215
/* Make a void type.  There is only one of these.  */
1216
 
1217
debug_type
1218
debug_make_void_type (void *handle)
1219
{
1220
  struct debug_handle *info = (struct debug_handle *) handle;
1221
 
1222
  return debug_make_type (info, DEBUG_KIND_VOID, 0);
1223
}
1224
 
1225
/* Make an integer type of a given size.  The boolean argument is true
1226
   if the integer is unsigned.  */
1227
 
1228
debug_type
1229
debug_make_int_type (void *handle, unsigned int size, bfd_boolean unsignedp)
1230
{
1231
  struct debug_handle *info = (struct debug_handle *) handle;
1232
  struct debug_type_s *t;
1233
 
1234
  t = debug_make_type (info, DEBUG_KIND_INT, size);
1235
  if (t == NULL)
1236
    return DEBUG_TYPE_NULL;
1237
 
1238
  t->u.kint = unsignedp;
1239
 
1240
  return t;
1241
}
1242
 
1243
/* Make a floating point type of a given size.  FIXME: On some
1244
   platforms, like an Alpha, you probably need to be able to specify
1245
   the format.  */
1246
 
1247
debug_type
1248
debug_make_float_type (void *handle, unsigned int size)
1249
{
1250
  struct debug_handle *info = (struct debug_handle *) handle;
1251
 
1252
  return debug_make_type (info, DEBUG_KIND_FLOAT, size);
1253
}
1254
 
1255
/* Make a boolean type of a given size.  */
1256
 
1257
debug_type
1258
debug_make_bool_type (void *handle, unsigned int size)
1259
{
1260
  struct debug_handle *info = (struct debug_handle *) handle;
1261
 
1262
  return debug_make_type (info, DEBUG_KIND_BOOL, size);
1263
}
1264
 
1265
/* Make a complex type of a given size.  */
1266
 
1267
debug_type
1268
debug_make_complex_type (void *handle, unsigned int size)
1269
{
1270
  struct debug_handle *info = (struct debug_handle *) handle;
1271
 
1272
  return debug_make_type (info, DEBUG_KIND_COMPLEX, size);
1273
}
1274
 
1275
/* Make a structure type.  The second argument is true for a struct,
1276
   false for a union.  The third argument is the size of the struct.
1277
   The fourth argument is a NULL terminated array of fields.  */
1278
 
1279
debug_type
1280
debug_make_struct_type (void *handle, bfd_boolean structp, bfd_vma size,
1281
                        debug_field *fields)
1282
{
1283
  struct debug_handle *info = (struct debug_handle *) handle;
1284
  struct debug_type_s *t;
1285
  struct debug_class_type *c;
1286
 
1287
  t = debug_make_type (info,
1288
                       structp ? DEBUG_KIND_STRUCT : DEBUG_KIND_UNION,
1289
                       size);
1290
  if (t == NULL)
1291
    return DEBUG_TYPE_NULL;
1292
 
1293
  c = (struct debug_class_type *) xmalloc (sizeof *c);
1294
  memset (c, 0, sizeof *c);
1295
 
1296
  c->fields = fields;
1297
 
1298
  t->u.kclass = c;
1299
 
1300
  return t;
1301
}
1302
 
1303
/* Make an object type.  The first three arguments after the handle
1304
   are the same as for debug_make_struct_type.  The next arguments are
1305
   a NULL terminated array of base classes, a NULL terminated array of
1306
   methods, the type of the object holding the virtual function table
1307
   if it is not this object, and a boolean which is true if this
1308
   object has its own virtual function table.  */
1309
 
1310
debug_type
1311
debug_make_object_type (void *handle, bfd_boolean structp, bfd_vma size,
1312
                        debug_field *fields, debug_baseclass *baseclasses,
1313
                        debug_method *methods, debug_type vptrbase,
1314
                        bfd_boolean ownvptr)
1315
{
1316
  struct debug_handle *info = (struct debug_handle *) handle;
1317
  struct debug_type_s *t;
1318
  struct debug_class_type *c;
1319
 
1320
  t = debug_make_type (info,
1321
                       structp ? DEBUG_KIND_CLASS : DEBUG_KIND_UNION_CLASS,
1322
                       size);
1323
  if (t == NULL)
1324
    return DEBUG_TYPE_NULL;
1325
 
1326
  c = (struct debug_class_type *) xmalloc (sizeof *c);
1327
  memset (c, 0, sizeof *c);
1328
 
1329
  c->fields = fields;
1330
  c->baseclasses = baseclasses;
1331
  c->methods = methods;
1332
  if (ownvptr)
1333
    c->vptrbase = t;
1334
  else
1335
    c->vptrbase = vptrbase;
1336
 
1337
  t->u.kclass = c;
1338
 
1339
  return t;
1340
}
1341
 
1342
/* Make an enumeration type.  The arguments are a null terminated
1343
   array of strings, and an array of corresponding values.  */
1344
 
1345
debug_type
1346
debug_make_enum_type (void *handle, const char **names,
1347
                      bfd_signed_vma *values)
1348
{
1349
  struct debug_handle *info = (struct debug_handle *) handle;
1350
  struct debug_type_s *t;
1351
  struct debug_enum_type *e;
1352
 
1353
  t = debug_make_type (info, DEBUG_KIND_ENUM, 0);
1354
  if (t == NULL)
1355
    return DEBUG_TYPE_NULL;
1356
 
1357
  e = (struct debug_enum_type *) xmalloc (sizeof *e);
1358
  memset (e, 0, sizeof *e);
1359
 
1360
  e->names = names;
1361
  e->values = values;
1362
 
1363
  t->u.kenum = e;
1364
 
1365
  return t;
1366
}
1367
 
1368
/* Make a pointer to a given type.  */
1369
 
1370
debug_type
1371
debug_make_pointer_type (void *handle, debug_type type)
1372
{
1373
  struct debug_handle *info = (struct debug_handle *) handle;
1374
  struct debug_type_s *t;
1375
 
1376
  if (type == NULL)
1377
    return DEBUG_TYPE_NULL;
1378
 
1379
  if (type->pointer != DEBUG_TYPE_NULL)
1380
    return type->pointer;
1381
 
1382
  t = debug_make_type (info, DEBUG_KIND_POINTER, 0);
1383
  if (t == NULL)
1384
    return DEBUG_TYPE_NULL;
1385
 
1386
  t->u.kpointer = type;
1387
 
1388
  type->pointer = t;
1389
 
1390
  return t;
1391
}
1392
 
1393
/* Make a function returning a given type.  FIXME: We should be able
1394
   to record the parameter types.  */
1395
 
1396
debug_type
1397
debug_make_function_type (void *handle, debug_type type,
1398
                          debug_type *arg_types, bfd_boolean varargs)
1399
{
1400
  struct debug_handle *info = (struct debug_handle *) handle;
1401
  struct debug_type_s *t;
1402
  struct debug_function_type *f;
1403
 
1404
  if (type == NULL)
1405
    return DEBUG_TYPE_NULL;
1406
 
1407
  t = debug_make_type (info, DEBUG_KIND_FUNCTION, 0);
1408
  if (t == NULL)
1409
    return DEBUG_TYPE_NULL;
1410
 
1411
  f = (struct debug_function_type *) xmalloc (sizeof *f);
1412
  memset (f, 0, sizeof *f);
1413
 
1414
  f->return_type = type;
1415
  f->arg_types = arg_types;
1416
  f->varargs = varargs;
1417
 
1418
  t->u.kfunction = f;
1419
 
1420
  return t;
1421
}
1422
 
1423
/* Make a reference to a given type.  */
1424
 
1425
debug_type
1426
debug_make_reference_type (void *handle, debug_type type)
1427
{
1428
  struct debug_handle *info = (struct debug_handle *) handle;
1429
  struct debug_type_s *t;
1430
 
1431
  if (type == NULL)
1432
    return DEBUG_TYPE_NULL;
1433
 
1434
  t = debug_make_type (info, DEBUG_KIND_REFERENCE, 0);
1435
  if (t == NULL)
1436
    return DEBUG_TYPE_NULL;
1437
 
1438
  t->u.kreference = type;
1439
 
1440
  return t;
1441
}
1442
 
1443
/* Make a range of a given type from a lower to an upper bound.  */
1444
 
1445
debug_type
1446
debug_make_range_type (void *handle, debug_type type, bfd_signed_vma lower,
1447
                       bfd_signed_vma upper)
1448
{
1449
  struct debug_handle *info = (struct debug_handle *) handle;
1450
  struct debug_type_s *t;
1451
  struct debug_range_type *r;
1452
 
1453
  if (type == NULL)
1454
    return DEBUG_TYPE_NULL;
1455
 
1456
  t = debug_make_type (info, DEBUG_KIND_RANGE, 0);
1457
  if (t == NULL)
1458
    return DEBUG_TYPE_NULL;
1459
 
1460
  r = (struct debug_range_type *) xmalloc (sizeof *r);
1461
  memset (r, 0, sizeof *r);
1462
 
1463
  r->type = type;
1464
  r->lower = lower;
1465
  r->upper = upper;
1466
 
1467
  t->u.krange = r;
1468
 
1469
  return t;
1470
}
1471
 
1472
/* Make an array type.  The second argument is the type of an element
1473
   of the array.  The third argument is the type of a range of the
1474
   array.  The fourth and fifth argument are the lower and upper
1475
   bounds, respectively.  The sixth argument is true if this array is
1476
   actually a string, as in C.  */
1477
 
1478
debug_type
1479
debug_make_array_type (void *handle, debug_type element_type,
1480
                       debug_type range_type, bfd_signed_vma lower,
1481
                       bfd_signed_vma upper, bfd_boolean stringp)
1482
{
1483
  struct debug_handle *info = (struct debug_handle *) handle;
1484
  struct debug_type_s *t;
1485
  struct debug_array_type *a;
1486
 
1487
  if (element_type == NULL || range_type == NULL)
1488
    return DEBUG_TYPE_NULL;
1489
 
1490
  t = debug_make_type (info, DEBUG_KIND_ARRAY, 0);
1491
  if (t == NULL)
1492
    return DEBUG_TYPE_NULL;
1493
 
1494
  a = (struct debug_array_type *) xmalloc (sizeof *a);
1495
  memset (a, 0, sizeof *a);
1496
 
1497
  a->element_type = element_type;
1498
  a->range_type = range_type;
1499
  a->lower = lower;
1500
  a->upper = upper;
1501
  a->stringp = stringp;
1502
 
1503
  t->u.karray = a;
1504
 
1505
  return t;
1506
}
1507
 
1508
/* Make a set of a given type.  For example, a Pascal set type.  The
1509
   boolean argument is true if this set is actually a bitstring, as in
1510
   CHILL.  */
1511
 
1512
debug_type
1513
debug_make_set_type (void *handle, debug_type type, bfd_boolean bitstringp)
1514
{
1515
  struct debug_handle *info = (struct debug_handle *) handle;
1516
  struct debug_type_s *t;
1517
  struct debug_set_type *s;
1518
 
1519
  if (type == NULL)
1520
    return DEBUG_TYPE_NULL;
1521
 
1522
  t = debug_make_type (info, DEBUG_KIND_SET, 0);
1523
  if (t == NULL)
1524
    return DEBUG_TYPE_NULL;
1525
 
1526
  s = (struct debug_set_type *) xmalloc (sizeof *s);
1527
  memset (s, 0, sizeof *s);
1528
 
1529
  s->type = type;
1530
  s->bitstringp = bitstringp;
1531
 
1532
  t->u.kset = s;
1533
 
1534
  return t;
1535
}
1536
 
1537
/* Make a type for a pointer which is relative to an object.  The
1538
   second argument is the type of the object to which the pointer is
1539
   relative.  The third argument is the type that the pointer points
1540
   to.  */
1541
 
1542
debug_type
1543
debug_make_offset_type (void *handle, debug_type base_type,
1544
                        debug_type target_type)
1545
{
1546
  struct debug_handle *info = (struct debug_handle *) handle;
1547
  struct debug_type_s *t;
1548
  struct debug_offset_type *o;
1549
 
1550
  if (base_type == NULL || target_type == NULL)
1551
    return DEBUG_TYPE_NULL;
1552
 
1553
  t = debug_make_type (info, DEBUG_KIND_OFFSET, 0);
1554
  if (t == NULL)
1555
    return DEBUG_TYPE_NULL;
1556
 
1557
  o = (struct debug_offset_type *) xmalloc (sizeof *o);
1558
  memset (o, 0, sizeof *o);
1559
 
1560
  o->base_type = base_type;
1561
  o->target_type = target_type;
1562
 
1563
  t->u.koffset = o;
1564
 
1565
  return t;
1566
}
1567
 
1568
/* Make a type for a method function.  The second argument is the
1569
   return type, the third argument is the domain, and the fourth
1570
   argument is a NULL terminated array of argument types.  */
1571
 
1572
debug_type
1573
debug_make_method_type (void *handle, debug_type return_type,
1574
                        debug_type domain_type, debug_type *arg_types,
1575
                        bfd_boolean varargs)
1576
{
1577
  struct debug_handle *info = (struct debug_handle *) handle;
1578
  struct debug_type_s *t;
1579
  struct debug_method_type *m;
1580
 
1581
  if (return_type == NULL)
1582
    return DEBUG_TYPE_NULL;
1583
 
1584
  t = debug_make_type (info, DEBUG_KIND_METHOD, 0);
1585
  if (t == NULL)
1586
    return DEBUG_TYPE_NULL;
1587
 
1588
  m = (struct debug_method_type *) xmalloc (sizeof *m);
1589
  memset (m, 0, sizeof *m);
1590
 
1591
  m->return_type = return_type;
1592
  m->domain_type = domain_type;
1593
  m->arg_types = arg_types;
1594
  m->varargs = varargs;
1595
 
1596
  t->u.kmethod = m;
1597
 
1598
  return t;
1599
}
1600
 
1601
/* Make a const qualified version of a given type.  */
1602
 
1603
debug_type
1604
debug_make_const_type (void *handle, debug_type type)
1605
{
1606
  struct debug_handle *info = (struct debug_handle *) handle;
1607
  struct debug_type_s *t;
1608
 
1609
  if (type == NULL)
1610
    return DEBUG_TYPE_NULL;
1611
 
1612
  t = debug_make_type (info, DEBUG_KIND_CONST, 0);
1613
  if (t == NULL)
1614
    return DEBUG_TYPE_NULL;
1615
 
1616
  t->u.kconst = type;
1617
 
1618
  return t;
1619
}
1620
 
1621
/* Make a volatile qualified version of a given type.  */
1622
 
1623
debug_type
1624
debug_make_volatile_type (void *handle, debug_type type)
1625
{
1626
  struct debug_handle *info = (struct debug_handle *) handle;
1627
  struct debug_type_s *t;
1628
 
1629
  if (type == NULL)
1630
    return DEBUG_TYPE_NULL;
1631
 
1632
  t = debug_make_type (info, DEBUG_KIND_VOLATILE, 0);
1633
  if (t == NULL)
1634
    return DEBUG_TYPE_NULL;
1635
 
1636
  t->u.kvolatile = type;
1637
 
1638
  return t;
1639
}
1640
 
1641
/* Make an undefined tagged type.  For example, a struct which has
1642
   been mentioned, but not defined.  */
1643
 
1644
debug_type
1645
debug_make_undefined_tagged_type (void *handle, const char *name,
1646
                                  enum debug_type_kind kind)
1647
{
1648
  struct debug_handle *info = (struct debug_handle *) handle;
1649
  struct debug_type_s *t;
1650
 
1651
  if (name == NULL)
1652
    return DEBUG_TYPE_NULL;
1653
 
1654
  switch (kind)
1655
    {
1656
    case DEBUG_KIND_STRUCT:
1657
    case DEBUG_KIND_UNION:
1658
    case DEBUG_KIND_CLASS:
1659
    case DEBUG_KIND_UNION_CLASS:
1660
    case DEBUG_KIND_ENUM:
1661
      break;
1662
 
1663
    default:
1664
      debug_error (_("debug_make_undefined_type: unsupported kind"));
1665
      return DEBUG_TYPE_NULL;
1666
    }
1667
 
1668
  t = debug_make_type (info, kind, 0);
1669
  if (t == NULL)
1670
    return DEBUG_TYPE_NULL;
1671
 
1672
  return debug_tag_type (handle, name, t);
1673
}
1674
 
1675
/* Make a base class for an object.  The second argument is the base
1676
   class type.  The third argument is the bit position of this base
1677
   class in the object (always 0 unless doing multiple inheritance).
1678
   The fourth argument is whether this is a virtual class.  The fifth
1679
   argument is the visibility of the base class.  */
1680
 
1681
debug_baseclass
1682
debug_make_baseclass (void *handle ATTRIBUTE_UNUSED, debug_type type,
1683
                      bfd_vma bitpos, bfd_boolean is_virtual,
1684
                      enum debug_visibility visibility)
1685
{
1686
  struct debug_baseclass_s *b;
1687
 
1688
  b = (struct debug_baseclass_s *) xmalloc (sizeof *b);
1689
  memset (b, 0, sizeof *b);
1690
 
1691
  b->type = type;
1692
  b->bitpos = bitpos;
1693
  b->is_virtual = is_virtual;
1694
  b->visibility = visibility;
1695
 
1696
  return b;
1697
}
1698
 
1699
/* Make a field for a struct.  The second argument is the name.  The
1700
   third argument is the type of the field.  The fourth argument is
1701
   the bit position of the field.  The fifth argument is the size of
1702
   the field (it may be zero).  The sixth argument is the visibility
1703
   of the field.  */
1704
 
1705
debug_field
1706
debug_make_field (void *handle ATTRIBUTE_UNUSED, const char *name,
1707
                  debug_type type, bfd_vma bitpos, bfd_vma bitsize,
1708
                  enum debug_visibility visibility)
1709
{
1710
  struct debug_field_s *f;
1711
 
1712
  f = (struct debug_field_s *) xmalloc (sizeof *f);
1713
  memset (f, 0, sizeof *f);
1714
 
1715
  f->name = name;
1716
  f->type = type;
1717
  f->static_member = FALSE;
1718
  f->u.f.bitpos = bitpos;
1719
  f->u.f.bitsize = bitsize;
1720
  f->visibility = visibility;
1721
 
1722
  return f;
1723
}
1724
 
1725
/* Make a static member of an object.  The second argument is the
1726
   name.  The third argument is the type of the member.  The fourth
1727
   argument is the physical name of the member (i.e., the name as a
1728
   global variable).  The fifth argument is the visibility of the
1729
   member.  */
1730
 
1731
debug_field
1732
debug_make_static_member (void *handle ATTRIBUTE_UNUSED, const char *name,
1733
                          debug_type type, const char *physname,
1734
                          enum debug_visibility visibility)
1735
{
1736
  struct debug_field_s *f;
1737
 
1738
  f = (struct debug_field_s *) xmalloc (sizeof *f);
1739
  memset (f, 0, sizeof *f);
1740
 
1741
  f->name = name;
1742
  f->type = type;
1743
  f->static_member = TRUE;
1744
  f->u.s.physname = physname;
1745
  f->visibility = visibility;
1746
 
1747
  return f;
1748
}
1749
 
1750
/* Make a method.  The second argument is the name, and the third
1751
   argument is a NULL terminated array of method variants.  */
1752
 
1753
debug_method
1754
debug_make_method (void *handle ATTRIBUTE_UNUSED, const char *name,
1755
                   debug_method_variant *variants)
1756
{
1757
  struct debug_method_s *m;
1758
 
1759
  m = (struct debug_method_s *) xmalloc (sizeof *m);
1760
  memset (m, 0, sizeof *m);
1761
 
1762
  m->name = name;
1763
  m->variants = variants;
1764
 
1765
  return m;
1766
}
1767
 
1768
/* Make a method argument.  The second argument is the real name of
1769
   the function.  The third argument is the type of the function.  The
1770
   fourth argument is the visibility.  The fifth argument is whether
1771
   this is a const function.  The sixth argument is whether this is a
1772
   volatile function.  The seventh argument is the offset in the
1773
   virtual function table, if any.  The eighth argument is the virtual
1774
   function context.  FIXME: Are the const and volatile arguments
1775
   necessary?  Could we just use debug_make_const_type?  */
1776
 
1777
debug_method_variant
1778
debug_make_method_variant (void *handle ATTRIBUTE_UNUSED,
1779
                           const char *physname, debug_type type,
1780
                           enum debug_visibility visibility,
1781
                           bfd_boolean constp, bfd_boolean volatilep,
1782
                           bfd_vma voffset, debug_type context)
1783
{
1784
  struct debug_method_variant_s *m;
1785
 
1786
  m = (struct debug_method_variant_s *) xmalloc (sizeof *m);
1787
  memset (m, 0, sizeof *m);
1788
 
1789
  m->physname = physname;
1790
  m->type = type;
1791
  m->visibility = visibility;
1792
  m->constp = constp;
1793
  m->volatilep = volatilep;
1794
  m->voffset = voffset;
1795
  m->context = context;
1796
 
1797
  return m;
1798
}
1799
 
1800
/* Make a static method argument.  The arguments are the same as for
1801
   debug_make_method_variant, except that the last two are omitted
1802
   since a static method can not also be virtual.  */
1803
 
1804
debug_method_variant
1805
debug_make_static_method_variant (void *handle ATTRIBUTE_UNUSED,
1806
                                  const char *physname, debug_type type,
1807
                                  enum debug_visibility visibility,
1808
                                  bfd_boolean constp, bfd_boolean volatilep)
1809
{
1810
  struct debug_method_variant_s *m;
1811
 
1812
  m = (struct debug_method_variant_s *) xmalloc (sizeof *m);
1813
  memset (m, 0, sizeof *m);
1814
 
1815
  m->physname = physname;
1816
  m->type = type;
1817
  m->visibility = visibility;
1818
  m->constp = constp;
1819
  m->volatilep = volatilep;
1820
  m->voffset = VOFFSET_STATIC_METHOD;
1821
 
1822
  return m;
1823
}
1824
 
1825
/* Name a type.  */
1826
 
1827
debug_type
1828
debug_name_type (void *handle, const char *name, debug_type type)
1829
{
1830
  struct debug_handle *info = (struct debug_handle *) handle;
1831
  struct debug_type_s *t;
1832
  struct debug_named_type *n;
1833
  struct debug_name *nm;
1834
 
1835
  if (name == NULL || type == NULL)
1836
    return DEBUG_TYPE_NULL;
1837
 
1838
  if (info->current_unit == NULL
1839
      || info->current_file == NULL)
1840
    {
1841
      debug_error (_("debug_name_type: no current file"));
1842
      return DEBUG_TYPE_NULL;
1843
    }
1844
 
1845
  t = debug_make_type (info, DEBUG_KIND_NAMED, 0);
1846
  if (t == NULL)
1847
    return DEBUG_TYPE_NULL;
1848
 
1849
  n = (struct debug_named_type *) xmalloc (sizeof *n);
1850
  memset (n, 0, sizeof *n);
1851
 
1852
  n->type = type;
1853
 
1854
  t->u.knamed = n;
1855
 
1856
  /* We always add the name to the global namespace.  This is probably
1857
     wrong in some cases, but it seems to be right for stabs.  FIXME.  */
1858
 
1859
  nm = debug_add_to_namespace (info, &info->current_file->globals, name,
1860
                               DEBUG_OBJECT_TYPE, DEBUG_LINKAGE_NONE);
1861
  if (nm == NULL)
1862
    return DEBUG_TYPE_NULL;
1863
 
1864
  nm->u.type = t;
1865
 
1866
  n->name = nm;
1867
 
1868
  return t;
1869
}
1870
 
1871
/* Tag a type.  */
1872
 
1873
debug_type
1874
debug_tag_type (void *handle, const char *name, debug_type type)
1875
{
1876
  struct debug_handle *info = (struct debug_handle *) handle;
1877
  struct debug_type_s *t;
1878
  struct debug_named_type *n;
1879
  struct debug_name *nm;
1880
 
1881
  if (name == NULL || type == NULL)
1882
    return DEBUG_TYPE_NULL;
1883
 
1884
  if (info->current_file == NULL)
1885
    {
1886
      debug_error (_("debug_tag_type: no current file"));
1887
      return DEBUG_TYPE_NULL;
1888
    }
1889
 
1890
  if (type->kind == DEBUG_KIND_TAGGED)
1891
    {
1892
      if (strcmp (type->u.knamed->name->name, name) == 0)
1893
        return type;
1894
      debug_error (_("debug_tag_type: extra tag attempted"));
1895
      return DEBUG_TYPE_NULL;
1896
    }
1897
 
1898
  t = debug_make_type (info, DEBUG_KIND_TAGGED, 0);
1899
  if (t == NULL)
1900
    return DEBUG_TYPE_NULL;
1901
 
1902
  n = (struct debug_named_type *) xmalloc (sizeof *n);
1903
  memset (n, 0, sizeof *n);
1904
 
1905
  n->type = type;
1906
 
1907
  t->u.knamed = n;
1908
 
1909
  /* We keep a global namespace of tags for each compilation unit.  I
1910
     don't know if that is the right thing to do.  */
1911
 
1912
  nm = debug_add_to_namespace (info, &info->current_file->globals, name,
1913
                               DEBUG_OBJECT_TAG, DEBUG_LINKAGE_NONE);
1914
  if (nm == NULL)
1915
    return DEBUG_TYPE_NULL;
1916
 
1917
  nm->u.tag = t;
1918
 
1919
  n->name = nm;
1920
 
1921
  return t;
1922
}
1923
 
1924
/* Record the size of a given type.  */
1925
 
1926
bfd_boolean
1927
debug_record_type_size (void *handle ATTRIBUTE_UNUSED, debug_type type,
1928
                        unsigned int size)
1929
{
1930
  if (type->size != 0 && type->size != size)
1931
    fprintf (stderr, _("Warning: changing type size from %d to %d\n"),
1932
             type->size, size);
1933
 
1934
  type->size = size;
1935
 
1936
  return TRUE;
1937
}
1938
 
1939
/* Find a named type.  */
1940
 
1941
debug_type
1942
debug_find_named_type (void *handle, const char *name)
1943
{
1944
  struct debug_handle *info = (struct debug_handle *) handle;
1945
  struct debug_block *b;
1946
  struct debug_file *f;
1947
 
1948
  /* We only search the current compilation unit.  I don't know if
1949
     this is right or not.  */
1950
 
1951
  if (info->current_unit == NULL)
1952
    {
1953
      debug_error (_("debug_find_named_type: no current compilation unit"));
1954
      return DEBUG_TYPE_NULL;
1955
    }
1956
 
1957
  for (b = info->current_block; b != NULL; b = b->parent)
1958
    {
1959
      if (b->locals != NULL)
1960
        {
1961
          struct debug_name *n;
1962
 
1963
          for (n = b->locals->list; n != NULL; n = n->next)
1964
            {
1965
              if (n->kind == DEBUG_OBJECT_TYPE
1966
                  && n->name[0] == name[0]
1967
                  && strcmp (n->name, name) == 0)
1968
                return n->u.type;
1969
            }
1970
        }
1971
    }
1972
 
1973
  for (f = info->current_unit->files; f != NULL; f = f->next)
1974
    {
1975
      if (f->globals != NULL)
1976
        {
1977
          struct debug_name *n;
1978
 
1979
          for (n = f->globals->list; n != NULL; n = n->next)
1980
            {
1981
              if (n->kind == DEBUG_OBJECT_TYPE
1982
                  && n->name[0] == name[0]
1983
                  && strcmp (n->name, name) == 0)
1984
                return n->u.type;
1985
            }
1986
        }
1987
    }
1988
 
1989
  return DEBUG_TYPE_NULL;
1990
}
1991
 
1992
/* Find a tagged type.  */
1993
 
1994
debug_type
1995
debug_find_tagged_type (void *handle, const char *name,
1996
                        enum debug_type_kind kind)
1997
{
1998
  struct debug_handle *info = (struct debug_handle *) handle;
1999
  struct debug_unit *u;
2000
 
2001
  /* We search the globals of all the compilation units.  I don't know
2002
     if this is correct or not.  It would be easy to change.  */
2003
 
2004
  for (u = info->units; u != NULL; u = u->next)
2005
    {
2006
      struct debug_file *f;
2007
 
2008
      for (f = u->files; f != NULL; f = f->next)
2009
        {
2010
          struct debug_name *n;
2011
 
2012
          if (f->globals != NULL)
2013
            {
2014
              for (n = f->globals->list; n != NULL; n = n->next)
2015
                {
2016
                  if (n->kind == DEBUG_OBJECT_TAG
2017
                      && (kind == DEBUG_KIND_ILLEGAL
2018
                          || n->u.tag->kind == kind)
2019
                      && n->name[0] == name[0]
2020
                      && strcmp (n->name, name) == 0)
2021
                    return n->u.tag;
2022
                }
2023
            }
2024
        }
2025
    }
2026
 
2027
  return DEBUG_TYPE_NULL;
2028
}
2029
 
2030
/* Get a base type.  We build a linked list on the stack to avoid
2031
   crashing if the type is defined circularly.  */
2032
 
2033
static struct debug_type_s *
2034
debug_get_real_type (void *handle, debug_type type,
2035
                     struct debug_type_real_list *list)
2036
{
2037
  struct debug_type_real_list *l;
2038
  struct debug_type_real_list rl;
2039
 
2040
  switch (type->kind)
2041
    {
2042
    default:
2043
      return type;
2044
 
2045
    case DEBUG_KIND_INDIRECT:
2046
    case DEBUG_KIND_NAMED:
2047
    case DEBUG_KIND_TAGGED:
2048
      break;
2049
    }
2050
 
2051
  for (l = list; l != NULL; l = l->next)
2052
    {
2053
      if (l->t == type || l == l->next)
2054
        {
2055
          fprintf (stderr,
2056
                   _("debug_get_real_type: circular debug information for %s\n"),
2057
                   debug_get_type_name (handle, type));
2058
          return NULL;
2059
        }
2060
    }
2061
 
2062
  rl.next = list;
2063
  rl.t = type;
2064
 
2065
  switch (type->kind)
2066
    {
2067
      /* The default case is just here to avoid warnings.  */
2068
    default:
2069
    case DEBUG_KIND_INDIRECT:
2070
      if (*type->u.kindirect->slot != NULL)
2071
        return debug_get_real_type (handle, *type->u.kindirect->slot, &rl);
2072
      return type;
2073
    case DEBUG_KIND_NAMED:
2074
    case DEBUG_KIND_TAGGED:
2075
      return debug_get_real_type (handle, type->u.knamed->type, &rl);
2076
    }
2077
  /*NOTREACHED*/
2078
}
2079
 
2080
/* Get the kind of a type.  */
2081
 
2082
enum debug_type_kind
2083
debug_get_type_kind (void *handle, debug_type type)
2084
{
2085
  if (type == NULL)
2086
    return DEBUG_KIND_ILLEGAL;
2087
  type = debug_get_real_type (handle, type, NULL);
2088
  if (type == NULL)
2089
    return DEBUG_KIND_ILLEGAL;
2090
  return type->kind;
2091
}
2092
 
2093
/* Get the name of a type.  */
2094
 
2095
const char *
2096
debug_get_type_name (void *handle, debug_type type)
2097
{
2098
  if (type->kind == DEBUG_KIND_INDIRECT)
2099
    {
2100
      if (*type->u.kindirect->slot != NULL)
2101
        return debug_get_type_name (handle, *type->u.kindirect->slot);
2102
      return type->u.kindirect->tag;
2103
    }
2104
  if (type->kind == DEBUG_KIND_NAMED
2105
      || type->kind == DEBUG_KIND_TAGGED)
2106
    return type->u.knamed->name->name;
2107
  return NULL;
2108
}
2109
 
2110
/* Get the size of a type.  */
2111
 
2112
bfd_vma
2113
debug_get_type_size (void *handle, debug_type type)
2114
{
2115
  if (type == NULL)
2116
    return 0;
2117
 
2118
  /* We don't call debug_get_real_type, because somebody might have
2119
     called debug_record_type_size on a named or indirect type.  */
2120
 
2121
  if (type->size != 0)
2122
    return type->size;
2123
 
2124
  switch (type->kind)
2125
    {
2126
    default:
2127
      return 0;
2128
    case DEBUG_KIND_INDIRECT:
2129
      if (*type->u.kindirect->slot != NULL)
2130
        return debug_get_type_size (handle, *type->u.kindirect->slot);
2131
      return 0;
2132
    case DEBUG_KIND_NAMED:
2133
    case DEBUG_KIND_TAGGED:
2134
      return debug_get_type_size (handle, type->u.knamed->type);
2135
    }
2136
  /*NOTREACHED*/
2137
}
2138
 
2139
/* Get the return type of a function or method type.  */
2140
 
2141
debug_type
2142
debug_get_return_type (void *handle, debug_type type)
2143
{
2144
  if (type == NULL)
2145
    return DEBUG_TYPE_NULL;
2146
 
2147
  type = debug_get_real_type (handle, type, NULL);
2148
  if (type == NULL)
2149
    return DEBUG_TYPE_NULL;
2150
 
2151
  switch (type->kind)
2152
    {
2153
    default:
2154
      return DEBUG_TYPE_NULL;
2155
    case DEBUG_KIND_FUNCTION:
2156
      return type->u.kfunction->return_type;
2157
    case DEBUG_KIND_METHOD:
2158
      return type->u.kmethod->return_type;
2159
    }
2160
  /*NOTREACHED*/
2161
}
2162
 
2163
/* Get the parameter types of a function or method type (except that
2164
   we don't currently store the parameter types of a function).  */
2165
 
2166
const debug_type *
2167
debug_get_parameter_types (void *handle, debug_type type,
2168
                           bfd_boolean *pvarargs)
2169
{
2170
  if (type == NULL)
2171
    return NULL;
2172
 
2173
  type = debug_get_real_type (handle, type, NULL);
2174
  if (type == NULL)
2175
    return NULL;
2176
 
2177
  switch (type->kind)
2178
    {
2179
    default:
2180
      return NULL;
2181
    case DEBUG_KIND_FUNCTION:
2182
      *pvarargs = type->u.kfunction->varargs;
2183
      return type->u.kfunction->arg_types;
2184
    case DEBUG_KIND_METHOD:
2185
      *pvarargs = type->u.kmethod->varargs;
2186
      return type->u.kmethod->arg_types;
2187
    }
2188
  /*NOTREACHED*/
2189
}
2190
 
2191
/* Get the target type of a type.  */
2192
 
2193
debug_type
2194
debug_get_target_type (void *handle, debug_type type)
2195
{
2196
  if (type == NULL)
2197
    return NULL;
2198
 
2199
  type = debug_get_real_type (handle, type, NULL);
2200
  if (type == NULL)
2201
    return NULL;
2202
 
2203
  switch (type->kind)
2204
    {
2205
    default:
2206
      return NULL;
2207
    case DEBUG_KIND_POINTER:
2208
      return type->u.kpointer;
2209
    case DEBUG_KIND_REFERENCE:
2210
      return type->u.kreference;
2211
    case DEBUG_KIND_CONST:
2212
      return type->u.kconst;
2213
    case DEBUG_KIND_VOLATILE:
2214
      return type->u.kvolatile;
2215
    }
2216
  /*NOTREACHED*/
2217
}
2218
 
2219
/* Get the NULL terminated array of fields for a struct, union, or
2220
   class.  */
2221
 
2222
const debug_field *
2223
debug_get_fields (void *handle, debug_type type)
2224
{
2225
  if (type == NULL)
2226
    return NULL;
2227
 
2228
  type = debug_get_real_type (handle, type, NULL);
2229
  if (type == NULL)
2230
    return NULL;
2231
 
2232
  switch (type->kind)
2233
    {
2234
    default:
2235
      return NULL;
2236
    case DEBUG_KIND_STRUCT:
2237
    case DEBUG_KIND_UNION:
2238
    case DEBUG_KIND_CLASS:
2239
    case DEBUG_KIND_UNION_CLASS:
2240
      return type->u.kclass->fields;
2241
    }
2242
  /*NOTREACHED*/
2243
}
2244
 
2245
/* Get the type of a field.  */
2246
 
2247
debug_type
2248
debug_get_field_type (void *handle ATTRIBUTE_UNUSED, debug_field field)
2249
{
2250
  if (field == NULL)
2251
    return NULL;
2252
  return field->type;
2253
}
2254
 
2255
/* Get the name of a field.  */
2256
 
2257
const char *
2258
debug_get_field_name (void *handle ATTRIBUTE_UNUSED, debug_field field)
2259
{
2260
  if (field == NULL)
2261
    return NULL;
2262
  return field->name;
2263
}
2264
 
2265
/* Get the bit position of a field.  */
2266
 
2267
bfd_vma
2268
debug_get_field_bitpos (void *handle ATTRIBUTE_UNUSED, debug_field field)
2269
{
2270
  if (field == NULL || field->static_member)
2271
    return (bfd_vma) -1;
2272
  return field->u.f.bitpos;
2273
}
2274
 
2275
/* Get the bit size of a field.  */
2276
 
2277
bfd_vma
2278
debug_get_field_bitsize (void *handle ATTRIBUTE_UNUSED, debug_field field)
2279
{
2280
  if (field == NULL || field->static_member)
2281
    return (bfd_vma) -1;
2282
  return field->u.f.bitsize;
2283
}
2284
 
2285
/* Get the visibility of a field.  */
2286
 
2287
enum debug_visibility
2288
debug_get_field_visibility (void *handle ATTRIBUTE_UNUSED, debug_field field)
2289
{
2290
  if (field == NULL)
2291
    return DEBUG_VISIBILITY_IGNORE;
2292
  return field->visibility;
2293
}
2294
 
2295
/* Get the physical name of a field.  */
2296
 
2297
const char *
2298
debug_get_field_physname (void *handle ATTRIBUTE_UNUSED, debug_field field)
2299
{
2300
  if (field == NULL || ! field->static_member)
2301
    return NULL;
2302
  return field->u.s.physname;
2303
}
2304
 
2305
/* Write out the debugging information.  This is given a handle to
2306
   debugging information, and a set of function pointers to call.  */
2307
 
2308
bfd_boolean
2309
debug_write (void *handle, const struct debug_write_fns *fns, void *fhandle)
2310
{
2311
  struct debug_handle *info = (struct debug_handle *) handle;
2312
  struct debug_unit *u;
2313
 
2314
  /* We use a mark to tell whether we have already written out a
2315
     particular name.  We use an integer, so that we don't have to
2316
     clear the mark fields if we happen to write out the same
2317
     information more than once.  */
2318
  ++info->mark;
2319
 
2320
  /* The base_id field holds an ID value which will never be used, so
2321
     that we can tell whether we have assigned an ID during this call
2322
     to debug_write.  */
2323
  info->base_id = info->class_id;
2324
 
2325
  /* We keep a linked list of classes for which was have assigned ID's
2326
     during this call to debug_write.  */
2327
  info->id_list = NULL;
2328
 
2329
  for (u = info->units; u != NULL; u = u->next)
2330
    {
2331
      struct debug_file *f;
2332
      bfd_boolean first_file;
2333
 
2334
      info->current_write_lineno = u->linenos;
2335
      info->current_write_lineno_index = 0;
2336
 
2337
      if (! (*fns->start_compilation_unit) (fhandle, u->files->filename))
2338
        return FALSE;
2339
 
2340
      first_file = TRUE;
2341
      for (f = u->files; f != NULL; f = f->next)
2342
        {
2343
          struct debug_name *n;
2344
 
2345
          if (first_file)
2346
            first_file = FALSE;
2347
          else if (! (*fns->start_source) (fhandle, f->filename))
2348
            return FALSE;
2349
 
2350
          if (f->globals != NULL)
2351
            for (n = f->globals->list; n != NULL; n = n->next)
2352
              if (! debug_write_name (info, fns, fhandle, n))
2353
                return FALSE;
2354
        }
2355
 
2356
      /* Output any line number information which hasn't already been
2357
         handled.  */
2358
      if (! debug_write_linenos (info, fns, fhandle, (bfd_vma) -1))
2359
        return FALSE;
2360
    }
2361
 
2362
  return TRUE;
2363
}
2364
 
2365
/* Write out an element in a namespace.  */
2366
 
2367
static bfd_boolean
2368
debug_write_name (struct debug_handle *info,
2369
                  const struct debug_write_fns *fns, void *fhandle,
2370
                  struct debug_name *n)
2371
{
2372
  switch (n->kind)
2373
    {
2374
    case DEBUG_OBJECT_TYPE:
2375
      if (! debug_write_type (info, fns, fhandle, n->u.type, n)
2376
          || ! (*fns->typdef) (fhandle, n->name))
2377
        return FALSE;
2378
      return TRUE;
2379
    case DEBUG_OBJECT_TAG:
2380
      if (! debug_write_type (info, fns, fhandle, n->u.tag, n))
2381
        return FALSE;
2382
      return (*fns->tag) (fhandle, n->name);
2383
    case DEBUG_OBJECT_VARIABLE:
2384
      if (! debug_write_type (info, fns, fhandle, n->u.variable->type,
2385
                              (struct debug_name *) NULL))
2386
        return FALSE;
2387
      return (*fns->variable) (fhandle, n->name, n->u.variable->kind,
2388
                               n->u.variable->val);
2389
    case DEBUG_OBJECT_FUNCTION:
2390
      return debug_write_function (info, fns, fhandle, n->name,
2391
                                   n->linkage, n->u.function);
2392
    case DEBUG_OBJECT_INT_CONSTANT:
2393
      return (*fns->int_constant) (fhandle, n->name, n->u.int_constant);
2394
    case DEBUG_OBJECT_FLOAT_CONSTANT:
2395
      return (*fns->float_constant) (fhandle, n->name, n->u.float_constant);
2396
    case DEBUG_OBJECT_TYPED_CONSTANT:
2397
      if (! debug_write_type (info, fns, fhandle, n->u.typed_constant->type,
2398
                              (struct debug_name *) NULL))
2399
        return FALSE;
2400
      return (*fns->typed_constant) (fhandle, n->name,
2401
                                     n->u.typed_constant->val);
2402
    default:
2403
      abort ();
2404
      return FALSE;
2405
    }
2406
  /*NOTREACHED*/
2407
}
2408
 
2409
/* Write out a type.  If the type is DEBUG_KIND_NAMED or
2410
   DEBUG_KIND_TAGGED, then the name argument is the name for which we
2411
   are about to call typedef or tag.  If the type is anything else,
2412
   then the name argument is a tag from a DEBUG_KIND_TAGGED type which
2413
   points to this one.  */
2414
 
2415
static bfd_boolean
2416
debug_write_type (struct debug_handle *info,
2417
                  const struct debug_write_fns *fns, void *fhandle,
2418
                  struct debug_type_s *type, struct debug_name *name)
2419
{
2420
  unsigned int i;
2421
  int is;
2422
  const char *tag = NULL;
2423
 
2424
  /* If we have a name for this type, just output it.  We only output
2425
     typedef names after they have been defined.  We output type tags
2426
     whenever we are not actually defining them.  */
2427
  if ((type->kind == DEBUG_KIND_NAMED
2428
       || type->kind == DEBUG_KIND_TAGGED)
2429
      && (type->u.knamed->name->mark == info->mark
2430
          || (type->kind == DEBUG_KIND_TAGGED
2431
              && type->u.knamed->name != name)))
2432
    {
2433
      if (type->kind == DEBUG_KIND_NAMED)
2434
        return (*fns->typedef_type) (fhandle, type->u.knamed->name->name);
2435
      else
2436
        {
2437
          struct debug_type_s *real;
2438
          unsigned int id;
2439
 
2440
          real = debug_get_real_type ((void *) info, type, NULL);
2441
          if (real == NULL)
2442
            return (*fns->empty_type) (fhandle);
2443
          id = 0;
2444
          if ((real->kind == DEBUG_KIND_STRUCT
2445
               || real->kind == DEBUG_KIND_UNION
2446
               || real->kind == DEBUG_KIND_CLASS
2447
               || real->kind == DEBUG_KIND_UNION_CLASS)
2448
              && real->u.kclass != NULL)
2449
            {
2450
              if (real->u.kclass->id <= info->base_id)
2451
                {
2452
                  if (! debug_set_class_id (info,
2453
                                            type->u.knamed->name->name,
2454
                                            real))
2455
                    return FALSE;
2456
                }
2457
              id = real->u.kclass->id;
2458
            }
2459
 
2460
          return (*fns->tag_type) (fhandle, type->u.knamed->name->name, id,
2461
                                   real->kind);
2462
        }
2463
    }
2464
 
2465
  /* Mark the name after we have already looked for a known name, so
2466
     that we don't just define a type in terms of itself.  We need to
2467
     mark the name here so that a struct containing a pointer to
2468
     itself will work.  */
2469
  if (name != NULL)
2470
    name->mark = info->mark;
2471
 
2472
  if (name != NULL
2473
      && type->kind != DEBUG_KIND_NAMED
2474
      && type->kind != DEBUG_KIND_TAGGED)
2475
    {
2476
      assert (name->kind == DEBUG_OBJECT_TAG);
2477
      tag = name->name;
2478
    }
2479
 
2480
  switch (type->kind)
2481
    {
2482
    case DEBUG_KIND_ILLEGAL:
2483
      debug_error (_("debug_write_type: illegal type encountered"));
2484
      return FALSE;
2485
    case DEBUG_KIND_INDIRECT:
2486
      if (*type->u.kindirect->slot == DEBUG_TYPE_NULL)
2487
        return (*fns->empty_type) (fhandle);
2488
      return debug_write_type (info, fns, fhandle, *type->u.kindirect->slot,
2489
                               name);
2490
    case DEBUG_KIND_VOID:
2491
      return (*fns->void_type) (fhandle);
2492
    case DEBUG_KIND_INT:
2493
      return (*fns->int_type) (fhandle, type->size, type->u.kint);
2494
    case DEBUG_KIND_FLOAT:
2495
      return (*fns->float_type) (fhandle, type->size);
2496
    case DEBUG_KIND_COMPLEX:
2497
      return (*fns->complex_type) (fhandle, type->size);
2498
    case DEBUG_KIND_BOOL:
2499
      return (*fns->bool_type) (fhandle, type->size);
2500
    case DEBUG_KIND_STRUCT:
2501
    case DEBUG_KIND_UNION:
2502
      if (type->u.kclass != NULL)
2503
        {
2504
          if (type->u.kclass->id <= info->base_id)
2505
            {
2506
              if (! debug_set_class_id (info, tag, type))
2507
                return FALSE;
2508
            }
2509
 
2510
          if (info->mark == type->u.kclass->mark)
2511
            {
2512
              /* We are currently outputting this struct, or we have
2513
                 already output it.  I don't know if this can happen,
2514
                 but it can happen for a class.  */
2515
              assert (type->u.kclass->id > info->base_id);
2516
              return (*fns->tag_type) (fhandle, tag, type->u.kclass->id,
2517
                                       type->kind);
2518
            }
2519
          type->u.kclass->mark = info->mark;
2520
        }
2521
 
2522
      if (! (*fns->start_struct_type) (fhandle, tag,
2523
                                       (type->u.kclass != NULL
2524
                                        ? type->u.kclass->id
2525
                                        : 0),
2526
                                       type->kind == DEBUG_KIND_STRUCT,
2527
                                       type->size))
2528
        return FALSE;
2529
      if (type->u.kclass != NULL
2530
          && type->u.kclass->fields != NULL)
2531
        {
2532
          for (i = 0; type->u.kclass->fields[i] != NULL; i++)
2533
            {
2534
              struct debug_field_s *f;
2535
 
2536
              f = type->u.kclass->fields[i];
2537
              if (! debug_write_type (info, fns, fhandle, f->type,
2538
                                      (struct debug_name *) NULL)
2539
                  || ! (*fns->struct_field) (fhandle, f->name, f->u.f.bitpos,
2540
                                             f->u.f.bitsize, f->visibility))
2541
                return FALSE;
2542
            }
2543
        }
2544
      return (*fns->end_struct_type) (fhandle);
2545
    case DEBUG_KIND_CLASS:
2546
    case DEBUG_KIND_UNION_CLASS:
2547
      return debug_write_class_type (info, fns, fhandle, type, tag);
2548
    case DEBUG_KIND_ENUM:
2549
      if (type->u.kenum == NULL)
2550
        return (*fns->enum_type) (fhandle, tag, (const char **) NULL,
2551
                                  (bfd_signed_vma *) NULL);
2552
      return (*fns->enum_type) (fhandle, tag, type->u.kenum->names,
2553
                                type->u.kenum->values);
2554
    case DEBUG_KIND_POINTER:
2555
      if (! debug_write_type (info, fns, fhandle, type->u.kpointer,
2556
                              (struct debug_name *) NULL))
2557
        return FALSE;
2558
      return (*fns->pointer_type) (fhandle);
2559
    case DEBUG_KIND_FUNCTION:
2560
      if (! debug_write_type (info, fns, fhandle,
2561
                              type->u.kfunction->return_type,
2562
                              (struct debug_name *) NULL))
2563
        return FALSE;
2564
      if (type->u.kfunction->arg_types == NULL)
2565
        is = -1;
2566
      else
2567
        {
2568
          for (is = 0; type->u.kfunction->arg_types[is] != NULL; is++)
2569
            if (! debug_write_type (info, fns, fhandle,
2570
                                    type->u.kfunction->arg_types[is],
2571
                                    (struct debug_name *) NULL))
2572
              return FALSE;
2573
        }
2574
      return (*fns->function_type) (fhandle, is,
2575
                                    type->u.kfunction->varargs);
2576
    case DEBUG_KIND_REFERENCE:
2577
      if (! debug_write_type (info, fns, fhandle, type->u.kreference,
2578
                              (struct debug_name *) NULL))
2579
        return FALSE;
2580
      return (*fns->reference_type) (fhandle);
2581
    case DEBUG_KIND_RANGE:
2582
      if (! debug_write_type (info, fns, fhandle, type->u.krange->type,
2583
                              (struct debug_name *) NULL))
2584
        return FALSE;
2585
      return (*fns->range_type) (fhandle, type->u.krange->lower,
2586
                                 type->u.krange->upper);
2587
    case DEBUG_KIND_ARRAY:
2588
      if (! debug_write_type (info, fns, fhandle, type->u.karray->element_type,
2589
                              (struct debug_name *) NULL)
2590
          || ! debug_write_type (info, fns, fhandle,
2591
                                 type->u.karray->range_type,
2592
                                 (struct debug_name *) NULL))
2593
        return FALSE;
2594
      return (*fns->array_type) (fhandle, type->u.karray->lower,
2595
                                 type->u.karray->upper,
2596
                                 type->u.karray->stringp);
2597
    case DEBUG_KIND_SET:
2598
      if (! debug_write_type (info, fns, fhandle, type->u.kset->type,
2599
                              (struct debug_name *) NULL))
2600
        return FALSE;
2601
      return (*fns->set_type) (fhandle, type->u.kset->bitstringp);
2602
    case DEBUG_KIND_OFFSET:
2603
      if (! debug_write_type (info, fns, fhandle, type->u.koffset->base_type,
2604
                              (struct debug_name *) NULL)
2605
          || ! debug_write_type (info, fns, fhandle,
2606
                                 type->u.koffset->target_type,
2607
                                 (struct debug_name *) NULL))
2608
        return FALSE;
2609
      return (*fns->offset_type) (fhandle);
2610
    case DEBUG_KIND_METHOD:
2611
      if (! debug_write_type (info, fns, fhandle,
2612
                              type->u.kmethod->return_type,
2613
                              (struct debug_name *) NULL))
2614
        return FALSE;
2615
      if (type->u.kmethod->arg_types == NULL)
2616
        is = -1;
2617
      else
2618
        {
2619
          for (is = 0; type->u.kmethod->arg_types[is] != NULL; is++)
2620
            if (! debug_write_type (info, fns, fhandle,
2621
                                    type->u.kmethod->arg_types[is],
2622
                                    (struct debug_name *) NULL))
2623
              return FALSE;
2624
        }
2625
      if (type->u.kmethod->domain_type != NULL)
2626
        {
2627
          if (! debug_write_type (info, fns, fhandle,
2628
                                  type->u.kmethod->domain_type,
2629
                                  (struct debug_name *) NULL))
2630
            return FALSE;
2631
        }
2632
      return (*fns->method_type) (fhandle,
2633
                                  type->u.kmethod->domain_type != NULL,
2634
                                  is,
2635
                                  type->u.kmethod->varargs);
2636
    case DEBUG_KIND_CONST:
2637
      if (! debug_write_type (info, fns, fhandle, type->u.kconst,
2638
                              (struct debug_name *) NULL))
2639
        return FALSE;
2640
      return (*fns->const_type) (fhandle);
2641
    case DEBUG_KIND_VOLATILE:
2642
      if (! debug_write_type (info, fns, fhandle, type->u.kvolatile,
2643
                              (struct debug_name *) NULL))
2644
        return FALSE;
2645
      return (*fns->volatile_type) (fhandle);
2646
    case DEBUG_KIND_NAMED:
2647
      return debug_write_type (info, fns, fhandle, type->u.knamed->type,
2648
                               (struct debug_name *) NULL);
2649
    case DEBUG_KIND_TAGGED:
2650
      return debug_write_type (info, fns, fhandle, type->u.knamed->type,
2651
                               type->u.knamed->name);
2652
    default:
2653
      abort ();
2654
      return FALSE;
2655
    }
2656
}
2657
 
2658
/* Write out a class type.  */
2659
 
2660
static bfd_boolean
2661
debug_write_class_type (struct debug_handle *info,
2662
                        const struct debug_write_fns *fns, void *fhandle,
2663
                        struct debug_type_s *type, const char *tag)
2664
{
2665
  unsigned int i;
2666
  unsigned int id;
2667
  struct debug_type_s *vptrbase;
2668
 
2669
  if (type->u.kclass == NULL)
2670
    {
2671
      id = 0;
2672
      vptrbase = NULL;
2673
    }
2674
  else
2675
    {
2676
      if (type->u.kclass->id <= info->base_id)
2677
        {
2678
          if (! debug_set_class_id (info, tag, type))
2679
            return FALSE;
2680
        }
2681
 
2682
      if (info->mark == type->u.kclass->mark)
2683
        {
2684
          /* We are currently outputting this class, or we have
2685
             already output it.  This can happen when there are
2686
             methods for an anonymous class.  */
2687
          assert (type->u.kclass->id > info->base_id);
2688
          return (*fns->tag_type) (fhandle, tag, type->u.kclass->id,
2689
                                   type->kind);
2690
        }
2691
      type->u.kclass->mark = info->mark;
2692
      id = type->u.kclass->id;
2693
 
2694
      vptrbase = type->u.kclass->vptrbase;
2695
      if (vptrbase != NULL && vptrbase != type)
2696
        {
2697
          if (! debug_write_type (info, fns, fhandle, vptrbase,
2698
                                  (struct debug_name *) NULL))
2699
            return FALSE;
2700
        }
2701
    }
2702
 
2703
  if (! (*fns->start_class_type) (fhandle, tag, id,
2704
                                  type->kind == DEBUG_KIND_CLASS,
2705
                                  type->size,
2706
                                  vptrbase != NULL,
2707
                                  vptrbase == type))
2708
    return FALSE;
2709
 
2710
  if (type->u.kclass != NULL)
2711
    {
2712
      if (type->u.kclass->fields != NULL)
2713
        {
2714
          for (i = 0; type->u.kclass->fields[i] != NULL; i++)
2715
            {
2716
              struct debug_field_s *f;
2717
 
2718
              f = type->u.kclass->fields[i];
2719
              if (! debug_write_type (info, fns, fhandle, f->type,
2720
                                      (struct debug_name *) NULL))
2721
                return FALSE;
2722
              if (f->static_member)
2723
                {
2724
                  if (! (*fns->class_static_member) (fhandle, f->name,
2725
                                                     f->u.s.physname,
2726
                                                     f->visibility))
2727
                    return FALSE;
2728
                }
2729
              else
2730
                {
2731
                  if (! (*fns->struct_field) (fhandle, f->name, f->u.f.bitpos,
2732
                                              f->u.f.bitsize, f->visibility))
2733
                    return FALSE;
2734
                }
2735
            }
2736
        }
2737
 
2738
      if (type->u.kclass->baseclasses != NULL)
2739
        {
2740
          for (i = 0; type->u.kclass->baseclasses[i] != NULL; i++)
2741
            {
2742
              struct debug_baseclass_s *b;
2743
 
2744
              b = type->u.kclass->baseclasses[i];
2745
              if (! debug_write_type (info, fns, fhandle, b->type,
2746
                                      (struct debug_name *) NULL))
2747
                return FALSE;
2748
              if (! (*fns->class_baseclass) (fhandle, b->bitpos, b->is_virtual,
2749
                                             b->visibility))
2750
                return FALSE;
2751
            }
2752
        }
2753
 
2754
      if (type->u.kclass->methods != NULL)
2755
        {
2756
          for (i = 0; type->u.kclass->methods[i] != NULL; i++)
2757
            {
2758
              struct debug_method_s *m;
2759
              unsigned int j;
2760
 
2761
              m = type->u.kclass->methods[i];
2762
              if (! (*fns->class_start_method) (fhandle, m->name))
2763
                return FALSE;
2764
              for (j = 0; m->variants[j] != NULL; j++)
2765
                {
2766
                  struct debug_method_variant_s *v;
2767
 
2768
                  v = m->variants[j];
2769
                  if (v->context != NULL)
2770
                    {
2771
                      if (! debug_write_type (info, fns, fhandle, v->context,
2772
                                              (struct debug_name *) NULL))
2773
                        return FALSE;
2774
                    }
2775
                  if (! debug_write_type (info, fns, fhandle, v->type,
2776
                                          (struct debug_name *) NULL))
2777
                    return FALSE;
2778
                  if (v->voffset != VOFFSET_STATIC_METHOD)
2779
                    {
2780
                      if (! (*fns->class_method_variant) (fhandle, v->physname,
2781
                                                          v->visibility,
2782
                                                          v->constp,
2783
                                                          v->volatilep,
2784
                                                          v->voffset,
2785
                                                          v->context != NULL))
2786
                        return FALSE;
2787
                    }
2788
                  else
2789
                    {
2790
                      if (! (*fns->class_static_method_variant) (fhandle,
2791
                                                                 v->physname,
2792
                                                                 v->visibility,
2793
                                                                 v->constp,
2794
                                                                 v->volatilep))
2795
                        return FALSE;
2796
                    }
2797
                }
2798
              if (! (*fns->class_end_method) (fhandle))
2799
                return FALSE;
2800
            }
2801
        }
2802
    }
2803
 
2804
  return (*fns->end_class_type) (fhandle);
2805
}
2806
 
2807
/* Write out information for a function.  */
2808
 
2809
static bfd_boolean
2810
debug_write_function (struct debug_handle *info,
2811
                      const struct debug_write_fns *fns, void *fhandle,
2812
                      const char *name, enum debug_object_linkage linkage,
2813
                      struct debug_function *function)
2814
{
2815
  struct debug_parameter *p;
2816
  struct debug_block *b;
2817
 
2818
  if (! debug_write_linenos (info, fns, fhandle, function->blocks->start))
2819
    return FALSE;
2820
 
2821
  if (! debug_write_type (info, fns, fhandle, function->return_type,
2822
                          (struct debug_name *) NULL))
2823
    return FALSE;
2824
 
2825
  if (! (*fns->start_function) (fhandle, name,
2826
                                linkage == DEBUG_LINKAGE_GLOBAL))
2827
    return FALSE;
2828
 
2829
  for (p = function->parameters; p != NULL; p = p->next)
2830
    {
2831
      if (! debug_write_type (info, fns, fhandle, p->type,
2832
                              (struct debug_name *) NULL)
2833
          || ! (*fns->function_parameter) (fhandle, p->name, p->kind, p->val))
2834
        return FALSE;
2835
    }
2836
 
2837
  for (b = function->blocks; b != NULL; b = b->next)
2838
    {
2839
      if (! debug_write_block (info, fns, fhandle, b))
2840
        return FALSE;
2841
    }
2842
 
2843
  return (*fns->end_function) (fhandle);
2844
}
2845
 
2846
/* Write out information for a block.  */
2847
 
2848
static bfd_boolean
2849
debug_write_block (struct debug_handle *info,
2850
                   const struct debug_write_fns *fns, void *fhandle,
2851
                   struct debug_block *block)
2852
{
2853
  struct debug_name *n;
2854
  struct debug_block *b;
2855
 
2856
  if (! debug_write_linenos (info, fns, fhandle, block->start))
2857
    return FALSE;
2858
 
2859
  /* I can't see any point to writing out a block with no local
2860
     variables, so we don't bother, except for the top level block.  */
2861
  if (block->locals != NULL || block->parent == NULL)
2862
    {
2863
      if (! (*fns->start_block) (fhandle, block->start))
2864
        return FALSE;
2865
    }
2866
 
2867
  if (block->locals != NULL)
2868
    {
2869
      for (n = block->locals->list; n != NULL; n = n->next)
2870
        {
2871
          if (! debug_write_name (info, fns, fhandle, n))
2872
            return FALSE;
2873
        }
2874
    }
2875
 
2876
  for (b = block->children; b != NULL; b = b->next)
2877
    {
2878
      if (! debug_write_block (info, fns, fhandle, b))
2879
        return FALSE;
2880
    }
2881
 
2882
  if (! debug_write_linenos (info, fns, fhandle, block->end))
2883
    return FALSE;
2884
 
2885
  if (block->locals != NULL || block->parent == NULL)
2886
    {
2887
      if (! (*fns->end_block) (fhandle, block->end))
2888
        return FALSE;
2889
    }
2890
 
2891
  return TRUE;
2892
}
2893
 
2894
/* Write out line number information up to ADDRESS.  */
2895
 
2896
static bfd_boolean
2897
debug_write_linenos (struct debug_handle *info,
2898
                     const struct debug_write_fns *fns, void *fhandle,
2899
                     bfd_vma address)
2900
{
2901
  while (info->current_write_lineno != NULL)
2902
    {
2903
      struct debug_lineno *l;
2904
 
2905
      l = info->current_write_lineno;
2906
 
2907
      while (info->current_write_lineno_index < DEBUG_LINENO_COUNT)
2908
        {
2909
          if (l->linenos[info->current_write_lineno_index]
2910
              == (unsigned long) -1)
2911
            break;
2912
 
2913
          if (l->addrs[info->current_write_lineno_index] >= address)
2914
            return TRUE;
2915
 
2916
          if (! (*fns->lineno) (fhandle, l->file->filename,
2917
                                l->linenos[info->current_write_lineno_index],
2918
                                l->addrs[info->current_write_lineno_index]))
2919
            return FALSE;
2920
 
2921
          ++info->current_write_lineno_index;
2922
        }
2923
 
2924
      info->current_write_lineno = l->next;
2925
      info->current_write_lineno_index = 0;
2926
    }
2927
 
2928
  return TRUE;
2929
}
2930
 
2931
/* Get the ID number for a class.  If during the same call to
2932
   debug_write we find a struct with the same definition with the same
2933
   name, we use the same ID.  This type of things happens because the
2934
   same struct will be defined by multiple compilation units.  */
2935
 
2936
static bfd_boolean
2937
debug_set_class_id (struct debug_handle *info, const char *tag,
2938
                    struct debug_type_s *type)
2939
{
2940
  struct debug_class_type *c;
2941
  struct debug_class_id *l;
2942
 
2943
  assert (type->kind == DEBUG_KIND_STRUCT
2944
          || type->kind == DEBUG_KIND_UNION
2945
          || type->kind == DEBUG_KIND_CLASS
2946
          || type->kind == DEBUG_KIND_UNION_CLASS);
2947
 
2948
  c = type->u.kclass;
2949
 
2950
  if (c->id > info->base_id)
2951
    return TRUE;
2952
 
2953
  for (l = info->id_list; l != NULL; l = l->next)
2954
    {
2955
      if (l->type->kind != type->kind)
2956
        continue;
2957
 
2958
      if (tag == NULL)
2959
        {
2960
          if (l->tag != NULL)
2961
            continue;
2962
        }
2963
      else
2964
        {
2965
          if (l->tag == NULL
2966
              || l->tag[0] != tag[0]
2967
              || strcmp (l->tag, tag) != 0)
2968
            continue;
2969
        }
2970
 
2971
      if (debug_type_samep (info, l->type, type))
2972
        {
2973
          c->id = l->type->u.kclass->id;
2974
          return TRUE;
2975
        }
2976
    }
2977
 
2978
  /* There are no identical types.  Use a new ID, and add it to the
2979
     list.  */
2980
  ++info->class_id;
2981
  c->id = info->class_id;
2982
 
2983
  l = (struct debug_class_id *) xmalloc (sizeof *l);
2984
  memset (l, 0, sizeof *l);
2985
 
2986
  l->type = type;
2987
  l->tag = tag;
2988
 
2989
  l->next = info->id_list;
2990
  info->id_list = l;
2991
 
2992
  return TRUE;
2993
}
2994
 
2995
/* See if two types are the same.  At this point, we don't care about
2996
   tags and the like.  */
2997
 
2998
static bfd_boolean
2999
debug_type_samep (struct debug_handle *info, struct debug_type_s *t1,
3000
                  struct debug_type_s *t2)
3001
{
3002
  struct debug_type_compare_list *l;
3003
  struct debug_type_compare_list top;
3004
  bfd_boolean ret;
3005
 
3006
  if (t1 == NULL)
3007
    return t2 == NULL;
3008
  if (t2 == NULL)
3009
    return FALSE;
3010
 
3011
  while (t1->kind == DEBUG_KIND_INDIRECT)
3012
    {
3013
      t1 = *t1->u.kindirect->slot;
3014
      if (t1 == NULL)
3015
        return FALSE;
3016
    }
3017
  while (t2->kind == DEBUG_KIND_INDIRECT)
3018
    {
3019
      t2 = *t2->u.kindirect->slot;
3020
      if (t2 == NULL)
3021
        return FALSE;
3022
    }
3023
 
3024
  if (t1 == t2)
3025
    return TRUE;
3026
 
3027
  /* As a special case, permit a typedef to match a tag, since C++
3028
     debugging output will sometimes add a typedef where C debugging
3029
     output will not.  */
3030
  if (t1->kind == DEBUG_KIND_NAMED
3031
      && t2->kind == DEBUG_KIND_TAGGED)
3032
    return debug_type_samep (info, t1->u.knamed->type, t2);
3033
  else if (t1->kind == DEBUG_KIND_TAGGED
3034
           && t2->kind == DEBUG_KIND_NAMED)
3035
    return debug_type_samep (info, t1, t2->u.knamed->type);
3036
 
3037
  if (t1->kind != t2->kind
3038
      || t1->size != t2->size)
3039
    return FALSE;
3040
 
3041
  /* Get rid of the trivial cases first.  */
3042
  switch (t1->kind)
3043
    {
3044
    default:
3045
      break;
3046
    case DEBUG_KIND_VOID:
3047
    case DEBUG_KIND_FLOAT:
3048
    case DEBUG_KIND_COMPLEX:
3049
    case DEBUG_KIND_BOOL:
3050
      return TRUE;
3051
    case DEBUG_KIND_INT:
3052
      return t1->u.kint == t2->u.kint;
3053
    }
3054
 
3055
  /* We have to avoid an infinite recursion.  We do this by keeping a
3056
     list of types which we are comparing.  We just keep the list on
3057
     the stack.  If we encounter a pair of types we are currently
3058
     comparing, we just assume that they are equal.  */
3059
  for (l = info->compare_list; l != NULL; l = l->next)
3060
    {
3061
      if (l->t1 == t1 && l->t2 == t2)
3062
        return TRUE;
3063
    }
3064
 
3065
  top.t1 = t1;
3066
  top.t2 = t2;
3067
  top.next = info->compare_list;
3068
  info->compare_list = &top;
3069
 
3070
  switch (t1->kind)
3071
    {
3072
    default:
3073
      abort ();
3074
      ret = FALSE;
3075
      break;
3076
 
3077
    case DEBUG_KIND_STRUCT:
3078
    case DEBUG_KIND_UNION:
3079
    case DEBUG_KIND_CLASS:
3080
    case DEBUG_KIND_UNION_CLASS:
3081
      if (t1->u.kclass == NULL)
3082
        ret = t2->u.kclass == NULL;
3083
      else if (t2->u.kclass == NULL)
3084
        ret = FALSE;
3085
      else if (t1->u.kclass->id > info->base_id
3086
               && t1->u.kclass->id == t2->u.kclass->id)
3087
        ret = TRUE;
3088
      else
3089
        ret = debug_class_type_samep (info, t1, t2);
3090
      break;
3091
 
3092
    case DEBUG_KIND_ENUM:
3093
      if (t1->u.kenum == NULL)
3094
        ret = t2->u.kenum == NULL;
3095
      else if (t2->u.kenum == NULL)
3096
        ret = FALSE;
3097
      else
3098
        {
3099
          const char **pn1, **pn2;
3100
          bfd_signed_vma *pv1, *pv2;
3101
 
3102
          pn1 = t1->u.kenum->names;
3103
          pn2 = t2->u.kenum->names;
3104
          pv1 = t1->u.kenum->values;
3105
          pv2 = t2->u.kenum->values;
3106
          while (*pn1 != NULL && *pn2 != NULL)
3107
            {
3108
              if (**pn1 != **pn2
3109
                  || *pv1 != *pv2
3110
                  || strcmp (*pn1, *pn2) != 0)
3111
                break;
3112
              ++pn1;
3113
              ++pn2;
3114
              ++pv1;
3115
              ++pv2;
3116
            }
3117
          ret = *pn1 == NULL && *pn2 == NULL;
3118
        }
3119
      break;
3120
 
3121
    case DEBUG_KIND_POINTER:
3122
      ret = debug_type_samep (info, t1->u.kpointer, t2->u.kpointer);
3123
      break;
3124
 
3125
    case DEBUG_KIND_FUNCTION:
3126
      if (t1->u.kfunction->varargs != t2->u.kfunction->varargs
3127
          || ! debug_type_samep (info, t1->u.kfunction->return_type,
3128
                                 t2->u.kfunction->return_type)
3129
          || ((t1->u.kfunction->arg_types == NULL)
3130
              != (t2->u.kfunction->arg_types == NULL)))
3131
        ret = FALSE;
3132
      else if (t1->u.kfunction->arg_types == NULL)
3133
        ret = TRUE;
3134
      else
3135
        {
3136
          struct debug_type_s **a1, **a2;
3137
 
3138
          a1 = t1->u.kfunction->arg_types;
3139
          a2 = t2->u.kfunction->arg_types;
3140
          while (*a1 != NULL && *a2 != NULL)
3141
            {
3142
              if (! debug_type_samep (info, *a1, *a2))
3143
                break;
3144
              ++a1;
3145
              ++a2;
3146
            }
3147
          ret = *a1 == NULL && *a2 == NULL;
3148
        }
3149
      break;
3150
 
3151
    case DEBUG_KIND_REFERENCE:
3152
      ret = debug_type_samep (info, t1->u.kreference, t2->u.kreference);
3153
      break;
3154
 
3155
    case DEBUG_KIND_RANGE:
3156
      ret = (t1->u.krange->lower == t2->u.krange->lower
3157
             && t1->u.krange->upper == t2->u.krange->upper
3158
             && debug_type_samep (info, t1->u.krange->type,
3159
                                  t2->u.krange->type));
3160
 
3161
    case DEBUG_KIND_ARRAY:
3162
      ret = (t1->u.karray->lower == t2->u.karray->lower
3163
             && t1->u.karray->upper == t2->u.karray->upper
3164
             && t1->u.karray->stringp == t2->u.karray->stringp
3165
             && debug_type_samep (info, t1->u.karray->element_type,
3166
                                  t2->u.karray->element_type));
3167
      break;
3168
 
3169
    case DEBUG_KIND_SET:
3170
      ret = (t1->u.kset->bitstringp == t2->u.kset->bitstringp
3171
             && debug_type_samep (info, t1->u.kset->type, t2->u.kset->type));
3172
      break;
3173
 
3174
    case DEBUG_KIND_OFFSET:
3175
      ret = (debug_type_samep (info, t1->u.koffset->base_type,
3176
                               t2->u.koffset->base_type)
3177
             && debug_type_samep (info, t1->u.koffset->target_type,
3178
                                  t2->u.koffset->target_type));
3179
      break;
3180
 
3181
    case DEBUG_KIND_METHOD:
3182
      if (t1->u.kmethod->varargs != t2->u.kmethod->varargs
3183
          || ! debug_type_samep (info, t1->u.kmethod->return_type,
3184
                                 t2->u.kmethod->return_type)
3185
          || ! debug_type_samep (info, t1->u.kmethod->domain_type,
3186
                                 t2->u.kmethod->domain_type)
3187
          || ((t1->u.kmethod->arg_types == NULL)
3188
              != (t2->u.kmethod->arg_types == NULL)))
3189
        ret = FALSE;
3190
      else if (t1->u.kmethod->arg_types == NULL)
3191
        ret = TRUE;
3192
      else
3193
        {
3194
          struct debug_type_s **a1, **a2;
3195
 
3196
          a1 = t1->u.kmethod->arg_types;
3197
          a2 = t2->u.kmethod->arg_types;
3198
          while (*a1 != NULL && *a2 != NULL)
3199
            {
3200
              if (! debug_type_samep (info, *a1, *a2))
3201
                break;
3202
              ++a1;
3203
              ++a2;
3204
            }
3205
          ret = *a1 == NULL && *a2 == NULL;
3206
        }
3207
      break;
3208
 
3209
    case DEBUG_KIND_CONST:
3210
      ret = debug_type_samep (info, t1->u.kconst, t2->u.kconst);
3211
      break;
3212
 
3213
    case DEBUG_KIND_VOLATILE:
3214
      ret = debug_type_samep (info, t1->u.kvolatile, t2->u.kvolatile);
3215
      break;
3216
 
3217
    case DEBUG_KIND_NAMED:
3218
    case DEBUG_KIND_TAGGED:
3219
      ret = (strcmp (t1->u.knamed->name->name, t2->u.knamed->name->name) == 0
3220
             && debug_type_samep (info, t1->u.knamed->type,
3221
                                  t2->u.knamed->type));
3222
      break;
3223
    }
3224
 
3225
  info->compare_list = top.next;
3226
 
3227
  return ret;
3228
}
3229
 
3230
/* See if two classes are the same.  This is a subroutine of
3231
   debug_type_samep.  */
3232
 
3233
static bfd_boolean
3234
debug_class_type_samep (struct debug_handle *info, struct debug_type_s *t1,
3235
                        struct debug_type_s *t2)
3236
{
3237
  struct debug_class_type *c1, *c2;
3238
 
3239
  c1 = t1->u.kclass;
3240
  c2 = t2->u.kclass;
3241
 
3242
  if ((c1->fields == NULL) != (c2->fields == NULL)
3243
      || (c1->baseclasses == NULL) != (c2->baseclasses == NULL)
3244
      || (c1->methods == NULL) != (c2->methods == NULL)
3245
      || (c1->vptrbase == NULL) != (c2->vptrbase == NULL))
3246
    return FALSE;
3247
 
3248
  if (c1->fields != NULL)
3249
    {
3250
      struct debug_field_s **pf1, **pf2;
3251
 
3252
      for (pf1 = c1->fields, pf2 = c2->fields;
3253
           *pf1 != NULL && *pf2 != NULL;
3254
           pf1++, pf2++)
3255
        {
3256
          struct debug_field_s *f1, *f2;
3257
 
3258
          f1 = *pf1;
3259
          f2 = *pf2;
3260
          if (f1->name[0] != f2->name[0]
3261
              || f1->visibility != f2->visibility
3262
              || f1->static_member != f2->static_member)
3263
            return FALSE;
3264
          if (f1->static_member)
3265
            {
3266
              if (strcmp (f1->u.s.physname, f2->u.s.physname) != 0)
3267
                return FALSE;
3268
            }
3269
          else
3270
            {
3271
              if (f1->u.f.bitpos != f2->u.f.bitpos
3272
                  || f1->u.f.bitsize != f2->u.f.bitsize)
3273
                return FALSE;
3274
            }
3275
          /* We do the checks which require function calls last.  We
3276
             don't require that the types of fields have the same
3277
             names, since that sometimes fails in the presence of
3278
             typedefs and we really don't care.  */
3279
          if (strcmp (f1->name, f2->name) != 0
3280
              || ! debug_type_samep (info,
3281
                                     debug_get_real_type ((void *) info,
3282
                                                          f1->type, NULL),
3283
                                     debug_get_real_type ((void *) info,
3284
                                                          f2->type, NULL)))
3285
            return FALSE;
3286
        }
3287
      if (*pf1 != NULL || *pf2 != NULL)
3288
        return FALSE;
3289
    }
3290
 
3291
  if (c1->vptrbase != NULL)
3292
    {
3293
      if (! debug_type_samep (info, c1->vptrbase, c2->vptrbase))
3294
        return FALSE;
3295
    }
3296
 
3297
  if (c1->baseclasses != NULL)
3298
    {
3299
      struct debug_baseclass_s **pb1, **pb2;
3300
 
3301
      for (pb1 = c1->baseclasses, pb2 = c2->baseclasses;
3302
           *pb1 != NULL && *pb2 != NULL;
3303
           ++pb1, ++pb2)
3304
        {
3305
          struct debug_baseclass_s *b1, *b2;
3306
 
3307
          b1 = *pb1;
3308
          b2 = *pb2;
3309
          if (b1->bitpos != b2->bitpos
3310
              || b1->is_virtual != b2->is_virtual
3311
              || b1->visibility != b2->visibility
3312
              || ! debug_type_samep (info, b1->type, b2->type))
3313
            return FALSE;
3314
        }
3315
      if (*pb1 != NULL || *pb2 != NULL)
3316
        return FALSE;
3317
    }
3318
 
3319
  if (c1->methods != NULL)
3320
    {
3321
      struct debug_method_s **pm1, **pm2;
3322
 
3323
      for (pm1 = c1->methods, pm2 = c2->methods;
3324
           *pm1 != NULL && *pm2 != NULL;
3325
           ++pm1, ++pm2)
3326
        {
3327
          struct debug_method_s *m1, *m2;
3328
 
3329
          m1 = *pm1;
3330
          m2 = *pm2;
3331
          if (m1->name[0] != m2->name[0]
3332
              || strcmp (m1->name, m2->name) != 0
3333
              || (m1->variants == NULL) != (m2->variants == NULL))
3334
            return FALSE;
3335
          if (m1->variants == NULL)
3336
            {
3337
              struct debug_method_variant_s **pv1, **pv2;
3338
 
3339
              for (pv1 = m1->variants, pv2 = m2->variants;
3340
                   *pv1 != NULL && *pv2 != NULL;
3341
                   ++pv1, ++pv2)
3342
                {
3343
                  struct debug_method_variant_s *v1, *v2;
3344
 
3345
                  v1 = *pv1;
3346
                  v2 = *pv2;
3347
                  if (v1->physname[0] != v2->physname[0]
3348
                      || v1->visibility != v2->visibility
3349
                      || v1->constp != v2->constp
3350
                      || v1->volatilep != v2->volatilep
3351
                      || v1->voffset != v2->voffset
3352
                      || (v1->context == NULL) != (v2->context == NULL)
3353
                      || strcmp (v1->physname, v2->physname) != 0
3354
                      || ! debug_type_samep (info, v1->type, v2->type))
3355
                    return FALSE;
3356
                  if (v1->context != NULL)
3357
                    {
3358
                      if (! debug_type_samep (info, v1->context,
3359
                                              v2->context))
3360
                        return FALSE;
3361
                    }
3362
                }
3363
              if (*pv1 != NULL || *pv2 != NULL)
3364
                return FALSE;
3365
            }
3366
        }
3367
      if (*pm1 != NULL || *pm2 != NULL)
3368
        return FALSE;
3369
    }
3370
 
3371
  return TRUE;
3372
}

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