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jeremybenn |
/* BFD back-end for mmo objects (MMIX-specific object-format).
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Copyright 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2009
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Free Software Foundation, Inc.
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Written by Hans-Peter Nilsson (hp@bitrange.com).
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Infrastructure and other bits originally copied from srec.c and
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binary.c.
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This file is part of BFD, the Binary File Descriptor library.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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MA 02110-1301, USA. */
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/*
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SECTION
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mmo backend
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The mmo object format is used exclusively together with Professor
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Donald E.@: Knuth's educational 64-bit processor MMIX. The simulator
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@command{mmix} which is available at
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@url{http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz}
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understands this format. That package also includes a combined
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assembler and linker called @command{mmixal}. The mmo format has
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no advantages feature-wise compared to e.g. ELF. It is a simple
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non-relocatable object format with no support for archives or
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debugging information, except for symbol value information and
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line numbers (which is not yet implemented in BFD). See
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@url{http://www-cs-faculty.stanford.edu/~knuth/mmix.html} for more
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information about MMIX. The ELF format is used for intermediate
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object files in the BFD implementation.
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@c We want to xref the symbol table node. A feature in "chew"
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@c requires that "commands" do not contain spaces in the
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@c arguments. Hence the hyphen in "Symbol-table".
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@menu
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@* File layout::
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@* Symbol-table::
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@* mmo section mapping::
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@end menu
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INODE
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File layout, Symbol-table, mmo, mmo
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SUBSECTION
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File layout
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The mmo file contents is not partitioned into named sections as
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with e.g.@: ELF. Memory areas is formed by specifying the
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location of the data that follows. Only the memory area
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@samp{0x0000@dots{}00} to @samp{0x01ff@dots{}ff} is executable, so
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it is used for code (and constants) and the area
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@samp{0x2000@dots{}00} to @samp{0x20ff@dots{}ff} is used for
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writable data. @xref{mmo section mapping}.
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There is provision for specifying ``special data'' of 65536
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different types. We use type 80 (decimal), arbitrarily chosen the
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same as the ELF <<e_machine>> number for MMIX, filling it with
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section information normally found in ELF objects. @xref{mmo
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section mapping}.
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Contents is entered as 32-bit words, xor:ed over previous
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contents, always zero-initialized. A word that starts with the
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byte @samp{0x98} forms a command called a @samp{lopcode}, where
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the next byte distinguished between the thirteen lopcodes. The
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two remaining bytes, called the @samp{Y} and @samp{Z} fields, or
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the @samp{YZ} field (a 16-bit big-endian number), are used for
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various purposes different for each lopcode. As documented in
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@url{http://www-cs-faculty.stanford.edu/~knuth/mmixal-intro.ps.gz},
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the lopcodes are:
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@table @code
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@item lop_quote
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0x98000001. The next word is contents, regardless of whether it
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starts with 0x98 or not.
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@item lop_loc
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0x9801YYZZ, where @samp{Z} is 1 or 2. This is a location
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directive, setting the location for the next data to the next
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32-bit word (for @math{Z = 1}) or 64-bit word (for @math{Z = 2}),
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plus @math{Y * 2^56}. Normally @samp{Y} is 0 for the text segment
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and 2 for the data segment.
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@item lop_skip
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0x9802YYZZ. Increase the current location by @samp{YZ} bytes.
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@item lop_fixo
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0x9803YYZZ, where @samp{Z} is 1 or 2. Store the current location
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as 64 bits into the location pointed to by the next 32-bit
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(@math{Z = 1}) or 64-bit (@math{Z = 2}) word, plus @math{Y *
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2^56}.
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@item lop_fixr
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0x9804YYZZ. @samp{YZ} is stored into the current location plus
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@math{2 - 4 * YZ}.
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@item lop_fixrx
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0x980500ZZ. @samp{Z} is 16 or 24. A value @samp{L} derived from
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the following 32-bit word are used in a manner similar to
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@samp{YZ} in lop_fixr: it is xor:ed into the current location
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minus @math{4 * L}. The first byte of the word is 0 or 1. If it
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is 1, then @math{L = (@var{lowest 24 bits of word}) - 2^Z}, if 0,
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then @math{L = (@var{lowest 24 bits of word})}.
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@item lop_file
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0x9806YYZZ. @samp{Y} is the file number, @samp{Z} is count of
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32-bit words. Set the file number to @samp{Y} and the line
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counter to 0. The next @math{Z * 4} bytes contain the file name,
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padded with zeros if the count is not a multiple of four. The
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same @samp{Y} may occur multiple times, but @samp{Z} must be 0 for
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all but the first occurrence.
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@item lop_line
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0x9807YYZZ. @samp{YZ} is the line number. Together with
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lop_file, it forms the source location for the next 32-bit word.
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Note that for each non-lopcode 32-bit word, line numbers are
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assumed incremented by one.
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@item lop_spec
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0x9808YYZZ. @samp{YZ} is the type number. Data until the next
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lopcode other than lop_quote forms special data of type @samp{YZ}.
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@xref{mmo section mapping}.
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Other types than 80, (or type 80 with a content that does not
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parse) is stored in sections named <<.MMIX.spec_data.@var{n}>>
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where @var{n} is the @samp{YZ}-type. The flags for such a
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sections say not to allocate or load the data. The vma is 0.
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Contents of multiple occurrences of special data @var{n} is
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concatenated to the data of the previous lop_spec @var{n}s. The
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location in data or code at which the lop_spec occurred is lost.
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@item lop_pre
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0x980901ZZ. The first lopcode in a file. The @samp{Z} field forms the
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length of header information in 32-bit words, where the first word
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tells the time in seconds since @samp{00:00:00 GMT Jan 1 1970}.
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@item lop_post
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0x980a00ZZ. @math{Z > 32}. This lopcode follows after all
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content-generating lopcodes in a program. The @samp{Z} field
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denotes the value of @samp{rG} at the beginning of the program.
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The following @math{256 - Z} big-endian 64-bit words are loaded
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into global registers @samp{$G} @dots{} @samp{$255}.
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@item lop_stab
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0x980b0000. The next-to-last lopcode in a program. Must follow
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immediately after the lop_post lopcode and its data. After this
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lopcode follows all symbols in a compressed format
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(@pxref{Symbol-table}).
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@item lop_end
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0x980cYYZZ. The last lopcode in a program. It must follow the
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lop_stab lopcode and its data. The @samp{YZ} field contains the
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number of 32-bit words of symbol table information after the
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preceding lop_stab lopcode.
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@end table
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Note that the lopcode "fixups"; <<lop_fixr>>, <<lop_fixrx>> and
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<<lop_fixo>> are not generated by BFD, but are handled. They are
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generated by <<mmixal>>.
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EXAMPLE
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This trivial one-label, one-instruction file:
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| :Main TRAP 1,2,3
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can be represented this way in mmo:
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| 0x98090101 - lop_pre, one 32-bit word with timestamp.
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| <timestamp>
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| 0x98010002 - lop_loc, text segment, using a 64-bit address.
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| Note that mmixal does not emit this for the file above.
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| 0x00000000 - Address, high 32 bits.
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| 0x00000000 - Address, low 32 bits.
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| 0x98060002 - lop_file, 2 32-bit words for file-name.
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| 0x74657374 - "test"
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| 0x2e730000 - ".s\0\0"
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| 0x98070001 - lop_line, line 1.
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| 0x00010203 - TRAP 1,2,3
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| 0x980a00ff - lop_post, setting $255 to 0.
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| 0x00000000
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| 0x00000000
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| 0x980b0000 - lop_stab for ":Main" = 0, serial 1.
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| 0x203a4040 @xref{Symbol-table}.
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| 0x10404020
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| 0x4d206120
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| 0x69016e00
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| 0x81000000
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| 0x980c0005 - lop_end; symbol table contained five 32-bit words. */
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#include "sysdep.h"
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#include "bfd.h"
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#include "libbfd.h"
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#include "libiberty.h"
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#include "elf/mmix.h"
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#include "opcode/mmix.h"
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#define LOP 0x98
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#define LOP_QUOTE 0
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#define LOP_LOC 1
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#define LOP_SKIP 2
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#define LOP_FIXO 3
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#define LOP_FIXR 4
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#define LOP_FIXRX 5
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#define LOP_FILE 6
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#define LOP_LINE 7
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#define LOP_SPEC 8
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#define LOP_PRE 9
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#define LOP_POST 10
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#define LOP_STAB 11
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#define LOP_END 12
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#define LOP_QUOTE_NEXT ((LOP << 24) | (LOP_QUOTE << 16) | 1)
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#define SPEC_DATA_SECTION 80
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#define LOP_SPEC_SECTION \
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((LOP << 24) | (LOP_SPEC << 16) | SPEC_DATA_SECTION)
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/* Must be a power of two. If you change this to be >= 64k, you need a
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new test-case; the ld test b-loc64k.d touches chunk-size problem areas. */
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#define MMO_SEC_CONTENTS_CHUNK_SIZE (1 << 15)
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/* An arbitrary number for the maximum length section name size. */
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#define MAX_SECTION_NAME_SIZE (1024 * 1024)
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/* A quite arbitrary number for the maximum length section size. */
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#define MAX_ARTIFICIAL_SECTION_SIZE (1024 * 1024 * 1024)
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#define MMO3_WCHAR 0x80
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#define MMO3_LEFT 0x40
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#define MMO3_MIDDLE 0x20
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#define MMO3_RIGHT 0x10
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#define MMO3_TYPEBITS 0xf
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#define MMO3_REGQUAL_BITS 0xf
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#define MMO3_UNDEF 2
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#define MMO3_DATA 8
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#define MMO3_SYMBITS 0x2f
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/* Put these everywhere in new code. */
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#define FATAL_DEBUG \
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_bfd_abort (__FILE__, __LINE__, \
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"Internal: Non-debugged code (test-case missing)")
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#define BAD_CASE(x) \
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_bfd_abort (__FILE__, __LINE__, \
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"bad case for " #x)
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enum mmo_sym_type { mmo_reg_sym, mmo_undef_sym, mmo_data_sym, mmo_abs_sym};
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/* When scanning the mmo file, a linked list of mmo_symbol
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structures is built to represent the symbol table (if there is
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one). */
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struct mmo_symbol
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{
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struct mmo_symbol *next;
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char *name;
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bfd_vma value;
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enum mmo_sym_type sym_type;
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unsigned int serno;
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};
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struct mmo_data_list_struct
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{
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struct mmo_data_list_struct *next;
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bfd_vma where;
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bfd_size_type size;
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bfd_size_type allocated_size;
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bfd_byte data[1];
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};
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typedef struct mmo_data_list_struct mmo_data_list_type;
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struct mmo_symbol_trie
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{
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struct mmo_symbol_trie *left;
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struct mmo_symbol_trie *right;
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struct mmo_symbol_trie *middle;
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bfd_byte symchar;
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/* A zero name means there's nothing here. */
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struct mmo_symbol sym;
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};
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/* The mmo tdata information. */
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struct mmo_data_struct
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{
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struct mmo_symbol *symbols;
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struct mmo_symbol *symtail;
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asymbol *csymbols;
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/* File representation of time (NULL) when this file was created. */
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bfd_byte created[4];
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/* When we're reading bytes recursively, check this occasionally.
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Also holds write errors. */
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bfd_boolean have_error;
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/* Max symbol length that may appear in the lop_stab table. Note that
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this table might just hold a subset of symbols for not-really large
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programs, as it can only be 65536 * 4 bytes large. */
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int max_symbol_length;
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/* Here's the symbol we build in lop_stab. */
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char *lop_stab_symbol;
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|
|
| 317 |
|
|
/* Index into lop_stab_symbol for the next character when parsing the
|
| 318 |
|
|
symbol information. */
|
| 319 |
|
|
int symbol_position;
|
| 320 |
|
|
|
| 321 |
|
|
/* When creating arbitrary sections, we need to count section numbers. */
|
| 322 |
|
|
int sec_no;
|
| 323 |
|
|
|
| 324 |
|
|
/* When writing or reading byte-wise, we need to count the bytes
|
| 325 |
|
|
within a 32-bit word. */
|
| 326 |
|
|
int byte_no;
|
| 327 |
|
|
|
| 328 |
|
|
/* We also need a buffer to hold the bytes we count reading or writing. */
|
| 329 |
|
|
bfd_byte buf[4];
|
| 330 |
|
|
};
|
| 331 |
|
|
|
| 332 |
|
|
typedef struct mmo_data_struct tdata_type;
|
| 333 |
|
|
|
| 334 |
|
|
struct mmo_section_data_struct
|
| 335 |
|
|
{
|
| 336 |
|
|
mmo_data_list_type *head;
|
| 337 |
|
|
mmo_data_list_type *tail;
|
| 338 |
|
|
};
|
| 339 |
|
|
|
| 340 |
|
|
#define mmo_section_data(sec) \
|
| 341 |
|
|
((struct mmo_section_data_struct *) (sec)->used_by_bfd)
|
| 342 |
|
|
|
| 343 |
|
|
/* These structures are used in bfd_map_over_sections constructs. */
|
| 344 |
|
|
|
| 345 |
|
|
/* Used when writing out sections; all but the register contents section
|
| 346 |
|
|
which is stored in reg_section. */
|
| 347 |
|
|
struct mmo_write_sec_info
|
| 348 |
|
|
{
|
| 349 |
|
|
asection *reg_section;
|
| 350 |
|
|
bfd_boolean retval;
|
| 351 |
|
|
};
|
| 352 |
|
|
|
| 353 |
|
|
/* Used when trying to find a section corresponding to addr. */
|
| 354 |
|
|
struct mmo_find_sec_info
|
| 355 |
|
|
{
|
| 356 |
|
|
asection *sec;
|
| 357 |
|
|
bfd_vma addr;
|
| 358 |
|
|
};
|
| 359 |
|
|
|
| 360 |
|
|
static bfd_boolean mmo_bfd_copy_private_bfd_data (bfd *, bfd *);
|
| 361 |
|
|
static void mmo_write_section_unless_reg_contents (bfd *, asection *, void *);
|
| 362 |
|
|
static void mmo_find_sec_w_addr (bfd *, asection *, void *);
|
| 363 |
|
|
static void mmo_find_sec_w_addr_grow (bfd *, asection *, void *);
|
| 364 |
|
|
static asection *mmo_make_section (bfd *, const char *);
|
| 365 |
|
|
static void mmo_get_symbol_info (bfd *, asymbol *, symbol_info *);
|
| 366 |
|
|
static void mmo_print_symbol (bfd *, void *, asymbol *,
|
| 367 |
|
|
bfd_print_symbol_type);
|
| 368 |
|
|
static void mmo_init (void);
|
| 369 |
|
|
static bfd_boolean mmo_mkobject (bfd *);
|
| 370 |
|
|
static bfd_boolean mmo_scan (bfd *);
|
| 371 |
|
|
static asection *mmo_decide_section (bfd *, bfd_vma);
|
| 372 |
|
|
static asection *mmo_get_generic_spec_data_section (bfd *, int);
|
| 373 |
|
|
static asection *mmo_get_spec_section (bfd *, int);
|
| 374 |
|
|
static INLINE bfd_byte *mmo_get_loc (asection *, bfd_vma, int);
|
| 375 |
|
|
static void mmo_xore_64 (asection *, bfd_vma vma, bfd_vma value);
|
| 376 |
|
|
static void mmo_xore_32 (asection *, bfd_vma vma, unsigned int);
|
| 377 |
|
|
static void mmo_xore_16 (asection *, bfd_vma vma, unsigned int);
|
| 378 |
|
|
static const bfd_target *mmo_object_p (bfd *);
|
| 379 |
|
|
static void mmo_map_set_sizes (bfd *, asection *, void *);
|
| 380 |
|
|
static bfd_boolean mmo_get_symbols (bfd *);
|
| 381 |
|
|
static bfd_boolean mmo_create_symbol (bfd *, const char *, bfd_vma,
|
| 382 |
|
|
enum mmo_sym_type, unsigned int);
|
| 383 |
|
|
static bfd_boolean mmo_get_section_contents (bfd *, asection *, void *,
|
| 384 |
|
|
file_ptr, bfd_size_type);
|
| 385 |
|
|
static long mmo_get_symtab_upper_bound (bfd *);
|
| 386 |
|
|
static long mmo_canonicalize_symtab (bfd *, asymbol **);
|
| 387 |
|
|
static void mmo_get_symbol_info (bfd *, asymbol *, symbol_info *);
|
| 388 |
|
|
static void mmo_print_symbol (bfd *, void *, asymbol *,
|
| 389 |
|
|
bfd_print_symbol_type);
|
| 390 |
|
|
static bfd_boolean mmo_set_section_contents (bfd *, sec_ptr, const void *,
|
| 391 |
|
|
file_ptr, bfd_size_type);
|
| 392 |
|
|
static int mmo_sizeof_headers (bfd *, struct bfd_link_info *);
|
| 393 |
|
|
static bfd_boolean mmo_internal_write_header (bfd *);
|
| 394 |
|
|
static bfd_boolean mmo_internal_write_post (bfd *, int, asection *);
|
| 395 |
|
|
static bfd_boolean mmo_internal_add_3_sym (bfd *, struct mmo_symbol_trie *,
|
| 396 |
|
|
const struct mmo_symbol *);
|
| 397 |
|
|
static unsigned int mmo_internal_3_length (bfd *, struct mmo_symbol_trie *);
|
| 398 |
|
|
static void mmo_internal_3_dump (bfd *, struct mmo_symbol_trie *);
|
| 399 |
|
|
static void mmo_beb128_out (bfd *, int, int);
|
| 400 |
|
|
static bfd_boolean mmo_internal_write_section (bfd *, asection *);
|
| 401 |
|
|
static void mmo_write_tetra (bfd *, unsigned int);
|
| 402 |
|
|
static void mmo_write_tetra_raw (bfd *, unsigned int);
|
| 403 |
|
|
static void mmo_write_octa (bfd *, bfd_vma);
|
| 404 |
|
|
static void mmo_write_octa_raw (bfd *, bfd_vma);
|
| 405 |
|
|
static bfd_boolean mmo_write_chunk (bfd *, const bfd_byte *, unsigned int);
|
| 406 |
|
|
static bfd_boolean mmo_flush_chunk (bfd *);
|
| 407 |
|
|
static bfd_boolean mmo_write_loc_chunk (bfd *, bfd_vma, const bfd_byte *,
|
| 408 |
|
|
unsigned int, bfd_vma *);
|
| 409 |
|
|
static bfd_boolean mmo_write_chunk_list (bfd *, mmo_data_list_type *);
|
| 410 |
|
|
static bfd_boolean mmo_write_loc_chunk_list (bfd *, mmo_data_list_type *);
|
| 411 |
|
|
static bfd_boolean mmo_write_symbols_and_terminator (bfd *);
|
| 412 |
|
|
static flagword mmo_sec_flags_from_bfd_flags (flagword);
|
| 413 |
|
|
static flagword bfd_sec_flags_from_mmo_flags (flagword);
|
| 414 |
|
|
static bfd_byte mmo_get_byte (bfd *);
|
| 415 |
|
|
static void mmo_write_byte (bfd *, bfd_byte);
|
| 416 |
|
|
static bfd_boolean mmo_new_section_hook (bfd *, asection *);
|
| 417 |
|
|
static int mmo_sort_mmo_symbols (const void *, const void *);
|
| 418 |
|
|
static bfd_boolean mmo_write_object_contents (bfd *);
|
| 419 |
|
|
static bfd_boolean mmo_write_section_description (bfd *, asection *);
|
| 420 |
|
|
static bfd_boolean mmo_has_leading_or_trailing_zero_tetra_p (bfd *,
|
| 421 |
|
|
asection *);
|
| 422 |
|
|
|
| 423 |
|
|
/* Global "const" variables initialized once. Must not depend on
|
| 424 |
|
|
particular input or caller; put such things into the bfd or elsewhere.
|
| 425 |
|
|
Look ma, no static per-invocation data! */
|
| 426 |
|
|
|
| 427 |
|
|
static
|
| 428 |
|
|
char valid_mmo_symbol_character_set[/* A-Z a-z (we assume consecutive
|
| 429 |
|
|
codes; sorry EBCDIC:ers!). */
|
| 430 |
|
|
+ 'Z' - 'A' + 1 + 'z' - 'a' + 1
|
| 431 |
|
|
/* Digits. */
|
| 432 |
|
|
+ 10
|
| 433 |
|
|
/* ':' and '_'. */
|
| 434 |
|
|
+ 1 + 1
|
| 435 |
|
|
/* Codes higher than 126. */
|
| 436 |
|
|
+ 256 - 126
|
| 437 |
|
|
/* Ending zero. */
|
| 438 |
|
|
+ 1];
|
| 439 |
|
|
|
| 440 |
|
|
|
| 441 |
|
|
/* Get section SECNAME or create one if it doesn't exist. When creating
|
| 442 |
|
|
one, new memory for the name is allocated. */
|
| 443 |
|
|
|
| 444 |
|
|
static asection *
|
| 445 |
|
|
mmo_make_section (bfd *abfd, const char *secname)
|
| 446 |
|
|
{
|
| 447 |
|
|
asection *sec = bfd_get_section_by_name (abfd, secname);
|
| 448 |
|
|
|
| 449 |
|
|
if (sec == NULL)
|
| 450 |
|
|
{
|
| 451 |
|
|
char *newsecname = strdup (secname);
|
| 452 |
|
|
|
| 453 |
|
|
if (newsecname == NULL)
|
| 454 |
|
|
{
|
| 455 |
|
|
(*_bfd_error_handler)
|
| 456 |
|
|
(_("%s: No core to allocate section name %s\n"),
|
| 457 |
|
|
bfd_get_filename (abfd), secname);
|
| 458 |
|
|
bfd_set_error (bfd_error_system_call);
|
| 459 |
|
|
return NULL;
|
| 460 |
|
|
}
|
| 461 |
|
|
sec = bfd_make_section (abfd, newsecname);
|
| 462 |
|
|
}
|
| 463 |
|
|
|
| 464 |
|
|
return sec;
|
| 465 |
|
|
}
|
| 466 |
|
|
|
| 467 |
|
|
/* Nothing to do, but keep as a placeholder if we need it.
|
| 468 |
|
|
Note that state that might differ between bfd:s must not be initialized
|
| 469 |
|
|
here, nor must it be static. Add it to tdata information instead. */
|
| 470 |
|
|
|
| 471 |
|
|
static void
|
| 472 |
|
|
mmo_init (void)
|
| 473 |
|
|
{
|
| 474 |
|
|
static bfd_boolean inited = FALSE;
|
| 475 |
|
|
int i = 0;
|
| 476 |
|
|
int j = 0;
|
| 477 |
|
|
static const char letters[]
|
| 478 |
|
|
= "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789:_";
|
| 479 |
|
|
|
| 480 |
|
|
if (inited)
|
| 481 |
|
|
return;
|
| 482 |
|
|
inited = TRUE;
|
| 483 |
|
|
|
| 484 |
|
|
/* Fill in the set of valid symbol characters. */
|
| 485 |
|
|
strcpy (valid_mmo_symbol_character_set, letters);
|
| 486 |
|
|
i = strlen (letters);
|
| 487 |
|
|
|
| 488 |
|
|
for (j = 126; j < 256; j++)
|
| 489 |
|
|
valid_mmo_symbol_character_set[i++] = j;
|
| 490 |
|
|
}
|
| 491 |
|
|
|
| 492 |
|
|
/* Check whether an existing file is an mmo file. */
|
| 493 |
|
|
|
| 494 |
|
|
static const bfd_target *
|
| 495 |
|
|
mmo_object_p (bfd *abfd)
|
| 496 |
|
|
{
|
| 497 |
|
|
struct stat statbuf;
|
| 498 |
|
|
bfd_byte b[4];
|
| 499 |
|
|
|
| 500 |
|
|
mmo_init ();
|
| 501 |
|
|
|
| 502 |
|
|
if (bfd_stat (abfd, &statbuf) < 0
|
| 503 |
|
|
|| bfd_seek (abfd, (file_ptr) 0, SEEK_SET) != 0
|
| 504 |
|
|
|| bfd_bread (b, 4, abfd) != 4)
|
| 505 |
|
|
goto bad_final;
|
| 506 |
|
|
|
| 507 |
|
|
/* All mmo files are a multiple of four bytes long.
|
| 508 |
|
|
Only recognize version one. */
|
| 509 |
|
|
if ((statbuf.st_size % 4) != 0
|
| 510 |
|
|
|| b[0] != LOP || b[1] != LOP_PRE || b[2] != 1)
|
| 511 |
|
|
goto bad_format;
|
| 512 |
|
|
|
| 513 |
|
|
/* Get the last 32-bit word. */
|
| 514 |
|
|
if (bfd_seek (abfd, (file_ptr) statbuf.st_size - 4, SEEK_SET) != 0
|
| 515 |
|
|
|| bfd_bread (b, 4, abfd) != 4)
|
| 516 |
|
|
goto bad_final;
|
| 517 |
|
|
|
| 518 |
|
|
/* Check if the file ends in a lop_end lopcode. */
|
| 519 |
|
|
if (b[0] != LOP || b[1] != LOP_END || ! mmo_mkobject (abfd))
|
| 520 |
|
|
goto bad_format;
|
| 521 |
|
|
|
| 522 |
|
|
/* Compute an upper bound on the max symbol length. Not really
|
| 523 |
|
|
important as all of the symbol information can only be 256k. */
|
| 524 |
|
|
abfd->tdata.mmo_data->max_symbol_length = (b[2] * 256 + b[3]) * 4;
|
| 525 |
|
|
abfd->tdata.mmo_data->lop_stab_symbol
|
| 526 |
|
|
= bfd_malloc (abfd->tdata.mmo_data->max_symbol_length + 1);
|
| 527 |
|
|
|
| 528 |
|
|
if (abfd->tdata.mmo_data->lop_stab_symbol == NULL)
|
| 529 |
|
|
{
|
| 530 |
|
|
(*_bfd_error_handler)
|
| 531 |
|
|
(_("%s: No core to allocate a symbol %d bytes long\n"),
|
| 532 |
|
|
bfd_get_filename (abfd), abfd->tdata.mmo_data->max_symbol_length);
|
| 533 |
|
|
goto bad_final;
|
| 534 |
|
|
}
|
| 535 |
|
|
|
| 536 |
|
|
/* Read in everything. */
|
| 537 |
|
|
if (! mmo_scan (abfd))
|
| 538 |
|
|
goto bad_format_free;
|
| 539 |
|
|
|
| 540 |
|
|
if (abfd->symcount > 0)
|
| 541 |
|
|
abfd->flags |= HAS_SYMS;
|
| 542 |
|
|
|
| 543 |
|
|
/* You'll have to tweak this if you want to use this format for other
|
| 544 |
|
|
arches (not recommended due to its small-size limitations). Look at
|
| 545 |
|
|
the ELF format for how to make it target-generic. */
|
| 546 |
|
|
if (! bfd_default_set_arch_mach (abfd, bfd_arch_mmix, 0))
|
| 547 |
|
|
goto bad_format_free;
|
| 548 |
|
|
|
| 549 |
|
|
return abfd->xvec;
|
| 550 |
|
|
|
| 551 |
|
|
bad_format_free:
|
| 552 |
|
|
free (abfd->tdata.mmo_data->lop_stab_symbol);
|
| 553 |
|
|
bad_format:
|
| 554 |
|
|
bfd_set_error (bfd_error_wrong_format);
|
| 555 |
|
|
bad_final:
|
| 556 |
|
|
return NULL;
|
| 557 |
|
|
}
|
| 558 |
|
|
|
| 559 |
|
|
/* Set up the mmo tdata information. */
|
| 560 |
|
|
|
| 561 |
|
|
static bfd_boolean
|
| 562 |
|
|
mmo_mkobject (bfd *abfd)
|
| 563 |
|
|
{
|
| 564 |
|
|
mmo_init ();
|
| 565 |
|
|
|
| 566 |
|
|
if (abfd->tdata.mmo_data == NULL)
|
| 567 |
|
|
{
|
| 568 |
|
|
time_t created;
|
| 569 |
|
|
|
| 570 |
|
|
/* All fields are zero-initialized, so we don't have to explicitly
|
| 571 |
|
|
initialize most. */
|
| 572 |
|
|
tdata_type *tdata = (tdata_type *) bfd_zmalloc (sizeof (tdata_type));
|
| 573 |
|
|
if (tdata == NULL)
|
| 574 |
|
|
return FALSE;
|
| 575 |
|
|
|
| 576 |
|
|
created = time (NULL);
|
| 577 |
|
|
bfd_put_32 (abfd, created, tdata->created);
|
| 578 |
|
|
|
| 579 |
|
|
abfd->tdata.mmo_data = tdata;
|
| 580 |
|
|
}
|
| 581 |
|
|
|
| 582 |
|
|
return TRUE;
|
| 583 |
|
|
}
|
| 584 |
|
|
|
| 585 |
|
|
static bfd_boolean
|
| 586 |
|
|
mmo_bfd_copy_private_bfd_data (bfd *ibfd, bfd *obfd)
|
| 587 |
|
|
{
|
| 588 |
|
|
if (bfd_get_flavour (ibfd) != bfd_target_mmo_flavour
|
| 589 |
|
|
|| bfd_get_flavour (obfd) != bfd_target_mmo_flavour)
|
| 590 |
|
|
return TRUE;
|
| 591 |
|
|
|
| 592 |
|
|
/* Copy the time the copied-from file was created. If people want the
|
| 593 |
|
|
time the file was last *modified*, they have that in the normal file
|
| 594 |
|
|
information. */
|
| 595 |
|
|
memcpy (obfd->tdata.mmo_data->created, ibfd->tdata.mmo_data->created,
|
| 596 |
|
|
sizeof (obfd->tdata.mmo_data->created));
|
| 597 |
|
|
return TRUE;
|
| 598 |
|
|
}
|
| 599 |
|
|
|
| 600 |
|
|
/* Helper functions for mmo_decide_section, used through
|
| 601 |
|
|
bfd_map_over_sections. */
|
| 602 |
|
|
|
| 603 |
|
|
static void
|
| 604 |
|
|
mmo_find_sec_w_addr (bfd *abfd ATTRIBUTE_UNUSED, asection *sec, void *p)
|
| 605 |
|
|
{
|
| 606 |
|
|
struct mmo_find_sec_info *infop = (struct mmo_find_sec_info *) p;
|
| 607 |
|
|
bfd_vma vma = bfd_get_section_vma (abfd, sec);
|
| 608 |
|
|
|
| 609 |
|
|
/* Ignore sections that aren't loaded. */
|
| 610 |
|
|
if ((bfd_get_section_flags (abfd, sec) & (SEC_LOAD | SEC_ALLOC))
|
| 611 |
|
|
!= (SEC_LOAD | SEC_ALLOC))
|
| 612 |
|
|
return;
|
| 613 |
|
|
|
| 614 |
|
|
if (infop->addr >= vma && infop->addr < vma + sec->size)
|
| 615 |
|
|
infop->sec = sec;
|
| 616 |
|
|
}
|
| 617 |
|
|
|
| 618 |
|
|
static void
|
| 619 |
|
|
mmo_find_sec_w_addr_grow (bfd *abfd ATTRIBUTE_UNUSED, asection *sec, void *p)
|
| 620 |
|
|
{
|
| 621 |
|
|
struct mmo_find_sec_info *infop = (struct mmo_find_sec_info *) p;
|
| 622 |
|
|
bfd_vma vma = bfd_get_section_vma (abfd, sec);
|
| 623 |
|
|
|
| 624 |
|
|
/* Ignore sections that aren't loaded. */
|
| 625 |
|
|
if ((bfd_get_section_flags (abfd, sec) & (SEC_LOAD | SEC_ALLOC))
|
| 626 |
|
|
!= (SEC_LOAD | SEC_ALLOC))
|
| 627 |
|
|
return;
|
| 628 |
|
|
|
| 629 |
|
|
if (infop->addr >= vma && infop->addr < vma + MAX_ARTIFICIAL_SECTION_SIZE)
|
| 630 |
|
|
infop->sec = sec;
|
| 631 |
|
|
}
|
| 632 |
|
|
|
| 633 |
|
|
/* Find a section that corresponds to a VMA. Automatically create .text
|
| 634 |
|
|
or .data and set current section to it, depending on what vma. If we
|
| 635 |
|
|
can't deduce a section, make one up as ".MMIX.sec.N", where N is an
|
| 636 |
|
|
increasing number. */
|
| 637 |
|
|
|
| 638 |
|
|
static asection *
|
| 639 |
|
|
mmo_decide_section (bfd *abfd, bfd_vma vma)
|
| 640 |
|
|
{
|
| 641 |
|
|
asection *sec = NULL;
|
| 642 |
|
|
char sec_name[sizeof (".MMIX.sec.") + 20];
|
| 643 |
|
|
struct mmo_find_sec_info info;
|
| 644 |
|
|
|
| 645 |
|
|
info.addr = vma;
|
| 646 |
|
|
info.sec = NULL;
|
| 647 |
|
|
|
| 648 |
|
|
/* First see if there's a section that would match exactly. */
|
| 649 |
|
|
bfd_map_over_sections (abfd, mmo_find_sec_w_addr, &info);
|
| 650 |
|
|
|
| 651 |
|
|
if (info.sec != NULL)
|
| 652 |
|
|
return info.sec;
|
| 653 |
|
|
|
| 654 |
|
|
/* If there's no such section, try and expand one of the existing ones,
|
| 655 |
|
|
up to a limit. Make sure we have .text and .data before we try that;
|
| 656 |
|
|
create them corresponding to expected addresses and set flags to make
|
| 657 |
|
|
them match the "loaded and with contents" expectation. */
|
| 658 |
|
|
if ((vma >> 56) == 0)
|
| 659 |
|
|
{
|
| 660 |
|
|
sec = bfd_make_section_old_way (abfd, MMO_TEXT_SECTION_NAME);
|
| 661 |
|
|
|
| 662 |
|
|
if (sec == NULL)
|
| 663 |
|
|
return NULL;
|
| 664 |
|
|
|
| 665 |
|
|
if (! sec->user_set_vma)
|
| 666 |
|
|
bfd_set_section_vma (abfd, sec, vma);
|
| 667 |
|
|
if (! bfd_set_section_flags (abfd, sec,
|
| 668 |
|
|
bfd_get_section_flags (abfd, sec)
|
| 669 |
|
|
| SEC_CODE | SEC_LOAD | SEC_ALLOC))
|
| 670 |
|
|
return NULL;
|
| 671 |
|
|
}
|
| 672 |
|
|
else if ((vma >> 56) == 0x20)
|
| 673 |
|
|
{
|
| 674 |
|
|
sec = bfd_make_section_old_way (abfd, MMO_DATA_SECTION_NAME);
|
| 675 |
|
|
|
| 676 |
|
|
if (sec == NULL)
|
| 677 |
|
|
return NULL;
|
| 678 |
|
|
|
| 679 |
|
|
if (! sec->user_set_vma)
|
| 680 |
|
|
bfd_set_section_vma (abfd, sec, vma);
|
| 681 |
|
|
if (! bfd_set_section_flags (abfd, sec,
|
| 682 |
|
|
bfd_get_section_flags (abfd, sec)
|
| 683 |
|
|
| SEC_LOAD | SEC_ALLOC))
|
| 684 |
|
|
return NULL;
|
| 685 |
|
|
}
|
| 686 |
|
|
|
| 687 |
|
|
bfd_map_over_sections (abfd, mmo_find_sec_w_addr_grow, &info);
|
| 688 |
|
|
|
| 689 |
|
|
if (info.sec != NULL)
|
| 690 |
|
|
return info.sec;
|
| 691 |
|
|
|
| 692 |
|
|
/* If there's still no suitable section, make a new one. */
|
| 693 |
|
|
sprintf (sec_name, ".MMIX.sec.%d", abfd->tdata.mmo_data->sec_no++);
|
| 694 |
|
|
sec = mmo_make_section (abfd, sec_name);
|
| 695 |
|
|
if (! sec->user_set_vma)
|
| 696 |
|
|
bfd_set_section_vma (abfd, sec, vma);
|
| 697 |
|
|
|
| 698 |
|
|
if (! bfd_set_section_flags (abfd, sec,
|
| 699 |
|
|
bfd_get_section_flags (abfd, sec)
|
| 700 |
|
|
| SEC_LOAD | SEC_ALLOC))
|
| 701 |
|
|
return NULL;
|
| 702 |
|
|
return sec;
|
| 703 |
|
|
}
|
| 704 |
|
|
|
| 705 |
|
|
/* Xor in a 64-bit value VALUE at VMA. */
|
| 706 |
|
|
|
| 707 |
|
|
static INLINE void
|
| 708 |
|
|
mmo_xore_64 (asection *sec, bfd_vma vma, bfd_vma value)
|
| 709 |
|
|
{
|
| 710 |
|
|
bfd_byte *loc = mmo_get_loc (sec, vma, 8);
|
| 711 |
|
|
bfd_vma prev = bfd_get_64 (sec->owner, loc);
|
| 712 |
|
|
|
| 713 |
|
|
value ^= prev;
|
| 714 |
|
|
bfd_put_64 (sec->owner, value, loc);
|
| 715 |
|
|
}
|
| 716 |
|
|
|
| 717 |
|
|
/* Xor in a 32-bit value VALUE at VMA. */
|
| 718 |
|
|
|
| 719 |
|
|
static INLINE void
|
| 720 |
|
|
mmo_xore_32 (asection *sec, bfd_vma vma, unsigned int value)
|
| 721 |
|
|
{
|
| 722 |
|
|
bfd_byte *loc = mmo_get_loc (sec, vma, 4);
|
| 723 |
|
|
unsigned int prev = bfd_get_32 (sec->owner, loc);
|
| 724 |
|
|
|
| 725 |
|
|
value ^= prev;
|
| 726 |
|
|
bfd_put_32 (sec->owner, value, loc);
|
| 727 |
|
|
}
|
| 728 |
|
|
|
| 729 |
|
|
/* Xor in a 16-bit value VALUE at VMA. */
|
| 730 |
|
|
|
| 731 |
|
|
static INLINE void
|
| 732 |
|
|
mmo_xore_16 (asection *sec, bfd_vma vma, unsigned int value)
|
| 733 |
|
|
{
|
| 734 |
|
|
bfd_byte *loc = mmo_get_loc (sec, vma, 2);
|
| 735 |
|
|
unsigned int prev = bfd_get_16 (sec->owner, loc);
|
| 736 |
|
|
|
| 737 |
|
|
value ^= prev;
|
| 738 |
|
|
bfd_put_16 (sec->owner, value, loc);
|
| 739 |
|
|
}
|
| 740 |
|
|
|
| 741 |
|
|
/* Write a 32-bit word to output file, no lop_quote generated. */
|
| 742 |
|
|
|
| 743 |
|
|
static INLINE void
|
| 744 |
|
|
mmo_write_tetra_raw (bfd *abfd, unsigned int value)
|
| 745 |
|
|
{
|
| 746 |
|
|
bfd_byte buf[4];
|
| 747 |
|
|
|
| 748 |
|
|
bfd_put_32 (abfd, value, buf);
|
| 749 |
|
|
|
| 750 |
|
|
if (bfd_bwrite (buf, 4, abfd) != 4)
|
| 751 |
|
|
abfd->tdata.mmo_data->have_error = TRUE;
|
| 752 |
|
|
}
|
| 753 |
|
|
|
| 754 |
|
|
/* Write a 32-bit word to output file; lop_quote if necessary. */
|
| 755 |
|
|
|
| 756 |
|
|
static INLINE void
|
| 757 |
|
|
mmo_write_tetra (bfd *abfd, unsigned int value)
|
| 758 |
|
|
{
|
| 759 |
|
|
if (((value >> 24) & 0xff) == LOP)
|
| 760 |
|
|
mmo_write_tetra_raw (abfd, LOP_QUOTE_NEXT);
|
| 761 |
|
|
|
| 762 |
|
|
mmo_write_tetra_raw (abfd, value);
|
| 763 |
|
|
}
|
| 764 |
|
|
|
| 765 |
|
|
/* Write a 64-bit word to output file, perhaps with lop_quoting. */
|
| 766 |
|
|
|
| 767 |
|
|
static INLINE void
|
| 768 |
|
|
mmo_write_octa (bfd *abfd, bfd_vma value)
|
| 769 |
|
|
{
|
| 770 |
|
|
mmo_write_tetra (abfd, (unsigned int) (value >> 32));
|
| 771 |
|
|
mmo_write_tetra (abfd, (unsigned int) value);
|
| 772 |
|
|
}
|
| 773 |
|
|
|
| 774 |
|
|
/* Write a 64-bit word to output file, without lop_quoting. */
|
| 775 |
|
|
|
| 776 |
|
|
static INLINE void
|
| 777 |
|
|
mmo_write_octa_raw (bfd *abfd, bfd_vma value)
|
| 778 |
|
|
{
|
| 779 |
|
|
mmo_write_tetra_raw (abfd, (unsigned int) (value >> 32));
|
| 780 |
|
|
mmo_write_tetra_raw (abfd, (unsigned int) value);
|
| 781 |
|
|
}
|
| 782 |
|
|
|
| 783 |
|
|
/* Write quoted contents. Intended to be called multiple times in
|
| 784 |
|
|
sequence, followed by a call to mmo_flush_chunk. */
|
| 785 |
|
|
|
| 786 |
|
|
static INLINE bfd_boolean
|
| 787 |
|
|
mmo_write_chunk (bfd *abfd, const bfd_byte *loc, unsigned int len)
|
| 788 |
|
|
{
|
| 789 |
|
|
bfd_boolean retval = TRUE;
|
| 790 |
|
|
|
| 791 |
|
|
/* Fill up a tetra from bytes remaining from a previous chunk. */
|
| 792 |
|
|
if (abfd->tdata.mmo_data->byte_no != 0)
|
| 793 |
|
|
{
|
| 794 |
|
|
while (abfd->tdata.mmo_data->byte_no < 4 && len != 0)
|
| 795 |
|
|
{
|
| 796 |
|
|
abfd->tdata.mmo_data->buf[abfd->tdata.mmo_data->byte_no++] = *loc++;
|
| 797 |
|
|
len--;
|
| 798 |
|
|
}
|
| 799 |
|
|
|
| 800 |
|
|
if (abfd->tdata.mmo_data->byte_no == 4)
|
| 801 |
|
|
{
|
| 802 |
|
|
mmo_write_tetra (abfd,
|
| 803 |
|
|
bfd_get_32 (abfd, abfd->tdata.mmo_data->buf));
|
| 804 |
|
|
abfd->tdata.mmo_data->byte_no = 0;
|
| 805 |
|
|
}
|
| 806 |
|
|
}
|
| 807 |
|
|
|
| 808 |
|
|
while (len >= 4)
|
| 809 |
|
|
{
|
| 810 |
|
|
if (loc[0] == LOP)
|
| 811 |
|
|
mmo_write_tetra_raw (abfd, LOP_QUOTE_NEXT);
|
| 812 |
|
|
|
| 813 |
|
|
retval = (retval
|
| 814 |
|
|
&& ! abfd->tdata.mmo_data->have_error
|
| 815 |
|
|
&& 4 == bfd_bwrite (loc, 4, abfd));
|
| 816 |
|
|
|
| 817 |
|
|
loc += 4;
|
| 818 |
|
|
len -= 4;
|
| 819 |
|
|
}
|
| 820 |
|
|
|
| 821 |
|
|
if (len)
|
| 822 |
|
|
{
|
| 823 |
|
|
memcpy (abfd->tdata.mmo_data->buf, loc, len);
|
| 824 |
|
|
abfd->tdata.mmo_data->byte_no = len;
|
| 825 |
|
|
}
|
| 826 |
|
|
|
| 827 |
|
|
if (! retval)
|
| 828 |
|
|
abfd->tdata.mmo_data->have_error = TRUE;
|
| 829 |
|
|
return retval;
|
| 830 |
|
|
}
|
| 831 |
|
|
|
| 832 |
|
|
/* Flush remaining bytes, from a previous mmo_write_chunk, zero-padded to
|
| 833 |
|
|
4 bytes. */
|
| 834 |
|
|
|
| 835 |
|
|
static INLINE bfd_boolean
|
| 836 |
|
|
mmo_flush_chunk (bfd *abfd)
|
| 837 |
|
|
{
|
| 838 |
|
|
if (abfd->tdata.mmo_data->byte_no != 0)
|
| 839 |
|
|
{
|
| 840 |
|
|
memset (abfd->tdata.mmo_data->buf + abfd->tdata.mmo_data->byte_no,
|
| 841 |
|
|
0, 4 - abfd->tdata.mmo_data->byte_no);
|
| 842 |
|
|
mmo_write_tetra (abfd,
|
| 843 |
|
|
bfd_get_32 (abfd, abfd->tdata.mmo_data->buf));
|
| 844 |
|
|
abfd->tdata.mmo_data->byte_no = 0;
|
| 845 |
|
|
}
|
| 846 |
|
|
|
| 847 |
|
|
return ! abfd->tdata.mmo_data->have_error;
|
| 848 |
|
|
}
|
| 849 |
|
|
|
| 850 |
|
|
/* Same, but from a list. */
|
| 851 |
|
|
|
| 852 |
|
|
static INLINE bfd_boolean
|
| 853 |
|
|
mmo_write_chunk_list (bfd *abfd, mmo_data_list_type *datap)
|
| 854 |
|
|
{
|
| 855 |
|
|
for (; datap != NULL; datap = datap->next)
|
| 856 |
|
|
if (! mmo_write_chunk (abfd, datap->data, datap->size))
|
| 857 |
|
|
return FALSE;
|
| 858 |
|
|
|
| 859 |
|
|
return mmo_flush_chunk (abfd);
|
| 860 |
|
|
}
|
| 861 |
|
|
|
| 862 |
|
|
/* Write a lop_loc and some contents. A caller needs to call
|
| 863 |
|
|
mmo_flush_chunk after calling this function. The location is only
|
| 864 |
|
|
output if different than *LAST_VMAP, which is updated after this call. */
|
| 865 |
|
|
|
| 866 |
|
|
static bfd_boolean
|
| 867 |
|
|
mmo_write_loc_chunk (bfd *abfd, bfd_vma vma, const bfd_byte *loc,
|
| 868 |
|
|
unsigned int len, bfd_vma *last_vmap)
|
| 869 |
|
|
{
|
| 870 |
|
|
/* Find an initial and trailing section of zero tetras; we don't need to
|
| 871 |
|
|
write out zeros. FIXME: When we do this, we should emit section size
|
| 872 |
|
|
and address specifiers, else objcopy can't always perform an identity
|
| 873 |
|
|
translation. Only do this if we *don't* have left-over data from a
|
| 874 |
|
|
previous write or the vma of this chunk is *not* the next address,
|
| 875 |
|
|
because then data isn't tetrabyte-aligned and we're concatenating to
|
| 876 |
|
|
that left-over data. */
|
| 877 |
|
|
|
| 878 |
|
|
if (abfd->tdata.mmo_data->byte_no == 0 || vma != *last_vmap)
|
| 879 |
|
|
{
|
| 880 |
|
|
while (len >= 4 && bfd_get_32 (abfd, loc) == 0)
|
| 881 |
|
|
{
|
| 882 |
|
|
vma += 4;
|
| 883 |
|
|
len -= 4;
|
| 884 |
|
|
loc += 4;
|
| 885 |
|
|
}
|
| 886 |
|
|
|
| 887 |
|
|
while (len >= 4 && bfd_get_32 (abfd, loc + len - 4) == 0)
|
| 888 |
|
|
len -= 4;
|
| 889 |
|
|
}
|
| 890 |
|
|
|
| 891 |
|
|
/* Only write out the location if it's different than the one the caller
|
| 892 |
|
|
(supposedly) previously handled, accounting for omitted leading zeros. */
|
| 893 |
|
|
if (vma != *last_vmap)
|
| 894 |
|
|
{
|
| 895 |
|
|
/* We might be in the middle of a sequence. */
|
| 896 |
|
|
mmo_flush_chunk (abfd);
|
| 897 |
|
|
|
| 898 |
|
|
/* We always write the location as 64 bits; no use saving bytes
|
| 899 |
|
|
here. */
|
| 900 |
|
|
mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_LOC << 16) | 2);
|
| 901 |
|
|
mmo_write_octa_raw (abfd, vma);
|
| 902 |
|
|
}
|
| 903 |
|
|
|
| 904 |
|
|
/* Update to reflect end of this chunk, with trailing zeros omitted. */
|
| 905 |
|
|
*last_vmap = vma + len;
|
| 906 |
|
|
|
| 907 |
|
|
return (! abfd->tdata.mmo_data->have_error
|
| 908 |
|
|
&& mmo_write_chunk (abfd, loc, len));
|
| 909 |
|
|
}
|
| 910 |
|
|
|
| 911 |
|
|
/* Same, but from a list. */
|
| 912 |
|
|
|
| 913 |
|
|
static INLINE bfd_boolean
|
| 914 |
|
|
mmo_write_loc_chunk_list (bfd *abfd, mmo_data_list_type *datap)
|
| 915 |
|
|
{
|
| 916 |
|
|
/* Get an address different than the address of the first chunk. */
|
| 917 |
|
|
bfd_vma last_vma = datap ? datap->where - 1 : 0;
|
| 918 |
|
|
|
| 919 |
|
|
for (; datap != NULL; datap = datap->next)
|
| 920 |
|
|
if (! mmo_write_loc_chunk (abfd, datap->where, datap->data, datap->size,
|
| 921 |
|
|
&last_vma))
|
| 922 |
|
|
return FALSE;
|
| 923 |
|
|
|
| 924 |
|
|
return mmo_flush_chunk (abfd);
|
| 925 |
|
|
}
|
| 926 |
|
|
|
| 927 |
|
|
/* Make a .MMIX.spec_data.N section. */
|
| 928 |
|
|
|
| 929 |
|
|
static asection *
|
| 930 |
|
|
mmo_get_generic_spec_data_section (bfd *abfd, int spec_data_number)
|
| 931 |
|
|
{
|
| 932 |
|
|
asection *sec;
|
| 933 |
|
|
char secname[sizeof (MMIX_OTHER_SPEC_SECTION_PREFIX) + 20]
|
| 934 |
|
|
= MMIX_OTHER_SPEC_SECTION_PREFIX;
|
| 935 |
|
|
|
| 936 |
|
|
sprintf (secname + strlen (MMIX_OTHER_SPEC_SECTION_PREFIX),
|
| 937 |
|
|
"%d", spec_data_number);
|
| 938 |
|
|
|
| 939 |
|
|
sec = mmo_make_section (abfd, secname);
|
| 940 |
|
|
|
| 941 |
|
|
return sec;
|
| 942 |
|
|
}
|
| 943 |
|
|
|
| 944 |
|
|
/* Make a special section for SPEC_DATA_NUMBER. If it is the one we use
|
| 945 |
|
|
ourselves, parse some of its data to get at the section name. */
|
| 946 |
|
|
|
| 947 |
|
|
static asection *
|
| 948 |
|
|
mmo_get_spec_section (bfd *abfd, int spec_data_number)
|
| 949 |
|
|
{
|
| 950 |
|
|
char *secname;
|
| 951 |
|
|
asection *sec;
|
| 952 |
|
|
bfd_byte buf[4];
|
| 953 |
|
|
unsigned int secname_length;
|
| 954 |
|
|
unsigned int i;
|
| 955 |
|
|
bfd_vma section_length;
|
| 956 |
|
|
bfd_vma section_vma;
|
| 957 |
|
|
mmo_data_list_type *loc;
|
| 958 |
|
|
flagword flags;
|
| 959 |
|
|
long orig_pos;
|
| 960 |
|
|
|
| 961 |
|
|
/* If this isn't the "special" special data, then make a placeholder
|
| 962 |
|
|
section. */
|
| 963 |
|
|
if (spec_data_number != SPEC_DATA_SECTION)
|
| 964 |
|
|
return mmo_get_generic_spec_data_section (abfd, spec_data_number);
|
| 965 |
|
|
|
| 966 |
|
|
/* Seek back to this position if there was a format error. */
|
| 967 |
|
|
orig_pos = bfd_tell (abfd);
|
| 968 |
|
|
|
| 969 |
|
|
/* Read the length (in 32-bit words). */
|
| 970 |
|
|
if (bfd_bread (buf, 4, abfd) != 4)
|
| 971 |
|
|
goto format_error;
|
| 972 |
|
|
|
| 973 |
|
|
if (buf[0] == LOP)
|
| 974 |
|
|
{
|
| 975 |
|
|
if (buf[1] != LOP_QUOTE)
|
| 976 |
|
|
goto format_error;
|
| 977 |
|
|
|
| 978 |
|
|
if (bfd_bread (buf, 4, abfd) != 4)
|
| 979 |
|
|
goto format_error;
|
| 980 |
|
|
}
|
| 981 |
|
|
|
| 982 |
|
|
/* We don't care to keep the name length accurate. It's
|
| 983 |
|
|
zero-terminated. */
|
| 984 |
|
|
secname_length = bfd_get_32 (abfd, buf) * 4;
|
| 985 |
|
|
|
| 986 |
|
|
/* Check section name length for sanity. */
|
| 987 |
|
|
if (secname_length > MAX_SECTION_NAME_SIZE)
|
| 988 |
|
|
goto format_error;
|
| 989 |
|
|
|
| 990 |
|
|
/* This should be free'd regardless if a section is created. */
|
| 991 |
|
|
secname = bfd_malloc (secname_length + 1);
|
| 992 |
|
|
secname[secname_length] = 0;
|
| 993 |
|
|
|
| 994 |
|
|
for (i = 0; i < secname_length / 4; i++)
|
| 995 |
|
|
{
|
| 996 |
|
|
if (bfd_bread (secname + i * 4, 4, abfd) != 4)
|
| 997 |
|
|
goto format_error_free;
|
| 998 |
|
|
|
| 999 |
|
|
if (secname[i * 4] == (char) LOP)
|
| 1000 |
|
|
{
|
| 1001 |
|
|
/* A bit of overkill, but we handle char 0x98 in a section name,
|
| 1002 |
|
|
and recognize misparsing. */
|
| 1003 |
|
|
if (secname[i * 4 + 1] != LOP_QUOTE
|
| 1004 |
|
|
|| bfd_bread (secname + i * 4, 4, abfd) != 4)
|
| 1005 |
|
|
/* Whoops. We thought this was a name, and now we found a
|
| 1006 |
|
|
non-lop_quote lopcode before we parsed the whole length of
|
| 1007 |
|
|
the name. Signal end-of-file in the same manner. */
|
| 1008 |
|
|
goto format_error_free;
|
| 1009 |
|
|
}
|
| 1010 |
|
|
}
|
| 1011 |
|
|
|
| 1012 |
|
|
/* Get the section flags. */
|
| 1013 |
|
|
if (bfd_bread (buf, 4, abfd) != 4
|
| 1014 |
|
|
|| (buf[0] == LOP
|
| 1015 |
|
|
&& (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4)))
|
| 1016 |
|
|
goto format_error_free;
|
| 1017 |
|
|
|
| 1018 |
|
|
flags = bfd_get_32 (abfd, buf);
|
| 1019 |
|
|
|
| 1020 |
|
|
/* Get the section length. */
|
| 1021 |
|
|
if (bfd_bread (buf, 4, abfd) != 4
|
| 1022 |
|
|
|| (buf[0] == LOP
|
| 1023 |
|
|
&& (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4)))
|
| 1024 |
|
|
goto format_error_free;
|
| 1025 |
|
|
|
| 1026 |
|
|
section_length = (bfd_vma) bfd_get_32 (abfd, buf) << 32;
|
| 1027 |
|
|
|
| 1028 |
|
|
/* That's the first, high-part. Now get the low part. */
|
| 1029 |
|
|
|
| 1030 |
|
|
if (bfd_bread (buf, 4, abfd) != 4
|
| 1031 |
|
|
|| (buf[0] == LOP
|
| 1032 |
|
|
&& (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4)))
|
| 1033 |
|
|
goto format_error_free;
|
| 1034 |
|
|
|
| 1035 |
|
|
section_length |= (bfd_vma) bfd_get_32 (abfd, buf);
|
| 1036 |
|
|
|
| 1037 |
|
|
/* Check the section length for sanity. */
|
| 1038 |
|
|
if (section_length > MAX_ARTIFICIAL_SECTION_SIZE)
|
| 1039 |
|
|
goto format_error_free;
|
| 1040 |
|
|
|
| 1041 |
|
|
/* Get the section VMA. */
|
| 1042 |
|
|
if (bfd_bread (buf, 4, abfd) != 4
|
| 1043 |
|
|
|| (buf[0] == LOP
|
| 1044 |
|
|
&& (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4)))
|
| 1045 |
|
|
goto format_error_free;
|
| 1046 |
|
|
|
| 1047 |
|
|
section_vma = (bfd_vma) bfd_get_32 (abfd, buf) << 32;
|
| 1048 |
|
|
|
| 1049 |
|
|
/* That's the first, high-part. Now get the low part. */
|
| 1050 |
|
|
if (bfd_bread (buf, 4, abfd) != 4
|
| 1051 |
|
|
|| (buf[0] == LOP
|
| 1052 |
|
|
&& (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4)))
|
| 1053 |
|
|
goto format_error_free;
|
| 1054 |
|
|
|
| 1055 |
|
|
section_vma |= (bfd_vma) bfd_get_32 (abfd, buf);
|
| 1056 |
|
|
|
| 1057 |
|
|
sec = mmo_make_section (abfd, secname);
|
| 1058 |
|
|
free (secname);
|
| 1059 |
|
|
if (sec == NULL)
|
| 1060 |
|
|
goto format_error;
|
| 1061 |
|
|
|
| 1062 |
|
|
/* We allocate a buffer here for the advertised size, with head room for
|
| 1063 |
|
|
tetrabyte alignment. */
|
| 1064 |
|
|
loc = bfd_zmalloc (section_length + 3
|
| 1065 |
|
|
+ sizeof (struct mmo_data_list_struct));
|
| 1066 |
|
|
if (loc == NULL)
|
| 1067 |
|
|
goto format_error;
|
| 1068 |
|
|
|
| 1069 |
|
|
/* Use a TETRA-rounded size for the allocated buffer; we set the
|
| 1070 |
|
|
"visible" section size below. */
|
| 1071 |
|
|
loc->size = (section_length + 3) & ~3;
|
| 1072 |
|
|
|
| 1073 |
|
|
/* Add in the section flags we found to those bfd entered during this
|
| 1074 |
|
|
process and set the contents. */
|
| 1075 |
|
|
if (! bfd_set_section_flags (abfd, sec,
|
| 1076 |
|
|
bfd_sec_flags_from_mmo_flags (flags)
|
| 1077 |
|
|
| bfd_get_section_flags (abfd, sec)
|
| 1078 |
|
|
| (section_length != 0 ? SEC_HAS_CONTENTS : 0))
|
| 1079 |
|
|
|| ! bfd_set_section_size (abfd, sec, sec->size + section_length)
|
| 1080 |
|
|
/* Set VMA only for the first occurrence. */
|
| 1081 |
|
|
|| (! sec->user_set_vma
|
| 1082 |
|
|
&& ! bfd_set_section_vma (abfd, sec, section_vma)))
|
| 1083 |
|
|
{
|
| 1084 |
|
|
/* If we get an error for any of the calls above, signal more than
|
| 1085 |
|
|
just a format error for the spec section. */
|
| 1086 |
|
|
return NULL;
|
| 1087 |
|
|
}
|
| 1088 |
|
|
|
| 1089 |
|
|
loc->next = NULL;
|
| 1090 |
|
|
if (mmo_section_data (sec)->tail != NULL)
|
| 1091 |
|
|
mmo_section_data (sec)->tail->next = loc;
|
| 1092 |
|
|
else
|
| 1093 |
|
|
mmo_section_data (sec)->head = loc;
|
| 1094 |
|
|
mmo_section_data (sec)->tail = loc;
|
| 1095 |
|
|
loc->where = section_vma;
|
| 1096 |
|
|
|
| 1097 |
|
|
return sec;
|
| 1098 |
|
|
|
| 1099 |
|
|
format_error_free:
|
| 1100 |
|
|
free (secname);
|
| 1101 |
|
|
format_error:
|
| 1102 |
|
|
if (bfd_seek (abfd, orig_pos, SEEK_SET) != 0)
|
| 1103 |
|
|
return NULL;
|
| 1104 |
|
|
|
| 1105 |
|
|
return mmo_get_generic_spec_data_section (abfd, spec_data_number);
|
| 1106 |
|
|
}
|
| 1107 |
|
|
|
| 1108 |
|
|
/* Read a byte, but read from file in multiples of 32-bit words. */
|
| 1109 |
|
|
|
| 1110 |
|
|
static bfd_byte
|
| 1111 |
|
|
mmo_get_byte (bfd *abfd)
|
| 1112 |
|
|
{
|
| 1113 |
|
|
bfd_byte retval;
|
| 1114 |
|
|
|
| 1115 |
|
|
if (abfd->tdata.mmo_data->byte_no == 0)
|
| 1116 |
|
|
{
|
| 1117 |
|
|
if (! abfd->tdata.mmo_data->have_error
|
| 1118 |
|
|
&& bfd_bread (abfd->tdata.mmo_data->buf, 4, abfd) != 4)
|
| 1119 |
|
|
{
|
| 1120 |
|
|
abfd->tdata.mmo_data->have_error = TRUE;
|
| 1121 |
|
|
|
| 1122 |
|
|
/* A value somewhat safe against tripping on some inconsistency
|
| 1123 |
|
|
when mopping up after this error. */
|
| 1124 |
|
|
return 128;
|
| 1125 |
|
|
}
|
| 1126 |
|
|
}
|
| 1127 |
|
|
|
| 1128 |
|
|
retval = abfd->tdata.mmo_data->buf[abfd->tdata.mmo_data->byte_no];
|
| 1129 |
|
|
abfd->tdata.mmo_data->byte_no = (abfd->tdata.mmo_data->byte_no + 1) % 4;
|
| 1130 |
|
|
|
| 1131 |
|
|
return retval;
|
| 1132 |
|
|
}
|
| 1133 |
|
|
|
| 1134 |
|
|
/* Write a byte, in multiples of 32-bit words. */
|
| 1135 |
|
|
|
| 1136 |
|
|
static void
|
| 1137 |
|
|
mmo_write_byte (bfd *abfd, bfd_byte value)
|
| 1138 |
|
|
{
|
| 1139 |
|
|
abfd->tdata.mmo_data->buf[(abfd->tdata.mmo_data->byte_no++ % 4)] = value;
|
| 1140 |
|
|
if ((abfd->tdata.mmo_data->byte_no % 4) == 0)
|
| 1141 |
|
|
{
|
| 1142 |
|
|
if (! abfd->tdata.mmo_data->have_error
|
| 1143 |
|
|
&& bfd_bwrite (abfd->tdata.mmo_data->buf, 4, abfd) != 4)
|
| 1144 |
|
|
abfd->tdata.mmo_data->have_error = TRUE;
|
| 1145 |
|
|
}
|
| 1146 |
|
|
}
|
| 1147 |
|
|
|
| 1148 |
|
|
/* Create a symbol. */
|
| 1149 |
|
|
|
| 1150 |
|
|
static bfd_boolean
|
| 1151 |
|
|
mmo_create_symbol (bfd *abfd, const char *symname, bfd_vma addr, enum
|
| 1152 |
|
|
mmo_sym_type sym_type, unsigned int serno)
|
| 1153 |
|
|
{
|
| 1154 |
|
|
struct mmo_symbol *n;
|
| 1155 |
|
|
|
| 1156 |
|
|
n = (struct mmo_symbol *) bfd_alloc (abfd, sizeof (struct mmo_symbol));
|
| 1157 |
|
|
if (n == NULL)
|
| 1158 |
|
|
return FALSE;
|
| 1159 |
|
|
|
| 1160 |
|
|
n->name = bfd_alloc (abfd, strlen (symname) + 1);
|
| 1161 |
|
|
if (n->name == NULL)
|
| 1162 |
|
|
return FALSE;
|
| 1163 |
|
|
|
| 1164 |
|
|
strcpy (n->name, symname);
|
| 1165 |
|
|
|
| 1166 |
|
|
n->value = addr;
|
| 1167 |
|
|
n->sym_type = sym_type;
|
| 1168 |
|
|
n->serno = serno;
|
| 1169 |
|
|
|
| 1170 |
|
|
if (abfd->tdata.mmo_data->symbols == NULL)
|
| 1171 |
|
|
abfd->tdata.mmo_data->symbols = n;
|
| 1172 |
|
|
else
|
| 1173 |
|
|
abfd->tdata.mmo_data->symtail->next = n;
|
| 1174 |
|
|
abfd->tdata.mmo_data->symtail = n;
|
| 1175 |
|
|
n->next = NULL;
|
| 1176 |
|
|
|
| 1177 |
|
|
++abfd->symcount;
|
| 1178 |
|
|
|
| 1179 |
|
|
/* Check that :Main equals the last octa of the .MMIX.reg_contents
|
| 1180 |
|
|
section, as it's the one place we're sure to pass when reading a mmo
|
| 1181 |
|
|
object. For written objects, we do it while setting the symbol
|
| 1182 |
|
|
table. */
|
| 1183 |
|
|
if (strcmp (symname, MMIX_START_SYMBOL_NAME) == 0
|
| 1184 |
|
|
&& bfd_get_start_address (abfd) != addr)
|
| 1185 |
|
|
{
|
| 1186 |
|
|
(*_bfd_error_handler)
|
| 1187 |
|
|
(_("%s: invalid mmo file: initialization value for $255 is not `Main'\n"),
|
| 1188 |
|
|
bfd_get_filename (abfd));
|
| 1189 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1190 |
|
|
return FALSE;
|
| 1191 |
|
|
}
|
| 1192 |
|
|
|
| 1193 |
|
|
return TRUE;
|
| 1194 |
|
|
}
|
| 1195 |
|
|
|
| 1196 |
|
|
/* Read in symbols. */
|
| 1197 |
|
|
|
| 1198 |
|
|
static bfd_boolean
|
| 1199 |
|
|
mmo_get_symbols (bfd *abfd)
|
| 1200 |
|
|
{
|
| 1201 |
|
|
/*
|
| 1202 |
|
|
INODE
|
| 1203 |
|
|
Symbol-table, mmo section mapping, File layout, mmo
|
| 1204 |
|
|
SUBSECTION
|
| 1205 |
|
|
Symbol table format
|
| 1206 |
|
|
|
| 1207 |
|
|
From mmixal.w (or really, the generated mmixal.tex) in
|
| 1208 |
|
|
@url{http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz}):
|
| 1209 |
|
|
``Symbols are stored and retrieved by means of a @samp{ternary
|
| 1210 |
|
|
search trie}, following ideas of Bentley and Sedgewick. (See
|
| 1211 |
|
|
ACM--SIAM Symp.@: on Discrete Algorithms @samp{8} (1997), 360--369;
|
| 1212 |
|
|
R.@:Sedgewick, @samp{Algorithms in C} (Reading, Mass.@:
|
| 1213 |
|
|
Addison--Wesley, 1998), @samp{15.4}.) Each trie node stores a
|
| 1214 |
|
|
character, and there are branches to subtries for the cases where
|
| 1215 |
|
|
a given character is less than, equal to, or greater than the
|
| 1216 |
|
|
character in the trie. There also is a pointer to a symbol table
|
| 1217 |
|
|
entry if a symbol ends at the current node.''
|
| 1218 |
|
|
|
| 1219 |
|
|
So it's a tree encoded as a stream of bytes. The stream of bytes
|
| 1220 |
|
|
acts on a single virtual global symbol, adding and removing
|
| 1221 |
|
|
characters and signalling complete symbol points. Here, we read
|
| 1222 |
|
|
the stream and create symbols at the completion points.
|
| 1223 |
|
|
|
| 1224 |
|
|
First, there's a control byte <<m>>. If any of the listed bits
|
| 1225 |
|
|
in <<m>> is nonzero, we execute what stands at the right, in
|
| 1226 |
|
|
the listed order:
|
| 1227 |
|
|
|
| 1228 |
|
|
| (MMO3_LEFT)
|
| 1229 |
|
|
| 0x40 - Traverse left trie.
|
| 1230 |
|
|
| (Read a new command byte and recurse.)
|
| 1231 |
|
|
|
|
| 1232 |
|
|
| (MMO3_SYMBITS)
|
| 1233 |
|
|
| 0x2f - Read the next byte as a character and store it in the
|
| 1234 |
|
|
| current character position; increment character position.
|
| 1235 |
|
|
| Test the bits of <<m>>:
|
| 1236 |
|
|
|
|
| 1237 |
|
|
| (MMO3_WCHAR)
|
| 1238 |
|
|
| 0x80 - The character is 16-bit (so read another byte,
|
| 1239 |
|
|
| merge into current character.
|
| 1240 |
|
|
|
|
| 1241 |
|
|
| (MMO3_TYPEBITS)
|
| 1242 |
|
|
| 0xf - We have a complete symbol; parse the type, value
|
| 1243 |
|
|
| and serial number and do what should be done
|
| 1244 |
|
|
| with a symbol. The type and length information
|
| 1245 |
|
|
| is in j = (m & 0xf).
|
| 1246 |
|
|
|
|
| 1247 |
|
|
| (MMO3_REGQUAL_BITS)
|
| 1248 |
|
|
| j == 0xf: A register variable. The following
|
| 1249 |
|
|
| byte tells which register.
|
| 1250 |
|
|
| j <= 8: An absolute symbol. Read j bytes as the
|
| 1251 |
|
|
| big-endian number the symbol equals.
|
| 1252 |
|
|
| A j = 2 with two zero bytes denotes an
|
| 1253 |
|
|
| unknown symbol.
|
| 1254 |
|
|
| j > 8: As with j <= 8, but add (0x20 << 56)
|
| 1255 |
|
|
| to the value in the following j - 8
|
| 1256 |
|
|
| bytes.
|
| 1257 |
|
|
|
|
| 1258 |
|
|
| Then comes the serial number, as a variant of
|
| 1259 |
|
|
| uleb128, but better named ubeb128:
|
| 1260 |
|
|
| Read bytes and shift the previous value left 7
|
| 1261 |
|
|
| (multiply by 128). Add in the new byte, repeat
|
| 1262 |
|
|
| until a byte has bit 7 set. The serial number
|
| 1263 |
|
|
| is the computed value minus 128.
|
| 1264 |
|
|
|
|
| 1265 |
|
|
| (MMO3_MIDDLE)
|
| 1266 |
|
|
| 0x20 - Traverse middle trie. (Read a new command byte
|
| 1267 |
|
|
| and recurse.) Decrement character position.
|
| 1268 |
|
|
|
|
| 1269 |
|
|
| (MMO3_RIGHT)
|
| 1270 |
|
|
| 0x10 - Traverse right trie. (Read a new command byte and
|
| 1271 |
|
|
| recurse.)
|
| 1272 |
|
|
|
| 1273 |
|
|
Let's look again at the <<lop_stab>> for the trivial file
|
| 1274 |
|
|
(@pxref{File layout}).
|
| 1275 |
|
|
|
| 1276 |
|
|
| 0x980b0000 - lop_stab for ":Main" = 0, serial 1.
|
| 1277 |
|
|
| 0x203a4040
|
| 1278 |
|
|
| 0x10404020
|
| 1279 |
|
|
| 0x4d206120
|
| 1280 |
|
|
| 0x69016e00
|
| 1281 |
|
|
| 0x81000000
|
| 1282 |
|
|
|
| 1283 |
|
|
This forms the trivial trie (note that the path between ``:'' and
|
| 1284 |
|
|
``M'' is redundant):
|
| 1285 |
|
|
|
| 1286 |
|
|
| 203a ":"
|
| 1287 |
|
|
| 40 /
|
| 1288 |
|
|
| 40 /
|
| 1289 |
|
|
| 10 \
|
| 1290 |
|
|
| 40 /
|
| 1291 |
|
|
| 40 /
|
| 1292 |
|
|
| 204d "M"
|
| 1293 |
|
|
| 2061 "a"
|
| 1294 |
|
|
| 2069 "i"
|
| 1295 |
|
|
| 016e "n" is the last character in a full symbol, and
|
| 1296 |
|
|
| with a value represented in one byte.
|
| 1297 |
|
|
| 00 The value is 0.
|
| 1298 |
|
|
| 81 The serial number is 1. */
|
| 1299 |
|
|
|
| 1300 |
|
|
bfd_byte m = mmo_get_byte (abfd);
|
| 1301 |
|
|
|
| 1302 |
|
|
/* Check first if we have a bad hair day. */
|
| 1303 |
|
|
if (abfd->tdata.mmo_data->have_error)
|
| 1304 |
|
|
return FALSE;
|
| 1305 |
|
|
|
| 1306 |
|
|
if (m & MMO3_LEFT)
|
| 1307 |
|
|
/* Traverse left trie. */
|
| 1308 |
|
|
mmo_get_symbols (abfd);
|
| 1309 |
|
|
|
| 1310 |
|
|
if (m & MMO3_SYMBITS)
|
| 1311 |
|
|
{
|
| 1312 |
|
|
bfd_byte c = mmo_get_byte (abfd);
|
| 1313 |
|
|
bfd_byte j = m & MMO3_TYPEBITS;
|
| 1314 |
|
|
bfd_vma addr = 0;
|
| 1315 |
|
|
enum mmo_sym_type sym_type;
|
| 1316 |
|
|
unsigned int serno = 0;
|
| 1317 |
|
|
bfd_byte k;
|
| 1318 |
|
|
|
| 1319 |
|
|
if (m & MMO3_WCHAR)
|
| 1320 |
|
|
{
|
| 1321 |
|
|
bfd_byte c2 = mmo_get_byte (abfd);
|
| 1322 |
|
|
|
| 1323 |
|
|
/* A two-byte character. We can't grok this, but neither can
|
| 1324 |
|
|
mmotype, for other cases than the second byte being zero. */
|
| 1325 |
|
|
|
| 1326 |
|
|
if (c != 0)
|
| 1327 |
|
|
{
|
| 1328 |
|
|
abfd->tdata.mmo_data->lop_stab_symbol
|
| 1329 |
|
|
[abfd->tdata.mmo_data->symbol_position] = 0;
|
| 1330 |
|
|
|
| 1331 |
|
|
(*_bfd_error_handler)
|
| 1332 |
|
|
(_("%s: unsupported wide character sequence"
|
| 1333 |
|
|
" 0x%02X 0x%02X after symbol name starting with `%s'\n"),
|
| 1334 |
|
|
bfd_get_filename (abfd), c, c2,
|
| 1335 |
|
|
abfd->tdata.mmo_data->lop_stab_symbol);
|
| 1336 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1337 |
|
|
abfd->tdata.mmo_data->have_error = TRUE;
|
| 1338 |
|
|
return FALSE;
|
| 1339 |
|
|
}
|
| 1340 |
|
|
else
|
| 1341 |
|
|
c = c2;
|
| 1342 |
|
|
}
|
| 1343 |
|
|
|
| 1344 |
|
|
abfd->tdata.mmo_data->lop_stab_symbol[abfd->tdata.mmo_data->symbol_position++] = c;
|
| 1345 |
|
|
abfd->tdata.mmo_data->lop_stab_symbol[abfd->tdata.mmo_data->symbol_position] = 0;
|
| 1346 |
|
|
|
| 1347 |
|
|
if (j & MMO3_REGQUAL_BITS)
|
| 1348 |
|
|
{
|
| 1349 |
|
|
if (j == MMO3_REGQUAL_BITS)
|
| 1350 |
|
|
{
|
| 1351 |
|
|
sym_type = mmo_reg_sym;
|
| 1352 |
|
|
addr = mmo_get_byte (abfd);
|
| 1353 |
|
|
}
|
| 1354 |
|
|
else if (j <= 8)
|
| 1355 |
|
|
{
|
| 1356 |
|
|
unsigned int i;
|
| 1357 |
|
|
|
| 1358 |
|
|
for (i = 0; i < j; i++)
|
| 1359 |
|
|
addr = (addr << 8) + mmo_get_byte (abfd);
|
| 1360 |
|
|
|
| 1361 |
|
|
if (addr == 0 && j == MMO3_UNDEF)
|
| 1362 |
|
|
sym_type = mmo_undef_sym;
|
| 1363 |
|
|
else
|
| 1364 |
|
|
sym_type = mmo_abs_sym;
|
| 1365 |
|
|
}
|
| 1366 |
|
|
else
|
| 1367 |
|
|
{
|
| 1368 |
|
|
unsigned int i;
|
| 1369 |
|
|
|
| 1370 |
|
|
for (i = MMO3_DATA; i < j; i++)
|
| 1371 |
|
|
addr = (addr << 8) + mmo_get_byte (abfd);
|
| 1372 |
|
|
|
| 1373 |
|
|
addr += (bfd_vma) 0x20 << 56;
|
| 1374 |
|
|
sym_type = mmo_data_sym;
|
| 1375 |
|
|
}
|
| 1376 |
|
|
|
| 1377 |
|
|
/* Get the serial number. */
|
| 1378 |
|
|
do
|
| 1379 |
|
|
{
|
| 1380 |
|
|
k = mmo_get_byte (abfd);
|
| 1381 |
|
|
serno = (serno << 7) + k;
|
| 1382 |
|
|
}
|
| 1383 |
|
|
while (k < 128);
|
| 1384 |
|
|
serno -= 128;
|
| 1385 |
|
|
|
| 1386 |
|
|
/* Got it. Now enter it. Skip a leading ":". */
|
| 1387 |
|
|
if (! abfd->tdata.mmo_data->have_error
|
| 1388 |
|
|
&& ! mmo_create_symbol (abfd,
|
| 1389 |
|
|
abfd->tdata.mmo_data->lop_stab_symbol
|
| 1390 |
|
|
+ 1,
|
| 1391 |
|
|
addr, sym_type, serno))
|
| 1392 |
|
|
abfd->tdata.mmo_data->have_error = TRUE;
|
| 1393 |
|
|
}
|
| 1394 |
|
|
|
| 1395 |
|
|
if (m & MMO3_MIDDLE)
|
| 1396 |
|
|
/* Traverse middle trie. */
|
| 1397 |
|
|
mmo_get_symbols (abfd);
|
| 1398 |
|
|
|
| 1399 |
|
|
abfd->tdata.mmo_data->symbol_position--;
|
| 1400 |
|
|
}
|
| 1401 |
|
|
|
| 1402 |
|
|
if (m & MMO3_RIGHT)
|
| 1403 |
|
|
/* Traverse right trie. */
|
| 1404 |
|
|
mmo_get_symbols (abfd);
|
| 1405 |
|
|
|
| 1406 |
|
|
return ! abfd->tdata.mmo_data->have_error;
|
| 1407 |
|
|
}
|
| 1408 |
|
|
|
| 1409 |
|
|
/* Get the location of memory area [VMA..VMA + SIZE - 1], which we think
|
| 1410 |
|
|
is in section SEC. Adjust and reallocate zero-initialized contents.
|
| 1411 |
|
|
If there's new contents, allocate to the next multiple of
|
| 1412 |
|
|
MMO_SEC_CONTENTS_CHUNK_SIZE. */
|
| 1413 |
|
|
|
| 1414 |
|
|
static INLINE bfd_byte *
|
| 1415 |
|
|
mmo_get_loc (asection *sec, bfd_vma vma, int size)
|
| 1416 |
|
|
{
|
| 1417 |
|
|
bfd_size_type allocated_size;
|
| 1418 |
|
|
struct mmo_section_data_struct *sdatap = mmo_section_data (sec);
|
| 1419 |
|
|
struct mmo_data_list_struct *datap = sdatap->head;
|
| 1420 |
|
|
struct mmo_data_list_struct *entry;
|
| 1421 |
|
|
|
| 1422 |
|
|
/* First search the list to see if we have the requested chunk in one
|
| 1423 |
|
|
piece, or perhaps if we have a suitable chunk with room to fit. */
|
| 1424 |
|
|
for (; datap != NULL; datap = datap->next)
|
| 1425 |
|
|
{
|
| 1426 |
|
|
if (datap->where <= vma
|
| 1427 |
|
|
&& datap->where + datap->size >= vma + size)
|
| 1428 |
|
|
return datap->data + vma - datap->where;
|
| 1429 |
|
|
else if (datap->where <= vma
|
| 1430 |
|
|
&& datap->where + datap->allocated_size >= vma + size
|
| 1431 |
|
|
/* Only munch on the "allocated size" if it does not
|
| 1432 |
|
|
overlap the next chunk. */
|
| 1433 |
|
|
&& (datap->next == NULL || datap->next->where >= vma + size))
|
| 1434 |
|
|
{
|
| 1435 |
|
|
/* There was room allocated, but the size wasn't set to include
|
| 1436 |
|
|
it. Do that now. */
|
| 1437 |
|
|
datap->size += (vma + size) - (datap->where + datap->size);
|
| 1438 |
|
|
|
| 1439 |
|
|
/* Update the section size. This happens only if we update the
|
| 1440 |
|
|
32-bit-aligned chunk size. Callers that have
|
| 1441 |
|
|
non-32-bit-aligned sections should do all allocation and
|
| 1442 |
|
|
size-setting by themselves or at least set the section size
|
| 1443 |
|
|
after the last allocating call to this function. */
|
| 1444 |
|
|
if (vma + size > sec->vma + sec->size)
|
| 1445 |
|
|
sec->size += (vma + size) - (sec->vma + sec->size);
|
| 1446 |
|
|
|
| 1447 |
|
|
return datap->data + vma - datap->where;
|
| 1448 |
|
|
}
|
| 1449 |
|
|
}
|
| 1450 |
|
|
|
| 1451 |
|
|
/* Not found; allocate a new block. First check in case we get a
|
| 1452 |
|
|
request for a size split up over several blocks; we'll have to return
|
| 1453 |
|
|
NULL for those cases, requesting the caller to split up the request.
|
| 1454 |
|
|
Requests with an address aligned on MMO_SEC_CONTENTS_CHUNK_SIZE bytes and
|
| 1455 |
|
|
for no more than MMO_SEC_CONTENTS_CHUNK_SIZE will always get resolved. */
|
| 1456 |
|
|
|
| 1457 |
|
|
for (datap = sdatap->head; datap != NULL; datap = datap->next)
|
| 1458 |
|
|
if ((datap->where <= vma && datap->where + datap->size > vma)
|
| 1459 |
|
|
|| (datap->where < vma + size
|
| 1460 |
|
|
&& datap->where + datap->size >= vma + size))
|
| 1461 |
|
|
return NULL;
|
| 1462 |
|
|
|
| 1463 |
|
|
allocated_size
|
| 1464 |
|
|
= (size + MMO_SEC_CONTENTS_CHUNK_SIZE - 1) & ~(MMO_SEC_CONTENTS_CHUNK_SIZE - 1);
|
| 1465 |
|
|
entry = (mmo_data_list_type *)
|
| 1466 |
|
|
bfd_zalloc (sec->owner, sizeof (mmo_data_list_type) + allocated_size);
|
| 1467 |
|
|
if (entry == NULL)
|
| 1468 |
|
|
return NULL;
|
| 1469 |
|
|
entry->where = vma;
|
| 1470 |
|
|
entry->size = size;
|
| 1471 |
|
|
entry->allocated_size = allocated_size;
|
| 1472 |
|
|
|
| 1473 |
|
|
datap = sdatap->head;
|
| 1474 |
|
|
|
| 1475 |
|
|
/* Sort the records by address. Optimize for the common case of adding
|
| 1476 |
|
|
a record to the end of the list. */
|
| 1477 |
|
|
if (sdatap->tail != NULL && entry->where >= sdatap->tail->where)
|
| 1478 |
|
|
{
|
| 1479 |
|
|
sdatap->tail->next = entry;
|
| 1480 |
|
|
entry->next = NULL;
|
| 1481 |
|
|
sdatap->tail = entry;
|
| 1482 |
|
|
}
|
| 1483 |
|
|
else
|
| 1484 |
|
|
{
|
| 1485 |
|
|
mmo_data_list_type **look;
|
| 1486 |
|
|
for (look = &sdatap->head;
|
| 1487 |
|
|
*look != NULL && (*look)->where < entry->where;
|
| 1488 |
|
|
look = &(*look)->next)
|
| 1489 |
|
|
;
|
| 1490 |
|
|
entry->next = *look;
|
| 1491 |
|
|
*look = entry;
|
| 1492 |
|
|
if (entry->next == NULL)
|
| 1493 |
|
|
{
|
| 1494 |
|
|
sdatap->tail = entry;
|
| 1495 |
|
|
|
| 1496 |
|
|
/* We get here for the first time (at other times too) for this
|
| 1497 |
|
|
section. Say we have contents. */
|
| 1498 |
|
|
if (! bfd_set_section_flags (sec->owner, sec,
|
| 1499 |
|
|
bfd_get_section_flags (sec->owner, sec)
|
| 1500 |
|
|
| SEC_HAS_CONTENTS))
|
| 1501 |
|
|
return NULL;
|
| 1502 |
|
|
}
|
| 1503 |
|
|
}
|
| 1504 |
|
|
|
| 1505 |
|
|
/* Update the section size. This happens only when we add contents and
|
| 1506 |
|
|
re-size as we go. The section size will then be aligned to 32 bits. */
|
| 1507 |
|
|
if (vma + size > sec->vma + sec->size)
|
| 1508 |
|
|
sec->size += (vma + size) - (sec->vma + sec->size);
|
| 1509 |
|
|
return entry->data;
|
| 1510 |
|
|
}
|
| 1511 |
|
|
|
| 1512 |
|
|
/* Set sizes once we've read in all sections. */
|
| 1513 |
|
|
|
| 1514 |
|
|
static void
|
| 1515 |
|
|
mmo_map_set_sizes (bfd *abfd ATTRIBUTE_UNUSED, asection *sec,
|
| 1516 |
|
|
void *ignored ATTRIBUTE_UNUSED)
|
| 1517 |
|
|
{
|
| 1518 |
|
|
sec->lma = sec->vma;
|
| 1519 |
|
|
}
|
| 1520 |
|
|
|
| 1521 |
|
|
/* Read the mmo file and turn it into sections. */
|
| 1522 |
|
|
|
| 1523 |
|
|
static bfd_boolean
|
| 1524 |
|
|
mmo_scan (bfd *abfd)
|
| 1525 |
|
|
{
|
| 1526 |
|
|
unsigned int i;
|
| 1527 |
|
|
unsigned int lineno = 1;
|
| 1528 |
|
|
bfd_boolean error = FALSE;
|
| 1529 |
|
|
bfd_vma vma = 0;
|
| 1530 |
|
|
asection *sec = bfd_make_section_old_way (abfd, MMO_TEXT_SECTION_NAME);
|
| 1531 |
|
|
asection *non_spec_sec = NULL;
|
| 1532 |
|
|
bfd_vma non_spec_vma = 0;
|
| 1533 |
|
|
char *current_filename = NULL;
|
| 1534 |
|
|
bfd_size_type nbytes_read = 0;
|
| 1535 |
|
|
/* Buffer with room to read a 64-bit value. */
|
| 1536 |
|
|
bfd_byte buf[8];
|
| 1537 |
|
|
long stab_loc = -1;
|
| 1538 |
|
|
char *file_names[256];
|
| 1539 |
|
|
|
| 1540 |
|
|
memset (file_names, 0, sizeof (file_names));
|
| 1541 |
|
|
|
| 1542 |
|
|
if (bfd_seek (abfd, (file_ptr) 0, SEEK_SET) != 0)
|
| 1543 |
|
|
goto error_return;
|
| 1544 |
|
|
|
| 1545 |
|
|
while ((nbytes_read = bfd_bread (buf, 4, abfd)) == 4)
|
| 1546 |
|
|
{
|
| 1547 |
|
|
if (buf[0] == LOP)
|
| 1548 |
|
|
{
|
| 1549 |
|
|
unsigned int y = bfd_get_8 (abfd, buf + 2);
|
| 1550 |
|
|
unsigned int z = bfd_get_8 (abfd, buf + 3);
|
| 1551 |
|
|
|
| 1552 |
|
|
/* Change back to the original section for lopcodes other
|
| 1553 |
|
|
than LOP_QUOTE that comes after a LOP_SPEC. */
|
| 1554 |
|
|
if ((buf[1] != LOP_QUOTE || y != 0 || z != 1)
|
| 1555 |
|
|
&& non_spec_sec != NULL)
|
| 1556 |
|
|
{
|
| 1557 |
|
|
sec = non_spec_sec;
|
| 1558 |
|
|
vma = non_spec_vma;
|
| 1559 |
|
|
non_spec_sec = NULL;
|
| 1560 |
|
|
}
|
| 1561 |
|
|
|
| 1562 |
|
|
switch (buf[1])
|
| 1563 |
|
|
{
|
| 1564 |
|
|
default:
|
| 1565 |
|
|
(*_bfd_error_handler)
|
| 1566 |
|
|
(_("%s: invalid mmo file: unsupported lopcode `%d'\n"),
|
| 1567 |
|
|
bfd_get_filename (abfd), buf[1]);
|
| 1568 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1569 |
|
|
goto error_return;
|
| 1570 |
|
|
|
| 1571 |
|
|
case LOP_QUOTE:
|
| 1572 |
|
|
/* Quote the next 32-bit word. */
|
| 1573 |
|
|
if (y != 0 || z != 1)
|
| 1574 |
|
|
{
|
| 1575 |
|
|
(*_bfd_error_handler)
|
| 1576 |
|
|
(_("%s: invalid mmo file: expected YZ = 1 got YZ = %d for lop_quote\n"),
|
| 1577 |
|
|
bfd_get_filename (abfd), y*256+z);
|
| 1578 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1579 |
|
|
goto error_return;
|
| 1580 |
|
|
}
|
| 1581 |
|
|
if (bfd_bread (buf, 4, abfd) != 4)
|
| 1582 |
|
|
goto error_return;
|
| 1583 |
|
|
|
| 1584 |
|
|
mmo_xore_32 (sec, vma, bfd_get_32 (abfd, buf));
|
| 1585 |
|
|
vma += 4;
|
| 1586 |
|
|
vma &= ~3;
|
| 1587 |
|
|
lineno++;
|
| 1588 |
|
|
break;
|
| 1589 |
|
|
|
| 1590 |
|
|
case LOP_LOC:
|
| 1591 |
|
|
/* Set vma (and section). */
|
| 1592 |
|
|
vma = (bfd_vma) y << 56;
|
| 1593 |
|
|
if (z == 1)
|
| 1594 |
|
|
{
|
| 1595 |
|
|
/* Get a 32-bit value. */
|
| 1596 |
|
|
if (bfd_bread (buf, 4, abfd) != 4)
|
| 1597 |
|
|
goto error_return;
|
| 1598 |
|
|
|
| 1599 |
|
|
vma += bfd_get_32 (abfd, buf);
|
| 1600 |
|
|
}
|
| 1601 |
|
|
else if (z == 2)
|
| 1602 |
|
|
{
|
| 1603 |
|
|
/* Get a 64-bit value. */
|
| 1604 |
|
|
if (bfd_bread (buf, 8, abfd) != 8)
|
| 1605 |
|
|
goto error_return;
|
| 1606 |
|
|
|
| 1607 |
|
|
vma += bfd_get_64 (abfd, buf);
|
| 1608 |
|
|
}
|
| 1609 |
|
|
else
|
| 1610 |
|
|
{
|
| 1611 |
|
|
(*_bfd_error_handler)
|
| 1612 |
|
|
(_("%s: invalid mmo file: expected z = 1 or z = 2, got z = %d for lop_loc\n"),
|
| 1613 |
|
|
bfd_get_filename (abfd), z);
|
| 1614 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1615 |
|
|
goto error_return;
|
| 1616 |
|
|
}
|
| 1617 |
|
|
|
| 1618 |
|
|
sec = mmo_decide_section (abfd, vma);
|
| 1619 |
|
|
if (sec == NULL)
|
| 1620 |
|
|
goto error_return;
|
| 1621 |
|
|
break;
|
| 1622 |
|
|
|
| 1623 |
|
|
case LOP_SKIP:
|
| 1624 |
|
|
/* Move forward within the same section. */
|
| 1625 |
|
|
vma += y * 256 + z;
|
| 1626 |
|
|
|
| 1627 |
|
|
sec = mmo_decide_section (abfd, vma);
|
| 1628 |
|
|
if (sec == NULL)
|
| 1629 |
|
|
goto error_return;
|
| 1630 |
|
|
break;
|
| 1631 |
|
|
|
| 1632 |
|
|
case LOP_FIXO:
|
| 1633 |
|
|
/* A fixup: Store the current vma somewhere. Position using
|
| 1634 |
|
|
same format as LOP_LOC. */
|
| 1635 |
|
|
{
|
| 1636 |
|
|
bfd_vma p = (bfd_vma) y << 56;
|
| 1637 |
|
|
asection *fixosec;
|
| 1638 |
|
|
|
| 1639 |
|
|
if (z == 1)
|
| 1640 |
|
|
{
|
| 1641 |
|
|
/* Get a 32-bit value. */
|
| 1642 |
|
|
if (bfd_bread (buf, 4, abfd) != 4)
|
| 1643 |
|
|
goto error_return;
|
| 1644 |
|
|
|
| 1645 |
|
|
p += bfd_get_32 (abfd, buf);
|
| 1646 |
|
|
}
|
| 1647 |
|
|
else if (z == 2)
|
| 1648 |
|
|
{
|
| 1649 |
|
|
/* Get a 64-bit value. */
|
| 1650 |
|
|
if (bfd_bread (buf, 8, abfd) != 8)
|
| 1651 |
|
|
goto error_return;
|
| 1652 |
|
|
|
| 1653 |
|
|
p += bfd_get_64 (abfd, buf);
|
| 1654 |
|
|
}
|
| 1655 |
|
|
else
|
| 1656 |
|
|
{
|
| 1657 |
|
|
(*_bfd_error_handler)
|
| 1658 |
|
|
(_("%s: invalid mmo file: expected z = 1 or z = 2, got z = %d for lop_fixo\n"),
|
| 1659 |
|
|
bfd_get_filename (abfd), z);
|
| 1660 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1661 |
|
|
goto error_return;
|
| 1662 |
|
|
}
|
| 1663 |
|
|
|
| 1664 |
|
|
/* The section where we store this address might be a
|
| 1665 |
|
|
different one than the current section. */
|
| 1666 |
|
|
fixosec = mmo_decide_section (abfd, p);
|
| 1667 |
|
|
if (fixosec == NULL)
|
| 1668 |
|
|
goto error_return;
|
| 1669 |
|
|
mmo_xore_64 (fixosec, p, vma);
|
| 1670 |
|
|
}
|
| 1671 |
|
|
break;
|
| 1672 |
|
|
|
| 1673 |
|
|
case LOP_FIXR:
|
| 1674 |
|
|
/* A fixup: Store YZ of this lopcode into YZ at vma - 4 * yz. */
|
| 1675 |
|
|
{
|
| 1676 |
|
|
unsigned int yz = (y * 256 + z);
|
| 1677 |
|
|
bfd_vma p = vma + 2 - 4 * yz;
|
| 1678 |
|
|
asection *fixrsec = mmo_decide_section (abfd, p);
|
| 1679 |
|
|
if (fixrsec == NULL)
|
| 1680 |
|
|
goto error_return;
|
| 1681 |
|
|
mmo_xore_16 (fixrsec, p, yz);
|
| 1682 |
|
|
}
|
| 1683 |
|
|
break;
|
| 1684 |
|
|
|
| 1685 |
|
|
case LOP_FIXRX:
|
| 1686 |
|
|
/* A fixup, similar to lop_fixr, but taking larger numbers
|
| 1687 |
|
|
and can change branches into the opposite direction
|
| 1688 |
|
|
(gasp!). */
|
| 1689 |
|
|
{
|
| 1690 |
|
|
bfd_vma delta;
|
| 1691 |
|
|
bfd_vma p;
|
| 1692 |
|
|
asection *fixrsec;
|
| 1693 |
|
|
|
| 1694 |
|
|
if (y != 0)
|
| 1695 |
|
|
{
|
| 1696 |
|
|
(*_bfd_error_handler)
|
| 1697 |
|
|
(_("%s: invalid mmo file: expected y = 0, got y = %d for lop_fixrx\n"),
|
| 1698 |
|
|
bfd_get_filename (abfd), y);
|
| 1699 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1700 |
|
|
goto error_return;
|
| 1701 |
|
|
}
|
| 1702 |
|
|
|
| 1703 |
|
|
if (z != 16 && z != 24)
|
| 1704 |
|
|
{
|
| 1705 |
|
|
(*_bfd_error_handler)
|
| 1706 |
|
|
(_("%s: invalid mmo file: expected z = 16 or z = 24, got z = %d for lop_fixrx\n"),
|
| 1707 |
|
|
bfd_get_filename (abfd), z);
|
| 1708 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1709 |
|
|
goto error_return;
|
| 1710 |
|
|
}
|
| 1711 |
|
|
|
| 1712 |
|
|
/* Get the next 32-bit value. */
|
| 1713 |
|
|
if (bfd_bread (buf, 4, abfd) != 4)
|
| 1714 |
|
|
goto error_return;
|
| 1715 |
|
|
|
| 1716 |
|
|
delta = bfd_get_32 (abfd, buf);
|
| 1717 |
|
|
|
| 1718 |
|
|
/* Do an, ehm, involved calculation for the location of
|
| 1719 |
|
|
the fixup. See mmixal documentation for a verbose
|
| 1720 |
|
|
explanation. We follow it verbosely here for the
|
| 1721 |
|
|
readers delight. */
|
| 1722 |
|
|
if (buf[0] == 0)
|
| 1723 |
|
|
p = vma - 4 * delta;
|
| 1724 |
|
|
else if (buf[0] == 1)
|
| 1725 |
|
|
p = vma - 4 * ((delta & 0xffffff) - (1 << z));
|
| 1726 |
|
|
else
|
| 1727 |
|
|
{
|
| 1728 |
|
|
(*_bfd_error_handler)
|
| 1729 |
|
|
(_("%s: invalid mmo file: leading byte of operand word must be 0 or 1, got %d for lop_fixrx\n"),
|
| 1730 |
|
|
bfd_get_filename (abfd), buf[0]);
|
| 1731 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1732 |
|
|
goto error_return;
|
| 1733 |
|
|
}
|
| 1734 |
|
|
|
| 1735 |
|
|
fixrsec = mmo_decide_section (abfd, vma);
|
| 1736 |
|
|
if (fixrsec == NULL)
|
| 1737 |
|
|
goto error_return;
|
| 1738 |
|
|
mmo_xore_32 (fixrsec, p, delta);
|
| 1739 |
|
|
}
|
| 1740 |
|
|
break;
|
| 1741 |
|
|
|
| 1742 |
|
|
case LOP_FILE:
|
| 1743 |
|
|
/* Set current file and perhaps the file name. Reset line
|
| 1744 |
|
|
number. */
|
| 1745 |
|
|
if (z != 0)
|
| 1746 |
|
|
{
|
| 1747 |
|
|
char *fname = bfd_malloc (z * 4 + 1);
|
| 1748 |
|
|
|
| 1749 |
|
|
if (fname == NULL)
|
| 1750 |
|
|
{
|
| 1751 |
|
|
(*_bfd_error_handler)
|
| 1752 |
|
|
(_("%s: cannot allocate file name for file number %d, %d bytes\n"),
|
| 1753 |
|
|
bfd_get_filename (abfd), y, z * 4 + 1);
|
| 1754 |
|
|
bfd_set_error (bfd_error_system_call);
|
| 1755 |
|
|
goto error_return;
|
| 1756 |
|
|
}
|
| 1757 |
|
|
|
| 1758 |
|
|
fname[z * 4] = 0;
|
| 1759 |
|
|
|
| 1760 |
|
|
for (i = 0; i < z; i++)
|
| 1761 |
|
|
{
|
| 1762 |
|
|
if (bfd_bread (fname + i * 4, 4, abfd) != 4)
|
| 1763 |
|
|
{
|
| 1764 |
|
|
free (fname);
|
| 1765 |
|
|
goto error_return;
|
| 1766 |
|
|
}
|
| 1767 |
|
|
}
|
| 1768 |
|
|
|
| 1769 |
|
|
if (file_names[y] != NULL)
|
| 1770 |
|
|
{
|
| 1771 |
|
|
(*_bfd_error_handler)
|
| 1772 |
|
|
(_("%s: invalid mmo file: file number %d `%s',"
|
| 1773 |
|
|
" was already entered as `%s'\n"),
|
| 1774 |
|
|
bfd_get_filename (abfd), y, fname, file_names[y]);
|
| 1775 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1776 |
|
|
goto error_return;
|
| 1777 |
|
|
}
|
| 1778 |
|
|
|
| 1779 |
|
|
file_names[y] = fname;
|
| 1780 |
|
|
}
|
| 1781 |
|
|
|
| 1782 |
|
|
if (file_names[y] == NULL)
|
| 1783 |
|
|
{
|
| 1784 |
|
|
(*_bfd_error_handler)
|
| 1785 |
|
|
(_("%s: invalid mmo file: file name for number %d"
|
| 1786 |
|
|
" was not specified before use\n"),
|
| 1787 |
|
|
bfd_get_filename (abfd), y);
|
| 1788 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1789 |
|
|
goto error_return;
|
| 1790 |
|
|
}
|
| 1791 |
|
|
|
| 1792 |
|
|
current_filename = file_names[y];
|
| 1793 |
|
|
lineno = 0;
|
| 1794 |
|
|
break;
|
| 1795 |
|
|
|
| 1796 |
|
|
case LOP_LINE:
|
| 1797 |
|
|
/* Set line number. */
|
| 1798 |
|
|
lineno = y * 256 + z;
|
| 1799 |
|
|
/* FIXME: Create a sequence of mmo-specific line number
|
| 1800 |
|
|
entries for each section, then translate into canonical
|
| 1801 |
|
|
format. */
|
| 1802 |
|
|
break;
|
| 1803 |
|
|
|
| 1804 |
|
|
case LOP_SPEC:
|
| 1805 |
|
|
/* Special data follows until the next non-lop_quote
|
| 1806 |
|
|
lopcode. */
|
| 1807 |
|
|
non_spec_sec = sec;
|
| 1808 |
|
|
non_spec_vma = vma;
|
| 1809 |
|
|
sec = mmo_get_spec_section (abfd, y * 256 + z);
|
| 1810 |
|
|
if (sec == NULL)
|
| 1811 |
|
|
goto error_return;
|
| 1812 |
|
|
|
| 1813 |
|
|
vma = sec->vma;
|
| 1814 |
|
|
break;
|
| 1815 |
|
|
|
| 1816 |
|
|
case LOP_PRE:
|
| 1817 |
|
|
{
|
| 1818 |
|
|
/* We ignore header information, except we read in the
|
| 1819 |
|
|
creation time from the first 32-bit word with the time
|
| 1820 |
|
|
in seconds since era. */
|
| 1821 |
|
|
if (z >= 1
|
| 1822 |
|
|
&& bfd_bread (abfd->tdata.mmo_data->created, 4,
|
| 1823 |
|
|
abfd) != 4)
|
| 1824 |
|
|
goto error_return;
|
| 1825 |
|
|
|
| 1826 |
|
|
for (i = 1; i < z; i++)
|
| 1827 |
|
|
if (bfd_bread (buf, 4, abfd) != 4)
|
| 1828 |
|
|
goto error_return;
|
| 1829 |
|
|
}
|
| 1830 |
|
|
break;
|
| 1831 |
|
|
|
| 1832 |
|
|
case LOP_POST:
|
| 1833 |
|
|
/* This tells of the contents of registers $Z..$255 at
|
| 1834 |
|
|
startup. We make a section out of it, with VMA = Z * 8,
|
| 1835 |
|
|
but only if Z != 255 or the contents is non-zero. */
|
| 1836 |
|
|
{
|
| 1837 |
|
|
asection *rsec;
|
| 1838 |
|
|
bfd_byte *loc;
|
| 1839 |
|
|
bfd_vma first_octa;
|
| 1840 |
|
|
bfd_vma startaddr_octa;
|
| 1841 |
|
|
|
| 1842 |
|
|
/* Read first octaword outside loop to simplify logic when
|
| 1843 |
|
|
excluding the Z == 255, octa == 0 case. */
|
| 1844 |
|
|
if (bfd_bread (buf, 8, abfd) != 8)
|
| 1845 |
|
|
goto error_return;
|
| 1846 |
|
|
|
| 1847 |
|
|
first_octa = bfd_get_64 (abfd, buf);
|
| 1848 |
|
|
|
| 1849 |
|
|
/* Don't emit contents for the trivial case which is
|
| 1850 |
|
|
always present; $255 pointing to Main. */
|
| 1851 |
|
|
if (z != 255)
|
| 1852 |
|
|
{
|
| 1853 |
|
|
rsec
|
| 1854 |
|
|
= bfd_make_section_old_way (abfd,
|
| 1855 |
|
|
MMIX_REG_CONTENTS_SECTION_NAME);
|
| 1856 |
|
|
rsec->flags |= SEC_LINKER_CREATED;
|
| 1857 |
|
|
rsec->vma = z * 8;
|
| 1858 |
|
|
loc = mmo_get_loc (rsec, z * 8, (255 - z) * 8);
|
| 1859 |
|
|
bfd_put_64 (abfd, first_octa, loc);
|
| 1860 |
|
|
|
| 1861 |
|
|
for (i = z + 1; i < 255; i++)
|
| 1862 |
|
|
{
|
| 1863 |
|
|
if (bfd_bread (loc + (i - z) * 8, 8, abfd) != 8)
|
| 1864 |
|
|
goto error_return;
|
| 1865 |
|
|
}
|
| 1866 |
|
|
|
| 1867 |
|
|
/* Read out the last octabyte, and use it to set the
|
| 1868 |
|
|
start address. */
|
| 1869 |
|
|
if (bfd_bread (buf, 8, abfd) != 8)
|
| 1870 |
|
|
goto error_return;
|
| 1871 |
|
|
|
| 1872 |
|
|
startaddr_octa = bfd_get_64 (abfd, buf);
|
| 1873 |
|
|
}
|
| 1874 |
|
|
else
|
| 1875 |
|
|
startaddr_octa = first_octa;
|
| 1876 |
|
|
|
| 1877 |
|
|
if (! bfd_set_start_address (abfd, startaddr_octa))
|
| 1878 |
|
|
{
|
| 1879 |
|
|
/* Currently this can't fail, but this should handle
|
| 1880 |
|
|
future failures. */
|
| 1881 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1882 |
|
|
goto error_return;
|
| 1883 |
|
|
}
|
| 1884 |
|
|
}
|
| 1885 |
|
|
break;
|
| 1886 |
|
|
|
| 1887 |
|
|
case LOP_STAB:
|
| 1888 |
|
|
/* We read in the symbols now, not later. */
|
| 1889 |
|
|
if (y != 0 || z != 0)
|
| 1890 |
|
|
{
|
| 1891 |
|
|
(*_bfd_error_handler)
|
| 1892 |
|
|
(_("%s: invalid mmo file: fields y and z of lop_stab"
|
| 1893 |
|
|
" non-zero, y: %d, z: %d\n"),
|
| 1894 |
|
|
bfd_get_filename (abfd), y, z);
|
| 1895 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1896 |
|
|
goto error_return;
|
| 1897 |
|
|
}
|
| 1898 |
|
|
|
| 1899 |
|
|
/* Save the location, so we can check that YZ in the LOP_END
|
| 1900 |
|
|
is correct. */
|
| 1901 |
|
|
stab_loc = bfd_tell (abfd);
|
| 1902 |
|
|
|
| 1903 |
|
|
/* It's not said that an MMO can be without symbols (though
|
| 1904 |
|
|
mmixal will refuse to assemble files without Main), but
|
| 1905 |
|
|
it seems it would still be a valid mmo-file, so allow it.
|
| 1906 |
|
|
We detect the absence of a symbol area in that the upper
|
| 1907 |
|
|
limit is computed (from the lop_end YZ field) as 0.
|
| 1908 |
|
|
Don't call mmo_get_symbols; it can only detect the end of
|
| 1909 |
|
|
a valid symbol trie, not the absence of one. */
|
| 1910 |
|
|
if (abfd->tdata.mmo_data->max_symbol_length != 0
|
| 1911 |
|
|
&& ! mmo_get_symbols (abfd))
|
| 1912 |
|
|
goto error_return;
|
| 1913 |
|
|
break;
|
| 1914 |
|
|
|
| 1915 |
|
|
case LOP_END:
|
| 1916 |
|
|
{
|
| 1917 |
|
|
/* This must be the last 32-bit word in an mmo file.
|
| 1918 |
|
|
Let's find out. */
|
| 1919 |
|
|
struct stat statbuf;
|
| 1920 |
|
|
file_ptr curpos = bfd_tell (abfd);
|
| 1921 |
|
|
|
| 1922 |
|
|
if (bfd_stat (abfd, &statbuf) < 0)
|
| 1923 |
|
|
goto error_return;
|
| 1924 |
|
|
|
| 1925 |
|
|
if (statbuf.st_size != curpos)
|
| 1926 |
|
|
{
|
| 1927 |
|
|
(*_bfd_error_handler)
|
| 1928 |
|
|
(_("%s: invalid mmo file: lop_end not last item in"
|
| 1929 |
|
|
" file\n"),
|
| 1930 |
|
|
bfd_get_filename (abfd));
|
| 1931 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1932 |
|
|
goto error_return;
|
| 1933 |
|
|
}
|
| 1934 |
|
|
|
| 1935 |
|
|
/* Check that the YZ field is right. Subtract the size of
|
| 1936 |
|
|
this LOP_END in the calculation; YZ does not include
|
| 1937 |
|
|
it. */
|
| 1938 |
|
|
if ((long) (y * 256 + z) * 4 != (curpos - stab_loc) - 4)
|
| 1939 |
|
|
{
|
| 1940 |
|
|
(*_bfd_error_handler)
|
| 1941 |
|
|
(_("%s: invalid mmo file: YZ of lop_end (%ld)"
|
| 1942 |
|
|
" not equal to the number of tetras to the preceding"
|
| 1943 |
|
|
" lop_stab (%ld)\n"),
|
| 1944 |
|
|
bfd_get_filename (abfd), (long) (y * 256 + z),
|
| 1945 |
|
|
(curpos - stab_loc - 4)/4);
|
| 1946 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1947 |
|
|
goto error_return;
|
| 1948 |
|
|
}
|
| 1949 |
|
|
|
| 1950 |
|
|
bfd_map_over_sections (abfd, mmo_map_set_sizes, NULL);
|
| 1951 |
|
|
goto done;
|
| 1952 |
|
|
}
|
| 1953 |
|
|
}
|
| 1954 |
|
|
}
|
| 1955 |
|
|
else
|
| 1956 |
|
|
{
|
| 1957 |
|
|
/* This wasn't a lopcode, so store it in the current section. */
|
| 1958 |
|
|
mmo_xore_32 (sec, vma & ~3, bfd_get_32 (abfd, buf));
|
| 1959 |
|
|
vma += 4;
|
| 1960 |
|
|
vma &= ~3;
|
| 1961 |
|
|
lineno++;
|
| 1962 |
|
|
}
|
| 1963 |
|
|
}
|
| 1964 |
|
|
|
| 1965 |
|
|
/* We know this file is a multiple of four bytes (checked in
|
| 1966 |
|
|
mmo_object_p), so if we got something other than 0, this was a bad
|
| 1967 |
|
|
file (although it's more likely we'll get 0 in that case too).
|
| 1968 |
|
|
If we got end-of-file, then there was no lop_stab, so the file has
|
| 1969 |
|
|
invalid format. */
|
| 1970 |
|
|
|
| 1971 |
|
|
if (nbytes_read != 0)
|
| 1972 |
|
|
bfd_set_error (bfd_error_system_call);
|
| 1973 |
|
|
else
|
| 1974 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 1975 |
|
|
|
| 1976 |
|
|
error_return:
|
| 1977 |
|
|
error = TRUE;
|
| 1978 |
|
|
done:
|
| 1979 |
|
|
/* Mark the .text and .data section with their normal attribute if they
|
| 1980 |
|
|
contain anything. This is not redundant wrt. mmo_decide_section,
|
| 1981 |
|
|
since that code might never execute, and conversely the alloc+code
|
| 1982 |
|
|
section flags must be set then. */
|
| 1983 |
|
|
sec = bfd_get_section_by_name (abfd, MMO_TEXT_SECTION_NAME);
|
| 1984 |
|
|
if (sec != NULL
|
| 1985 |
|
|
&& (bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS)
|
| 1986 |
|
|
&& ! bfd_set_section_flags (abfd, sec,
|
| 1987 |
|
|
bfd_get_section_flags (abfd, sec)
|
| 1988 |
|
|
| SEC_ALLOC | SEC_LOAD | SEC_CODE))
|
| 1989 |
|
|
error = TRUE;
|
| 1990 |
|
|
|
| 1991 |
|
|
sec = bfd_get_section_by_name (abfd, MMO_DATA_SECTION_NAME);
|
| 1992 |
|
|
if (sec != NULL
|
| 1993 |
|
|
&& (bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS)
|
| 1994 |
|
|
&& ! bfd_set_section_flags (abfd, sec,
|
| 1995 |
|
|
bfd_get_section_flags (abfd, sec)
|
| 1996 |
|
|
| SEC_ALLOC | SEC_LOAD))
|
| 1997 |
|
|
error = TRUE;
|
| 1998 |
|
|
|
| 1999 |
|
|
/* Free whatever resources we took. */
|
| 2000 |
|
|
for (i = 0; i < sizeof (file_names) / sizeof (file_names[0]); i++)
|
| 2001 |
|
|
if (file_names[i])
|
| 2002 |
|
|
free (file_names[i]);
|
| 2003 |
|
|
return ! error;
|
| 2004 |
|
|
}
|
| 2005 |
|
|
|
| 2006 |
|
|
/* A hook to set up object file dependent section information. For mmo,
|
| 2007 |
|
|
we point out the shape of allocated section contents. */
|
| 2008 |
|
|
|
| 2009 |
|
|
static bfd_boolean
|
| 2010 |
|
|
mmo_new_section_hook (bfd *abfd, asection *newsect)
|
| 2011 |
|
|
{
|
| 2012 |
|
|
if (!newsect->used_by_bfd)
|
| 2013 |
|
|
{
|
| 2014 |
|
|
/* We zero-fill all fields and assume NULL is represented by an all
|
| 2015 |
|
|
zero-bit pattern. */
|
| 2016 |
|
|
newsect->used_by_bfd
|
| 2017 |
|
|
= bfd_zalloc (abfd, sizeof (struct mmo_section_data_struct));
|
| 2018 |
|
|
if (!newsect->used_by_bfd)
|
| 2019 |
|
|
return FALSE;
|
| 2020 |
|
|
}
|
| 2021 |
|
|
|
| 2022 |
|
|
/* Always align to at least 32-bit words. */
|
| 2023 |
|
|
newsect->alignment_power = 2;
|
| 2024 |
|
|
return _bfd_generic_new_section_hook (abfd, newsect);
|
| 2025 |
|
|
}
|
| 2026 |
|
|
|
| 2027 |
|
|
/* We already have section contents loaded for sections that have
|
| 2028 |
|
|
contents. */
|
| 2029 |
|
|
|
| 2030 |
|
|
static bfd_boolean
|
| 2031 |
|
|
mmo_get_section_contents (bfd *abfd ATTRIBUTE_UNUSED,
|
| 2032 |
|
|
asection *sec,
|
| 2033 |
|
|
void * location,
|
| 2034 |
|
|
file_ptr offset,
|
| 2035 |
|
|
bfd_size_type bytes_to_do)
|
| 2036 |
|
|
{
|
| 2037 |
|
|
/* Iterate over diminishing chunk sizes, copying contents, like
|
| 2038 |
|
|
mmo_set_section_contents. */
|
| 2039 |
|
|
while (bytes_to_do)
|
| 2040 |
|
|
{
|
| 2041 |
|
|
/* A minor song-and-dance to make sure we're not bitten by the
|
| 2042 |
|
|
distant possibility of the cast from bfd_vma to int making the
|
| 2043 |
|
|
chunk zero-sized. */
|
| 2044 |
|
|
int chunk_size
|
| 2045 |
|
|
= (int) bytes_to_do != 0 ? bytes_to_do : MMO_SEC_CONTENTS_CHUNK_SIZE;
|
| 2046 |
|
|
bfd_byte *loc;
|
| 2047 |
|
|
|
| 2048 |
|
|
do
|
| 2049 |
|
|
loc = mmo_get_loc (sec, sec->vma + offset, chunk_size);
|
| 2050 |
|
|
while (loc == NULL && (chunk_size /= 2) != 0);
|
| 2051 |
|
|
|
| 2052 |
|
|
if (chunk_size == 0)
|
| 2053 |
|
|
return FALSE;
|
| 2054 |
|
|
|
| 2055 |
|
|
memcpy (location, loc, chunk_size);
|
| 2056 |
|
|
|
| 2057 |
|
|
location += chunk_size;
|
| 2058 |
|
|
bytes_to_do -= chunk_size;
|
| 2059 |
|
|
offset += chunk_size;
|
| 2060 |
|
|
}
|
| 2061 |
|
|
return TRUE;
|
| 2062 |
|
|
}
|
| 2063 |
|
|
|
| 2064 |
|
|
/* Return the amount of memory needed to read the symbol table. */
|
| 2065 |
|
|
|
| 2066 |
|
|
static long
|
| 2067 |
|
|
mmo_get_symtab_upper_bound (bfd *abfd)
|
| 2068 |
|
|
{
|
| 2069 |
|
|
return (abfd->symcount + 1) * sizeof (asymbol *);
|
| 2070 |
|
|
}
|
| 2071 |
|
|
|
| 2072 |
|
|
/* Sort mmo symbols by serial number. */
|
| 2073 |
|
|
|
| 2074 |
|
|
static int
|
| 2075 |
|
|
mmo_sort_mmo_symbols (const void *arg1, const void *arg2)
|
| 2076 |
|
|
{
|
| 2077 |
|
|
const struct mmo_symbol *sym1 = *(const struct mmo_symbol **) arg1;
|
| 2078 |
|
|
const struct mmo_symbol *sym2 = *(const struct mmo_symbol **) arg2;
|
| 2079 |
|
|
|
| 2080 |
|
|
/* Sort by serial number first. */
|
| 2081 |
|
|
if (sym1->serno < sym2->serno)
|
| 2082 |
|
|
return -1;
|
| 2083 |
|
|
else if (sym1->serno > sym2->serno)
|
| 2084 |
|
|
return 1;
|
| 2085 |
|
|
|
| 2086 |
|
|
/* Then sort by address of the table entries. */
|
| 2087 |
|
|
return ((const char *) arg1 - (const char *) arg2);
|
| 2088 |
|
|
}
|
| 2089 |
|
|
|
| 2090 |
|
|
/* Translate the symbol table. */
|
| 2091 |
|
|
|
| 2092 |
|
|
static long
|
| 2093 |
|
|
mmo_canonicalize_symtab (bfd *abfd, asymbol **alocation)
|
| 2094 |
|
|
{
|
| 2095 |
|
|
unsigned int symcount = bfd_get_symcount (abfd);
|
| 2096 |
|
|
asymbol *csymbols;
|
| 2097 |
|
|
unsigned int i;
|
| 2098 |
|
|
|
| 2099 |
|
|
csymbols = abfd->tdata.mmo_data->csymbols;
|
| 2100 |
|
|
if (csymbols == NULL && symcount != 0)
|
| 2101 |
|
|
{
|
| 2102 |
|
|
asymbol *c;
|
| 2103 |
|
|
struct mmo_symbol *s;
|
| 2104 |
|
|
struct mmo_symbol **msp;
|
| 2105 |
|
|
|
| 2106 |
|
|
/* First we store the symbols into the table we'll return, then we
|
| 2107 |
|
|
qsort it on the serial number, with secondary on the address of
|
| 2108 |
|
|
the symbol, to preserve order if there would be non-unique serial
|
| 2109 |
|
|
numbers. */
|
| 2110 |
|
|
for (s = abfd->tdata.mmo_data->symbols,
|
| 2111 |
|
|
msp = (struct mmo_symbol **) alocation;
|
| 2112 |
|
|
s != NULL;
|
| 2113 |
|
|
s = s->next, ++msp)
|
| 2114 |
|
|
*msp = s;
|
| 2115 |
|
|
|
| 2116 |
|
|
*msp = NULL;
|
| 2117 |
|
|
|
| 2118 |
|
|
qsort (alocation, symcount, sizeof (struct mmo_symbol *),
|
| 2119 |
|
|
mmo_sort_mmo_symbols);
|
| 2120 |
|
|
|
| 2121 |
|
|
csymbols = (asymbol *) bfd_alloc (abfd, symcount * sizeof (asymbol));
|
| 2122 |
|
|
if (csymbols == NULL)
|
| 2123 |
|
|
return -1;
|
| 2124 |
|
|
abfd->tdata.mmo_data->csymbols = csymbols;
|
| 2125 |
|
|
|
| 2126 |
|
|
for (msp = (struct mmo_symbol **) alocation, c = csymbols;
|
| 2127 |
|
|
*msp != NULL;
|
| 2128 |
|
|
msp++, ++c)
|
| 2129 |
|
|
{
|
| 2130 |
|
|
s = *msp;
|
| 2131 |
|
|
c->the_bfd = abfd;
|
| 2132 |
|
|
c->name = s->name;
|
| 2133 |
|
|
c->value = s->value;
|
| 2134 |
|
|
c->flags = BSF_GLOBAL;
|
| 2135 |
|
|
|
| 2136 |
|
|
if (s->sym_type == mmo_data_sym)
|
| 2137 |
|
|
{
|
| 2138 |
|
|
c->section
|
| 2139 |
|
|
= bfd_get_section_by_name (abfd, MMO_DATA_SECTION_NAME);
|
| 2140 |
|
|
|
| 2141 |
|
|
if (c->section == NULL)
|
| 2142 |
|
|
c->section = bfd_abs_section_ptr;
|
| 2143 |
|
|
else
|
| 2144 |
|
|
c->value -= c->section->vma;
|
| 2145 |
|
|
}
|
| 2146 |
|
|
else if (s->sym_type == mmo_undef_sym)
|
| 2147 |
|
|
c->section = bfd_und_section_ptr;
|
| 2148 |
|
|
else if (s->sym_type == mmo_reg_sym)
|
| 2149 |
|
|
{
|
| 2150 |
|
|
c->section
|
| 2151 |
|
|
= bfd_make_section_old_way (abfd, MMIX_REG_SECTION_NAME);
|
| 2152 |
|
|
c->section->flags |= SEC_LINKER_CREATED;
|
| 2153 |
|
|
}
|
| 2154 |
|
|
else
|
| 2155 |
|
|
{
|
| 2156 |
|
|
asection *textsec
|
| 2157 |
|
|
= bfd_get_section_by_name (abfd, MMO_TEXT_SECTION_NAME);
|
| 2158 |
|
|
asection *datasec;
|
| 2159 |
|
|
|
| 2160 |
|
|
if (textsec != NULL
|
| 2161 |
|
|
&& c->value >= textsec->vma
|
| 2162 |
|
|
&& c->value <= textsec->vma + textsec->size)
|
| 2163 |
|
|
{
|
| 2164 |
|
|
c->section = textsec;
|
| 2165 |
|
|
c->value -= c->section->vma;
|
| 2166 |
|
|
}
|
| 2167 |
|
|
/* In mmo, symbol types depend on the VMA. Therefore, if
|
| 2168 |
|
|
the data section isn't within the usual bounds, its
|
| 2169 |
|
|
symbols are marked as absolute. Correct that. This
|
| 2170 |
|
|
means we can't have absolute symbols with values matching
|
| 2171 |
|
|
data section addresses, but we also can't have with
|
| 2172 |
|
|
absolute symbols with values matching text section
|
| 2173 |
|
|
addresses. For such needs, use the ELF format. */
|
| 2174 |
|
|
else if ((datasec
|
| 2175 |
|
|
= bfd_get_section_by_name (abfd,
|
| 2176 |
|
|
MMO_DATA_SECTION_NAME))
|
| 2177 |
|
|
!= NULL
|
| 2178 |
|
|
&& c->value >= datasec->vma
|
| 2179 |
|
|
&& c->value <= datasec->vma + datasec->size)
|
| 2180 |
|
|
{
|
| 2181 |
|
|
c->section = datasec;
|
| 2182 |
|
|
c->value -= c->section->vma;
|
| 2183 |
|
|
}
|
| 2184 |
|
|
else
|
| 2185 |
|
|
c->section = bfd_abs_section_ptr;
|
| 2186 |
|
|
}
|
| 2187 |
|
|
|
| 2188 |
|
|
c->udata.p = NULL;
|
| 2189 |
|
|
}
|
| 2190 |
|
|
}
|
| 2191 |
|
|
|
| 2192 |
|
|
/* Last, overwrite the incoming table with the right-type entries. */
|
| 2193 |
|
|
for (i = 0; i < symcount; i++)
|
| 2194 |
|
|
*alocation++ = csymbols++;
|
| 2195 |
|
|
*alocation = NULL;
|
| 2196 |
|
|
|
| 2197 |
|
|
return symcount;
|
| 2198 |
|
|
}
|
| 2199 |
|
|
|
| 2200 |
|
|
/* Get information about a symbol. */
|
| 2201 |
|
|
|
| 2202 |
|
|
static void
|
| 2203 |
|
|
mmo_get_symbol_info (bfd *ignore_abfd ATTRIBUTE_UNUSED,
|
| 2204 |
|
|
asymbol *symbol, symbol_info *ret)
|
| 2205 |
|
|
{
|
| 2206 |
|
|
bfd_symbol_info (symbol, ret);
|
| 2207 |
|
|
}
|
| 2208 |
|
|
|
| 2209 |
|
|
static void
|
| 2210 |
|
|
mmo_print_symbol (bfd *abfd, void *afile, asymbol *symbol,
|
| 2211 |
|
|
bfd_print_symbol_type how)
|
| 2212 |
|
|
{
|
| 2213 |
|
|
FILE *file = (FILE *) afile;
|
| 2214 |
|
|
|
| 2215 |
|
|
switch (how)
|
| 2216 |
|
|
{
|
| 2217 |
|
|
case bfd_print_symbol_name:
|
| 2218 |
|
|
fprintf (file, "%s", symbol->name);
|
| 2219 |
|
|
break;
|
| 2220 |
|
|
default:
|
| 2221 |
|
|
bfd_print_symbol_vandf (abfd, file, symbol);
|
| 2222 |
|
|
|
| 2223 |
|
|
fprintf (file, " %-5s %s",
|
| 2224 |
|
|
symbol->section->name,
|
| 2225 |
|
|
symbol->name);
|
| 2226 |
|
|
}
|
| 2227 |
|
|
}
|
| 2228 |
|
|
|
| 2229 |
|
|
/* We can't map a file directly into executable code, so the
|
| 2230 |
|
|
size of header information is irrelevant. */
|
| 2231 |
|
|
|
| 2232 |
|
|
static int
|
| 2233 |
|
|
mmo_sizeof_headers (bfd *abfd ATTRIBUTE_UNUSED,
|
| 2234 |
|
|
struct bfd_link_info *info ATTRIBUTE_UNUSED)
|
| 2235 |
|
|
{
|
| 2236 |
|
|
return 0;
|
| 2237 |
|
|
}
|
| 2238 |
|
|
|
| 2239 |
|
|
/* Write the (section-neutral) file preamble. */
|
| 2240 |
|
|
|
| 2241 |
|
|
static bfd_boolean
|
| 2242 |
|
|
mmo_internal_write_header (bfd *abfd)
|
| 2243 |
|
|
{
|
| 2244 |
|
|
const char lop_pre_bfd[] = { LOP, LOP_PRE, 1, 1};
|
| 2245 |
|
|
|
| 2246 |
|
|
if (bfd_bwrite (lop_pre_bfd, 4, abfd) != 4)
|
| 2247 |
|
|
return FALSE;
|
| 2248 |
|
|
|
| 2249 |
|
|
/* Copy creation time of original file. */
|
| 2250 |
|
|
if (bfd_bwrite (abfd->tdata.mmo_data->created, 4, abfd) != 4)
|
| 2251 |
|
|
return FALSE;
|
| 2252 |
|
|
|
| 2253 |
|
|
return TRUE;
|
| 2254 |
|
|
}
|
| 2255 |
|
|
|
| 2256 |
|
|
/* Write the LOP_POST record, with global register initializations.
|
| 2257 |
|
|
Z is the Z field of the LOP_POST, corresponding to 255 - number of
|
| 2258 |
|
|
registers at DATA. The Z = 255 field is filled in with the
|
| 2259 |
|
|
start-address. */
|
| 2260 |
|
|
|
| 2261 |
|
|
static bfd_boolean
|
| 2262 |
|
|
mmo_internal_write_post (bfd *abfd, int z, asection *sec)
|
| 2263 |
|
|
{
|
| 2264 |
|
|
int i;
|
| 2265 |
|
|
bfd_byte buf[8];
|
| 2266 |
|
|
mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_POST << 16) | z);
|
| 2267 |
|
|
|
| 2268 |
|
|
for (i = z; i < 255; i++)
|
| 2269 |
|
|
{
|
| 2270 |
|
|
bfd_byte *data = mmo_get_loc (sec, i * 8, 8);
|
| 2271 |
|
|
|
| 2272 |
|
|
if (bfd_bwrite (data, 8, abfd) != 8)
|
| 2273 |
|
|
return FALSE;
|
| 2274 |
|
|
}
|
| 2275 |
|
|
|
| 2276 |
|
|
/* For Z == $255, we always emit the start location; supposedly Main,
|
| 2277 |
|
|
but we have it handy at bfd_get_start_address. If we're called with
|
| 2278 |
|
|
Z == 255, don't assume DATA is valid. */
|
| 2279 |
|
|
bfd_put_64 (abfd, bfd_get_start_address (abfd), buf);
|
| 2280 |
|
|
|
| 2281 |
|
|
return ! abfd->tdata.mmo_data->have_error && bfd_bwrite (buf, 8, abfd) == 8;
|
| 2282 |
|
|
}
|
| 2283 |
|
|
|
| 2284 |
|
|
/* Translate to and from BFD flags. This is to make sure that we don't
|
| 2285 |
|
|
get bitten by BFD flag number changes. */
|
| 2286 |
|
|
|
| 2287 |
|
|
static flagword
|
| 2288 |
|
|
mmo_sec_flags_from_bfd_flags (flagword flags)
|
| 2289 |
|
|
{
|
| 2290 |
|
|
flagword oflags = 0;
|
| 2291 |
|
|
|
| 2292 |
|
|
if (flags & SEC_ALLOC)
|
| 2293 |
|
|
oflags |= MMO_SEC_ALLOC;
|
| 2294 |
|
|
if (flags & SEC_LOAD)
|
| 2295 |
|
|
oflags |= MMO_SEC_LOAD;
|
| 2296 |
|
|
if (flags & SEC_RELOC)
|
| 2297 |
|
|
oflags |= MMO_SEC_RELOC;
|
| 2298 |
|
|
if (flags & SEC_READONLY)
|
| 2299 |
|
|
oflags |= MMO_SEC_READONLY;
|
| 2300 |
|
|
if (flags & SEC_CODE)
|
| 2301 |
|
|
oflags |= MMO_SEC_CODE;
|
| 2302 |
|
|
if (flags & SEC_DATA)
|
| 2303 |
|
|
oflags |= MMO_SEC_DATA;
|
| 2304 |
|
|
if (flags & SEC_NEVER_LOAD)
|
| 2305 |
|
|
oflags |= MMO_SEC_NEVER_LOAD;
|
| 2306 |
|
|
if (flags & SEC_IS_COMMON)
|
| 2307 |
|
|
oflags |= MMO_SEC_IS_COMMON;
|
| 2308 |
|
|
if (flags & SEC_DEBUGGING)
|
| 2309 |
|
|
oflags |= MMO_SEC_DEBUGGING;
|
| 2310 |
|
|
|
| 2311 |
|
|
return oflags;
|
| 2312 |
|
|
}
|
| 2313 |
|
|
|
| 2314 |
|
|
static flagword
|
| 2315 |
|
|
bfd_sec_flags_from_mmo_flags (flagword flags)
|
| 2316 |
|
|
{
|
| 2317 |
|
|
flagword oflags = 0;
|
| 2318 |
|
|
|
| 2319 |
|
|
if (flags & MMO_SEC_ALLOC)
|
| 2320 |
|
|
oflags |= SEC_ALLOC;
|
| 2321 |
|
|
if (flags & MMO_SEC_LOAD)
|
| 2322 |
|
|
oflags |= SEC_LOAD;
|
| 2323 |
|
|
if (flags & MMO_SEC_RELOC)
|
| 2324 |
|
|
oflags |= SEC_RELOC;
|
| 2325 |
|
|
if (flags & MMO_SEC_READONLY)
|
| 2326 |
|
|
oflags |= SEC_READONLY;
|
| 2327 |
|
|
if (flags & MMO_SEC_CODE)
|
| 2328 |
|
|
oflags |= SEC_CODE;
|
| 2329 |
|
|
if (flags & MMO_SEC_DATA)
|
| 2330 |
|
|
oflags |= SEC_DATA;
|
| 2331 |
|
|
if (flags & MMO_SEC_NEVER_LOAD)
|
| 2332 |
|
|
oflags |= SEC_NEVER_LOAD;
|
| 2333 |
|
|
if (flags & MMO_SEC_IS_COMMON)
|
| 2334 |
|
|
oflags |= SEC_IS_COMMON;
|
| 2335 |
|
|
if (flags & MMO_SEC_DEBUGGING)
|
| 2336 |
|
|
oflags |= SEC_DEBUGGING;
|
| 2337 |
|
|
|
| 2338 |
|
|
return oflags;
|
| 2339 |
|
|
}
|
| 2340 |
|
|
|
| 2341 |
|
|
/* Return TRUE iff the leading or trailing tetrabyte in SEC is defined and
|
| 2342 |
|
|
is 0. */
|
| 2343 |
|
|
|
| 2344 |
|
|
static bfd_boolean
|
| 2345 |
|
|
mmo_has_leading_or_trailing_zero_tetra_p (bfd *abfd, asection *sec)
|
| 2346 |
|
|
{
|
| 2347 |
|
|
bfd_vma secaddr = bfd_get_section_vma (abfd, sec);
|
| 2348 |
|
|
|
| 2349 |
|
|
if (sec->size < 4)
|
| 2350 |
|
|
return FALSE;
|
| 2351 |
|
|
|
| 2352 |
|
|
if (bfd_get_32 (abfd, mmo_get_loc (sec, secaddr, 4)) == 0
|
| 2353 |
|
|
&& bfd_get_32 (abfd,
|
| 2354 |
|
|
mmo_get_loc (sec, secaddr + sec->size - 4, 4)) == 0)
|
| 2355 |
|
|
return TRUE;
|
| 2356 |
|
|
|
| 2357 |
|
|
return FALSE;
|
| 2358 |
|
|
}
|
| 2359 |
|
|
|
| 2360 |
|
|
/* Write a section. */
|
| 2361 |
|
|
|
| 2362 |
|
|
static bfd_boolean
|
| 2363 |
|
|
mmo_internal_write_section (bfd *abfd, asection *sec)
|
| 2364 |
|
|
{
|
| 2365 |
|
|
/* We do it differently depending on what section this is:
|
| 2366 |
|
|
|
| 2367 |
|
|
".text": Output, prepended by information about the first source file
|
| 2368 |
|
|
(not yet implemented.)
|
| 2369 |
|
|
|
| 2370 |
|
|
".data": Output.
|
| 2371 |
|
|
|
| 2372 |
|
|
(".MMIX.reg_contents": Not handled here.)
|
| 2373 |
|
|
|
| 2374 |
|
|
Anything else: Output inside a lop_spec 80, in the format described
|
| 2375 |
|
|
above. */
|
| 2376 |
|
|
|
| 2377 |
|
|
if (strcmp (sec->name, MMO_TEXT_SECTION_NAME) == 0)
|
| 2378 |
|
|
{
|
| 2379 |
|
|
bfd_vma secaddr = bfd_get_section_vma (abfd, sec);
|
| 2380 |
|
|
|
| 2381 |
|
|
/* Because leading and trailing zeros are omitted in output, we need to
|
| 2382 |
|
|
specify the section boundaries so they're correct when the file
|
| 2383 |
|
|
is read in again. That's also the case if this section is
|
| 2384 |
|
|
specified as not within its usual boundaries or alignments. */
|
| 2385 |
|
|
if (sec->size != 0
|
| 2386 |
|
|
&& (secaddr + sec->size >= (bfd_vma) 1 << 56
|
| 2387 |
|
|
|| (secaddr & 3) != 0
|
| 2388 |
|
|
|| (sec->size & 3) != 0
|
| 2389 |
|
|
|| mmo_has_leading_or_trailing_zero_tetra_p (abfd, sec)))
|
| 2390 |
|
|
{
|
| 2391 |
|
|
if (!mmo_write_section_description (abfd, sec))
|
| 2392 |
|
|
return FALSE;
|
| 2393 |
|
|
}
|
| 2394 |
|
|
|
| 2395 |
|
|
/* FIXME: Output source file name and line number. */
|
| 2396 |
|
|
return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head);
|
| 2397 |
|
|
}
|
| 2398 |
|
|
else if (strcmp (sec->name, MMO_DATA_SECTION_NAME) == 0)
|
| 2399 |
|
|
{
|
| 2400 |
|
|
bfd_vma secaddr = bfd_get_section_vma (abfd, sec);
|
| 2401 |
|
|
|
| 2402 |
|
|
/* Same goes as for MMO_TEXT_SECTION_NAME above. */
|
| 2403 |
|
|
if (sec->size != 0
|
| 2404 |
|
|
&& (secaddr < (bfd_vma) 0x20 << 56
|
| 2405 |
|
|
|| secaddr + sec->size >= (bfd_vma) 0x21 << 56
|
| 2406 |
|
|
|| (secaddr & 3) != 0
|
| 2407 |
|
|
|| (sec->size & 3) != 0
|
| 2408 |
|
|
|| mmo_has_leading_or_trailing_zero_tetra_p (abfd, sec)))
|
| 2409 |
|
|
{
|
| 2410 |
|
|
if (!mmo_write_section_description (abfd, sec))
|
| 2411 |
|
|
return FALSE;
|
| 2412 |
|
|
}
|
| 2413 |
|
|
|
| 2414 |
|
|
return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head);
|
| 2415 |
|
|
}
|
| 2416 |
|
|
else if (strcmp (sec->name, MMIX_REG_CONTENTS_SECTION_NAME) == 0)
|
| 2417 |
|
|
/* Not handled here. */
|
| 2418 |
|
|
{
|
| 2419 |
|
|
/* This would normally be an abort call since this can't happen, but
|
| 2420 |
|
|
we don't do that. */
|
| 2421 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 2422 |
|
|
return FALSE;
|
| 2423 |
|
|
}
|
| 2424 |
|
|
else if (CONST_STRNEQ (sec->name, MMIX_OTHER_SPEC_SECTION_PREFIX))
|
| 2425 |
|
|
{
|
| 2426 |
|
|
int n = atoi (sec->name + strlen (MMIX_OTHER_SPEC_SECTION_PREFIX));
|
| 2427 |
|
|
|
| 2428 |
|
|
mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_SPEC << 16) | n);
|
| 2429 |
|
|
return (! abfd->tdata.mmo_data->have_error
|
| 2430 |
|
|
&& mmo_write_chunk_list (abfd, mmo_section_data (sec)->head));
|
| 2431 |
|
|
}
|
| 2432 |
|
|
/* Ignore sections that are just allocated or empty; we write out
|
| 2433 |
|
|
_contents_ here. */
|
| 2434 |
|
|
else if ((bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS) != 0
|
| 2435 |
|
|
&& sec->size != 0)
|
| 2436 |
|
|
{
|
| 2437 |
|
|
if (!mmo_write_section_description (abfd, sec))
|
| 2438 |
|
|
return FALSE;
|
| 2439 |
|
|
|
| 2440 |
|
|
/* Writing a LOP_LOC ends the LOP_SPEC data, and makes data actually
|
| 2441 |
|
|
loaded. */
|
| 2442 |
|
|
if (bfd_get_section_flags (abfd, sec) & SEC_LOAD)
|
| 2443 |
|
|
return (! abfd->tdata.mmo_data->have_error
|
| 2444 |
|
|
&& mmo_write_loc_chunk_list (abfd,
|
| 2445 |
|
|
mmo_section_data (sec)->head));
|
| 2446 |
|
|
return (! abfd->tdata.mmo_data->have_error
|
| 2447 |
|
|
&& mmo_write_chunk_list (abfd, mmo_section_data (sec)->head));
|
| 2448 |
|
|
}
|
| 2449 |
|
|
|
| 2450 |
|
|
/* Some section without contents. */
|
| 2451 |
|
|
return TRUE;
|
| 2452 |
|
|
}
|
| 2453 |
|
|
|
| 2454 |
|
|
/* Write the description of a section, extended-mmo-style. */
|
| 2455 |
|
|
|
| 2456 |
|
|
static bfd_boolean
|
| 2457 |
|
|
mmo_write_section_description (bfd *abfd, asection *sec)
|
| 2458 |
|
|
{
|
| 2459 |
|
|
/* Keep the following document-comment formatted the way it is. */
|
| 2460 |
|
|
/*
|
| 2461 |
|
|
INODE
|
| 2462 |
|
|
mmo section mapping, , Symbol-table, mmo
|
| 2463 |
|
|
SUBSECTION
|
| 2464 |
|
|
mmo section mapping
|
| 2465 |
|
|
|
| 2466 |
|
|
The implementation in BFD uses special data type 80 (decimal) to
|
| 2467 |
|
|
encapsulate and describe named sections, containing e.g.@: debug
|
| 2468 |
|
|
information. If needed, any datum in the encapsulation will be
|
| 2469 |
|
|
quoted using lop_quote. First comes a 32-bit word holding the
|
| 2470 |
|
|
number of 32-bit words containing the zero-terminated zero-padded
|
| 2471 |
|
|
segment name. After the name there's a 32-bit word holding flags
|
| 2472 |
|
|
describing the section type. Then comes a 64-bit big-endian word
|
| 2473 |
|
|
with the section length (in bytes), then another with the section
|
| 2474 |
|
|
start address. Depending on the type of section, the contents
|
| 2475 |
|
|
might follow, zero-padded to 32-bit boundary. For a loadable
|
| 2476 |
|
|
section (such as data or code), the contents might follow at some
|
| 2477 |
|
|
later point, not necessarily immediately, as a lop_loc with the
|
| 2478 |
|
|
same start address as in the section description, followed by the
|
| 2479 |
|
|
contents. This in effect forms a descriptor that must be emitted
|
| 2480 |
|
|
before the actual contents. Sections described this way must not
|
| 2481 |
|
|
overlap.
|
| 2482 |
|
|
|
| 2483 |
|
|
For areas that don't have such descriptors, synthetic sections are
|
| 2484 |
|
|
formed by BFD. Consecutive contents in the two memory areas
|
| 2485 |
|
|
@samp{0x0000@dots{}00} to @samp{0x01ff@dots{}ff} and
|
| 2486 |
|
|
@samp{0x2000@dots{}00} to @samp{0x20ff@dots{}ff} are entered in
|
| 2487 |
|
|
sections named <<.text>> and <<.data>> respectively. If an area
|
| 2488 |
|
|
is not otherwise described, but would together with a neighboring
|
| 2489 |
|
|
lower area be less than @samp{0x40000000} bytes long, it is joined
|
| 2490 |
|
|
with the lower area and the gap is zero-filled. For other cases,
|
| 2491 |
|
|
a new section is formed, named <<.MMIX.sec.@var{n}>>. Here,
|
| 2492 |
|
|
@var{n} is a number, a running count through the mmo file,
|
| 2493 |
|
|
starting at 0.
|
| 2494 |
|
|
|
| 2495 |
|
|
EXAMPLE
|
| 2496 |
|
|
A loadable section specified as:
|
| 2497 |
|
|
|
| 2498 |
|
|
| .section secname,"ax"
|
| 2499 |
|
|
| TETRA 1,2,3,4,-1,-2009
|
| 2500 |
|
|
| BYTE 80
|
| 2501 |
|
|
|
| 2502 |
|
|
and linked to address @samp{0x4}, is represented by the sequence:
|
| 2503 |
|
|
|
| 2504 |
|
|
| 0x98080050 - lop_spec 80
|
| 2505 |
|
|
| 0x00000002 - two 32-bit words for the section name
|
| 2506 |
|
|
| 0x7365636e - "secn"
|
| 2507 |
|
|
| 0x616d6500 - "ame\0"
|
| 2508 |
|
|
| 0x00000033 - flags CODE, READONLY, LOAD, ALLOC
|
| 2509 |
|
|
| 0x00000000 - high 32 bits of section length
|
| 2510 |
|
|
| 0x0000001c - section length is 28 bytes; 6 * 4 + 1 + alignment to 32 bits
|
| 2511 |
|
|
| 0x00000000 - high 32 bits of section address
|
| 2512 |
|
|
| 0x00000004 - section address is 4
|
| 2513 |
|
|
| 0x98010002 - 64 bits with address of following data
|
| 2514 |
|
|
| 0x00000000 - high 32 bits of address
|
| 2515 |
|
|
| 0x00000004 - low 32 bits: data starts at address 4
|
| 2516 |
|
|
| 0x00000001 - 1
|
| 2517 |
|
|
| 0x00000002 - 2
|
| 2518 |
|
|
| 0x00000003 - 3
|
| 2519 |
|
|
| 0x00000004 - 4
|
| 2520 |
|
|
| 0xffffffff - -1
|
| 2521 |
|
|
| 0xfffff827 - -2009
|
| 2522 |
|
|
| 0x50000000 - 80 as a byte, padded with zeros.
|
| 2523 |
|
|
|
| 2524 |
|
|
Note that the lop_spec wrapping does not include the section
|
| 2525 |
|
|
contents. Compare this to a non-loaded section specified as:
|
| 2526 |
|
|
|
| 2527 |
|
|
| .section thirdsec
|
| 2528 |
|
|
| TETRA 200001,100002
|
| 2529 |
|
|
| BYTE 38,40
|
| 2530 |
|
|
|
| 2531 |
|
|
This, when linked to address @samp{0x200000000000001c}, is
|
| 2532 |
|
|
represented by:
|
| 2533 |
|
|
|
| 2534 |
|
|
| 0x98080050 - lop_spec 80
|
| 2535 |
|
|
| 0x00000002 - two 32-bit words for the section name
|
| 2536 |
|
|
| 0x7365636e - "thir"
|
| 2537 |
|
|
| 0x616d6500 - "dsec"
|
| 2538 |
|
|
| 0x00000010 - flag READONLY
|
| 2539 |
|
|
| 0x00000000 - high 32 bits of section length
|
| 2540 |
|
|
| 0x0000000c - section length is 12 bytes; 2 * 4 + 2 + alignment to 32 bits
|
| 2541 |
|
|
| 0x20000000 - high 32 bits of address
|
| 2542 |
|
|
| 0x0000001c - low 32 bits of address 0x200000000000001c
|
| 2543 |
|
|
| 0x00030d41 - 200001
|
| 2544 |
|
|
| 0x000186a2 - 100002
|
| 2545 |
|
|
| 0x26280000 - 38, 40 as bytes, padded with zeros
|
| 2546 |
|
|
|
| 2547 |
|
|
For the latter example, the section contents must not be
|
| 2548 |
|
|
loaded in memory, and is therefore specified as part of the
|
| 2549 |
|
|
special data. The address is usually unimportant but might
|
| 2550 |
|
|
provide information for e.g.@: the DWARF 2 debugging format. */
|
| 2551 |
|
|
|
| 2552 |
|
|
mmo_write_tetra_raw (abfd, LOP_SPEC_SECTION);
|
| 2553 |
|
|
mmo_write_tetra (abfd, (strlen (sec->name) + 3) / 4);
|
| 2554 |
|
|
mmo_write_chunk (abfd, (bfd_byte *) sec->name, strlen (sec->name));
|
| 2555 |
|
|
mmo_flush_chunk (abfd);
|
| 2556 |
|
|
/* FIXME: We can get debug sections (.debug_line & Co.) with a section
|
| 2557 |
|
|
flag still having SEC_RELOC set. Investigate. This might be true
|
| 2558 |
|
|
for all alien sections; perhaps mmo.em should clear that flag. Might
|
| 2559 |
|
|
be related to weak references. */
|
| 2560 |
|
|
mmo_write_tetra (abfd,
|
| 2561 |
|
|
mmo_sec_flags_from_bfd_flags
|
| 2562 |
|
|
(bfd_get_section_flags (abfd, sec)));
|
| 2563 |
|
|
mmo_write_octa (abfd, sec->size);
|
| 2564 |
|
|
mmo_write_octa (abfd, bfd_get_section_vma (abfd, sec));
|
| 2565 |
|
|
return TRUE;
|
| 2566 |
|
|
}
|
| 2567 |
|
|
|
| 2568 |
|
|
/* We save up all data before output. */
|
| 2569 |
|
|
|
| 2570 |
|
|
static bfd_boolean
|
| 2571 |
|
|
mmo_set_section_contents (bfd *abfd ATTRIBUTE_UNUSED, sec_ptr sec,
|
| 2572 |
|
|
const void *location, file_ptr offset,
|
| 2573 |
|
|
bfd_size_type bytes_to_do)
|
| 2574 |
|
|
{
|
| 2575 |
|
|
/* Iterate over diminishing chunk sizes, copying contents. */
|
| 2576 |
|
|
while (bytes_to_do)
|
| 2577 |
|
|
{
|
| 2578 |
|
|
/* A minor song-and-dance to make sure we're not bitten by the
|
| 2579 |
|
|
distant possibility of the cast from bfd_vma to int making the
|
| 2580 |
|
|
chunk zero-sized. */
|
| 2581 |
|
|
int chunk_size
|
| 2582 |
|
|
= (int) bytes_to_do != 0 ? bytes_to_do : MMO_SEC_CONTENTS_CHUNK_SIZE;
|
| 2583 |
|
|
bfd_byte *loc;
|
| 2584 |
|
|
|
| 2585 |
|
|
do
|
| 2586 |
|
|
loc = mmo_get_loc (sec, sec->vma + offset, chunk_size);
|
| 2587 |
|
|
while (loc == NULL && (chunk_size /= 2) != 0);
|
| 2588 |
|
|
|
| 2589 |
|
|
if (chunk_size == 0)
|
| 2590 |
|
|
return FALSE;
|
| 2591 |
|
|
|
| 2592 |
|
|
memcpy (loc, location, chunk_size);
|
| 2593 |
|
|
|
| 2594 |
|
|
location += chunk_size;
|
| 2595 |
|
|
bytes_to_do -= chunk_size;
|
| 2596 |
|
|
offset += chunk_size;
|
| 2597 |
|
|
}
|
| 2598 |
|
|
return TRUE;
|
| 2599 |
|
|
}
|
| 2600 |
|
|
|
| 2601 |
|
|
/* Add a symbol to a trie-tree. */
|
| 2602 |
|
|
|
| 2603 |
|
|
static bfd_boolean
|
| 2604 |
|
|
mmo_internal_add_3_sym (bfd *abfd, struct mmo_symbol_trie *rootp,
|
| 2605 |
|
|
const struct mmo_symbol *symp)
|
| 2606 |
|
|
{
|
| 2607 |
|
|
const char *name = symp->name;
|
| 2608 |
|
|
struct mmo_symbol_trie *trie = rootp;
|
| 2609 |
|
|
struct mmo_symbol_trie **triep = NULL;
|
| 2610 |
|
|
|
| 2611 |
|
|
while (*name && trie != NULL)
|
| 2612 |
|
|
{
|
| 2613 |
|
|
if (*name < trie->symchar)
|
| 2614 |
|
|
{
|
| 2615 |
|
|
triep = &trie->left;
|
| 2616 |
|
|
trie = trie->left;
|
| 2617 |
|
|
}
|
| 2618 |
|
|
else if (*name > trie->symchar)
|
| 2619 |
|
|
{
|
| 2620 |
|
|
triep = &trie->right;
|
| 2621 |
|
|
trie = trie->right;
|
| 2622 |
|
|
}
|
| 2623 |
|
|
else if (*name == trie->symchar)
|
| 2624 |
|
|
{
|
| 2625 |
|
|
triep = &trie->middle;
|
| 2626 |
|
|
name++;
|
| 2627 |
|
|
|
| 2628 |
|
|
/* Make sure "trie" points to where we should fill in the
|
| 2629 |
|
|
current symbol whenever we've iterated through "name". We
|
| 2630 |
|
|
would lose the right position if we encounter "foobar" then
|
| 2631 |
|
|
"foo". */
|
| 2632 |
|
|
if (*name)
|
| 2633 |
|
|
trie = trie->middle;
|
| 2634 |
|
|
}
|
| 2635 |
|
|
}
|
| 2636 |
|
|
|
| 2637 |
|
|
while (*name != 0)
|
| 2638 |
|
|
{
|
| 2639 |
|
|
/* Create middle branches for the rest of the characters. */
|
| 2640 |
|
|
trie = bfd_zalloc (abfd, sizeof (struct mmo_symbol_trie));
|
| 2641 |
|
|
*triep = trie;
|
| 2642 |
|
|
trie->symchar = *name++;
|
| 2643 |
|
|
triep = &trie->middle;
|
| 2644 |
|
|
}
|
| 2645 |
|
|
|
| 2646 |
|
|
/* We discover a duplicate symbol rather late in the process, but still;
|
| 2647 |
|
|
we discover it and bail out. */
|
| 2648 |
|
|
if (trie->sym.name != NULL)
|
| 2649 |
|
|
{
|
| 2650 |
|
|
(*_bfd_error_handler)
|
| 2651 |
|
|
(_("%s: invalid symbol table: duplicate symbol `%s'\n"),
|
| 2652 |
|
|
bfd_get_filename (abfd), trie->sym.name);
|
| 2653 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 2654 |
|
|
return FALSE;
|
| 2655 |
|
|
}
|
| 2656 |
|
|
|
| 2657 |
|
|
memcpy (&trie->sym, symp, sizeof *symp);
|
| 2658 |
|
|
return TRUE;
|
| 2659 |
|
|
}
|
| 2660 |
|
|
|
| 2661 |
|
|
/* Find out the length of the serialized version of a trie in bytes. */
|
| 2662 |
|
|
|
| 2663 |
|
|
static unsigned int
|
| 2664 |
|
|
mmo_internal_3_length (bfd *abfd, struct mmo_symbol_trie *trie)
|
| 2665 |
|
|
{
|
| 2666 |
|
|
/* First, one for the control byte. */
|
| 2667 |
|
|
unsigned int length = 1;
|
| 2668 |
|
|
|
| 2669 |
|
|
if (trie == NULL)
|
| 2670 |
|
|
return 0;
|
| 2671 |
|
|
|
| 2672 |
|
|
/* Add in the recursion to the left. */
|
| 2673 |
|
|
length += mmo_internal_3_length (abfd, trie->left);
|
| 2674 |
|
|
|
| 2675 |
|
|
/* Add in the middle trie and the character. */
|
| 2676 |
|
|
length += 1 + mmo_internal_3_length (abfd, trie->middle);
|
| 2677 |
|
|
|
| 2678 |
|
|
/* Add in the recursion to the right. */
|
| 2679 |
|
|
length += mmo_internal_3_length (abfd, trie->right);
|
| 2680 |
|
|
|
| 2681 |
|
|
/* Add in bytes for the symbol (if this is an endnode). */
|
| 2682 |
|
|
if (trie->sym.name != NULL)
|
| 2683 |
|
|
{
|
| 2684 |
|
|
unsigned int serno = trie->sym.serno;
|
| 2685 |
|
|
|
| 2686 |
|
|
/* First what it takes to encode the value. */
|
| 2687 |
|
|
if (trie->sym.sym_type == mmo_reg_sym)
|
| 2688 |
|
|
length++;
|
| 2689 |
|
|
else if (trie->sym.sym_type == mmo_undef_sym)
|
| 2690 |
|
|
length += 2;
|
| 2691 |
|
|
else
|
| 2692 |
|
|
{
|
| 2693 |
|
|
bfd_vma value = trie->sym.value;
|
| 2694 |
|
|
|
| 2695 |
|
|
/* Coded in one to eight following bytes. */
|
| 2696 |
|
|
if (trie->sym.sym_type == mmo_data_sym)
|
| 2697 |
|
|
value -= (bfd_vma) 0x20 << 56;
|
| 2698 |
|
|
|
| 2699 |
|
|
do
|
| 2700 |
|
|
{
|
| 2701 |
|
|
value >>= 8;
|
| 2702 |
|
|
length++;
|
| 2703 |
|
|
}
|
| 2704 |
|
|
while (value != 0);
|
| 2705 |
|
|
}
|
| 2706 |
|
|
|
| 2707 |
|
|
/* Find out what it takes to encode the serial number. */
|
| 2708 |
|
|
do
|
| 2709 |
|
|
{
|
| 2710 |
|
|
serno >>= 7;
|
| 2711 |
|
|
length++;
|
| 2712 |
|
|
}
|
| 2713 |
|
|
while (serno != 0);
|
| 2714 |
|
|
}
|
| 2715 |
|
|
|
| 2716 |
|
|
return length;
|
| 2717 |
|
|
}
|
| 2718 |
|
|
|
| 2719 |
|
|
/* Helper function for outputting the serial number of a symbol, output as
|
| 2720 |
|
|
a variant of leb128 (see dwarf2 documentation) which could be called
|
| 2721 |
|
|
beb128. Using a helper function and recursion simplifies debugging. */
|
| 2722 |
|
|
|
| 2723 |
|
|
static void
|
| 2724 |
|
|
mmo_beb128_out (bfd *abfd, int serno, int marker)
|
| 2725 |
|
|
{
|
| 2726 |
|
|
if (serno & ~0x7f)
|
| 2727 |
|
|
mmo_beb128_out (abfd, serno >> 7, 0);
|
| 2728 |
|
|
mmo_write_byte (abfd, marker | (serno & 0x7f));
|
| 2729 |
|
|
}
|
| 2730 |
|
|
|
| 2731 |
|
|
/* Serialize a trie. */
|
| 2732 |
|
|
|
| 2733 |
|
|
static void
|
| 2734 |
|
|
mmo_internal_3_dump (bfd *abfd, struct mmo_symbol_trie *trie)
|
| 2735 |
|
|
{
|
| 2736 |
|
|
bfd_byte control = 0;
|
| 2737 |
|
|
|
| 2738 |
|
|
if (trie == NULL)
|
| 2739 |
|
|
return;
|
| 2740 |
|
|
|
| 2741 |
|
|
if (trie->left)
|
| 2742 |
|
|
control |= MMO3_LEFT;
|
| 2743 |
|
|
|
| 2744 |
|
|
if (trie->middle)
|
| 2745 |
|
|
control |= MMO3_MIDDLE;
|
| 2746 |
|
|
|
| 2747 |
|
|
if (trie->right)
|
| 2748 |
|
|
control |= MMO3_RIGHT;
|
| 2749 |
|
|
|
| 2750 |
|
|
if (trie->sym.name != NULL)
|
| 2751 |
|
|
{
|
| 2752 |
|
|
/* Encode the symbol type and length of value bytes. */
|
| 2753 |
|
|
if (trie->sym.sym_type == mmo_reg_sym)
|
| 2754 |
|
|
control |= MMO3_REGQUAL_BITS;
|
| 2755 |
|
|
else if (trie->sym.sym_type == mmo_undef_sym)
|
| 2756 |
|
|
control |= MMO3_UNDEF;
|
| 2757 |
|
|
else
|
| 2758 |
|
|
{
|
| 2759 |
|
|
bfd_vma value = trie->sym.value;
|
| 2760 |
|
|
|
| 2761 |
|
|
/* Coded in 1..8 following bytes. */
|
| 2762 |
|
|
if (trie->sym.sym_type == mmo_data_sym)
|
| 2763 |
|
|
{
|
| 2764 |
|
|
control |= MMO3_DATA;
|
| 2765 |
|
|
value -= (bfd_vma) 0x20 << 56;
|
| 2766 |
|
|
}
|
| 2767 |
|
|
|
| 2768 |
|
|
do
|
| 2769 |
|
|
{
|
| 2770 |
|
|
value >>= 8;
|
| 2771 |
|
|
control++;
|
| 2772 |
|
|
}
|
| 2773 |
|
|
while (value != 0);
|
| 2774 |
|
|
}
|
| 2775 |
|
|
}
|
| 2776 |
|
|
|
| 2777 |
|
|
/* The control byte is output before recursing. */
|
| 2778 |
|
|
mmo_write_byte (abfd, control);
|
| 2779 |
|
|
|
| 2780 |
|
|
mmo_internal_3_dump (abfd, trie->left);
|
| 2781 |
|
|
|
| 2782 |
|
|
if (control & MMO3_SYMBITS)
|
| 2783 |
|
|
{
|
| 2784 |
|
|
mmo_write_byte (abfd, trie->symchar);
|
| 2785 |
|
|
|
| 2786 |
|
|
if (trie->sym.name != NULL)
|
| 2787 |
|
|
{
|
| 2788 |
|
|
if (trie->sym.sym_type == mmo_reg_sym)
|
| 2789 |
|
|
mmo_write_byte (abfd, trie->sym.value);
|
| 2790 |
|
|
else if (trie->sym.sym_type == mmo_undef_sym)
|
| 2791 |
|
|
{
|
| 2792 |
|
|
mmo_write_byte (abfd, 0);
|
| 2793 |
|
|
mmo_write_byte (abfd, 0);
|
| 2794 |
|
|
}
|
| 2795 |
|
|
else
|
| 2796 |
|
|
{
|
| 2797 |
|
|
bfd_vma value = trie->sym.value;
|
| 2798 |
|
|
|
| 2799 |
|
|
bfd_byte byte_n = control & 15;
|
| 2800 |
|
|
|
| 2801 |
|
|
/* Coded in 1..8 following bytes. Note that the value is
|
| 2802 |
|
|
shifted out big-endian. */
|
| 2803 |
|
|
if (trie->sym.sym_type == mmo_data_sym)
|
| 2804 |
|
|
{
|
| 2805 |
|
|
value -= (bfd_vma) 0x20 << 56;
|
| 2806 |
|
|
byte_n -= 8;
|
| 2807 |
|
|
}
|
| 2808 |
|
|
|
| 2809 |
|
|
do
|
| 2810 |
|
|
{
|
| 2811 |
|
|
mmo_write_byte (abfd, (value >> ((byte_n - 1) * 8)) & 0xff);
|
| 2812 |
|
|
byte_n--;
|
| 2813 |
|
|
}
|
| 2814 |
|
|
while (byte_n != 0);
|
| 2815 |
|
|
}
|
| 2816 |
|
|
|
| 2817 |
|
|
mmo_beb128_out (abfd, trie->sym.serno, 128);
|
| 2818 |
|
|
}
|
| 2819 |
|
|
mmo_internal_3_dump (abfd, trie->middle);
|
| 2820 |
|
|
}
|
| 2821 |
|
|
mmo_internal_3_dump (abfd, trie->right);
|
| 2822 |
|
|
}
|
| 2823 |
|
|
|
| 2824 |
|
|
/* Write symbols in mmo format. Also write the lop_end terminator. */
|
| 2825 |
|
|
|
| 2826 |
|
|
static bfd_boolean
|
| 2827 |
|
|
mmo_write_symbols_and_terminator (bfd *abfd)
|
| 2828 |
|
|
{
|
| 2829 |
|
|
int count = bfd_get_symcount (abfd);
|
| 2830 |
|
|
asymbol *maintable[2];
|
| 2831 |
|
|
asymbol **table;
|
| 2832 |
|
|
asymbol **orig_table = bfd_get_outsymbols (abfd);
|
| 2833 |
|
|
int serno;
|
| 2834 |
|
|
struct mmo_symbol_trie root;
|
| 2835 |
|
|
int trie_len;
|
| 2836 |
|
|
int i;
|
| 2837 |
|
|
bfd_byte buf[4];
|
| 2838 |
|
|
|
| 2839 |
|
|
/* Create a symbol for "Main". */
|
| 2840 |
|
|
asymbol *fakemain = bfd_make_empty_symbol (abfd);
|
| 2841 |
|
|
|
| 2842 |
|
|
fakemain->flags = BSF_GLOBAL;
|
| 2843 |
|
|
fakemain->value = bfd_get_start_address (abfd);
|
| 2844 |
|
|
fakemain->name = MMIX_START_SYMBOL_NAME;
|
| 2845 |
|
|
fakemain->section = bfd_abs_section_ptr;
|
| 2846 |
|
|
maintable[0] = fakemain;
|
| 2847 |
|
|
maintable[1] = NULL;
|
| 2848 |
|
|
|
| 2849 |
|
|
memset (&root, 0, sizeof (root));
|
| 2850 |
|
|
|
| 2851 |
|
|
/* Make all symbols take a left turn. */
|
| 2852 |
|
|
root.symchar = 0xff;
|
| 2853 |
|
|
|
| 2854 |
|
|
/* There must always be a ":Main", so we'll add one if there are no
|
| 2855 |
|
|
symbols. Make sure we have room for it. */
|
| 2856 |
|
|
table = bfd_alloc (abfd, (count + 1) * sizeof (asymbol *));
|
| 2857 |
|
|
if (table == NULL)
|
| 2858 |
|
|
return FALSE;
|
| 2859 |
|
|
|
| 2860 |
|
|
memcpy (table, orig_table, count * sizeof (asymbol *));
|
| 2861 |
|
|
|
| 2862 |
|
|
/* Move :Main (if there is one) to the first position. This is
|
| 2863 |
|
|
necessary to get the same layout of the trie-tree when linking as
|
| 2864 |
|
|
when objcopying the result as in the objcopy.exp test "simple objcopy
|
| 2865 |
|
|
of executable". It also automatically takes care of assigning serial
|
| 2866 |
|
|
number 1 to :Main (as is mandatory). */
|
| 2867 |
|
|
for (i = 0; i < count; i++)
|
| 2868 |
|
|
if (table[i] != NULL
|
| 2869 |
|
|
&& strcmp (table[i]->name, MMIX_START_SYMBOL_NAME) == 0
|
| 2870 |
|
|
&& (table[i]->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL)
|
| 2871 |
|
|
{
|
| 2872 |
|
|
asymbol *mainsym = table[i];
|
| 2873 |
|
|
memcpy (table + 1, orig_table, i * sizeof (asymbol *));
|
| 2874 |
|
|
table[0] = mainsym;
|
| 2875 |
|
|
|
| 2876 |
|
|
/* Check that the value assigned to :Main is the same as the entry
|
| 2877 |
|
|
address. The default linker script asserts this. This is as
|
| 2878 |
|
|
good a place as any to check this consistency. */
|
| 2879 |
|
|
if ((mainsym->value
|
| 2880 |
|
|
+ mainsym->section->output_section->vma
|
| 2881 |
|
|
+ mainsym->section->output_offset)
|
| 2882 |
|
|
!= bfd_get_start_address (abfd))
|
| 2883 |
|
|
{
|
| 2884 |
|
|
/* Arbitrary buffer to hold the printable representation of a
|
| 2885 |
|
|
vma. */
|
| 2886 |
|
|
char vmas_main[40];
|
| 2887 |
|
|
char vmas_start[40];
|
| 2888 |
|
|
bfd_vma vma_start = bfd_get_start_address (abfd);
|
| 2889 |
|
|
|
| 2890 |
|
|
sprintf_vma (vmas_main, mainsym->value);
|
| 2891 |
|
|
sprintf_vma (vmas_start, vma_start);
|
| 2892 |
|
|
|
| 2893 |
|
|
(*_bfd_error_handler)
|
| 2894 |
|
|
(_("%s: Bad symbol definition: `Main' set to %s rather"
|
| 2895 |
|
|
" than the start address %s\n"),
|
| 2896 |
|
|
bfd_get_filename (abfd), vmas_main, vmas_start);
|
| 2897 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 2898 |
|
|
return FALSE;
|
| 2899 |
|
|
}
|
| 2900 |
|
|
break;
|
| 2901 |
|
|
}
|
| 2902 |
|
|
if (i == count && count != 0)
|
| 2903 |
|
|
{
|
| 2904 |
|
|
/* When there are symbols, there must be a :Main. There was no
|
| 2905 |
|
|
:Main, so we need to add it manually. */
|
| 2906 |
|
|
memcpy (table + 1, orig_table, count * sizeof (asymbol *));
|
| 2907 |
|
|
table[0] = fakemain;
|
| 2908 |
|
|
count++;
|
| 2909 |
|
|
}
|
| 2910 |
|
|
|
| 2911 |
|
|
for (i = 0, serno = 1; i < count && table[i] != NULL; i++)
|
| 2912 |
|
|
{
|
| 2913 |
|
|
asymbol *s = table[i];
|
| 2914 |
|
|
|
| 2915 |
|
|
/* It's not enough to consult bfd_is_local_label, since it does not
|
| 2916 |
|
|
mean "local" in the sense of linkable-and-observable-after-link.
|
| 2917 |
|
|
Let's just check the BSF_GLOBAL flag.
|
| 2918 |
|
|
|
| 2919 |
|
|
Also, don't export symbols with characters not in the allowed set. */
|
| 2920 |
|
|
if ((s->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL
|
| 2921 |
|
|
&& strspn (s->name,
|
| 2922 |
|
|
valid_mmo_symbol_character_set) == strlen (s->name))
|
| 2923 |
|
|
{
|
| 2924 |
|
|
struct mmo_symbol sym;
|
| 2925 |
|
|
memset (&sym, 0, sizeof (sym));
|
| 2926 |
|
|
|
| 2927 |
|
|
/* Need to strip const here; strdup:ing would leak and the
|
| 2928 |
|
|
existing string must be safe to reuse. */
|
| 2929 |
|
|
sym.name = (char *) s->name;
|
| 2930 |
|
|
sym.value =
|
| 2931 |
|
|
s->value
|
| 2932 |
|
|
+ s->section->output_section->vma
|
| 2933 |
|
|
+ s->section->output_offset;
|
| 2934 |
|
|
|
| 2935 |
|
|
if (bfd_is_und_section (s->section))
|
| 2936 |
|
|
sym.sym_type = mmo_undef_sym;
|
| 2937 |
|
|
else if (strcmp (s->section->name, MMO_DATA_SECTION_NAME) == 0
|
| 2938 |
|
|
/* The encoding of data symbols require that the "rest"
|
| 2939 |
|
|
of the value fits in 6 bytes, so the upper two bytes
|
| 2940 |
|
|
must be 0x2000. All other symbols get to be the
|
| 2941 |
|
|
absolute type. */
|
| 2942 |
|
|
&& (sym.value >> 48) == 0x2000)
|
| 2943 |
|
|
sym.sym_type = mmo_data_sym;
|
| 2944 |
|
|
else if (strcmp (s->section->name, MMIX_REG_SECTION_NAME) == 0)
|
| 2945 |
|
|
sym.sym_type = mmo_reg_sym;
|
| 2946 |
|
|
else if (strcmp (s->section->name,
|
| 2947 |
|
|
MMIX_REG_CONTENTS_SECTION_NAME) == 0)
|
| 2948 |
|
|
{
|
| 2949 |
|
|
sym.sym_type = mmo_reg_sym;
|
| 2950 |
|
|
sym.value /= 8;
|
| 2951 |
|
|
}
|
| 2952 |
|
|
else
|
| 2953 |
|
|
sym.sym_type = mmo_abs_sym;
|
| 2954 |
|
|
|
| 2955 |
|
|
/* FIXME: We assume the order of the received symbols is an
|
| 2956 |
|
|
ordered mapping of the serial numbers. This is not
|
| 2957 |
|
|
necessarily true if we e.g. objcopy a mmo file to another and
|
| 2958 |
|
|
there are gaps in the numbering. Not sure if this can
|
| 2959 |
|
|
happen. Not sure what to do. */
|
| 2960 |
|
|
sym.serno = serno++;
|
| 2961 |
|
|
|
| 2962 |
|
|
if (! mmo_internal_add_3_sym (abfd, &root, &sym))
|
| 2963 |
|
|
return FALSE;
|
| 2964 |
|
|
}
|
| 2965 |
|
|
}
|
| 2966 |
|
|
|
| 2967 |
|
|
/* Change the root node to be a ":"-prefix. */
|
| 2968 |
|
|
root.symchar = ':';
|
| 2969 |
|
|
root.middle = root.left;
|
| 2970 |
|
|
root.right = NULL;
|
| 2971 |
|
|
root.left = NULL;
|
| 2972 |
|
|
|
| 2973 |
|
|
/* We have to find out if we can fit the whole symbol table in the mmo
|
| 2974 |
|
|
symtab. It would be bad to assume we can always fit it in 262144
|
| 2975 |
|
|
bytes. If we can't, just leave the Main symbol. */
|
| 2976 |
|
|
trie_len = (mmo_internal_3_length (abfd, &root) + 3)/4;
|
| 2977 |
|
|
|
| 2978 |
|
|
if (trie_len > 0xffff)
|
| 2979 |
|
|
{
|
| 2980 |
|
|
/* Test this code by using a lower limit in the test above and check
|
| 2981 |
|
|
that the single "Main" symbol is emitted and handled properly.
|
| 2982 |
|
|
There's no specific test-case. */
|
| 2983 |
|
|
struct mmo_symbol sym;
|
| 2984 |
|
|
|
| 2985 |
|
|
(*_bfd_error_handler)
|
| 2986 |
|
|
(_("%s: warning: symbol table too large for mmo, larger than 65535"
|
| 2987 |
|
|
" 32-bit words: %d. Only `Main' will be emitted.\n"),
|
| 2988 |
|
|
bfd_get_filename (abfd), trie_len);
|
| 2989 |
|
|
|
| 2990 |
|
|
memset (&sym, 0, sizeof (sym));
|
| 2991 |
|
|
sym.sym_type = mmo_abs_sym;
|
| 2992 |
|
|
sym.name = MMIX_START_SYMBOL_NAME;
|
| 2993 |
|
|
sym.serno = 1;
|
| 2994 |
|
|
sym.value = bfd_get_start_address (abfd);
|
| 2995 |
|
|
|
| 2996 |
|
|
/* Then patch up a symbol table to be just the ":Main" symbol. */
|
| 2997 |
|
|
memset (&root, 0, sizeof (root));
|
| 2998 |
|
|
root.left = root.middle;
|
| 2999 |
|
|
root.symchar = 0xff;
|
| 3000 |
|
|
root.middle = NULL;
|
| 3001 |
|
|
root.right = NULL;
|
| 3002 |
|
|
|
| 3003 |
|
|
if (! mmo_internal_add_3_sym (abfd, &root, &sym))
|
| 3004 |
|
|
return FALSE;
|
| 3005 |
|
|
|
| 3006 |
|
|
root.symchar = ':';
|
| 3007 |
|
|
root.middle = root.left;
|
| 3008 |
|
|
root.right = NULL;
|
| 3009 |
|
|
root.left = NULL;
|
| 3010 |
|
|
|
| 3011 |
|
|
trie_len = (mmo_internal_3_length (abfd, &root) + 3)/4;
|
| 3012 |
|
|
}
|
| 3013 |
|
|
|
| 3014 |
|
|
/* Reset the written-bytes counter. */
|
| 3015 |
|
|
abfd->tdata.mmo_data->byte_no = 0;
|
| 3016 |
|
|
|
| 3017 |
|
|
/* Put out the lop_stab mark. */
|
| 3018 |
|
|
bfd_put_32 (abfd, (LOP << 24) | (LOP_STAB << 16), buf);
|
| 3019 |
|
|
if (bfd_bwrite (buf, 4, abfd) != 4)
|
| 3020 |
|
|
return FALSE;
|
| 3021 |
|
|
|
| 3022 |
|
|
/* Dump out symbols. */
|
| 3023 |
|
|
mmo_internal_3_dump (abfd, &root);
|
| 3024 |
|
|
|
| 3025 |
|
|
if (trie_len != (abfd->tdata.mmo_data->byte_no + 3)/4)
|
| 3026 |
|
|
{
|
| 3027 |
|
|
/* I haven't seen this trig. It seems no use claiming this case
|
| 3028 |
|
|
isn't debugged and abort if we get here. Instead emit a
|
| 3029 |
|
|
diagnostic and fail "normally". */
|
| 3030 |
|
|
(*_bfd_error_handler)
|
| 3031 |
|
|
(_("%s: internal error, symbol table changed size from %d to %d"
|
| 3032 |
|
|
" words\n"),
|
| 3033 |
|
|
bfd_get_filename (abfd), trie_len,
|
| 3034 |
|
|
(abfd->tdata.mmo_data->byte_no + 3)/4);
|
| 3035 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 3036 |
|
|
return FALSE;
|
| 3037 |
|
|
}
|
| 3038 |
|
|
|
| 3039 |
|
|
/* Dump out remaining bytes in the buffer and handle I/O errors by
|
| 3040 |
|
|
propagating errors. */
|
| 3041 |
|
|
if ((abfd->tdata.mmo_data->byte_no % 4) != 0
|
| 3042 |
|
|
|| abfd->tdata.mmo_data->have_error)
|
| 3043 |
|
|
{
|
| 3044 |
|
|
memset (abfd->tdata.mmo_data->buf + (abfd->tdata.mmo_data->byte_no % 4),
|
| 3045 |
|
|
0, 4 - (abfd->tdata.mmo_data->byte_no % 4));
|
| 3046 |
|
|
|
| 3047 |
|
|
if (abfd->tdata.mmo_data->have_error
|
| 3048 |
|
|
|| bfd_bwrite (abfd->tdata.mmo_data->buf, 4, abfd) != 4)
|
| 3049 |
|
|
return FALSE;
|
| 3050 |
|
|
}
|
| 3051 |
|
|
|
| 3052 |
|
|
bfd_put_32 (abfd, (LOP << 24) | (LOP_END << 16) | trie_len, buf);
|
| 3053 |
|
|
return bfd_bwrite (buf, 4, abfd) == 4;
|
| 3054 |
|
|
}
|
| 3055 |
|
|
|
| 3056 |
|
|
/* Write section unless it is the register contents section. For that, we
|
| 3057 |
|
|
instead store the section in the supplied pointer. This function is
|
| 3058 |
|
|
used through bfd_map_over_sections. */
|
| 3059 |
|
|
|
| 3060 |
|
|
static void
|
| 3061 |
|
|
mmo_write_section_unless_reg_contents (bfd *abfd, asection *sec, void *p)
|
| 3062 |
|
|
{
|
| 3063 |
|
|
struct mmo_write_sec_info *infop = (struct mmo_write_sec_info *) p;
|
| 3064 |
|
|
|
| 3065 |
|
|
if (! infop->retval)
|
| 3066 |
|
|
return;
|
| 3067 |
|
|
|
| 3068 |
|
|
if (strcmp (sec->name, MMIX_REG_CONTENTS_SECTION_NAME) == 0)
|
| 3069 |
|
|
{
|
| 3070 |
|
|
infop->reg_section = sec;
|
| 3071 |
|
|
return;
|
| 3072 |
|
|
}
|
| 3073 |
|
|
|
| 3074 |
|
|
/* Exclude the convenience register section. */
|
| 3075 |
|
|
if (strcmp (sec->name, MMIX_REG_SECTION_NAME) == 0)
|
| 3076 |
|
|
{
|
| 3077 |
|
|
if (bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS)
|
| 3078 |
|
|
{
|
| 3079 |
|
|
/* Make sure it hasn't got contents. It seems impossible to
|
| 3080 |
|
|
make it carry contents, so we don't have a test-case for
|
| 3081 |
|
|
this. */
|
| 3082 |
|
|
(*_bfd_error_handler)
|
| 3083 |
|
|
(_("%s: internal error, internal register section %s had"
|
| 3084 |
|
|
" contents\n"),
|
| 3085 |
|
|
bfd_get_filename (abfd), sec->name);
|
| 3086 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 3087 |
|
|
infop->retval = FALSE;
|
| 3088 |
|
|
return;
|
| 3089 |
|
|
}
|
| 3090 |
|
|
|
| 3091 |
|
|
return;
|
| 3092 |
|
|
}
|
| 3093 |
|
|
|
| 3094 |
|
|
infop->retval = mmo_internal_write_section (abfd, sec);
|
| 3095 |
|
|
}
|
| 3096 |
|
|
|
| 3097 |
|
|
/* Do the actual output of a file. Assumes mmo_set_section_contents is
|
| 3098 |
|
|
already called. */
|
| 3099 |
|
|
|
| 3100 |
|
|
static bfd_boolean
|
| 3101 |
|
|
mmo_write_object_contents (bfd *abfd)
|
| 3102 |
|
|
{
|
| 3103 |
|
|
struct mmo_write_sec_info wsecinfo;
|
| 3104 |
|
|
|
| 3105 |
|
|
/* First, there are a few words of preamble. */
|
| 3106 |
|
|
if (! mmo_internal_write_header (abfd))
|
| 3107 |
|
|
return FALSE;
|
| 3108 |
|
|
|
| 3109 |
|
|
wsecinfo.reg_section = NULL;
|
| 3110 |
|
|
wsecinfo.retval = TRUE;
|
| 3111 |
|
|
|
| 3112 |
|
|
bfd_map_over_sections (abfd, mmo_write_section_unless_reg_contents,
|
| 3113 |
|
|
&wsecinfo);
|
| 3114 |
|
|
|
| 3115 |
|
|
if (! wsecinfo.retval)
|
| 3116 |
|
|
return FALSE;
|
| 3117 |
|
|
|
| 3118 |
|
|
if (wsecinfo.reg_section != NULL)
|
| 3119 |
|
|
{
|
| 3120 |
|
|
asection *sec = wsecinfo.reg_section;
|
| 3121 |
|
|
unsigned int z = (unsigned int) (sec->vma / 8);
|
| 3122 |
|
|
|
| 3123 |
|
|
/* Registers 0..31 must not be global. Do sanity check on the "vma"
|
| 3124 |
|
|
of the register contents section and check that it corresponds to
|
| 3125 |
|
|
the length of the section. */
|
| 3126 |
|
|
if (z < 32 || z >= 255 || (sec->vma & 7) != 0
|
| 3127 |
|
|
|| sec->vma != 256 * 8 - sec->size - 8)
|
| 3128 |
|
|
{
|
| 3129 |
|
|
bfd_set_error (bfd_error_bad_value);
|
| 3130 |
|
|
|
| 3131 |
|
|
if (sec->size == 0)
|
| 3132 |
|
|
/* There must always be at least one such register. */
|
| 3133 |
|
|
(*_bfd_error_handler)
|
| 3134 |
|
|
(_("%s: no initialized registers; section length 0\n"),
|
| 3135 |
|
|
bfd_get_filename (abfd));
|
| 3136 |
|
|
else if (sec->vma > (256 - 32) * 8)
|
| 3137 |
|
|
/* Provide better error message for the case of too many
|
| 3138 |
|
|
global registers. */
|
| 3139 |
|
|
(*_bfd_error_handler)
|
| 3140 |
|
|
(_("%s: too many initialized registers; section length %ld\n"),
|
| 3141 |
|
|
bfd_get_filename (abfd),
|
| 3142 |
|
|
(long) sec->size);
|
| 3143 |
|
|
else
|
| 3144 |
|
|
(*_bfd_error_handler)
|
| 3145 |
|
|
(_("%s: invalid start address for initialized registers of"
|
| 3146 |
|
|
" length %ld: 0x%lx%08lx\n"),
|
| 3147 |
|
|
bfd_get_filename (abfd),
|
| 3148 |
|
|
(long) sec->size,
|
| 3149 |
|
|
(unsigned long) (sec->vma >> 32), (unsigned long) (sec->vma));
|
| 3150 |
|
|
|
| 3151 |
|
|
return FALSE;
|
| 3152 |
|
|
}
|
| 3153 |
|
|
|
| 3154 |
|
|
if (! mmo_internal_write_post (abfd, z, sec))
|
| 3155 |
|
|
return FALSE;
|
| 3156 |
|
|
}
|
| 3157 |
|
|
else
|
| 3158 |
|
|
if (! mmo_internal_write_post (abfd, 255, NULL))
|
| 3159 |
|
|
return FALSE;
|
| 3160 |
|
|
|
| 3161 |
|
|
return mmo_write_symbols_and_terminator (abfd);
|
| 3162 |
|
|
}
|
| 3163 |
|
|
|
| 3164 |
|
|
/* If there's anything in particular in a mmo bfd that we want to free,
|
| 3165 |
|
|
make this a real function. Only do this if you see major memory
|
| 3166 |
|
|
thrashing; zealous free:ing will cause unwanted behavior, especially if
|
| 3167 |
|
|
you "free" memory allocated with "bfd_alloc", or even "bfd_release" a
|
| 3168 |
|
|
block allocated with "bfd_alloc"; they're really allocated from an
|
| 3169 |
|
|
obstack, and we don't know what was allocated there since this
|
| 3170 |
|
|
particular allocation. */
|
| 3171 |
|
|
|
| 3172 |
|
|
#define mmo_close_and_cleanup _bfd_generic_close_and_cleanup
|
| 3173 |
|
|
#define mmo_bfd_free_cached_info _bfd_generic_bfd_free_cached_info
|
| 3174 |
|
|
|
| 3175 |
|
|
/* Perhaps we need to adjust this one; mmo labels (originally) without a
|
| 3176 |
|
|
leading ':' might more appropriately be called local. */
|
| 3177 |
|
|
#define mmo_bfd_is_local_label_name bfd_generic_is_local_label_name
|
| 3178 |
|
|
#define mmo_bfd_is_target_special_symbol \
|
| 3179 |
|
|
((bfd_boolean (*) (bfd *, asymbol *)) bfd_false)
|
| 3180 |
|
|
|
| 3181 |
|
|
/* Is this one really used or defined by anyone? */
|
| 3182 |
|
|
#define mmo_get_lineno _bfd_nosymbols_get_lineno
|
| 3183 |
|
|
|
| 3184 |
|
|
/* FIXME: We can do better on this one, if we have a dwarf2 .debug_line
|
| 3185 |
|
|
section or if MMO line numbers are implemented. */
|
| 3186 |
|
|
#define mmo_find_nearest_line _bfd_nosymbols_find_nearest_line
|
| 3187 |
|
|
#define mmo_find_inliner_info _bfd_nosymbols_find_inliner_info
|
| 3188 |
|
|
#define mmo_make_empty_symbol _bfd_generic_make_empty_symbol
|
| 3189 |
|
|
#define mmo_bfd_make_debug_symbol _bfd_nosymbols_bfd_make_debug_symbol
|
| 3190 |
|
|
#define mmo_read_minisymbols _bfd_generic_read_minisymbols
|
| 3191 |
|
|
#define mmo_minisymbol_to_symbol _bfd_generic_minisymbol_to_symbol
|
| 3192 |
|
|
|
| 3193 |
|
|
#define mmo_get_section_contents_in_window \
|
| 3194 |
|
|
_bfd_generic_get_section_contents_in_window
|
| 3195 |
|
|
#define mmo_bfd_get_relocated_section_contents \
|
| 3196 |
|
|
bfd_generic_get_relocated_section_contents
|
| 3197 |
|
|
#define mmo_bfd_gc_sections bfd_generic_gc_sections
|
| 3198 |
|
|
#define mmo_bfd_link_hash_table_create _bfd_generic_link_hash_table_create
|
| 3199 |
|
|
#define mmo_bfd_link_hash_table_free _bfd_generic_link_hash_table_free
|
| 3200 |
|
|
#define mmo_bfd_link_add_symbols _bfd_generic_link_add_symbols
|
| 3201 |
|
|
#define mmo_bfd_link_just_syms _bfd_generic_link_just_syms
|
| 3202 |
|
|
#define mmo_bfd_copy_link_hash_symbol_type \
|
| 3203 |
|
|
_bfd_generic_copy_link_hash_symbol_type
|
| 3204 |
|
|
#define mmo_bfd_final_link _bfd_generic_final_link
|
| 3205 |
|
|
#define mmo_bfd_link_split_section _bfd_generic_link_split_section
|
| 3206 |
|
|
|
| 3207 |
|
|
/* Strictly speaking, only MMIX uses this restricted format, but let's not
|
| 3208 |
|
|
stop anybody from shooting themselves in the foot. */
|
| 3209 |
|
|
#define mmo_set_arch_mach bfd_default_set_arch_mach
|
| 3210 |
|
|
#define mmo_bfd_relax_section bfd_generic_relax_section
|
| 3211 |
|
|
#define mmo_bfd_merge_sections bfd_generic_merge_sections
|
| 3212 |
|
|
#define mmo_bfd_is_group_section bfd_generic_is_group_section
|
| 3213 |
|
|
#define mmo_bfd_discard_group bfd_generic_discard_group
|
| 3214 |
|
|
#define mmo_section_already_linked \
|
| 3215 |
|
|
_bfd_generic_section_already_linked
|
| 3216 |
|
|
#define mmo_bfd_define_common_symbol bfd_generic_define_common_symbol
|
| 3217 |
|
|
|
| 3218 |
|
|
/* We want to copy time of creation, otherwise we'd use
|
| 3219 |
|
|
BFD_JUMP_TABLE_COPY (_bfd_generic). */
|
| 3220 |
|
|
#define mmo_bfd_merge_private_bfd_data _bfd_generic_bfd_merge_private_bfd_data
|
| 3221 |
|
|
#define mmo_bfd_copy_private_section_data _bfd_generic_bfd_copy_private_section_data
|
| 3222 |
|
|
#define mmo_bfd_copy_private_symbol_data _bfd_generic_bfd_copy_private_symbol_data
|
| 3223 |
|
|
#define mmo_bfd_copy_private_header_data _bfd_generic_bfd_copy_private_header_data
|
| 3224 |
|
|
#define mmo_bfd_set_private_flags _bfd_generic_bfd_set_private_flags
|
| 3225 |
|
|
#define mmo_bfd_print_private_bfd_data _bfd_generic_bfd_print_private_bfd_data
|
| 3226 |
|
|
|
| 3227 |
|
|
const bfd_target bfd_mmo_vec =
|
| 3228 |
|
|
{
|
| 3229 |
|
|
"mmo", /* name */
|
| 3230 |
|
|
bfd_target_mmo_flavour,
|
| 3231 |
|
|
BFD_ENDIAN_BIG, /* target byte order */
|
| 3232 |
|
|
BFD_ENDIAN_BIG, /* target headers byte order */
|
| 3233 |
|
|
|
| 3234 |
|
|
/* FIXME: Might need adjustments. */
|
| 3235 |
|
|
(HAS_RELOC | EXEC_P | /* object flags */
|
| 3236 |
|
|
HAS_LINENO | HAS_DEBUG |
|
| 3237 |
|
|
HAS_SYMS | HAS_LOCALS | WP_TEXT),
|
| 3238 |
|
|
|
| 3239 |
|
|
/* FIXME: Might need adjustments. */
|
| 3240 |
|
|
(SEC_CODE | SEC_DATA | SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD
|
| 3241 |
|
|
| SEC_READONLY | SEC_EXCLUDE | SEC_DEBUGGING | SEC_IN_MEMORY),
|
| 3242 |
|
|
/* section flags */
|
| 3243 |
|
|
0, /* leading underscore */
|
| 3244 |
|
|
' ', /* ar_pad_char */
|
| 3245 |
|
|
16, /* ar_max_namelen */
|
| 3246 |
|
|
bfd_getb64, bfd_getb_signed_64, bfd_putb64,
|
| 3247 |
|
|
bfd_getb32, bfd_getb_signed_32, bfd_putb32,
|
| 3248 |
|
|
bfd_getb16, bfd_getb_signed_16, bfd_putb16, /* data */
|
| 3249 |
|
|
bfd_getb64, bfd_getb_signed_64, bfd_putb64,
|
| 3250 |
|
|
bfd_getb32, bfd_getb_signed_32, bfd_putb32,
|
| 3251 |
|
|
bfd_getb16, bfd_getb_signed_16, bfd_putb16, /* hdrs */
|
| 3252 |
|
|
|
| 3253 |
|
|
{
|
| 3254 |
|
|
_bfd_dummy_target,
|
| 3255 |
|
|
mmo_object_p, /* bfd_check_format */
|
| 3256 |
|
|
_bfd_dummy_target,
|
| 3257 |
|
|
_bfd_dummy_target,
|
| 3258 |
|
|
},
|
| 3259 |
|
|
{
|
| 3260 |
|
|
bfd_false,
|
| 3261 |
|
|
mmo_mkobject,
|
| 3262 |
|
|
bfd_false,
|
| 3263 |
|
|
bfd_false,
|
| 3264 |
|
|
},
|
| 3265 |
|
|
{ /* bfd_write_contents */
|
| 3266 |
|
|
bfd_false,
|
| 3267 |
|
|
mmo_write_object_contents,
|
| 3268 |
|
|
bfd_false,
|
| 3269 |
|
|
bfd_false,
|
| 3270 |
|
|
},
|
| 3271 |
|
|
|
| 3272 |
|
|
BFD_JUMP_TABLE_GENERIC (mmo),
|
| 3273 |
|
|
BFD_JUMP_TABLE_COPY (mmo),
|
| 3274 |
|
|
BFD_JUMP_TABLE_CORE (_bfd_nocore),
|
| 3275 |
|
|
BFD_JUMP_TABLE_ARCHIVE (_bfd_noarchive),
|
| 3276 |
|
|
BFD_JUMP_TABLE_SYMBOLS (mmo),
|
| 3277 |
|
|
BFD_JUMP_TABLE_RELOCS (_bfd_norelocs),
|
| 3278 |
|
|
BFD_JUMP_TABLE_WRITE (mmo),
|
| 3279 |
|
|
BFD_JUMP_TABLE_LINK (mmo),
|
| 3280 |
|
|
BFD_JUMP_TABLE_DYNAMIC (_bfd_nodynamic),
|
| 3281 |
|
|
|
| 3282 |
|
|
NULL,
|
| 3283 |
|
|
|
| 3284 |
|
|
NULL
|
| 3285 |
|
|
};
|