| 1 | 330 | jeremybenn | /* A splay-tree datatype.
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         | 2 |  |  |    Copyright (C) 1998, 1999, 2000, 2001, 2009,
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         | 3 |  |  |    2010 Free Software Foundation, Inc.
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         | 4 |  |  |    Contributed by Mark Mitchell (mark@markmitchell.com).
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         | 5 |  |  |  
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         | 6 |  |  | This file is part of GNU CC.
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         | 7 |  |  |  
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         | 8 |  |  | GNU CC is free software; you can redistribute it and/or modify it
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         | 9 |  |  | under the terms of the GNU General Public License as published by
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         | 10 |  |  | the Free Software Foundation; either version 2, or (at your option)
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         | 11 |  |  | any later version.
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         | 12 |  |  |  
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         | 13 |  |  | GNU CC is distributed in the hope that it will be useful, but
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         | 14 |  |  | WITHOUT ANY WARRANTY; without even the implied warranty of
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         | 15 |  |  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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         | 16 |  |  | General Public License for more details.
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         | 17 |  |  |  
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         | 18 |  |  | You should have received a copy of the GNU General Public License
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         | 19 |  |  | along with GNU CC; see the file COPYING.  If not, write to
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         | 20 |  |  | the Free Software Foundation, 51 Franklin Street - Fifth Floor,
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         | 21 |  |  | Boston, MA 02110-1301, USA.  */
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         | 22 |  |  |  
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         | 23 |  |  | /* For an easily readable description of splay-trees, see:
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         | 24 |  |  |  
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         | 25 |  |  |      Lewis, Harry R. and Denenberg, Larry.  Data Structures and Their
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         | 26 |  |  |      Algorithms.  Harper-Collins, Inc.  1991.  */
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         | 27 |  |  |  
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         | 28 |  |  | #ifdef HAVE_CONFIG_H
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         | 29 |  |  | #include "config.h"
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         | 30 |  |  | #endif
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         | 31 |  |  |  
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         | 32 |  |  | #ifdef HAVE_STDLIB_H
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         | 33 |  |  | #include <stdlib.h>
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         | 34 |  |  | #endif
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         | 35 |  |  |  
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         | 36 |  |  | #include <stdio.h>
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         | 37 |  |  |  
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         | 38 |  |  | #include "libiberty.h"
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         | 39 |  |  | #include "splay-tree.h"
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         | 40 |  |  |  
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         | 41 |  |  | static void splay_tree_delete_helper (splay_tree, splay_tree_node);
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         | 42 |  |  | static inline void rotate_left (splay_tree_node *,
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         | 43 |  |  |                                 splay_tree_node, splay_tree_node);
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         | 44 |  |  | static inline void rotate_right (splay_tree_node *,
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         | 45 |  |  |                                 splay_tree_node, splay_tree_node);
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         | 46 |  |  | static void splay_tree_splay (splay_tree, splay_tree_key);
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         | 47 |  |  | static int splay_tree_foreach_helper (splay_tree, splay_tree_node,
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         | 48 |  |  |                                       splay_tree_foreach_fn, void*);
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         | 49 |  |  |  
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         | 50 |  |  | /* Deallocate NODE (a member of SP), and all its sub-trees.  */
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         | 51 |  |  |  
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         | 52 |  |  | static void
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         | 53 |  |  | splay_tree_delete_helper (splay_tree sp, splay_tree_node node)
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         | 54 |  |  | {
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         | 55 |  |  |   splay_tree_node pending = 0;
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         | 56 |  |  |   splay_tree_node active = 0;
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         | 57 |  |  |  
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         | 58 |  |  |   if (!node)
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         | 59 |  |  |     return;
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         | 60 |  |  |  
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         | 61 |  |  | #define KDEL(x)  if (sp->delete_key) (*sp->delete_key)(x);
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         | 62 |  |  | #define VDEL(x)  if (sp->delete_value) (*sp->delete_value)(x);
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         | 63 |  |  |  
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         | 64 |  |  |   KDEL (node->key);
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         | 65 |  |  |   VDEL (node->value);
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         | 66 |  |  |  
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         | 67 |  |  |   /* We use the "key" field to hold the "next" pointer.  */
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         | 68 |  |  |   node->key = (splay_tree_key)pending;
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         | 69 |  |  |   pending = (splay_tree_node)node;
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         | 70 |  |  |  
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         | 71 |  |  |   /* Now, keep processing the pending list until there aren't any
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         | 72 |  |  |      more.  This is a little more complicated than just recursing, but
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         | 73 |  |  |      it doesn't toast the stack for large trees.  */
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         | 74 |  |  |  
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         | 75 |  |  |   while (pending)
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         | 76 |  |  |     {
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         | 77 |  |  |       active = pending;
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         | 78 |  |  |       pending = 0;
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         | 79 |  |  |       while (active)
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         | 80 |  |  |         {
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         | 81 |  |  |           splay_tree_node temp;
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         | 82 |  |  |  
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         | 83 |  |  |           /* active points to a node which has its key and value
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         | 84 |  |  |              deallocated, we just need to process left and right.  */
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         | 85 |  |  |  
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         | 86 |  |  |           if (active->left)
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         | 87 |  |  |             {
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         | 88 |  |  |               KDEL (active->left->key);
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         | 89 |  |  |               VDEL (active->left->value);
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         | 90 |  |  |               active->left->key = (splay_tree_key)pending;
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         | 91 |  |  |               pending = (splay_tree_node)(active->left);
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         | 92 |  |  |             }
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         | 93 |  |  |           if (active->right)
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         | 94 |  |  |             {
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         | 95 |  |  |               KDEL (active->right->key);
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         | 96 |  |  |               VDEL (active->right->value);
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         | 97 |  |  |               active->right->key = (splay_tree_key)pending;
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         | 98 |  |  |               pending = (splay_tree_node)(active->right);
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         | 99 |  |  |             }
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         | 100 |  |  |  
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         | 101 |  |  |           temp = active;
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         | 102 |  |  |           active = (splay_tree_node)(temp->key);
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         | 103 |  |  |           (*sp->deallocate) ((char*) temp, sp->allocate_data);
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         | 104 |  |  |         }
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         | 105 |  |  |     }
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         | 106 |  |  | #undef KDEL
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         | 107 |  |  | #undef VDEL
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         | 108 |  |  | }
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         | 109 |  |  |  
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         | 110 |  |  | /* Rotate the edge joining the left child N with its parent P.  PP is the
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         | 111 |  |  |    grandparents' pointer to P.  */
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         | 112 |  |  |  
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         | 113 |  |  | static inline void
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         | 114 |  |  | rotate_left (splay_tree_node *pp, splay_tree_node p, splay_tree_node n)
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         | 115 |  |  | {
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         | 116 |  |  |   splay_tree_node tmp;
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         | 117 |  |  |   tmp = n->right;
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         | 118 |  |  |   n->right = p;
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         | 119 |  |  |   p->left = tmp;
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         | 120 |  |  |   *pp = n;
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         | 121 |  |  | }
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         | 122 |  |  |  
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         | 123 |  |  | /* Rotate the edge joining the right child N with its parent P.  PP is the
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         | 124 |  |  |    grandparents' pointer to P.  */
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         | 125 |  |  |  
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         | 126 |  |  | static inline void
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         | 127 |  |  | rotate_right (splay_tree_node *pp, splay_tree_node p, splay_tree_node n)
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         | 128 |  |  | {
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         | 129 |  |  |   splay_tree_node tmp;
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         | 130 |  |  |   tmp = n->left;
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         | 131 |  |  |   n->left = p;
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         | 132 |  |  |   p->right = tmp;
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         | 133 |  |  |   *pp = n;
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         | 134 |  |  | }
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         | 135 |  |  |  
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         | 136 |  |  | /* Bottom up splay of key.  */
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         | 137 |  |  |  
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         | 138 |  |  | static void
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         | 139 |  |  | splay_tree_splay (splay_tree sp, splay_tree_key key)
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         | 140 |  |  | {
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         | 141 |  |  |   if (sp->root == 0)
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         | 142 |  |  |     return;
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         | 143 |  |  |  
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         | 144 |  |  |   do {
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         | 145 |  |  |     int cmp1, cmp2;
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         | 146 |  |  |     splay_tree_node n, c;
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         | 147 |  |  |  
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         | 148 |  |  |     n = sp->root;
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         | 149 |  |  |     cmp1 = (*sp->comp) (key, n->key);
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         | 150 |  |  |  
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         | 151 |  |  |     /* Found.  */
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         | 152 |  |  |     if (cmp1 == 0)
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         | 153 |  |  |       return;
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         | 154 |  |  |  
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         | 155 |  |  |     /* Left or right?  If no child, then we're done.  */
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         | 156 |  |  |     if (cmp1 < 0)
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         | 157 |  |  |       c = n->left;
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         | 158 |  |  |     else
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         | 159 |  |  |       c = n->right;
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         | 160 |  |  |     if (!c)
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         | 161 |  |  |       return;
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         | 162 |  |  |  
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         | 163 |  |  |     /* Next one left or right?  If found or no child, we're done
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         | 164 |  |  |        after one rotation.  */
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         | 165 |  |  |     cmp2 = (*sp->comp) (key, c->key);
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         | 166 |  |  |     if (cmp2 == 0
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         | 167 |  |  |         || (cmp2 < 0 && !c->left)
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         | 168 |  |  |         || (cmp2 > 0 && !c->right))
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         | 169 |  |  |       {
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         | 170 |  |  |         if (cmp1 < 0)
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         | 171 |  |  |           rotate_left (&sp->root, n, c);
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         | 172 |  |  |         else
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         | 173 |  |  |           rotate_right (&sp->root, n, c);
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         | 174 |  |  |         return;
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         | 175 |  |  |       }
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         | 176 |  |  |  
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         | 177 |  |  |     /* Now we have the four cases of double-rotation.  */
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         | 178 |  |  |     if (cmp1 < 0 && cmp2 < 0)
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         | 179 |  |  |       {
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         | 180 |  |  |         rotate_left (&n->left, c, c->left);
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         | 181 |  |  |         rotate_left (&sp->root, n, n->left);
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         | 182 |  |  |       }
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         | 183 |  |  |     else if (cmp1 > 0 && cmp2 > 0)
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         | 184 |  |  |       {
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         | 185 |  |  |         rotate_right (&n->right, c, c->right);
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         | 186 |  |  |         rotate_right (&sp->root, n, n->right);
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         | 187 |  |  |       }
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         | 188 |  |  |     else if (cmp1 < 0 && cmp2 > 0)
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         | 189 |  |  |       {
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         | 190 |  |  |         rotate_right (&n->left, c, c->right);
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         | 191 |  |  |         rotate_left (&sp->root, n, n->left);
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         | 192 |  |  |       }
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         | 193 |  |  |     else if (cmp1 > 0 && cmp2 < 0)
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         | 194 |  |  |       {
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         | 195 |  |  |         rotate_left (&n->right, c, c->left);
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         | 196 |  |  |         rotate_right (&sp->root, n, n->right);
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         | 197 |  |  |       }
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         | 198 |  |  |   } while (1);
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         | 199 |  |  | }
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         | 200 |  |  |  
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         | 201 |  |  | /* Call FN, passing it the DATA, for every node below NODE, all of
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         | 202 |  |  |    which are from SP, following an in-order traversal.  If FN every
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         | 203 |  |  |    returns a non-zero value, the iteration ceases immediately, and the
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         | 204 |  |  |    value is returned.  Otherwise, this function returns 0.  */
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         | 205 |  |  |  
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         | 206 |  |  | static int
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         | 207 |  |  | splay_tree_foreach_helper (splay_tree sp, splay_tree_node node,
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         | 208 |  |  |                            splay_tree_foreach_fn fn, void *data)
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         | 209 |  |  | {
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         | 210 |  |  |   int val;
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         | 211 |  |  |  
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         | 212 |  |  |   if (!node)
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         | 213 |  |  |     return 0;
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         | 214 |  |  |  
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         | 215 |  |  |   val = splay_tree_foreach_helper (sp, node->left, fn, data);
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         | 216 |  |  |   if (val)
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         | 217 |  |  |     return val;
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         | 218 |  |  |  
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         | 219 |  |  |   val = (*fn)(node, data);
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         | 220 |  |  |   if (val)
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         | 221 |  |  |     return val;
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         | 222 |  |  |  
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         | 223 |  |  |   return splay_tree_foreach_helper (sp, node->right, fn, data);
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         | 224 |  |  | }
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         | 225 |  |  |  
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         | 226 |  |  |  
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         | 227 |  |  | /* An allocator and deallocator based on xmalloc.  */
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         | 228 |  |  | static void *
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         | 229 |  |  | splay_tree_xmalloc_allocate (int size, void *data ATTRIBUTE_UNUSED)
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         | 230 |  |  | {
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         | 231 |  |  |   return (void *) xmalloc (size);
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         | 232 |  |  | }
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         | 233 |  |  |  
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         | 234 |  |  | static void
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         | 235 |  |  | splay_tree_xmalloc_deallocate (void *object, void *data ATTRIBUTE_UNUSED)
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         | 236 |  |  | {
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         | 237 |  |  |   free (object);
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         | 238 |  |  | }
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         | 239 |  |  |  
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         | 240 |  |  |  
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         | 241 |  |  | /* Allocate a new splay tree, using COMPARE_FN to compare nodes,
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         | 242 |  |  |    DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate
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         | 243 |  |  |    values.  Use xmalloc to allocate the splay tree structure, and any
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         | 244 |  |  |    nodes added.  */
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         | 245 |  |  |  
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         | 246 |  |  | splay_tree
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         | 247 |  |  | splay_tree_new (splay_tree_compare_fn compare_fn,
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         | 248 |  |  |                 splay_tree_delete_key_fn delete_key_fn,
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         | 249 |  |  |                 splay_tree_delete_value_fn delete_value_fn)
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         | 250 |  |  | {
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         | 251 |  |  |   return (splay_tree_new_with_allocator
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         | 252 |  |  |           (compare_fn, delete_key_fn, delete_value_fn,
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         | 253 |  |  |            splay_tree_xmalloc_allocate, splay_tree_xmalloc_deallocate, 0));
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         | 254 |  |  | }
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         | 255 |  |  |  
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         | 256 |  |  |  
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         | 257 |  |  | /* Allocate a new splay tree, using COMPARE_FN to compare nodes,
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         | 258 |  |  |    DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate
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         | 259 |  |  |    values.  */
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         | 260 |  |  |  
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         | 261 |  |  | splay_tree
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         | 262 |  |  | splay_tree_new_with_allocator (splay_tree_compare_fn compare_fn,
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         | 263 |  |  |                                splay_tree_delete_key_fn delete_key_fn,
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         | 264 |  |  |                                splay_tree_delete_value_fn delete_value_fn,
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         | 265 |  |  |                                splay_tree_allocate_fn allocate_fn,
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         | 266 |  |  |                                splay_tree_deallocate_fn deallocate_fn,
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         | 267 |  |  |                                void *allocate_data)
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         | 268 |  |  | {
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         | 269 |  |  |   return
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         | 270 |  |  |     splay_tree_new_typed_alloc (compare_fn, delete_key_fn, delete_value_fn,
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         | 271 |  |  |                                 allocate_fn, allocate_fn, deallocate_fn,
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         | 272 |  |  |                                 allocate_data);
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         | 273 |  |  | }
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         | 274 |  |  |  
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         | 275 |  |  | /*
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         | 276 |  |  |  
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         | 277 |  |  | @deftypefn Supplemental splay_tree splay_tree_new_with_typed_alloc
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         | 278 |  |  | (splay_tree_compare_fn @var{compare_fn},
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         | 279 |  |  | splay_tree_delete_key_fn @var{delete_key_fn},
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         | 280 |  |  | splay_tree_delete_value_fn @var{delete_value_fn},
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         | 281 |  |  | splay_tree_allocate_fn @var{tree_allocate_fn},
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         | 282 |  |  | splay_tree_allocate_fn @var{node_allocate_fn},
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         | 283 |  |  | splay_tree_deallocate_fn @var{deallocate_fn},
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         | 284 |  |  | void * @var{allocate_data})
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         | 285 |  |  |  
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         | 286 |  |  | This function creates a splay tree that uses two different allocators
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         | 287 |  |  | @var{tree_allocate_fn} and @var{node_allocate_fn} to use for allocating the
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         | 288 |  |  | tree itself and its nodes respectively.  This is useful when variables of
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         | 289 |  |  | different types need to be allocated with different allocators.
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         | 290 |  |  |  
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         | 291 |  |  | The splay tree will use @var{compare_fn} to compare nodes,
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         | 292 |  |  | @var{delete_key_fn} to deallocate keys, and @var{delete_value_fn} to
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         | 293 |  |  | deallocate values.
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         | 294 |  |  |  
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         | 295 |  |  | @end deftypefn
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         | 296 |  |  |  
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         | 297 |  |  | */
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         | 298 |  |  |  
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         | 299 |  |  | splay_tree
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         | 300 |  |  | splay_tree_new_typed_alloc (splay_tree_compare_fn compare_fn,
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         | 301 |  |  |                             splay_tree_delete_key_fn delete_key_fn,
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         | 302 |  |  |                             splay_tree_delete_value_fn delete_value_fn,
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         | 303 |  |  |                             splay_tree_allocate_fn tree_allocate_fn,
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         | 304 |  |  |                             splay_tree_allocate_fn node_allocate_fn,
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         | 305 |  |  |                             splay_tree_deallocate_fn deallocate_fn,
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         | 306 |  |  |                             void * allocate_data)
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         | 307 |  |  | {
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         | 308 |  |  |   splay_tree sp = (splay_tree) (*tree_allocate_fn)
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         | 309 |  |  |     (sizeof (struct splay_tree_s), allocate_data);
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         | 310 |  |  |  
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         | 311 |  |  |   sp->root = 0;
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         | 312 |  |  |   sp->comp = compare_fn;
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         | 313 |  |  |   sp->delete_key = delete_key_fn;
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         | 314 |  |  |   sp->delete_value = delete_value_fn;
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         | 315 |  |  |   sp->allocate = node_allocate_fn;
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         | 316 |  |  |   sp->deallocate = deallocate_fn;
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         | 317 |  |  |   sp->allocate_data = allocate_data;
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         | 318 |  |  |  
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         | 319 |  |  |   return sp;
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         | 320 |  |  | }
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         | 321 |  |  |  
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         | 322 |  |  | /* Deallocate SP.  */
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         | 323 |  |  |  
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         | 324 |  |  | void
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         | 325 |  |  | splay_tree_delete (splay_tree sp)
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         | 326 |  |  | {
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         | 327 |  |  |   splay_tree_delete_helper (sp, sp->root);
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         | 328 |  |  |   (*sp->deallocate) ((char*) sp, sp->allocate_data);
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         | 329 |  |  | }
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         | 330 |  |  |  
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         | 331 |  |  | /* Insert a new node (associating KEY with DATA) into SP.  If a
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         | 332 |  |  |    previous node with the indicated KEY exists, its data is replaced
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         | 333 |  |  |    with the new value.  Returns the new node.  */
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         | 334 |  |  |  
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         | 335 |  |  | splay_tree_node
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         | 336 |  |  | splay_tree_insert (splay_tree sp, splay_tree_key key, splay_tree_value value)
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         | 337 |  |  | {
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         | 338 |  |  |   int comparison = 0;
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         | 339 |  |  |  
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         | 340 |  |  |   splay_tree_splay (sp, key);
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         | 341 |  |  |  
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         | 342 |  |  |   if (sp->root)
 | 
      
         | 343 |  |  |     comparison = (*sp->comp)(sp->root->key, key);
 | 
      
         | 344 |  |  |  
 | 
      
         | 345 |  |  |   if (sp->root && comparison == 0)
 | 
      
         | 346 |  |  |     {
 | 
      
         | 347 |  |  |       /* If the root of the tree already has the indicated KEY, just
 | 
      
         | 348 |  |  |          replace the value with VALUE.  */
 | 
      
         | 349 |  |  |       if (sp->delete_value)
 | 
      
         | 350 |  |  |         (*sp->delete_value)(sp->root->value);
 | 
      
         | 351 |  |  |       sp->root->value = value;
 | 
      
         | 352 |  |  |     }
 | 
      
         | 353 |  |  |   else
 | 
      
         | 354 |  |  |     {
 | 
      
         | 355 |  |  |       /* Create a new node, and insert it at the root.  */
 | 
      
         | 356 |  |  |       splay_tree_node node;
 | 
      
         | 357 |  |  |  
 | 
      
         | 358 |  |  |       node = ((splay_tree_node)
 | 
      
         | 359 |  |  |               (*sp->allocate) (sizeof (struct splay_tree_node_s),
 | 
      
         | 360 |  |  |                                sp->allocate_data));
 | 
      
         | 361 |  |  |       node->key = key;
 | 
      
         | 362 |  |  |       node->value = value;
 | 
      
         | 363 |  |  |  
 | 
      
         | 364 |  |  |       if (!sp->root)
 | 
      
         | 365 |  |  |         node->left = node->right = 0;
 | 
      
         | 366 |  |  |       else if (comparison < 0)
 | 
      
         | 367 |  |  |         {
 | 
      
         | 368 |  |  |           node->left = sp->root;
 | 
      
         | 369 |  |  |           node->right = node->left->right;
 | 
      
         | 370 |  |  |           node->left->right = 0;
 | 
      
         | 371 |  |  |         }
 | 
      
         | 372 |  |  |       else
 | 
      
         | 373 |  |  |         {
 | 
      
         | 374 |  |  |           node->right = sp->root;
 | 
      
         | 375 |  |  |           node->left = node->right->left;
 | 
      
         | 376 |  |  |           node->right->left = 0;
 | 
      
         | 377 |  |  |         }
 | 
      
         | 378 |  |  |  
 | 
      
         | 379 |  |  |       sp->root = node;
 | 
      
         | 380 |  |  |     }
 | 
      
         | 381 |  |  |  
 | 
      
         | 382 |  |  |   return sp->root;
 | 
      
         | 383 |  |  | }
 | 
      
         | 384 |  |  |  
 | 
      
         | 385 |  |  | /* Remove KEY from SP.  It is not an error if it did not exist.  */
 | 
      
         | 386 |  |  |  
 | 
      
         | 387 |  |  | void
 | 
      
         | 388 |  |  | splay_tree_remove (splay_tree sp, splay_tree_key key)
 | 
      
         | 389 |  |  | {
 | 
      
         | 390 |  |  |   splay_tree_splay (sp, key);
 | 
      
         | 391 |  |  |  
 | 
      
         | 392 |  |  |   if (sp->root && (*sp->comp) (sp->root->key, key) == 0)
 | 
      
         | 393 |  |  |     {
 | 
      
         | 394 |  |  |       splay_tree_node left, right;
 | 
      
         | 395 |  |  |  
 | 
      
         | 396 |  |  |       left = sp->root->left;
 | 
      
         | 397 |  |  |       right = sp->root->right;
 | 
      
         | 398 |  |  |  
 | 
      
         | 399 |  |  |       /* Delete the root node itself.  */
 | 
      
         | 400 |  |  |       if (sp->delete_value)
 | 
      
         | 401 |  |  |         (*sp->delete_value) (sp->root->value);
 | 
      
         | 402 |  |  |       (*sp->deallocate) (sp->root, sp->allocate_data);
 | 
      
         | 403 |  |  |  
 | 
      
         | 404 |  |  |       /* One of the children is now the root.  Doesn't matter much
 | 
      
         | 405 |  |  |          which, so long as we preserve the properties of the tree.  */
 | 
      
         | 406 |  |  |       if (left)
 | 
      
         | 407 |  |  |         {
 | 
      
         | 408 |  |  |           sp->root = left;
 | 
      
         | 409 |  |  |  
 | 
      
         | 410 |  |  |           /* If there was a right child as well, hang it off the
 | 
      
         | 411 |  |  |              right-most leaf of the left child.  */
 | 
      
         | 412 |  |  |           if (right)
 | 
      
         | 413 |  |  |             {
 | 
      
         | 414 |  |  |               while (left->right)
 | 
      
         | 415 |  |  |                 left = left->right;
 | 
      
         | 416 |  |  |               left->right = right;
 | 
      
         | 417 |  |  |             }
 | 
      
         | 418 |  |  |         }
 | 
      
         | 419 |  |  |       else
 | 
      
         | 420 |  |  |         sp->root = right;
 | 
      
         | 421 |  |  |     }
 | 
      
         | 422 |  |  | }
 | 
      
         | 423 |  |  |  
 | 
      
         | 424 |  |  | /* Lookup KEY in SP, returning VALUE if present, and NULL
 | 
      
         | 425 |  |  |    otherwise.  */
 | 
      
         | 426 |  |  |  
 | 
      
         | 427 |  |  | splay_tree_node
 | 
      
         | 428 |  |  | splay_tree_lookup (splay_tree sp, splay_tree_key key)
 | 
      
         | 429 |  |  | {
 | 
      
         | 430 |  |  |   splay_tree_splay (sp, key);
 | 
      
         | 431 |  |  |  
 | 
      
         | 432 |  |  |   if (sp->root && (*sp->comp)(sp->root->key, key) == 0)
 | 
      
         | 433 |  |  |     return sp->root;
 | 
      
         | 434 |  |  |   else
 | 
      
         | 435 |  |  |     return 0;
 | 
      
         | 436 |  |  | }
 | 
      
         | 437 |  |  |  
 | 
      
         | 438 |  |  | /* Return the node in SP with the greatest key.  */
 | 
      
         | 439 |  |  |  
 | 
      
         | 440 |  |  | splay_tree_node
 | 
      
         | 441 |  |  | splay_tree_max (splay_tree sp)
 | 
      
         | 442 |  |  | {
 | 
      
         | 443 |  |  |   splay_tree_node n = sp->root;
 | 
      
         | 444 |  |  |  
 | 
      
         | 445 |  |  |   if (!n)
 | 
      
         | 446 |  |  |     return NULL;
 | 
      
         | 447 |  |  |  
 | 
      
         | 448 |  |  |   while (n->right)
 | 
      
         | 449 |  |  |     n = n->right;
 | 
      
         | 450 |  |  |  
 | 
      
         | 451 |  |  |   return n;
 | 
      
         | 452 |  |  | }
 | 
      
         | 453 |  |  |  
 | 
      
         | 454 |  |  | /* Return the node in SP with the smallest key.  */
 | 
      
         | 455 |  |  |  
 | 
      
         | 456 |  |  | splay_tree_node
 | 
      
         | 457 |  |  | splay_tree_min (splay_tree sp)
 | 
      
         | 458 |  |  | {
 | 
      
         | 459 |  |  |   splay_tree_node n = sp->root;
 | 
      
         | 460 |  |  |  
 | 
      
         | 461 |  |  |   if (!n)
 | 
      
         | 462 |  |  |     return NULL;
 | 
      
         | 463 |  |  |  
 | 
      
         | 464 |  |  |   while (n->left)
 | 
      
         | 465 |  |  |     n = n->left;
 | 
      
         | 466 |  |  |  
 | 
      
         | 467 |  |  |   return n;
 | 
      
         | 468 |  |  | }
 | 
      
         | 469 |  |  |  
 | 
      
         | 470 |  |  | /* Return the immediate predecessor KEY, or NULL if there is no
 | 
      
         | 471 |  |  |    predecessor.  KEY need not be present in the tree.  */
 | 
      
         | 472 |  |  |  
 | 
      
         | 473 |  |  | splay_tree_node
 | 
      
         | 474 |  |  | splay_tree_predecessor (splay_tree sp, splay_tree_key key)
 | 
      
         | 475 |  |  | {
 | 
      
         | 476 |  |  |   int comparison;
 | 
      
         | 477 |  |  |   splay_tree_node node;
 | 
      
         | 478 |  |  |  
 | 
      
         | 479 |  |  |   /* If the tree is empty, there is certainly no predecessor.  */
 | 
      
         | 480 |  |  |   if (!sp->root)
 | 
      
         | 481 |  |  |     return NULL;
 | 
      
         | 482 |  |  |  
 | 
      
         | 483 |  |  |   /* Splay the tree around KEY.  That will leave either the KEY
 | 
      
         | 484 |  |  |      itself, its predecessor, or its successor at the root.  */
 | 
      
         | 485 |  |  |   splay_tree_splay (sp, key);
 | 
      
         | 486 |  |  |   comparison = (*sp->comp)(sp->root->key, key);
 | 
      
         | 487 |  |  |  
 | 
      
         | 488 |  |  |   /* If the predecessor is at the root, just return it.  */
 | 
      
         | 489 |  |  |   if (comparison < 0)
 | 
      
         | 490 |  |  |     return sp->root;
 | 
      
         | 491 |  |  |  
 | 
      
         | 492 |  |  |   /* Otherwise, find the rightmost element of the left subtree.  */
 | 
      
         | 493 |  |  |   node = sp->root->left;
 | 
      
         | 494 |  |  |   if (node)
 | 
      
         | 495 |  |  |     while (node->right)
 | 
      
         | 496 |  |  |       node = node->right;
 | 
      
         | 497 |  |  |  
 | 
      
         | 498 |  |  |   return node;
 | 
      
         | 499 |  |  | }
 | 
      
         | 500 |  |  |  
 | 
      
         | 501 |  |  | /* Return the immediate successor KEY, or NULL if there is no
 | 
      
         | 502 |  |  |    successor.  KEY need not be present in the tree.  */
 | 
      
         | 503 |  |  |  
 | 
      
         | 504 |  |  | splay_tree_node
 | 
      
         | 505 |  |  | splay_tree_successor (splay_tree sp, splay_tree_key key)
 | 
      
         | 506 |  |  | {
 | 
      
         | 507 |  |  |   int comparison;
 | 
      
         | 508 |  |  |   splay_tree_node node;
 | 
      
         | 509 |  |  |  
 | 
      
         | 510 |  |  |   /* If the tree is empty, there is certainly no successor.  */
 | 
      
         | 511 |  |  |   if (!sp->root)
 | 
      
         | 512 |  |  |     return NULL;
 | 
      
         | 513 |  |  |  
 | 
      
         | 514 |  |  |   /* Splay the tree around KEY.  That will leave either the KEY
 | 
      
         | 515 |  |  |      itself, its predecessor, or its successor at the root.  */
 | 
      
         | 516 |  |  |   splay_tree_splay (sp, key);
 | 
      
         | 517 |  |  |   comparison = (*sp->comp)(sp->root->key, key);
 | 
      
         | 518 |  |  |  
 | 
      
         | 519 |  |  |   /* If the successor is at the root, just return it.  */
 | 
      
         | 520 |  |  |   if (comparison > 0)
 | 
      
         | 521 |  |  |     return sp->root;
 | 
      
         | 522 |  |  |  
 | 
      
         | 523 |  |  |   /* Otherwise, find the leftmost element of the right subtree.  */
 | 
      
         | 524 |  |  |   node = sp->root->right;
 | 
      
         | 525 |  |  |   if (node)
 | 
      
         | 526 |  |  |     while (node->left)
 | 
      
         | 527 |  |  |       node = node->left;
 | 
      
         | 528 |  |  |  
 | 
      
         | 529 |  |  |   return node;
 | 
      
         | 530 |  |  | }
 | 
      
         | 531 |  |  |  
 | 
      
         | 532 |  |  | /* Call FN, passing it the DATA, for every node in SP, following an
 | 
      
         | 533 |  |  |    in-order traversal.  If FN every returns a non-zero value, the
 | 
      
         | 534 |  |  |    iteration ceases immediately, and the value is returned.
 | 
      
         | 535 |  |  |    Otherwise, this function returns 0.  */
 | 
      
         | 536 |  |  |  
 | 
      
         | 537 |  |  | int
 | 
      
         | 538 |  |  | splay_tree_foreach (splay_tree sp, splay_tree_foreach_fn fn, void *data)
 | 
      
         | 539 |  |  | {
 | 
      
         | 540 |  |  |   return splay_tree_foreach_helper (sp, sp->root, fn, data);
 | 
      
         | 541 |  |  | }
 | 
      
         | 542 |  |  |  
 | 
      
         | 543 |  |  | /* Splay-tree comparison function, treating the keys as ints.  */
 | 
      
         | 544 |  |  |  
 | 
      
         | 545 |  |  | int
 | 
      
         | 546 |  |  | splay_tree_compare_ints (splay_tree_key k1, splay_tree_key k2)
 | 
      
         | 547 |  |  | {
 | 
      
         | 548 |  |  |   if ((int) k1 < (int) k2)
 | 
      
         | 549 |  |  |     return -1;
 | 
      
         | 550 |  |  |   else if ((int) k1 > (int) k2)
 | 
      
         | 551 |  |  |     return 1;
 | 
      
         | 552 |  |  |   else
 | 
      
         | 553 |  |  |     return 0;
 | 
      
         | 554 |  |  | }
 | 
      
         | 555 |  |  |  
 | 
      
         | 556 |  |  | /* Splay-tree comparison function, treating the keys as pointers.  */
 | 
      
         | 557 |  |  |  
 | 
      
         | 558 |  |  | int
 | 
      
         | 559 |  |  | splay_tree_compare_pointers (splay_tree_key k1, splay_tree_key k2)
 | 
      
         | 560 |  |  | {
 | 
      
         | 561 |  |  |   if ((char*) k1 < (char*) k2)
 | 
      
         | 562 |  |  |     return -1;
 | 
      
         | 563 |  |  |   else if ((char*) k1 > (char*) k2)
 | 
      
         | 564 |  |  |     return 1;
 | 
      
         | 565 |  |  |   else
 | 
      
         | 566 |  |  |     return 0;
 | 
      
         | 567 |  |  | }
 |