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[/] [openrisc/] [trunk/] [gnu-src/] [binutils-2.20.1/] [gold/] [script.h] - Blame information for rev 221

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1 205 julius
// script.h -- handle linker scripts for gold   -*- C++ -*-
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// Copyright 2006, 2007, 2008 Free Software Foundation, Inc.
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// Written by Ian Lance Taylor <iant@google.com>.
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// This file is part of gold.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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// MA 02110-1301, USA.
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// We implement a subset of the original GNU ld linker script language
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// for compatibility.  The goal is not to implement the entire
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// language.  It is merely to implement enough to handle common uses.
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// In particular we need to handle /usr/lib/libc.so on a typical
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// GNU/Linux system, and we want to handle linker scripts used by the
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// Linux kernel build.
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#ifndef GOLD_SCRIPT_H
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#define GOLD_SCRIPT_H
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#include <cstdio>
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#include <string>
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#include <vector>
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#include "script-sections.h"
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namespace gold
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{
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class General_options;
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class Command_line;
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class Symbol_table;
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class Layout;
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class Mapfile;
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class Input_argument;
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class Input_arguments;
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class Input_objects;
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class Input_group;
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class Input_file;
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class Output_segment;
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class Task_token;
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class Workqueue;
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struct Version_dependency_list;
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struct Version_expression_list;
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struct Version_tree;
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// This class represents an expression in a linker script.
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class Expression
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{
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 protected:
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  // These should only be created by child classes.
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  Expression()
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  { }
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 public:
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  virtual ~Expression()
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  { }
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  // Return the value of the expression which is not permitted to
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  // refer to the dot symbol.  CHECK_ASSERTIONS is true if we should
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  // check whether assertions are true.
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  uint64_t
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  eval(const Symbol_table*, const Layout*, bool check_assertions);
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  // Return the value of an expression which is permitted to refer to
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  // the dot symbol.  DOT_VALUE is the absolute value of the dot
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  // symbol.  DOT_SECTION is the section in which dot is defined; it
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  // should be NULL if the dot symbol has an absolute value (e.g., is
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  // defined in a SECTIONS clause outside of any output section
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  // definition).  This sets *RESULT_SECTION to indicate where the
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  // value is defined.  If the value is absolute *RESULT_SECTION will
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  // be NULL.  Note that the returned value is still an absolute
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  // value; to get a section relative value the caller must subtract
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  // the section address.
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  uint64_t
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  eval_with_dot(const Symbol_table*, const Layout*, bool check_assertions,
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                uint64_t dot_value, Output_section* dot_section,
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                Output_section** result_section);
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  // Return the value of an expression which may or may not be
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  // permitted to refer to the dot symbol, depending on
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  // is_dot_available.
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  uint64_t
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  eval_maybe_dot(const Symbol_table*, const Layout*, bool check_assertions,
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                 bool is_dot_available, uint64_t dot_value,
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                 Output_section* dot_section,
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                 Output_section** result_section);
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  // Print the expression to the FILE.  This is for debugging.
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  virtual void
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  print(FILE*) const = 0;
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 protected:
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  struct Expression_eval_info;
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 public:
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  // Compute the value of the expression (implemented by child class).
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  // This is public rather than protected because it is called
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  // directly by children of Expression on other Expression objects.
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  virtual uint64_t
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  value(const Expression_eval_info*) = 0;
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 private:
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  // May not be copied.
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  Expression(const Expression&);
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  Expression& operator=(const Expression&);
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};
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// Version_script_info stores information parsed from the version
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// script, either provided by --version-script or as part of a linker
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// script.  A single Version_script_info object per target is owned by
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// Script_options.
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class Version_script_info
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{
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 public:
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  ~Version_script_info();
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  // Clear everything.
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  void
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  clear();
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  // Return whether any version were defined in the version script.
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  bool
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  empty() const
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  { return this->version_trees_.empty(); }
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  // If there is a version associated with SYMBOL, return true, and
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  // set *VERSION to the version.  Otherwise, return false.
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  bool
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  get_symbol_version(const char* symbol, std::string* version) const
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  { return this->get_symbol_version_helper(symbol, true, version); }
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  // Return whether this symbol matches the local: section of some
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  // version.
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  bool
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  symbol_is_local(const char* symbol) const
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  { return this->get_symbol_version_helper(symbol, false, NULL); }
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  // Return the names of versions defined in the version script.
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  // Strings are allocated out of the stringpool given in the
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  // constructor.
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  std::vector<std::string>
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  get_versions() const;
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160
  // Return the list of dependencies for this version.
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  std::vector<std::string>
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  get_dependencies(const char* version) const;
163
 
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  // The following functions should only be used by the bison helper
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  // functions.  They allocate new structs whose memory belongs to
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  // Version_script_info.  The bison functions copy the information
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  // from the version script into these structs.
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  struct Version_dependency_list*
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  allocate_dependency_list();
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171
  struct Version_expression_list*
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  allocate_expression_list();
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174
  struct Version_tree*
175
  allocate_version_tree();
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177
  // Print contents to the FILE.  This is for debugging.
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  void
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  print(FILE*) const;
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181
 private:
182
  void
183
  print_expression_list(FILE* f, const Version_expression_list*) const;
184
 
185
  bool get_symbol_version_helper(const char* symbol,
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                                 bool check_global,
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                                 std::string* pversion) const;
188
 
189
  std::vector<struct Version_dependency_list*> dependency_lists_;
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  std::vector<struct Version_expression_list*> expression_lists_;
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  std::vector<struct Version_tree*> version_trees_;
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};
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194
// This class manages assignments to symbols.  These can appear in
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// three different locations in scripts: outside of a SECTIONS clause,
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// within a SECTIONS clause, and within an output section definition
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// within a SECTIONS clause.  This can also appear on the command line
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// via the --defsym command line option.
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200
class Symbol_assignment
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{
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 public:
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  Symbol_assignment(const char* name, size_t namelen, Expression* val,
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                    bool provide, bool hidden)
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    : name_(name, namelen), val_(val), provide_(provide), hidden_(hidden),
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      sym_(NULL)
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  { }
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209
  // Add the symbol to the symbol table.
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  void
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  add_to_table(Symbol_table*);
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213
  // Finalize the symbol value.
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  void
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  finalize(Symbol_table*, const Layout*);
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217
  // Finalize the symbol value when it can refer to the dot symbol.
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  void
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  finalize_with_dot(Symbol_table*, const Layout*, uint64_t dot_value,
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                    Output_section* dot_section);
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222
  // Set the symbol value, but only if the value is absolute.  This is
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  // used while processing a SECTIONS clause.  We assume that dot is
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  // an absolute value here.  We do not check assertions.
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  void
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  set_if_absolute(Symbol_table*, const Layout*, bool is_dot_available,
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                  uint64_t dot_value);
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229
  // Print the assignment to the FILE.  This is for debugging.
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  void
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  print(FILE*) const;
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233
 private:
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  // Shared by finalize and finalize_with_dot.
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  void
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  finalize_maybe_dot(Symbol_table*, const Layout*, bool is_dot_available,
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                     uint64_t dot_value, Output_section* dot_section);
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239
  // Sized version of finalize.
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  template<int size>
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  void
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  sized_finalize(Symbol_table*, const Layout*, bool is_dot_available,
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                 uint64_t dot_value, Output_section*);
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245
  // Symbol name.
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  std::string name_;
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  // Expression to assign to symbol.
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  Expression* val_;
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  // Whether the assignment should be provided (only set if there is
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  // an undefined reference to the symbol.
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  bool provide_;
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  // Whether the assignment should be hidden.
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  bool hidden_;
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  // The entry in the symbol table.
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  Symbol* sym_;
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};
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// This class manages assertions in linker scripts.  These can appear
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// in all the places where a Symbol_assignment can appear.
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261
class Script_assertion
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{
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 public:
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  Script_assertion(Expression* check, const char* message,
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                   size_t messagelen)
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    : check_(check), message_(message, messagelen)
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  { }
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  // Check the assertion.
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  void
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  check(const Symbol_table*, const Layout*);
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273
  // Print the assertion to the FILE.  This is for debugging.
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  void
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  print(FILE*) const;
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277
 private:
278
  // The expression to check.
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  Expression* check_;
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  // The message to issue if the expression fails.
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  std::string message_;
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};
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// We can read a linker script in two different contexts: when
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// initially parsing the command line, and when we find an input file
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// which is actually a linker script.  Also some of the data which can
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// be set by a linker script can also be set via command line options
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// like -e and --defsym.  This means that we have a type of data which
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// can be set both during command line option parsing and while
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// reading input files.  We store that data in an instance of this
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// object.  We will keep pointers to that instance in both the
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// Command_line and Layout objects.
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class Script_options
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{
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 public:
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  Script_options();
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299
  // Add a symbol to be defined.
300
  void
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  add_symbol_assignment(const char* name, size_t length, Expression* value,
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                        bool provide, bool hidden);
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304
  // Add an assertion.
305
  void
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  add_assertion(Expression* check, const char* message, size_t messagelen);
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308
  // Define a symbol from the command line.
309
  bool
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  define_symbol(const char* definition);
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312
  // Create sections required by any linker scripts.
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  void
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  create_script_sections(Layout*);
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316
  // Add all symbol definitions to the symbol table.
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  void
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  add_symbols_to_table(Symbol_table*);
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320
  // Finalize the symbol values.  Also check assertions.
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  void
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  finalize_symbols(Symbol_table*, const Layout*);
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  // Version information parsed from a version script.  Everything
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  // else has a pointer to this object.
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  Version_script_info*
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  version_script_info()
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  { return &this->version_script_info_; }
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  const Version_script_info*
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  version_script_info() const
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  { return &this->version_script_info_; }
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  // A SECTIONS clause parsed from a linker script.  Everything else
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  // has a pointer to this object.
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  Script_sections*
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  script_sections()
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  { return &this->script_sections_; }
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  const Script_sections*
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  script_sections() const
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  { return &this->script_sections_; }
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  // Whether we saw a SECTIONS clause.
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  bool
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  saw_sections_clause() const
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  { return this->script_sections_.saw_sections_clause(); }
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  // Whether we saw a PHDRS clause.
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  bool
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  saw_phdrs_clause() const
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  { return this->script_sections_.saw_phdrs_clause(); }
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  // Set section addresses using a SECTIONS clause.  Return the
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  // segment which should hold the file header and segment headers;
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  // this may return NULL, in which case the headers are not in a
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  // loadable segment.
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  Output_segment*
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  set_section_addresses(Symbol_table*, Layout*);
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361
  // Print the script to the FILE.  This is for debugging.
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  void
363
  print(FILE*) const;
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365
 private:
366
  // We keep a list of symbol assignments which occur outside of a
367
  // SECTIONS clause.
368
  typedef std::vector<Symbol_assignment*> Symbol_assignments;
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370
  // We keep a list of all assertions whcih occur outside of a
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  // SECTIONS clause.
372
  typedef std::vector<Script_assertion*> Assertions;
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374
  // The entry address.  This will be empty if not set.
375
  std::string entry_;
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  // Symbols to set.
377
  Symbol_assignments symbol_assignments_;
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  // Assertions to check.
379
  Assertions assertions_;
380
  // Version information parsed from a version script.
381
  Version_script_info version_script_info_;
382
  // Information from any SECTIONS clauses.
383
  Script_sections script_sections_;
384
};
385
 
386
// Information about a script input that will persist during the whole linker
387
// run. Needed only during an incremental build to retrieve the input files
388
// added by this script.
389
 
390
class Script_info
391
{
392
 public:
393
  Script_info(Input_arguments* inputs)
394
    : inputs_(inputs)
395
  { }
396
 
397
  // Returns the input files included because of this script.
398
  Input_arguments*
399
  inputs()
400
  { return this->inputs_; }
401
 
402
 private:
403
  Input_arguments* inputs_;
404
};
405
 
406
// FILE was found as an argument on the command line, but was not
407
// recognized as an ELF file.  Try to read it as a script.  Return
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// true if the file was handled.  This has to handle /usr/lib/libc.so
409
// on a GNU/Linux system.  *USED_NEXT_BLOCKER is set to indicate
410
// whether the function took over NEXT_BLOCKER.
411
 
412
bool
413
read_input_script(Workqueue*, Symbol_table*, Layout*, Dirsearch*, int,
414
                  Input_objects*, Mapfile*, Input_group*,
415
                  const Input_argument*, Input_file*,
416
                  Task_token* next_blocker, bool* used_next_blocker);
417
 
418
// FILE was found as an argument to --script (-T).
419
// Read it as a script, and execute its contents immediately.
420
 
421
bool
422
read_commandline_script(const char* filename, Command_line* cmdline);
423
 
424
// FILE was found as an argument to --version-script.  Read it as a
425
// version script, and store its contents in
426
// cmdline->script_options()->version_script_info().
427
 
428
bool
429
read_version_script(const char* filename, Command_line* cmdline);
430
 
431
// FILENAME was found as an argument to --dynamic-list.  Read it as a
432
// version script (actually, a versym_node from a version script), and
433
// store its contents in DYNAMIC_LIST.
434
 
435
bool
436
read_dynamic_list(const char* filename, Command_line* cmdline,
437
                  Script_options* dynamic_list);
438
 
439
} // End namespace gold.
440
 
441
#endif // !defined(GOLD_SCRIPT_H)

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