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[/] [openrisc/] [trunk/] [gnu-src/] [gcc-4.5.1/] [gcc/] [java/] [mangle_name.c] - Blame information for rev 287

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1 287 jeremybenn
/* Shared functions related to mangling names for the GNU compiler
2
   for the Java(TM) language.
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   Copyright (C) 2001, 2002, 2003, 2007 Free Software Foundation, Inc.
4
 
5
This file is part of GCC.
6
 
7
GCC is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3, or (at your option)
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any later version.
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12
GCC is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
16
 
17
You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3.  If not see
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<http://www.gnu.org/licenses/>.
20
 
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Java and all Java-based marks are trademarks or registered trademarks
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of Sun Microsystems, Inc. in the United States and other countries.
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The Free Software Foundation is independent of Sun Microsystems, Inc.  */
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/* Written by Alexandre Petit-Bianco <apbianco@cygnus.com> */
26
 
27
#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "tm.h"
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#include "jcf.h"
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#include "tree.h"
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#include "java-tree.h"
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#include "obstack.h"
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#include "toplev.h"
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static void append_unicode_mangled_name (const char *, int);
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#ifndef HAVE_AS_UTF8
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static int  unicode_mangling_length (const char *, int);
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#endif
41
 
42
extern struct obstack *mangle_obstack;
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static int
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utf8_cmp (const unsigned char *str, int length, const char *name)
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{
47
  const unsigned char *limit = str + length;
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  int i;
49
 
50
  for (i = 0; name[i]; ++i)
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    {
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      int ch = UTF8_GET (str, limit);
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      if (ch != name[i])
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        return ch - name[i];
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    }
56
 
57
  return str == limit ? 0 : 1;
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}
59
 
60
/* A sorted list of all C++ keywords.  If you change this, be sure
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   also to change the list in
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   libjava/classpath/tools/gnu/classpath/tools/javah/Keywords.java.  */
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static const char *const cxx_keywords[] =
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{
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  "_Complex",
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  "__alignof",
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  "__alignof__",
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  "__asm",
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  "__asm__",
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  "__attribute",
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  "__attribute__",
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  "__builtin_va_arg",
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  "__complex",
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  "__complex__",
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  "__const",
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  "__const__",
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  "__extension__",
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  "__imag",
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  "__imag__",
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  "__inline",
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  "__inline__",
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  "__label__",
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  "__null",
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  "__real",
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  "__real__",
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  "__restrict",
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  "__restrict__",
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  "__signed",
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  "__signed__",
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  "__typeof",
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  "__typeof__",
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  "__volatile",
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  "__volatile__",
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  "and",
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  "and_eq",
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  "asm",
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  "auto",
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  "bitand",
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  "bitor",
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  "bool",
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  "break",
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  "case",
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  "catch",
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  "char",
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  "class",
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  "compl",
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  "const",
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  "const_cast",
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  "continue",
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  "default",
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  "delete",
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  "do",
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  "double",
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  "dynamic_cast",
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  "else",
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  "enum",
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  "explicit",
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  "export",
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  "extern",
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  "false",
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  "float",
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  "for",
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  "friend",
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  "goto",
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  "if",
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  "inline",
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  "int",
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  "long",
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  "mutable",
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  "namespace",
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  "new",
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  "not",
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  "not_eq",
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  "operator",
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  "or",
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  "or_eq",
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  "private",
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  "protected",
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  "public",
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  "register",
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  "reinterpret_cast",
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  "return",
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  "short",
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  "signed",
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  "sizeof",
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  "static",
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  "static_cast",
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  "struct",
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  "switch",
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  "template",
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  "this",
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  "throw",
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  "true",
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  "try",
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  "typedef",
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  "typeid",
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  "typename",
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  "typeof",
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  "union",
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  "unsigned",
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  "using",
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  "virtual",
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  "void",
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  "volatile",
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  "wchar_t",
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  "while",
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  "xor",
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  "xor_eq"
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};
170
 
171
/* Return true if NAME is a C++ keyword.  */
172
int
173
cxx_keyword_p (const char *name, int length)
174
{
175
  int last = ARRAY_SIZE (cxx_keywords);
176
  int first = 0;
177
  int mid = (last + first) / 2;
178
  int old = -1;
179
 
180
  for (mid = (last + first) / 2;
181
       mid != old;
182
       old = mid, mid = (last + first) / 2)
183
    {
184
      int kwl = strlen (cxx_keywords[mid]);
185
      int min_length = kwl > length ? length : kwl;
186
      int r = utf8_cmp ((const unsigned char *) name, min_length, cxx_keywords[mid]);
187
 
188
      if (r == 0)
189
        {
190
          int i;
191
          /* We've found a match if all the remaining characters are `$'.  */
192
          for (i = min_length; i < length && name[i] == '$'; ++i)
193
            ;
194
          if (i == length)
195
            return 1;
196
          r = 1;
197
        }
198
 
199
      if (r < 0)
200
        last = mid;
201
      else
202
        first = mid;
203
    }
204
  return 0;
205
}
206
 
207
/* If NAME happens to be a C++ keyword, add `$'.  */
208
#define MANGLE_CXX_KEYWORDS(NAME, LEN)                  \
209
do                                                      \
210
  {                                                     \
211
    if (cxx_keyword_p ((NAME), (LEN)))                  \
212
      {                                                 \
213
        char *tmp_buf = (char *)alloca ((LEN)+1);       \
214
        memcpy (tmp_buf, (NAME), (LEN));                \
215
        tmp_buf[LEN]= '$';                              \
216
        (NAME) = tmp_buf;                               \
217
        (LEN)++;                                        \
218
      }                                                 \
219
  }                                                     \
220
while (0)
221
 
222
 
223
/* If the assembler doesn't support UTF8 in symbol names, some
224
   characters might need to be escaped.  */
225
 
226
#ifndef HAVE_AS_UTF8
227
 
228
/* Assuming (NAME, LEN) is a Utf8-encoding string, emit the string
229
   appropriately mangled (with Unicode escapes if needed) to
230
   MANGLE_OBSTACK.  Note that `java', `lang' and `Object' are used so
231
   frequently that they could be cached.  */
232
 
233
void
234
append_gpp_mangled_name (const char *name, int len)
235
{
236
  int encoded_len, needs_escapes;
237
  char buf[6];
238
 
239
  MANGLE_CXX_KEYWORDS (name, len);
240
 
241
  encoded_len = unicode_mangling_length (name, len);
242
  needs_escapes = encoded_len > 0;
243
 
244
  sprintf (buf, "%d", (needs_escapes ? encoded_len : len));
245
  obstack_grow (mangle_obstack, buf, strlen (buf));
246
 
247
  if (needs_escapes)
248
    append_unicode_mangled_name (name, len);
249
  else
250
    obstack_grow (mangle_obstack, name, len);
251
}
252
 
253
/* Assuming (NAME, LEN) is a Utf8-encoded string, emit the string
254
   appropriately mangled (with Unicode escapes) to MANGLE_OBSTACK.
255
   Characters needing an escape are encoded `__UNN_' to `__UNNNN_', in
256
   which case `__U' will be mangled `__U_'.  */
257
 
258
static void
259
append_unicode_mangled_name (const char *name, int len)
260
{
261
  const unsigned char *ptr;
262
  const unsigned char *limit = (const unsigned char *)name + len;
263
  int uuU = 0;
264
  for (ptr = (const unsigned char *) name;  ptr < limit;  )
265
    {
266
      int ch = UTF8_GET(ptr, limit);
267
 
268
      if ((ISALNUM (ch) && ch != 'U') || ch == '$')
269
        {
270
          obstack_1grow (mangle_obstack, ch);
271
          uuU = 0;
272
        }
273
      /* Everything else needs encoding */
274
      else
275
        {
276
          char buf [9];
277
          if (ch == '_' || ch == 'U')
278
            {
279
              /* Prepare to recognize __U */
280
              if (ch == '_' && (uuU < 3))
281
                {
282
                  uuU++;
283
                  obstack_1grow (mangle_obstack, ch);
284
                }
285
              /* We recognize __U that we wish to encode
286
                 __U_. Finish the encoding. */
287
              else if (ch == 'U' && (uuU == 2))
288
                {
289
                  uuU = 0;
290
                  obstack_grow (mangle_obstack, "U_", 2);
291
                }
292
              /* Otherwise, just reset uuU and emit the character we
293
                 have. */
294
              else
295
                {
296
                  uuU = 0;
297
                  obstack_1grow (mangle_obstack, ch);
298
                }
299
              continue;
300
            }
301
          sprintf (buf, "__U%x_", ch);
302
          obstack_grow (mangle_obstack, buf, strlen (buf));
303
          uuU = 0;
304
        }
305
    }
306
}
307
 
308
/* Assuming (NAME, LEN) is a Utf8-encoding string, calculate the
309
   length of the string as mangled (a la g++) including Unicode
310
   escapes.  If no escapes are needed, return 0.  */
311
 
312
static int
313
unicode_mangling_length (const char *name, int len)
314
{
315
  const unsigned char *ptr;
316
  const unsigned char *limit = (const unsigned char *)name + len;
317
  int need_escapes = 0;          /* Whether we need an escape or not */
318
  int num_chars = 0;             /* Number of characters in the mangled name */
319
  int uuU = 0;                   /* Help us to find __U. 0: '_', 1: '__' */
320
  for (ptr = (const unsigned char *) name;  ptr < limit;  )
321
    {
322
      int ch = UTF8_GET(ptr, limit);
323
 
324
      if (ch < 0)
325
        error ("internal error - invalid Utf8 name");
326
      if ((ISALNUM (ch) && ch != 'U') || ch == '$')
327
        {
328
          num_chars++;
329
          uuU = 0;
330
        }
331
      /* Everything else needs encoding */
332
      else
333
        {
334
          int encoding_length = 2;
335
 
336
          if (ch == '_' || ch == 'U')
337
            {
338
              /* It's always at least one character. */
339
              num_chars++;
340
 
341
              /* Prepare to recognize __U */
342
              if (ch == '_' && (uuU < 3))
343
                uuU++;
344
 
345
              /* We recognize __U that we wish to encode __U_, we
346
                 count one more character. */
347
              else if (ch == 'U' && (uuU == 2))
348
                {
349
                  num_chars++;
350
                  need_escapes = 1;
351
                  uuU = 0;
352
                }
353
              /* Otherwise, just reset uuU */
354
              else
355
                uuU = 0;
356
 
357
              continue;
358
            }
359
 
360
          if (ch > 0xff)
361
            encoding_length++;
362
          if (ch > 0xfff)
363
            encoding_length++;
364
 
365
          num_chars += (4 + encoding_length);
366
          need_escapes = 1;
367
          uuU = 0;
368
        }
369
    }
370
  if (need_escapes)
371
    return num_chars;
372
  else
373
    return 0;
374
}
375
 
376
#else
377
 
378
/* The assembler supports UTF8, we don't use escapes. Mangling is
379
   simply <N>NAME. <N> is the number of UTF8 encoded characters that
380
   are found in NAME. Note that `java', `lang' and `Object' are used
381
   so frequently that they could be cached.  */
382
 
383
void
384
append_gpp_mangled_name (const char *name, int len)
385
{
386
  const unsigned char *ptr;
387
  const unsigned char *limit;
388
  int encoded_len;
389
  char buf [6];
390
 
391
  MANGLE_CXX_KEYWORDS (name, len);
392
 
393
  limit = (const unsigned char *)name + len;
394
 
395
  /* Compute the length of the string we wish to mangle. */
396
  for (encoded_len =  0, ptr = (const unsigned char *) name;
397
       ptr < limit; encoded_len++)
398
    {
399
      int ch = UTF8_GET(ptr, limit);
400
 
401
      if (ch < 0)
402
        error ("internal error - invalid Utf8 name");
403
    }
404
 
405
  sprintf (buf, "%d", encoded_len);
406
  obstack_grow (mangle_obstack, buf, strlen (buf));
407
  obstack_grow (mangle_obstack, name, len);
408
}
409
 
410
#endif /* HAVE_AS_UTF8 */

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