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/* winduni.h -- header file for unicode support for windres program.
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Copyright 1997, 1998, 2002, 2005, 2007
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Free Software Foundation, Inc.
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Written by Ian Lance Taylor, Cygnus Support.
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Rewritten by Kai Tietz, Onevision.
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This file is part of GNU Binutils.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA
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02110-1301, USA. */
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#include "ansidecl.h"
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#ifndef WINDUNI_H
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#define WINDUNI_H
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/* This header file declares the types and functions we use for
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unicode support in windres. Our unicode support is very limited at
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present.
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We don't put this stuff in windres.h so that winduni.c doesn't have
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to include windres.h. winduni.c needs to includes windows.h, and
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that would conflict with the definitions of Windows macros we
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already have in windres.h. */
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/* Use bfd_size_type to ensure a sufficient number of bits. */
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#ifndef DEFINED_RC_UINT_TYPE
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#define DEFINED_RC_UINT_TYPE
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typedef bfd_size_type rc_uint_type;
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#endif
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/* We use this type to hold a unicode character. */
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typedef unsigned short unichar;
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/* Escape character translations. */
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#define ESCAPE_A 007
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#define ESCAPE_B 010
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#define ESCAPE_F 014
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#define ESCAPE_N 012
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#define ESCAPE_R 015
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#define ESCAPE_T 011
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#define ESCAPE_V 013
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/* Convert an ASCII string to a unicode string. */
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extern void unicode_from_ascii (rc_uint_type *, unichar **, const char *);
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/* Convert an unicode string to an ASCII string. */
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extern void ascii_from_unicode (rc_uint_type *, const unichar *, char **);
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/* Duplicate a unicode string by using res_alloc. */
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extern unichar *unichar_dup (const unichar *);
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/* Duplicate a unicode string by using res_alloc and make it uppercase. */
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extern unichar *unichar_dup_uppercase (const unichar *);
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/* The count of unichar elements. */
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extern rc_uint_type unichar_len (const unichar *);
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/* Print a unicode string to a file. */
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extern void unicode_print (FILE *, const unichar *, rc_uint_type);
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/* Print a ascii string to a file. */
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extern void ascii_print (FILE *, const char *, rc_uint_type);
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/* Print a quoted unicode string to a file. */
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extern void unicode_print_quoted (FILE *, const unichar *, rc_uint_type);
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#ifndef CP_UTF8
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#define CP_UTF7 65000 /* UTF-7 translation. */
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#define CP_UTF8 65001 /* UTF-8 translation. */
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#endif
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#ifndef CP_UTF16
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#define CP_UTF16 65002 /* UTF-16 translation. */
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#endif
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#ifndef CP_ACP
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#define CP_ACP 0 /* Default to ANSI code page. */
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#endif
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#ifndef CP_OEM
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#define CP_OEM 1 /* Default OEM code page. */
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#endif
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/* Specifies the default codepage to be used for unicode
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transformations. By default this is CP_ACP. */
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extern rc_uint_type wind_default_codepage;
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/* Specifies the currently used codepage for unicode
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transformations. By default this is CP_ACP. */
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extern rc_uint_type wind_current_codepage;
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typedef struct wind_language_t
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{
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unsigned id;
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unsigned doscp;
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unsigned wincp;
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const char *name;
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const char *country;
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} wind_language_t;
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extern const wind_language_t *wind_find_language_by_id (unsigned);
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extern int unicode_is_valid_codepage (rc_uint_type);
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typedef struct local_iconv_map
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{
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rc_uint_type codepage;
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const char * iconv_name;
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} local_iconv_map;
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extern const local_iconv_map *wind_find_codepage_info (unsigned);
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/* Convert an Codepage string to a unicode string. */
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extern void unicode_from_codepage (rc_uint_type *, unichar **, const char *, rc_uint_type);
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/* Convert an unicode string to an codepage string. */
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extern void codepage_from_unicode (rc_uint_type *, const unichar *, char **, rc_uint_type);
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/* Windres support routine called by unicode_from_ascii. This is both
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here and in windres.h. It should probably be in a separate header
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file, but it hardly seems worth it for one function. */
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extern void * res_alloc (rc_uint_type);
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#endif
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