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[/] [openrisc/] [trunk/] [gnu-src/] [newlib-1.17.0/] [newlib/] [libm/] [machine/] [spu/] [headers/] [roundf.h] - Blame information for rev 148

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1 148 jeremybenn
/*
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  (C) Copyright 2001,2006,
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  International Business Machines Corporation,
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  Sony Computer Entertainment, Incorporated,
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  Toshiba Corporation,
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  All rights reserved.
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  Redistribution and use in source and binary forms, with or without
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  modification, are permitted provided that the following conditions are met:
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    * Redistributions of source code must retain the above copyright notice,
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  this list of conditions and the following disclaimer.
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    * Redistributions in binary form must reproduce the above copyright
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  notice, this list of conditions and the following disclaimer in the
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  documentation and/or other materials provided with the distribution.
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    * Neither the names of the copyright holders nor the names of their
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  contributors may be used to endorse or promote products derived from this
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  software without specific prior written permission.
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  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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  IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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  TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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  PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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  OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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  PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _ROUNDF_H_
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#define _ROUNDF_H_      1
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#include <spu_intrinsics.h>
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#include "headers/vec_literal.h"
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/* Round the input to the nearest integer, rounding halfway
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 * cases away from zero.
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 */
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static __inline float _roundf(float x)
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{
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  vec_int4 exp;
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  vec_uint4 or_mask, and_mask, mask, addend;
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  vec_float4 in, out;
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  in = spu_promote(x, 0);
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  /* Add 0.5 (fixed precision to eliminate rounding issues)
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   */
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  exp = spu_sub(125, spu_and(spu_rlmask((vec_int4)in, -23), 0xFF));
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  addend = spu_and(spu_rlmask(VEC_SPLAT_U32(0x1000000), exp),
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                   spu_cmpgt((vec_uint4)exp, -31));
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  in = (vec_float4)spu_add((vec_uint4)in, addend);
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  /* Truncate the result.
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   */
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  exp = spu_sub(127, spu_and(spu_rlmask((vec_int4)in, -23), 0xFF));
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  or_mask = spu_cmpgt(exp, 0);
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  and_mask = spu_rlmask(VEC_SPLAT_U32(0x7FFFFF), exp);
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  mask = spu_or(spu_and(and_mask, spu_cmpgt(exp, -31)), or_mask);
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  out = spu_andc(in, (vec_float4)(mask));
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  return (spu_extract(out, 0));
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}
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#endif /* _ROUNDF_H_ */

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