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jeremybenn |
IQ2000 ABI
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=========
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Sizes and alignments
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--------------------
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Type Size (bytes) Alignment (bytes)
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9 |
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char 1 1
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10 |
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short 2 2
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11 |
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int 4 4
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unsigned 4 4
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long 4 4
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long long 8 8
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float 4 4
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double 8 8
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pointers 4 4
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* alignment within aggregates (structs and unions) is as above, with
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padding added if needed
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* aggregates have alignment equal to that of their most aligned
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member
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* aggregates have sizes which are a multiple of their alignment
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Floating point
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--------------
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All emulated using IEEE floating point conventions.
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Registers
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----------------
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%0 always zero
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%1 call clobbered
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%2 return value
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%3 return value
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%4 argument register 1
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%5 argument register 2
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%6 argument register 3
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%7 argument register 4
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%8 argument register 5
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%9 argument register 6
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%10 argument register 7
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%11 argument register 8
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%12 call clobbered
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%13 call clobbered
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%14 call clobbered
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%15 call clobbered
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%16 call saved
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%17 call saved
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%18 call saved
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%19 call saved
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%20 call saved
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%21 call saved
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%22 call saved
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%23 call saved
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%24 call clobbered
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%25 call clobbered
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%26 reserved
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%27 frame ptr
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%28 global ptr
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%29 stack ptr
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%30 reserved
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%31 return address
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Stack alignment 8 bytes
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Structures passed <= 32 bits as values, else as pointers
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The IQ2000 Stack
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---------------
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Space is allocated as needed in the stack frame for the following at compile
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time:
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* Outgoing parameters beyond the eighth
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* All automatic arrays, automatic data aggregates, automatic
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scalars which must be addressable, and automatic scalars for
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which there is no room in registers
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* Compiler-generated temporary values (typically when there are
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too many for the compiler to keep them all in registers)
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Space can be allocated dynamically (at runtime) in the stack frame for the
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following:
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* Memory allocated using the alloca() function of the C library
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Addressable automatic variables on the stack are addressed with positive
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offsets relative to %27; dynamically allocated space is addressed with positive
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offsets from the pointer returned by alloca().
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Stack Frame
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-----------
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+-----------------------+
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| Caller memory args |
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+-----------------------+ <-sp
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| Return address |
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+-----------------------+
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| Previous FP |
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+-----------------------+
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| Saved Registers |
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+-----------------------+
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| ... |
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+-----------------------+
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| Local Variables |
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+-----------------------+ <-fp
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| Alloca |
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+-----------------------+
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| ... |
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+-----------------------+
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| Parameter Word 2 |
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+-----------------------+
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| Parameter Word 1 |
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+-----------------------+ <-sp
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Parameter Assignment to Registers
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---------------------------------
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Consider the parameters in a function call as ordered from left (first
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parameter) to right. GR contains the number of the next available
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general-purpose register. STARG is the address of the next available stack
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parameter word.
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INITIALIZE:
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Set GR=r4 and STARG to point to parameter word 1.
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SCAN:
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If there are no more parameters, terminate.
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Otherwise, select one of the following depending on the type
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of the next parameter:
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SIMPLE ARG:
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A SIMPLE ARG is one of the following:
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* One of the simple integer types which will fit into a
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general-purpose register,
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* A pointer to an object of any type,
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* A struct or union small enough to fit in a register (<= 32 bits)
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* A larger struct or union, which shall be treated as a
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pointer to the object or to a copy of the object.
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(See below for when copies are made.)
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If GR > r11, go to STACK. Otherwise, load the parameter value into
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general-purpose register GR and advance GR to the next general-purpose
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register. Values shorter than the register size are sign-extended or
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zero-extended depending on whether they are signed or unsigned. Then
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go to SCAN.
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DOUBLE or LONG LONG
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If GR > r10, go to STACK. Otherwise, if GR is odd, advance GR to the
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next register. Load the 64-bit long long or double value into register
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pair GR and GR+1. Advance GR to GR+2 and go to SCAN.
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STACK:
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Parameters not otherwise handled above are passed in the parameter
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words of the caller's stack frame. SIMPLE ARGs, as defined above, are
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considered to have size and alignment equal to the size of a
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general-purpose register, with simple argument types shorter than this
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sign- or zero-extended to this width. Round STARG up to a multiple of
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the alignment requirement of the parameter and copy the argument
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byte-for-byte into STARG, STARG+1, ... STARG+size-1. Set STARG to
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STARG+size and go to SCAN.
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Structure passing
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-----------------
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As noted above, code which passes structures and unions by value is implemented
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specially. (In this section, "struct" will refer to structs and unions
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inclusively.) Structs small enough to fit in a register are passed by value in
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a single register or in a stack frame slot the size of a register. Structs
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containing a single double or long long component are passed by value in two
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registers or in a stack frame slot the size of two registers. Other structs
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are handled by passing the address of the structure. In this case, a copy of
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the structure will be made if necessary in order to preserve the pass-by-value
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semantics.
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Copies of large structs are made under the following rules:
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ANSI mode K&R Mode
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--------- --------
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Normal param Callee copies if needed Caller copies
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Varargs (...) param Caller copies Caller copies
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In the case of normal (non-varargs) large-struct parameters in ANSI mode, the
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callee is responsible for producing the same effect as if a copy of the
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structure were passed, preserving the pass-by-value semantics. This may be
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accomplished by having the callee make a copy, but in some cases the callee may
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be able to determine that a copy is not necessary in order to produce the same
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results. In such cases, the callee may choose to avoid making a copy of the
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parameter.
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Varargs handling
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----------------
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No special changes are needed for handling varargs parameters other than the
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caller knowing that a copy is needed on struct parameters larger than a
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register (see above).
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The varargs macros set up a register save area for the general-purpose
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registers to be saved. Because the save area lies between the caller and
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callee stack frames, the saved register parameters are contiguous with
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parameters passed on the stack. A pointer advances from the register save area
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into the caller's stack frame.
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Function return values
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----------------------
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Type Register
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---- --------
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int r2
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short r2
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long r2
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long long r2-r3
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float r2
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double r2-r3
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struct/union see below
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Structs/unions which will fit into two general-purpose registers are returned
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in r2, or in r2-r3 if necessary. Larger structs/unions are handled by the
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caller passing as a "hidden" first argument a pointer to space allocated to
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receive the return value.
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Copyright (C) 2003 Free Software Foundation, Inc.
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Copying and distribution of this file, with or without modification,
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are permitted in any medium without royalty provided the copyright
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notice and this notice are preserved.
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