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[/] [openrisc/] [trunk/] [gnu-src/] [gcc-4.2.2/] [libdecnumber/] [decUtility.c] - Blame information for rev 313

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/* Utility functions for decimal floating point support via decNumber.
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   Copyright (C) 2005 Free Software Foundation, Inc.
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   Contributed by IBM Corporation.  Author Mike Cowlishaw.
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   This file is part of GCC.
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   GCC is free software; you can redistribute it and/or modify it under
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   the terms of the GNU General Public License as published by the Free
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   Software Foundation; either version 2, or (at your option) any later
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   version.
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   In addition to the permissions in the GNU General Public License,
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   the Free Software Foundation gives you unlimited permission to link
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   the compiled version of this file into combinations with other
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   programs, and to distribute those combinations without any
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   restriction coming from the use of this file.  (The General Public
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   License restrictions do apply in other respects; for example, they
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   cover modification of the file, and distribution when not linked
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   into a combine executable.)
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   GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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   WARRANTY; without even the implied warranty of MERCHANTABILITY or
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   FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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   for more details.
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   You should have received a copy of the GNU General Public License
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   along with GCC; see the file COPYING.  If not, write to the Free
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   Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
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   02110-1301, USA.  */
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#include "config.h"
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#include "decNumber.h"          /* base number library */
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#include "decNumberLocal.h"     /* decNumber local types, etc. */
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#include "decUtility.h"         /* utility routines */
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/* ================================================================== */
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/* Shared utility routines                                            */
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/* ================================================================== */
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/* define and include the conversion tables to use */
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#define DEC_BIN2DPD 1           /* used for all sizes */
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#if DECDPUN==3
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#define DEC_DPD2BIN 1
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#else
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#define DEC_DPD2BCD 1
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#endif
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#include "decDPD.h"             /* lookup tables */
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/* The maximum number of decNumberUnits we need for a working copy of */
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/* the units array is the ceiling of digits/DECDPUN, where digits is */
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/* the maximum number of digits in any of the formats for which this */
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/* is used.  We do not want to include decimal128.h, so, as a very */
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/* special case, that number is defined here. */
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#define DECMAX754   34
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#define DECMAXUNITS ((DECMAX754+DECDPUN-1)/DECDPUN)
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/* ------------------------------------------------------------------ */
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/* decDensePackCoeff -- densely pack coefficient into DPD form        */
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/*                                                                    */
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/*   dn is the source number (assumed valid, max DECMAX754 digits)    */
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/*   bytes is the target's byte array                                 */
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/*   len is length of target format's byte array                      */
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/*   shift is the number of 0 digits to add on the right (normally 0) */
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/*                                                                    */
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/* The coefficient must be known small enough to fit, and is filled   */
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/* in from the right (least significant first).  Note that the full   */
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/* coefficient is copied, including the leading 'odd' digit.  This    */
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/* digit is retrieved and packed into the combination field by the    */
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/* caller.                                                            */
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/*                                                                    */
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/* shift is used for 'fold-down' padding.                             */
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/*                                                                    */
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/* No error is possible.                                              */
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/* ------------------------------------------------------------------ */
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void
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decDensePackCoeff (const decNumber * dn, uByte * bytes, Int len, Int shift)
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{
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  Int cut;                      /* work */
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  Int n;                        /* output bunch counter */
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  Int digits = dn->digits;      /* digit countdown */
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  uInt dpd;                     /* densely packed decimal value */
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  uInt bin;                     /* binary value 0-999 */
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  uByte *bout;                  /* -> current output byte */
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  const Unit *inu = dn->lsu;    /* -> current input unit */
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  Unit uar[DECMAXUNITS];        /* working copy of units, iff shifted */
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#if DECDPUN!=3                  /* not fast path */
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  Unit in;                      /* current input unit */
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#endif
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  if (shift != 0)
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    {                           /* shift towards most significant required */
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      /* shift the units array to the left by pad digits and copy */
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      /* [this code is a special case of decShiftToMost, which could */
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      /* be used instead if exposed and the array were copied first] */
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      Unit *target, *first;     /* work */
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      const Unit *source;       /* work */
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      uInt next = 0;             /* work */
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      source = dn->lsu + D2U (digits) - 1;      /* where msu comes from */
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      first = uar + D2U (digits + shift) - 1;   /* where msu will end up */
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      target = uar + D2U (digits) - 1 + D2U (shift);    /* where upper part of first cut goes */
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      cut = (DECDPUN - shift % DECDPUN) % DECDPUN;
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      for (; source >= dn->lsu; source--, target--)
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        {
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          /* split the source Unit and accumulate remainder for next */
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          uInt rem = *source % powers[cut];
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          next += *source / powers[cut];
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          if (target <= first)
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            *target = (Unit) next;      /* write to target iff valid */
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          next = rem * powers[DECDPUN - cut];   /* save remainder for next Unit */
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        }
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      /* propagate remainder to one below and clear the rest */
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      for (; target >= uar; target--)
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        {
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          *target = (Unit) next;
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          next = 0;
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        }
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      digits += shift;          /* add count (shift) of zeros added */
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      inu = uar;                /* use units in working array */
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    }
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  /* densely pack the coefficient into the byte array, starting from
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     the right (optionally padded) */
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  bout = &bytes[len - 1];       /* rightmost result byte for phase */
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#if DECDPUN!=3                  /* not fast path */
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  in = *inu;                    /* prime */
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  cut = 0;                       /* at lowest digit */
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  bin = 0;                       /* [keep compiler quiet] */
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#endif
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  for (n = 0; digits > 0; n++)
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    {                           /* each output bunch */
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#if DECDPUN==3                  /* fast path, 3-at-a-time */
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      bin = *inu;               /* 3 ready for convert */
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      digits -= 3;              /* [may go negative] */
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      inu++;                    /* may need another */
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#else /* must collect digit-by-digit */
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      Unit dig;                 /* current digit */
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      Int j;                    /* digit-in-bunch count */
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      for (j = 0; j < 3; j++)
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        {
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#if DECDPUN<=4
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          Unit temp = (Unit) ((uInt) (in * 6554) >> 16);
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          dig = (Unit) (in - X10 (temp));
148
          in = temp;
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#else
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          dig = in % 10;
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          in = in / 10;
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#endif
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154
          if (j == 0)
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            bin = dig;
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          else if (j == 1)
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            bin += X10 (dig);
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          else                  /* j==2 */
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            bin += X100 (dig);
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161
          digits--;
162
          if (digits == 0)
163
            break;              /* [also protects *inu below] */
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          cut++;
165
          if (cut == DECDPUN)
166
            {
167
              inu++;
168
              in = *inu;
169
              cut = 0;
170
            }
171
        }
172
#endif
173
      /* here we have 3 digits in bin, or have used all input digits */
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175
      dpd = BIN2DPD[bin];
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177
      /* write bunch (bcd) to byte array */
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      switch (n & 0x03)
179
        {                       /* phase 0-3 */
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        case 0:
181
          *bout = (uByte) dpd;  /* [top 2 bits truncated] */
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          bout--;
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          *bout = (uByte) (dpd >> 8);
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          break;
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        case 1:
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          *bout |= (uByte) (dpd << 2);
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          bout--;
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          *bout = (uByte) (dpd >> 6);
189
          break;
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        case 2:
191
          *bout |= (uByte) (dpd << 4);
192
          bout--;
193
          *bout = (uByte) (dpd >> 4);
194
          break;
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        case 3:
196
          *bout |= (uByte) (dpd << 6);
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          bout--;
198
          *bout = (uByte) (dpd >> 2);
199
          bout--;
200
          break;
201
        }                       /* switch */
202
    }                           /* n bunches */
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  return;
204
}
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206
/* ------------------------------------------------------------------ */
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/* decDenseUnpackCoeff -- unpack a format's coefficient               */
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/*                                                                    */
209
/*   byte is the source's byte array                                  */
210
/*   len is length of the source's byte array                         */
211
/*   dn is the target number, with 7, 16, or 34-digit space.          */
212
/*   bunches is the count of DPD groups in the decNumber (2, 5, or 11)*/
213
/*   odd is 1 if there is a non-zero leading 10-bit group containing  */
214
/*     a single digit, 0 otherwise                                    */
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/*                                                                    */
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/* (This routine works on a copy of the number, if necessary, where   */
217
/* an extra 10-bit group is prefixed to the coefficient continuation  */
218
/* to hold the most significant digit if the latter is non-0.)        */
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/*                                                                    */
220
/* dn->digits is set, but not the sign or exponent.                   */
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/* No error is possible [the redundant 888 codes are allowed].        */
222
/* ------------------------------------------------------------------ */
223
void
224
decDenseUnpackCoeff (const uByte * bytes, Int len, decNumber * dn,
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                     Int bunches, Int odd)
226
{
227
  uInt dpd = 0;                  /* collector for 10 bits */
228
  Int n;                        /* counter */
229
  const uByte *bin;             /* -> current input byte */
230
  Unit *uout = dn->lsu;         /* -> current output unit */
231
  Unit out = 0;                  /* accumulator */
232
  Int cut = 0;                   /* power of ten in current unit */
233
  Unit *last = uout;            /* will be unit containing msd */
234
#if DECDPUN!=3
235
  uInt bcd;                     /* BCD result */
236
  uInt nibble;                  /* work */
237
#endif
238
 
239
  /* Expand the densely-packed integer, right to left */
240
  bin = &bytes[len - 1];        /* next input byte to use */
241
  for (n = 0; n < bunches + odd; n++)
242
    {                           /* N bunches of 10 bits */
243
      /* assemble the 10 bits */
244
      switch (n & 0x03)
245
        {                       /* phase 0-3 */
246
        case 0:
247
          dpd = *bin;
248
          bin--;
249
          dpd |= (*bin & 0x03) << 8;
250
          break;
251
        case 1:
252
          dpd = (unsigned) *bin >> 2;
253
          bin--;
254
          dpd |= (*bin & 0x0F) << 6;
255
          break;
256
        case 2:
257
          dpd = (unsigned) *bin >> 4;
258
          bin--;
259
          dpd |= (*bin & 0x3F) << 4;
260
          break;
261
        case 3:
262
          dpd = (unsigned) *bin >> 6;
263
          bin--;
264
          dpd |= (*bin) << 2;
265
          bin--;
266
          break;
267
        }                       /*switch */
268
 
269
#if DECDPUN==3
270
      if (dpd == 0)
271
        *uout = 0;
272
      else
273
        {
274
          *uout = DPD2BIN[dpd]; /* convert 10 bits to binary 0-999 */
275
          last = uout;          /* record most significant unit */
276
        }
277
      uout++;
278
 
279
#else /* DECDPUN!=3 */
280
      if (dpd == 0)
281
        {                       /* fastpath [e.g., leading zeros] */
282
          cut += 3;
283
          for (; cut >= DECDPUN;)
284
            {
285
              cut -= DECDPUN;
286
              *uout = out;
287
              uout++;
288
              out = 0;
289
            }
290
          continue;
291
        }
292
      bcd = DPD2BCD[dpd];       /* convert 10 bits to 12 bits BCD */
293
      /* now split the 3 BCD nibbles into bytes, and accumulate into units */
294
      /* If this is the last bunch and it is an odd one, we only have one */
295
      /* nibble to handle [extras could overflow a Unit] */
296
      nibble = bcd & 0x000f;
297
      if (nibble)
298
        {
299
          last = uout;
300
          out = (Unit) (out + nibble * powers[cut]);
301
        }
302
      cut++;
303
      if (cut == DECDPUN)
304
        {
305
          *uout = out;
306
          uout++;
307
          cut = 0;
308
          out = 0;
309
        }
310
      if (n < bunches)
311
        {
312
          nibble = bcd & 0x00f0;
313
          if (nibble)
314
            {
315
              nibble >>= 4;
316
              last = uout;
317
              out = (Unit) (out + nibble * powers[cut]);
318
            }
319
          cut++;
320
          if (cut == DECDPUN)
321
            {
322
              *uout = out;
323
              uout++;
324
              cut = 0;
325
              out = 0;
326
            }
327
          nibble = bcd & 0x0f00;
328
          if (nibble)
329
            {
330
              nibble >>= 8;
331
              last = uout;
332
              out = (Unit) (out + nibble * powers[cut]);
333
            }
334
          cut++;
335
          if (cut == DECDPUN)
336
            {
337
              *uout = out;
338
              uout++;
339
              cut = 0;
340
              out = 0;
341
            }
342
        }
343
#endif
344
    }                           /* n */
345
  if (cut != 0)
346
    *uout = out;                /* write out final unit */
347
 
348
  /* here, last points to the most significant unit with digits */
349
  /* we need to inspect it to get final digits count */
350
  dn->digits = (last - dn->lsu) * DECDPUN;      /* floor of digits */
351
  for (cut = 0; cut < DECDPUN; cut++)
352
    {
353
      if (*last < powers[cut])
354
        break;
355
      dn->digits++;
356
    }
357
  if (dn->digits == 0)
358
    dn->digits++;               /* zero has one digit */
359
  return;
360
}

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