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------------------------------------------------------------------------------
2
--                                                                          --
3
--                         GNAT LIBRARY COMPONENTS                          --
4
--                                                                          --
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--                G N A T . S P I T B O L . P A T T E R N S                 --
6
--                                                                          --
7
--                                 S p e c                                  --
8
--                                                                          --
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--                     Copyright (C) 1997-2008, AdaCore                     --
10
--                                                                          --
11
-- GNAT is free software;  you can  redistribute it  and/or modify it under --
12
-- terms of the  GNU General Public License as published  by the Free Soft- --
13
-- ware  Foundation;  either version 2,  or (at your option) any later ver- --
14
-- sion.  GNAT is distributed in the hope that it will be useful, but WITH- --
15
-- OUT ANY WARRANTY;  without even the  implied warranty of MERCHANTABILITY --
16
-- or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License --
17
-- for  more details.  You should have  received  a copy of the GNU General --
18
-- Public License  distributed with GNAT;  see file COPYING.  If not, write --
19
-- to  the  Free Software Foundation,  51  Franklin  Street,  Fifth  Floor, --
20
-- Boston, MA 02110-1301, USA.                                              --
21
--                                                                          --
22
-- As a special exception,  if other files  instantiate  generics from this --
23
-- unit, or you link  this unit with other files  to produce an executable, --
24
-- this  unit  does not  by itself cause  the resulting  executable  to  be --
25
-- covered  by the  GNU  General  Public  License.  This exception does not --
26
-- however invalidate  any other reasons why  the executable file  might be --
27
-- covered by the  GNU Public License.                                      --
28
--                                                                          --
29
-- GNAT was originally developed  by the GNAT team at  New York University. --
30
-- Extensive contributions were provided by Ada Core Technologies Inc.      --
31
--                                                                          --
32
------------------------------------------------------------------------------
33
 
34
--  SPITBOL-like pattern construction and matching
35
 
36
--  This child package of GNAT.SPITBOL provides a complete implementation
37
--  of the SPITBOL-like pattern construction and matching operations. This
38
--  package is based on Macro-SPITBOL created by Robert Dewar.
39
 
40
------------------------------------------------------------
41
-- Summary of Pattern Matching Packages in GNAT Hierarchy --
42
------------------------------------------------------------
43
 
44
--  There are three related packages that perform pattern matching functions.
45
--  the following is an outline of these packages, to help you determine
46
--  which is best for your needs.
47
 
48
--     GNAT.Regexp (files g-regexp.ads/g-regexp.adb)
49
--       This is a simple package providing Unix-style regular expression
50
--       matching with the restriction that it matches entire strings. It
51
--       is particularly useful for file name matching, and in particular
52
--       it provides "globbing patterns" that are useful in implementing
53
--       unix or DOS style wild card matching for file names.
54
 
55
--     GNAT.Regpat (files g-regpat.ads/g-regpat.adb)
56
--       This is a more complete implementation of Unix-style regular
57
--       expressions, copied from the original V7 style regular expression
58
--       library written in C by Henry Spencer. It is functionally the
59
--       same as this library, and uses the same internal data structures
60
--       stored in a binary compatible manner.
61
 
62
--     GNAT.Spitbol.Patterns (files g-spipat.ads/g-spipat.adb)
63
--       This is a completely general patterm matching package based on the
64
--       pattern language of SNOBOL4, as implemented in SPITBOL. The pattern
65
--       language is modeled on context free grammars, with context sensitive
66
--       extensions that provide full (type 0) computational capabilities.
67
 
68
with Ada.Strings.Maps; use Ada.Strings.Maps;
69
with Ada.Text_IO;      use Ada.Text_IO;
70
 
71
package GNAT.Spitbol.Patterns is
72
   pragma Elaborate_Body;
73
 
74
   -------------------------------
75
   -- Pattern Matching Tutorial --
76
   -------------------------------
77
 
78
   --  A pattern matching operation (a call to one of the Match subprograms)
79
   --  takes a subject string and a pattern, and optionally a replacement
80
   --  string. The replacement string option is only allowed if the subject
81
   --  is a variable.
82
 
83
   --  The pattern is matched against the subject string, and either the
84
   --  match fails, or it succeeds matching a contiguous substring. If a
85
   --  replacement string is specified, then the subject string is modified
86
   --  by replacing the matched substring with the given replacement.
87
 
88
   --  Concatenation and Alternation
89
   --  =============================
90
 
91
   --    A pattern consists of a series of pattern elements. The pattern is
92
   --    built up using either the concatenation operator:
93
 
94
   --       A & B
95
 
96
   --    which means match A followed immediately by matching B, or the
97
   --    alternation operator:
98
 
99
   --       A or B
100
 
101
   --    which means first attempt to match A, and then if that does not
102
   --    succeed, match B.
103
 
104
   --    There is full backtracking, which means that if a given pattern
105
   --    element fails to match, then previous alternatives are matched.
106
   --    For example if we have the pattern:
107
 
108
   --      (A or B) & (C or D) & (E or F)
109
 
110
   --    First we attempt to match A, if that succeeds, then we go on to try
111
   --    to match C, and if that succeeds, we go on to try to match E. If E
112
   --    fails, then we try F. If F fails, then we go back and try matching
113
   --    D instead of C. Let's make this explicit using a specific example,
114
   --    and introducing the simplest kind of pattern element, which is a
115
   --    literal string. The meaning of this pattern element is simply to
116
   --    match the characters that correspond to the string characters. Now
117
   --    let's rewrite the above pattern form with specific string literals
118
   --    as the pattern elements:
119
 
120
   --      ("ABC" or "AB") & ("DEF" or "CDE") & ("GH" or "IJ")
121
 
122
   --    The following strings will be attempted in sequence:
123
 
124
   --       ABC . DEF . GH
125
   --       ABC . DEF . IJ
126
   --       ABC . CDE . GH
127
   --       ABC . CDE . IJ
128
   --       AB . DEF . GH
129
   --       AB . DEF . IJ
130
   --       AB . CDE . GH
131
   --       AB . CDE . IJ
132
 
133
   --    Here we use the dot simply to separate the pieces of the string
134
   --    matched by the three separate elements.
135
 
136
   --  Moving the Start Point
137
   --  ======================
138
 
139
   --    A pattern is not required to match starting at the first character
140
   --    of the string, and is not required to match to the end of the string.
141
   --    The first attempt does indeed attempt to match starting at the first
142
   --    character of the string, trying all the possible alternatives. But
143
   --    if all alternatives fail, then the starting point of the match is
144
   --    moved one character, and all possible alternatives are attempted at
145
   --    the new anchor point.
146
 
147
   --    The entire match fails only when every possible starting point has
148
   --    been attempted. As an example, suppose that we had the subject
149
   --    string
150
 
151
   --      "ABABCDEIJKL"
152
 
153
   --    matched using the pattern in the previous example:
154
 
155
   --      ("ABC" or "AB") & ("DEF" or "CDE") & ("GH" or "IJ")
156
 
157
   --    would succeed, after two anchor point moves:
158
 
159
   --      "ABABCDEIJKL"
160
   --         ^^^^^^^
161
   --         matched
162
   --         section
163
 
164
   --    This mode of pattern matching is called the unanchored mode. It is
165
   --    also possible to put the pattern matcher into anchored mode by
166
   --    setting the global variable Anchored_Mode to True. This will cause
167
   --    all subsequent matches to be performed in anchored mode, where the
168
   --    match is required to start at the first character.
169
 
170
   --    We will also see later how the effect of an anchored match can be
171
   --    obtained for a single specified anchor point if this is desired.
172
 
173
   --  Other Pattern Elements
174
   --  ======================
175
 
176
   --    In addition to strings (or single characters), there are many special
177
   --    pattern elements that correspond to special predefined alternations:
178
 
179
   --      Arb       Matches any string. First it matches the null string, and
180
   --                then on a subsequent failure, matches one character, and
181
   --                then two characters, and so on. It only fails if the
182
   --                entire remaining string is matched.
183
 
184
   --      Bal       Matches a non-empty string that is parentheses balanced
185
   --                with respect to ordinary () characters. Examples of
186
   --                balanced strings are "ABC", "A((B)C)", and "A(B)C(D)E".
187
   --                Bal matches the shortest possible balanced string on the
188
   --                first attempt, and if there is a subsequent failure,
189
   --                attempts to extend the string.
190
 
191
   --      Cancel    Immediately aborts the entire pattern match, signalling
192
   --                failure. This is a specialized pattern element, which is
193
   --                useful in conjunction with some of the special pattern
194
   --                elements that have side effects.
195
 
196
   --      Fail      The null alternation. Matches no possible strings, so it
197
   --                always signals failure. This is a specialized pattern
198
   --                element, which is useful in conjunction with some of the
199
   --                special pattern elements that have side effects.
200
 
201
   --      Fence     Matches the null string at first, and then if a failure
202
   --                causes alternatives to be sought, aborts the match (like
203
   --                a Cancel). Note that using Fence at the start of a pattern
204
   --                has the same effect as matching in anchored mode.
205
 
206
   --      Rest      Matches from the current point to the last character in
207
   --                the string. This is a specialized pattern element, which
208
   --                is useful in conjunction with some of the special pattern
209
   --                elements that have side effects.
210
 
211
   --      Succeed   Repeatedly matches the null string (it is equivalent to
212
   --                the alternation ("" or "" or "" ....). This is a special
213
   --                pattern element, which is useful in conjunction with some
214
   --                of the special pattern elements that have side effects.
215
 
216
   --  Pattern Construction Functions
217
   --  ==============================
218
 
219
   --    The following functions construct additional pattern elements
220
 
221
   --      Any(S)    Where S is a string, matches a single character that is
222
   --                any one of the characters in S. Fails if the current
223
   --                character is not one of the given set of characters.
224
 
225
   --      Arbno(P)  Where P is any pattern, matches any number of instances
226
   --                of the pattern, starting with zero occurrences. It is
227
   --                thus equivalent to ("" or (P & ("" or (P & ("" ....)))).
228
   --                The pattern P may contain any number of pattern elements
229
   --                including the use of alternation and concatenation.
230
 
231
   --      Break(S)  Where S is a string, matches a string of zero or more
232
   --                characters up to but not including a break character
233
   --                that is one of the characters given in the string S.
234
   --                Can match the null string, but cannot match the last
235
   --                character in the string, since a break character is
236
   --                required to be present.
237
 
238
   --      BreakX(S) Where S is a string, behaves exactly like Break(S) when
239
   --                it first matches, but if a string is successfully matched,
240
   --                then a subsequent failure causes an attempt to extend the
241
   --                matched string.
242
 
243
   --      Fence(P)  Where P is a pattern, attempts to match the pattern P
244
   --                including trying all possible alternatives of P. If none
245
   --                of these alternatives succeeds, then the Fence pattern
246
   --                fails. If one alternative succeeds, then the pattern
247
   --                match proceeds, but on a subsequent failure, no attempt
248
   --                is made to search for alternative matches of P. The
249
   --                pattern P may contain any number of pattern elements
250
   --                including the use of alternation and concatenation.
251
 
252
   --      Len(N)    Where N is a natural number, matches the given number of
253
   --                characters. For example, Len(10) matches any string that
254
   --                is exactly ten characters long.
255
 
256
   --      NotAny(S) Where S is a string, matches a single character that is
257
   --                not one of the characters of S. Fails if the current
258
   --                character is one of the given set of characters.
259
 
260
   --      NSpan(S)  Where S is a string, matches a string of zero or more
261
   --                characters that is among the characters given in the
262
   --                string. Always matches the longest possible such string.
263
   --                Always succeeds, since it can match the null string.
264
 
265
   --      Pos(N)    Where N is a natural number, matches the null string
266
   --                if exactly N characters have been matched so far, and
267
   --                otherwise fails.
268
 
269
   --      Rpos(N)   Where N is a natural number, matches the null string
270
   --                if exactly N characters remain to be matched, and
271
   --                otherwise fails.
272
 
273
   --      Rtab(N)   Where N is a natural number, matches characters from
274
   --                the current position until exactly N characters remain
275
   --                to be matched in the string. Fails if fewer than N
276
   --                unmatched characters remain in the string.
277
 
278
   --      Tab(N)    Where N is a natural number, matches characters from
279
   --                the current position until exactly N characters have
280
   --                been matched in all. Fails if more than N characters
281
   --                have already been matched.
282
 
283
   --      Span(S)   Where S is a string, matches a string of one or more
284
   --                characters that is among the characters given in the
285
   --                string. Always matches the longest possible such string.
286
   --                Fails if the current character is not one of the given
287
   --                set of characters.
288
 
289
   --  Recursive Pattern Matching
290
   --  ==========================
291
 
292
   --    The plus operator (+P) where P is a pattern variable, creates
293
   --    a recursive pattern that will, at pattern matching time, follow
294
   --    the pointer to obtain the referenced pattern, and then match this
295
   --    pattern. This may be used to construct recursive patterns. Consider
296
   --    for example:
297
 
298
   --       P := ("A" or ("B" & (+P)))
299
 
300
   --    On the first attempt, this pattern attempts to match the string "A".
301
   --    If this fails, then the alternative matches a "B", followed by an
302
   --    attempt to match P again. This second attempt first attempts to
303
   --    match "A", and so on. The result is a pattern that will match a
304
   --    string of B's followed by a single A.
305
 
306
   --    This particular example could simply be written as NSpan('B') & 'A',
307
   --    but the use of recursive patterns in the general case can construct
308
   --    complex patterns which could not otherwise be built.
309
 
310
   --  Pattern Assignment Operations
311
   --  =============================
312
 
313
   --    In addition to the overall result of a pattern match, which indicates
314
   --    success or failure, it is often useful to be able to keep track of
315
   --    the pieces of the subject string that are matched by individual
316
   --    pattern elements, or subsections of the pattern.
317
 
318
   --    The pattern assignment operators allow this capability. The first
319
   --    form is the immediate assignment:
320
 
321
   --       P * S
322
 
323
   --    Here P is an arbitrary pattern, and S is a variable of type VString
324
   --    that will be set to the substring matched by P. This assignment
325
   --    happens during pattern matching, so if P matches more than once,
326
   --    then the assignment happens more than once.
327
 
328
   --    The deferred assignment operation:
329
 
330
   --      P ** S
331
 
332
   --    avoids these multiple assignments by deferring the assignment to the
333
   --    end of the match. If the entire match is successful, and if the
334
   --    pattern P was part of the successful match, then at the end of the
335
   --    matching operation the assignment to S of the string matching P is
336
   --    performed.
337
 
338
   --    The cursor assignment operation:
339
 
340
   --      Setcur(N'Access)
341
 
342
   --    assigns the current cursor position to the natural variable N. The
343
   --    cursor position is defined as the count of characters that have been
344
   --    matched so far (including any start point moves).
345
 
346
   --    Finally the operations * and ** may be used with values of type
347
   --    Text_IO.File_Access. The effect is to do a Put_Line operation of
348
   --    the matched substring. These are particularly useful in debugging
349
   --    pattern matches.
350
 
351
   --  Deferred Matching
352
   --  =================
353
 
354
   --    The pattern construction functions (such as Len and Any) all permit
355
   --    the use of pointers to natural or string values, or functions that
356
   --    return natural or string values. These forms cause the actual value
357
   --    to be obtained at pattern matching time. This allows interesting
358
   --    possibilities for constructing dynamic patterns as illustrated in
359
   --    the examples section.
360
 
361
   --    In addition the (+S) operator may be used where S is a pointer to
362
   --    string or function returning string, with a similar deferred effect.
363
 
364
   --    A special use of deferred matching is the construction of predicate
365
   --    functions. The element (+P) where P is an access to a function that
366
   --    returns a Boolean value, causes the function to be called at the
367
   --    time the element is matched. If the function returns True, then the
368
   --    null string is matched, if the function returns False, then failure
369
   --    is signalled and previous alternatives are sought.
370
 
371
   --  Deferred Replacement
372
   --  ====================
373
 
374
   --    The simple model given for pattern replacement (where the matched
375
   --    substring is replaced by the string given as the third argument to
376
   --    Match) works fine in simple cases, but this approach does not work
377
   --    in the case where the expression used as the replacement string is
378
   --    dependent on values set by the match.
379
 
380
   --    For example, suppose we want to find an instance of a parenthesized
381
   --    character, and replace the parentheses with square brackets. At first
382
   --    glance it would seem that:
383
 
384
   --      Match (Subject, '(' & Len (1) * Char & ')', '[' & Char & ']');
385
 
386
   --    would do the trick, but that does not work, because the third
387
   --    argument to Match gets evaluated too early, before the call to
388
   --    Match, and before the pattern match has had a chance to set Char.
389
 
390
   --    To solve this problem we provide the deferred replacement capability.
391
   --    With this approach, which of course is only needed if the pattern
392
   --    involved has side effects, is to do the match in two stages. The
393
   --    call to Match sets a pattern result in a variable of the private
394
   --    type Match_Result, and then a subsequent Replace operation uses
395
   --    this Match_Result object to perform the required replacement.
396
 
397
   --    Using this approach, we can now write the above operation properly
398
   --    in a manner that will work:
399
 
400
   --      M : Match_Result;
401
   --      ...
402
   --      Match (Subject, '(' & Len (1) * Char & ')', M);
403
   --      Replace (M, '[' & Char & ']');
404
 
405
   --    As with other Match cases, there is a function and procedure form
406
   --    of this match call. A call to Replace after a failed match has no
407
   --    effect. Note that Subject should not be modified between the calls.
408
 
409
   --  Examples of Pattern Matching
410
   --  ============================
411
 
412
   --    First a simple example of the use of pattern replacement to remove
413
   --    a line number from the start of a string. We assume that the line
414
   --    number has the form of a string of decimal digits followed by a
415
   --    period, followed by one or more spaces.
416
 
417
   --       Digs : constant Pattern := Span("0123456789");
418
 
419
   --       Lnum : constant Pattern := Pos(0) & Digs & '.' & Span(' ');
420
 
421
   --    Now to use this pattern we simply do a match with a replacement:
422
 
423
   --       Match (Line, Lnum, "");
424
 
425
   --    which replaces the line number by the null string. Note that it is
426
   --    also possible to use an Ada.Strings.Maps.Character_Set value as an
427
   --    argument to Span and similar functions, and in particular all the
428
   --    useful constants 'in Ada.Strings.Maps.Constants are available. This
429
   --    means that we could define Digs as:
430
 
431
   --       Digs : constant Pattern := Span(Decimal_Digit_Set);
432
 
433
   --    The style we use here, of defining constant patterns and then using
434
   --    them is typical. It is possible to build up patterns dynamically,
435
   --    but it is usually more efficient to build them in pieces in advance
436
   --    using constant declarations. Note in particular that although it is
437
   --    possible to construct a pattern directly as an argument for the
438
   --    Match routine, it is much more efficient to preconstruct the pattern
439
   --    as we did in this example.
440
 
441
   --    Now let's look at the use of pattern assignment to break a
442
   --    string into sections. Suppose that the input string has two
443
   --    unsigned decimal integers, separated by spaces or a comma,
444
   --    with spaces allowed anywhere. Then we can isolate the two
445
   --    numbers with the following pattern:
446
 
447
   --       Num1, Num2 : aliased VString;
448
 
449
   --       B : constant Pattern := NSpan(' ');
450
 
451
   --       N : constant Pattern := Span("0123456789");
452
 
453
   --       T : constant Pattern :=
454
   --             NSpan(' ') & N * Num1 & Span(" ,") & N * Num2;
455
 
456
   --    The match operation Match (" 124, 257  ", T) would assign the
457
   --    string 124 to Num1 and the string 257 to Num2.
458
 
459
   --    Now let's see how more complex elements can be built from the
460
   --    set of primitive elements. The following pattern matches strings
461
   --    that have the syntax of Ada 95 based literals:
462
 
463
   --       Digs  : constant Pattern := Span(Decimal_Digit_Set);
464
   --       UDigs : constant Pattern := Digs & Arbno('_' & Digs);
465
 
466
   --       Edig  : constant Pattern := Span(Hexadecimal_Digit_Set);
467
   --       UEdig : constant Pattern := Edig & Arbno('_' & Edig);
468
 
469
   --       Bnum  : constant Pattern := Udigs & '#' & UEdig & '#';
470
 
471
   --    A match against Bnum will now match the desired strings, e.g.
472
   --    it will match 16#123_abc#, but not a#b#. However, this pattern
473
   --    is not quite complete, since it does not allow colons to replace
474
   --    the pound signs. The following is more complete:
475
 
476
   --       Bchar : constant Pattern := Any("#:");
477
   --       Bnum  : constant Pattern := Udigs & Bchar & UEdig & Bchar;
478
 
479
   --    but that is still not quite right, since it allows # and : to be
480
   --    mixed, and they are supposed to be used consistently. We solve
481
   --    this by using a deferred match.
482
 
483
   --       Temp  : aliased VString;
484
 
485
   --       Bnum  : constant Pattern :=
486
   --                 Udigs & Bchar * Temp & UEdig & (+Temp)
487
 
488
   --    Here the first instance of the base character is stored in Temp, and
489
   --    then later in the pattern we rematch the value that was assigned.
490
 
491
   --    For an example of a recursive pattern, let's define a pattern
492
   --    that is like the built in Bal, but the string matched is balanced
493
   --    with respect to square brackets or curly brackets.
494
 
495
   --    The language for such strings might be defined in extended BNF as
496
 
497
   --      ELEMENT ::= <any character other than [] or {}>
498
   --                  | '[' BALANCED_STRING ']'
499
   --                  | '{' BALANCED_STRING '}'
500
 
501
   --      BALANCED_STRING ::= ELEMENT {ELEMENT}
502
 
503
   --    Here we use {} to indicate zero or more occurrences of a term, as
504
   --    is common practice in extended BNF. Now we can translate the above
505
   --    BNF into recursive patterns as follows:
506
 
507
   --      Element, Balanced_String : aliased Pattern;
508
   --      .
509
   --      .
510
   --      .
511
   --      Element := NotAny ("[]{}")
512
   --                   or
513
   --                 ('[' & (+Balanced_String) & ']')
514
   --                   or
515
   --                 ('{' & (+Balanced_String) & '}');
516
 
517
   --      Balanced_String := Element & Arbno (Element);
518
 
519
   --    Note the important use of + here to refer to a pattern not yet
520
   --    defined. Note also that we use assignments precisely because we
521
   --    cannot refer to as yet undeclared variables in initializations.
522
 
523
   --    Now that this pattern is constructed, we can use it as though it
524
   --    were a new primitive pattern element, and for example, the match:
525
 
526
   --      Match ("xy[ab{cd}]", Balanced_String * Current_Output & Fail);
527
 
528
   --    will generate the output:
529
 
530
   --       x
531
   --       xy
532
   --       xy[ab{cd}]
533
   --       y
534
   --       y[ab{cd}]
535
   --       [ab{cd}]
536
   --       a
537
   --       ab
538
   --       ab{cd}
539
   --       b
540
   --       b{cd}
541
   --       {cd}
542
   --       c
543
   --       cd
544
   --       d
545
 
546
   --    Note that the function of the fail here is simply to force the
547
   --    pattern Balanced_String to match all possible alternatives. Studying
548
   --    the operation of this pattern in detail is highly instructive.
549
 
550
   --    Finally we give a rather elaborate example of the use of deferred
551
   --    matching. The following declarations build up a pattern which will
552
   --    find the longest string of decimal digits in the subject string.
553
 
554
   --       Max, Cur : VString;
555
   --       Loc      : Natural;
556
 
557
   --       function GtS return Boolean is
558
   --       begin
559
   --          return Length (Cur) > Length (Max);
560
   --       end GtS;
561
 
562
   --       Digit : constant Character_Set := Decimal_Digit_Set;
563
 
564
   --       Digs  : constant Pattern := Span(Digit);
565
 
566
   --       Find : constant Pattern :=
567
   --         "" * Max & Fence            & -- initialize Max to null
568
   --         BreakX (Digit)              & -- scan looking for digits
569
   --         ((Span(Digit) * Cur         & -- assign next string to Cur
570
   --          (+GtS'Unrestricted_Access) & -- check size(Cur) > Size(Max)
571
   --          Setcur(Loc'Access))          -- if so, save location
572
   --                   * Max)            & -- and assign to Max
573
   --         Fail;                         -- seek all alternatives
574
 
575
   --    As we see from the comments here, complex patterns like this take
576
   --    on aspects of sequential programs. In fact they are sequential
577
   --    programs with general backtracking. In this pattern, we first use
578
   --    a pattern assignment that matches null and assigns it to Max, so
579
   --    that it is initialized for the new match. Now BreakX scans to the
580
   --    next digit. Arb would do here, but BreakX will be more efficient.
581
   --    Once we have found a digit, we scan out the longest string of
582
   --    digits with Span, and assign it to Cur. The deferred call to GtS
583
   --    tests if the string we assigned to Cur is the longest so far. If
584
   --    not, then failure is signalled, and we seek alternatives (this
585
   --    means that BreakX will extend and look for the next digit string).
586
   --    If the call to GtS succeeds then the matched string is assigned
587
   --    as the largest string so far into Max and its location is saved
588
   --    in Loc. Finally Fail forces the match to fail and seek alternatives,
589
   --    so that the entire string is searched.
590
 
591
   --    If the pattern Find is matched against a string, the variable Max
592
   --    at the end of the pattern will have the longest string of digits,
593
   --    and Loc will be the starting character location of the string. For
594
   --    example, Match("ab123cd4657ef23", Find) will assign "4657" to Max
595
   --    and 11 to Loc (indicating that the string ends with the eleventh
596
   --    character of the string).
597
 
598
   --    Note: the use of Unrestricted_Access to reference GtS will not
599
   --    be needed if GtS is defined at the outer level, but definitely
600
   --    will be necessary if GtS is a nested function (in which case of
601
   --    course the scope of the pattern Find will be restricted to this
602
   --    nested scope, and this cannot be checked, i.e. use of the pattern
603
   --    outside this scope is erroneous). Generally it is a good idea to
604
   --    define patterns and the functions they call at the outer level
605
   --    where possible, to avoid such problems.
606
 
607
   --  Correspondence with Pattern Matching in SPITBOL
608
   --  ===============================================
609
 
610
   --    Generally the Ada syntax and names correspond closely to SPITBOL
611
   --    syntax for pattern matching construction.
612
 
613
   --      The basic pattern construction operators are renamed as follows:
614
 
615
   --          Spitbol     Ada
616
 
617
   --          (space)      &
618
   --             |         or
619
   --             $         *
620
   --             .         **
621
 
622
   --      The Ada operators were chosen so that the relative precedences of
623
   --      these operators corresponds to that of the Spitbol operators, but
624
   --      as always, the use of parentheses is advisable to clarify.
625
 
626
   --    The pattern construction operators all have similar names except for
627
 
628
   --          Spitbol      Ada
629
 
630
   --          Abort        Cancel
631
   --          Rem          Rest
632
 
633
   --    where we have clashes with Ada reserved names
634
 
635
   --    Ada requires the use of 'Access to refer to functions used in the
636
   --    pattern match, and often the use of 'Unrestricted_Access may be
637
   --    necessary to get around the scope restrictions if the functions
638
   --    are not declared at the outer level.
639
 
640
   --    The actual pattern matching syntax is modified in Ada as follows:
641
 
642
   --          Spitbol      Ada
643
 
644
   --          X Y          Match (X, Y);
645
   --          X Y = Z      Match (X, Y, Z);
646
 
647
   --    and pattern failure is indicated by returning a Boolean result from
648
   --    the Match function (True for success, False for failure).
649
 
650
   -----------------------
651
   -- Type Declarations --
652
   -----------------------
653
 
654
   type Pattern is private;
655
   --  Type representing a pattern. This package provides a complete set of
656
   --  operations for constructing patterns that can be used in the pattern
657
   --  matching operations provided.
658
 
659
   type Boolean_Func is access function return Boolean;
660
   --  General Boolean function type. When this type is used as a formal
661
   --  parameter type in this package, it indicates a deferred predicate
662
   --  pattern. The function will be called when the pattern element is
663
   --  matched and failure signalled if False is returned.
664
 
665
   type Natural_Func is access function return Natural;
666
   --  General Natural function type. When this type is used as a formal
667
   --  parameter type in this package, it indicates a deferred pattern.
668
   --  The function will be called when the pattern element is matched
669
   --  to obtain the currently referenced Natural value.
670
 
671
   type VString_Func is access function return VString;
672
   --  General VString function type. When this type is used as a formal
673
   --  parameter type in this package, it indicates a deferred pattern.
674
   --  The function will be called when the pattern element is matched
675
   --  to obtain the currently referenced string value.
676
 
677
   subtype PString is String;
678
   --  This subtype is used in the remainder of the package to indicate a
679
   --  formal parameter that is converted to its corresponding pattern,
680
   --  i.e. a pattern that matches the characters of the string.
681
 
682
   subtype PChar is Character;
683
   --  Similarly, this subtype is used in the remainder of the package to
684
   --  indicate a formal parameter that is converted to its corresponding
685
   --  pattern, i.e. a pattern that matches this one character.
686
 
687
   subtype VString_Var is VString;
688
   subtype Pattern_Var is Pattern;
689
   --  These synonyms are used as formal parameter types to a function where,
690
   --  if the language allowed, we would use in out parameters, but we are
691
   --  not allowed to have in out parameters for functions. Instead we pass
692
   --  actuals which must be variables, and with a bit of trickery in the
693
   --  body, manage to interpret them properly as though they were indeed
694
   --  in out parameters.
695
 
696
   pragma Warnings (Off, VString_Var);
697
   pragma Warnings (Off, Pattern_Var);
698
   --  We turn off warnings for these two types so that when variables are used
699
   --  as arguments in this context, warnings about them not being assigned in
700
   --  the source program will be suppressed.
701
 
702
   --------------------------------
703
   -- Basic Pattern Construction --
704
   --------------------------------
705
 
706
   function "&"  (L : Pattern; R : Pattern) return Pattern;
707
   function "&"  (L : PString; R : Pattern) return Pattern;
708
   function "&"  (L : Pattern; R : PString) return Pattern;
709
   function "&"  (L : PChar;   R : Pattern) return Pattern;
710
   function "&"  (L : Pattern; R : PChar)   return Pattern;
711
 
712
   --  Pattern concatenation. Matches L followed by R
713
 
714
   function "or" (L : Pattern; R : Pattern) return Pattern;
715
   function "or" (L : PString; R : Pattern) return Pattern;
716
   function "or" (L : Pattern; R : PString) return Pattern;
717
   function "or" (L : PString; R : PString) return Pattern;
718
   function "or" (L : PChar;   R : Pattern) return Pattern;
719
   function "or" (L : Pattern; R : PChar)   return Pattern;
720
   function "or" (L : PChar;   R : PChar)   return Pattern;
721
   function "or" (L : PString; R : PChar)   return Pattern;
722
   function "or" (L : PChar;   R : PString) return Pattern;
723
   --  Pattern alternation. Creates a pattern that will first try to match
724
   --  L and then on a subsequent failure, attempts to match R instead.
725
 
726
   ----------------------------------
727
   -- Pattern Assignment Functions --
728
   ----------------------------------
729
 
730
   function "*" (P : Pattern; Var : VString_Var)  return Pattern;
731
   function "*" (P : PString; Var : VString_Var)  return Pattern;
732
   function "*" (P : PChar;   Var : VString_Var)  return Pattern;
733
   --  Matches P, and if the match succeeds, assigns the matched substring
734
   --  to the given VString variable S. This assignment happens as soon as
735
   --  the substring is matched, and if the pattern P1 is matched more than
736
   --  once during the course of the match, then the assignment will occur
737
   --  more than once.
738
 
739
   function "**" (P : Pattern; Var : VString_Var) return Pattern;
740
   function "**" (P : PString; Var : VString_Var) return Pattern;
741
   function "**" (P : PChar;   Var : VString_Var) return Pattern;
742
   --  Like "*" above, except that the assignment happens at most once
743
   --  after the entire match is completed successfully. If the match
744
   --  fails, then no assignment takes place.
745
 
746
   ----------------------------------
747
   -- Deferred Matching Operations --
748
   ----------------------------------
749
 
750
   function "+" (Str : VString_Var)  return Pattern;
751
   --  Here Str must be a VString variable. This function constructs a
752
   --  pattern which at pattern matching time will access the current
753
   --  value of this variable, and match against these characters.
754
 
755
   function "+" (Str : VString_Func) return Pattern;
756
   --  Constructs a pattern which at pattern matching time calls the given
757
   --  function, and then matches against the string or character value
758
   --  that is returned by the call.
759
 
760
   function "+" (P : Pattern_Var)    return Pattern;
761
   --  Here P must be a Pattern variable. This function constructs a
762
   --  pattern which at pattern matching time will access the current
763
   --  value of this variable, and match against the pattern value.
764
 
765
   function "+" (P : Boolean_Func)   return Pattern;
766
   --  Constructs a predicate pattern function that at pattern matching time
767
   --  calls the given function. If True is returned, then the pattern matches.
768
   --  If False is returned, then failure is signalled.
769
 
770
   --------------------------------
771
   -- Pattern Building Functions --
772
   --------------------------------
773
 
774
   function Arb                                             return Pattern;
775
   --  Constructs a pattern that will match any string. On the first attempt,
776
   --  the pattern matches a null string, then on each successive failure, it
777
   --  matches one more character, and only fails if matching the entire rest
778
   --  of the string.
779
 
780
   function Arbno  (P : Pattern)                            return Pattern;
781
   function Arbno  (P : PString)                            return Pattern;
782
   function Arbno  (P : PChar)                              return Pattern;
783
   --  Pattern repetition. First matches null, then on a subsequent failure
784
   --  attempts to match an additional instance of the given pattern.
785
   --  Equivalent to (but more efficient than) P & ("" or (P & ("" or ...
786
 
787
   function Any    (Str : String)                           return Pattern;
788
   function Any    (Str : VString)                          return Pattern;
789
   function Any    (Str : Character)                        return Pattern;
790
   function Any    (Str : Character_Set)                    return Pattern;
791
   function Any    (Str : not null access VString)          return Pattern;
792
   function Any    (Str : VString_Func)                     return Pattern;
793
   --  Constructs a pattern that matches a single character that is one of
794
   --  the characters in the given argument. The pattern fails if the current
795
   --  character is not in Str.
796
 
797
   function Bal                                             return Pattern;
798
   --  Constructs a pattern that will match any non-empty string that is
799
   --  parentheses balanced with respect to the normal parentheses characters.
800
   --  Attempts to extend the string if a subsequent failure occurs.
801
 
802
   function Break  (Str : String)                           return Pattern;
803
   function Break  (Str : VString)                          return Pattern;
804
   function Break  (Str : Character)                        return Pattern;
805
   function Break  (Str : Character_Set)                    return Pattern;
806
   function Break  (Str : not null access VString)          return Pattern;
807
   function Break  (Str : VString_Func)                     return Pattern;
808
   --  Constructs a pattern that matches a (possibly null) string which
809
   --  is immediately followed by a character in the given argument. This
810
   --  character is not part of the matched string. The pattern fails if
811
   --  the remaining characters to be matched do not include any of the
812
   --  characters in Str.
813
 
814
   function BreakX (Str : String)                           return Pattern;
815
   function BreakX (Str : VString)                          return Pattern;
816
   function BreakX (Str : Character)                        return Pattern;
817
   function BreakX (Str : Character_Set)                    return Pattern;
818
   function BreakX (Str : not null access VString)          return Pattern;
819
   function BreakX (Str : VString_Func)                     return Pattern;
820
   --  Like Break, but the pattern attempts to extend on a failure to find
821
   --  the next occurrence of a character in Str, and only fails when the
822
   --  last such instance causes a failure.
823
 
824
   function Cancel                                          return Pattern;
825
   --  Constructs a pattern that immediately aborts the entire match
826
 
827
   function Fail                                            return Pattern;
828
   --  Constructs a pattern that always fails
829
 
830
   function Fence                                           return Pattern;
831
   --  Constructs a pattern that matches null on the first attempt, and then
832
   --  causes the entire match to be aborted if a subsequent failure occurs.
833
 
834
   function Fence  (P : Pattern)                            return Pattern;
835
   --  Constructs a pattern that first matches P. If P fails, then the
836
   --  constructed pattern fails. If P succeeds, then the match proceeds,
837
   --  but if subsequent failure occurs, alternatives in P are not sought.
838
   --  The idea of Fence is that each time the pattern is matched, just
839
   --  one attempt is made to match P, without trying alternatives.
840
 
841
   function Len    (Count : Natural)                        return Pattern;
842
   function Len    (Count : not null access Natural)        return Pattern;
843
   function Len    (Count : Natural_Func)                   return Pattern;
844
   --  Constructs a pattern that matches exactly the given number of
845
   --  characters. The pattern fails if fewer than this number of characters
846
   --  remain to be matched in the string.
847
 
848
   function NotAny (Str : String)                           return Pattern;
849
   function NotAny (Str : VString)                          return Pattern;
850
   function NotAny (Str : Character)                        return Pattern;
851
   function NotAny (Str : Character_Set)                    return Pattern;
852
   function NotAny (Str : not null access VString)          return Pattern;
853
   function NotAny (Str : VString_Func)                     return Pattern;
854
   --  Constructs a pattern that matches a single character that is not
855
   --  one of the characters in the given argument. The pattern Fails if
856
   --  the current character is in Str.
857
 
858
   function NSpan  (Str : String)                           return Pattern;
859
   function NSpan  (Str : VString)                          return Pattern;
860
   function NSpan  (Str : Character)                        return Pattern;
861
   function NSpan  (Str : Character_Set)                    return Pattern;
862
   function NSpan  (Str : not null access VString)          return Pattern;
863
   function NSpan  (Str : VString_Func)                     return Pattern;
864
   --  Constructs a pattern that matches the longest possible string
865
   --  consisting entirely of characters from the given argument. The
866
   --  string may be empty, so this pattern always succeeds.
867
 
868
   function Pos    (Count : Natural)                        return Pattern;
869
   function Pos    (Count : not null access Natural)        return Pattern;
870
   function Pos    (Count : Natural_Func)                   return Pattern;
871
   --  Constructs a pattern that matches the null string if exactly Count
872
   --  characters have already been matched, and otherwise fails.
873
 
874
   function Rest                                            return Pattern;
875
   --  Constructs a pattern that always succeeds, matching the remaining
876
   --  unmatched characters in the pattern.
877
 
878
   function Rpos   (Count : Natural)                        return Pattern;
879
   function Rpos   (Count : not null access Natural)        return Pattern;
880
   function Rpos   (Count : Natural_Func)                   return Pattern;
881
   --  Constructs a pattern that matches the null string if exactly Count
882
   --  characters remain to be matched in the string, and otherwise fails.
883
 
884
   function Rtab   (Count : Natural)                        return Pattern;
885
   function Rtab   (Count : not null access Natural)        return Pattern;
886
   function Rtab   (Count : Natural_Func)                   return Pattern;
887
   --  Constructs a pattern that matches from the current location until
888
   --  exactly Count characters remain to be matched in the string. The
889
   --  pattern fails if fewer than Count characters remain to be matched.
890
 
891
   function Setcur (Var : not null access Natural)          return Pattern;
892
   --  Constructs a pattern that matches the null string, and assigns the
893
   --  current cursor position in the string. This value is the number of
894
   --  characters matched so far. So it is zero at the start of the match.
895
 
896
   function Span   (Str : String)                           return Pattern;
897
   function Span   (Str : VString)                          return Pattern;
898
   function Span   (Str : Character)                        return Pattern;
899
   function Span   (Str : Character_Set)                    return Pattern;
900
   function Span   (Str : not null access VString)          return Pattern;
901
   function Span   (Str : VString_Func)                     return Pattern;
902
   --  Constructs a pattern that matches the longest possible string
903
   --  consisting entirely of characters from the given argument. The
904
   --  string cannot be empty , so the pattern fails if the current
905
   --  character is not one of the characters in Str.
906
 
907
   function Succeed                                         return Pattern;
908
   --  Constructs a pattern that succeeds matching null, both on the first
909
   --  attempt, and on any rematch attempt, i.e. it is equivalent to an
910
   --  infinite alternation of null strings.
911
 
912
   function Tab    (Count : Natural)                        return Pattern;
913
   function Tab    (Count : not null access Natural)        return Pattern;
914
   function Tab    (Count : Natural_Func)                   return Pattern;
915
   --  Constructs a pattern that from the current location until Count
916
   --  characters have been matched. The pattern fails if more than Count
917
   --  characters have already been matched.
918
 
919
   ---------------------------------
920
   -- Pattern Matching Operations --
921
   ---------------------------------
922
 
923
   --  The Match function performs an actual pattern matching operation.
924
   --  The versions with three parameters perform a match without modifying
925
   --  the subject string and return a Boolean result indicating if the
926
   --  match is successful or not. The Anchor parameter is set to True to
927
   --  obtain an anchored match in which the pattern is required to match
928
   --  the first character of the string. In an unanchored match, which is
929
 
930
   --  the default, successive attempts are made to match the given pattern
931
   --  at each character of the subject string until a match succeeds, or
932
   --  until all possibilities have failed.
933
 
934
   --  Note that pattern assignment functions in the pattern may generate
935
   --  side effects, so these functions are not necessarily pure.
936
 
937
   Anchored_Mode : Boolean := False;
938
   --  This global variable can be set True to cause all subsequent pattern
939
   --  matches to operate in anchored mode. In anchored mode, no attempt is
940
   --  made to move the anchor point, so that if the match succeeds it must
941
   --  succeed starting at the first character. Note that the effect of
942
   --  anchored mode may be achieved in individual pattern matches by using
943
   --  Fence or Pos(0) at the start of the pattern.
944
 
945
   Pattern_Stack_Overflow : exception;
946
   --  Exception raised if internal pattern matching stack overflows. This
947
   --  is typically the result of runaway pattern recursion. If there is a
948
   --  genuine case of stack overflow, then either the match must be broken
949
   --  down into simpler steps, or the stack limit must be reset.
950
 
951
   Stack_Size : constant Positive := 2000;
952
   --  Size used for internal pattern matching stack. Increase this size if
953
   --  complex patterns cause Pattern_Stack_Overflow to be raised.
954
 
955
   --  Simple match functions. The subject is matched against the pattern.
956
   --  Any immediate or deferred assignments or writes are executed, and
957
   --  the returned value indicates whether or not the match succeeded.
958
 
959
   function Match
960
     (Subject : VString;
961
      Pat     : Pattern) return Boolean;
962
 
963
   function Match
964
     (Subject : VString;
965
      Pat     : PString) return Boolean;
966
 
967
   function Match
968
     (Subject : String;
969
      Pat     : Pattern) return Boolean;
970
 
971
   function Match
972
     (Subject : String;
973
      Pat     : PString) return Boolean;
974
 
975
   --  Replacement functions. The subject is matched against the pattern.
976
   --  Any immediate or deferred assignments or writes are executed, and
977
   --  the returned value indicates whether or not the match succeeded.
978
   --  If the match succeeds, then the matched part of the subject string
979
   --  is replaced by the given Replace string.
980
 
981
   function Match
982
     (Subject : VString_Var;
983
      Pat     : Pattern;
984
      Replace : VString) return Boolean;
985
 
986
   function Match
987
     (Subject : VString_Var;
988
      Pat     : PString;
989
      Replace : VString) return Boolean;
990
 
991
   function Match
992
     (Subject : VString_Var;
993
      Pat     : Pattern;
994
      Replace : String) return Boolean;
995
 
996
   function Match
997
     (Subject : VString_Var;
998
      Pat     : PString;
999
      Replace : String) return Boolean;
1000
 
1001
   --  Simple match procedures. The subject is matched against the pattern.
1002
   --  Any immediate or deferred assignments or writes are executed. No
1003
   --  indication of success or failure is returned.
1004
 
1005
   procedure Match
1006
     (Subject : VString;
1007
      Pat     : Pattern);
1008
 
1009
   procedure Match
1010
     (Subject : VString;
1011
      Pat     : PString);
1012
 
1013
   procedure Match
1014
     (Subject : String;
1015
      Pat     : Pattern);
1016
 
1017
   procedure Match
1018
     (Subject : String;
1019
      Pat     : PString);
1020
 
1021
   --  Replacement procedures. The subject is matched against the pattern.
1022
   --  Any immediate or deferred assignments or writes are executed. No
1023
   --  indication of success or failure is returned. If the match succeeds,
1024
   --  then the matched part of the subject string is replaced by the given
1025
   --  Replace string.
1026
 
1027
   procedure Match
1028
     (Subject : in out VString;
1029
      Pat     : Pattern;
1030
      Replace : VString);
1031
 
1032
   procedure Match
1033
     (Subject : in out VString;
1034
      Pat     : PString;
1035
      Replace : VString);
1036
 
1037
   procedure Match
1038
     (Subject : in out VString;
1039
      Pat     : Pattern;
1040
      Replace : String);
1041
 
1042
   procedure Match
1043
     (Subject : in out VString;
1044
      Pat     : PString;
1045
      Replace : String);
1046
 
1047
   --  Deferred Replacement
1048
 
1049
   type Match_Result is private;
1050
   --  Type used to record result of pattern match
1051
 
1052
   subtype Match_Result_Var is Match_Result;
1053
   --  This synonyms is used as a formal parameter type to a function where,
1054
   --  if the language allowed, we would use an in out parameter, but we are
1055
   --  not allowed to have in out parameters for functions. Instead we pass
1056
   --  actuals which must be variables, and with a bit of trickery in the
1057
   --  body, manage to interpret them properly as though they were indeed
1058
   --  in out parameters.
1059
 
1060
   function Match
1061
     (Subject : VString_Var;
1062
      Pat     : Pattern;
1063
      Result  : Match_Result_Var) return Boolean;
1064
 
1065
   procedure Match
1066
     (Subject : in out VString;
1067
      Pat     : Pattern;
1068
      Result  : out Match_Result);
1069
 
1070
   procedure Replace
1071
     (Result  : in out Match_Result;
1072
      Replace : VString);
1073
   --  Given a previous call to Match which set Result, performs a pattern
1074
   --  replacement if the match was successful. Has no effect if the match
1075
   --  failed. This call should immediately follow the Match call.
1076
 
1077
   ------------------------
1078
   -- Debugging Routines --
1079
   ------------------------
1080
 
1081
   --  Debugging pattern matching operations can often be quite complex,
1082
   --  since there is no obvious way to trace the progress of the match.
1083
   --  The declarations in this section provide some debugging assistance.
1084
 
1085
   Debug_Mode : Boolean := False;
1086
   --  This global variable can be set True to generate debugging on all
1087
   --  subsequent calls to Match. The debugging output is a full trace of
1088
   --  the actions of the pattern matcher, written to Standard_Output. The
1089
   --  level of this information is intended to be comprehensible at the
1090
   --  abstract level of this package declaration. However, note that the
1091
   --  use of this switch often generates large amounts of output.
1092
 
1093
   function "*"  (P : Pattern; Fil : File_Access)           return Pattern;
1094
   function "*"  (P : PString; Fil : File_Access)           return Pattern;
1095
   function "*"  (P : PChar;   Fil : File_Access)           return Pattern;
1096
   function "**" (P : Pattern; Fil : File_Access)           return Pattern;
1097
   function "**" (P : PString; Fil : File_Access)           return Pattern;
1098
   function "**" (P : PChar;   Fil : File_Access)           return Pattern;
1099
   --  These are similar to the corresponding pattern assignment operations
1100
   --  except that instead of setting the value of a variable, the matched
1101
   --  substring is written to the appropriate file. This can be useful in
1102
   --  following the progress of a match without generating the full amount
1103
   --  of information obtained by setting Debug_Mode to True.
1104
 
1105
   Terminal : constant File_Access := Standard_Error;
1106
   Output   : constant File_Access := Standard_Output;
1107
   --  Two handy synonyms for use with the above pattern write operations
1108
 
1109
   --  Finally we have some routines that are useful for determining what
1110
   --  patterns are in use, particularly if they are constructed dynamically.
1111
 
1112
   function Image (P : Pattern) return String;
1113
   function Image (P : Pattern) return VString;
1114
   --  This procedures yield strings that corresponds to the syntax needed
1115
   --  to create the given pattern using the functions in this package. The
1116
   --  form of this string is such that it could actually be compiled and
1117
   --  evaluated to yield the required pattern except for references to
1118
   --  variables and functions, which are output using one of the following
1119
   --  forms:
1120
   --
1121
   --     access Natural     NP(16#...#)
1122
   --     access Pattern     PP(16#...#)
1123
   --     access VString     VP(16#...#)
1124
   --
1125
   --     Natural_Func       NF(16#...#)
1126
   --     VString_Func       VF(16#...#)
1127
   --
1128
   --  where 16#...# is the hex representation of the integer address that
1129
   --  corresponds to the given access value
1130
 
1131
   procedure Dump (P : Pattern);
1132
   --  This procedure writes information about the pattern to Standard_Out.
1133
   --  The format of this information is keyed to the internal data structures
1134
   --  used to implement patterns. The information provided by Dump is thus
1135
   --  more precise than that yielded by Image, but is also a bit more obscure
1136
   --  (i.e. it cannot be interpreted solely in terms of this spec, you have
1137
   --  to know something about the data structures).
1138
 
1139
   ------------------
1140
   -- Private Part --
1141
   ------------------
1142
 
1143
private
1144
   type PE;
1145
   --  Pattern element, a pattern is a complex structure of PE's. This type
1146
   --  is defined and described in the body of this package.
1147
 
1148
   type PE_Ptr is access all PE;
1149
   --  Pattern reference. PE's use PE_Ptr values to reference other PE's
1150
 
1151
   type Pattern is new Controlled with record
1152
      Stk : Natural := 0;
1153
      --  Maximum number of stack entries required for matching this
1154
      --  pattern. See description of pattern history stack in body.
1155
 
1156
      P : PE_Ptr := null;
1157
      --  Pointer to initial pattern element for pattern
1158
   end record;
1159
 
1160
   pragma Finalize_Storage_Only (Pattern);
1161
 
1162
   procedure Adjust (Object : in out Pattern);
1163
   --  Adjust routine used to copy pattern objects
1164
 
1165
   procedure Finalize (Object : in out Pattern);
1166
   --  Finalization routine used to release storage allocated for a pattern
1167
 
1168
   type VString_Ptr is access all VString;
1169
 
1170
   type Match_Result is record
1171
      Var : VString_Ptr;
1172
      --  Pointer to subject string. Set to null if match failed
1173
 
1174
      Start : Natural := 1;
1175
      --  Starting index position (1's origin) of matched section of
1176
      --  subject string. Only valid if Var is non-null.
1177
 
1178
      Stop : Natural := 0;
1179
      --  Ending index position (1's origin) of matched section of
1180
      --  subject string. Only valid if Var is non-null.
1181
 
1182
   end record;
1183
 
1184
   pragma Volatile (Match_Result);
1185
   --  This ensures that the Result parameter is passed by reference, so
1186
   --  that we can play our games with the bogus Match_Result_Var parameter
1187
   --  in the function case to treat it as though it were an in out parameter.
1188
 
1189
end GNAT.Spitbol.Patterns;

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