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[/] [openrisc/] [trunk/] [gnu-src/] [newlib-1.17.0/] [newlib/] [libm/] [mathfp/] [s_logarithm.c] - Blame information for rev 179

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1 148 jeremybenn
 
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/* @(#)z_logarithm.c 1.0 98/08/13 */
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/******************************************************************
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 * The following routines are coded directly from the algorithms
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 * and coefficients given in "Software Manual for the Elementary
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 * Functions" by William J. Cody, Jr. and William Waite, Prentice
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 * Hall, 1980.
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 ******************************************************************/
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/*
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FUNCTION
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       <<log>>, <<logf>>, <<log10>>, <<log10f>>, <<logarithm>>, <<logarithmf>>---natural or base 10 logarithms
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INDEX
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    log
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INDEX
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    logf
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INDEX
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    log10
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INDEX
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    log10f
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ANSI_SYNOPSIS
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       #include <math.h>
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       double log(double <[x]>);
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       float logf(float <[x]>);
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       double log10(double <[x]>);
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       float log10f(float <[x]>);
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TRAD_SYNOPSIS
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       #include <math.h>
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       double log(<[x]>);
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       double <[x]>;
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       float logf(<[x]>);
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       float <[x]>;
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       double log10(<[x]>);
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       double <[x]>;
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       float log10f(<[x]>);
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       float <[x]>;
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DESCRIPTION
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Return the natural or base 10 logarithm of <[x]>, that is, its logarithm base e
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(where e is the base of the natural system of logarithms, 2.71828@dots{}) or
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base 10.
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<<log>> and <<logf>> are identical save for the return and argument types.
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<<log10>> and <<log10f>> are identical save for the return and argument types.
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RETURNS
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Normally, returns the calculated value.  When <[x]> is zero, the
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returned value is <<-HUGE_VAL>> and <<errno>> is set to <<ERANGE>>.
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When <[x]> is negative, the returned value is <<-HUGE_VAL>> and
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<<errno>> is set to <<EDOM>>.  You can control the error behavior via
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<<matherr>>.
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PORTABILITY
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<<log>> is ANSI. <<logf>> is an extension.
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<<log10>> is ANSI. <<log10f>> is an extension.
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*/
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/******************************************************************
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 * Logarithm
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 *
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 * Input:
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 *   x - floating point value
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 *   ten - indicates base ten numbers
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 *
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 * Output:
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 *   logarithm of x
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 *
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 * Description:
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 *   This routine calculates logarithms.
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 *
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 *****************************************************************/
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#include "fdlibm.h"
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#include "zmath.h"
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#ifndef _DOUBLE_IS_32BITS
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static const double a[] = { -0.64124943423745581147e+02,
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                             0.16383943563021534222e+02,
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                            -0.78956112887481257267 };
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static const double b[] = { -0.76949932108494879777e+03,
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                             0.31203222091924532844e+03,
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                            -0.35667977739034646171e+02 };
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static const double C1 =  22713.0 / 32768.0;
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static const double C2 =  1.428606820309417232e-06;
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static const double C3 =  0.43429448190325182765;
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double
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_DEFUN (logarithm, (double, int),
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        double x _AND
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        int ten)
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{
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  int N;
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  double f, w, z;
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  /* Check for range and domain errors here. */
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  if (x == 0.0)
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    {
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      errno = ERANGE;
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      return (-z_infinity.d);
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    }
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  else if (x < 0.0)
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    {
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      errno = EDOM;
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      return (z_notanum.d);
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    }
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  else if (!isfinite(x))
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    {
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      if (isnan(x))
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        return (z_notanum.d);
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      else
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        return (z_infinity.d);
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    }
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  /* Get the exponent and mantissa where x = f * 2^N. */
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  f = frexp (x, &N);
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  z = f - 0.5;
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  if (f > __SQRT_HALF)
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    z = (z - 0.5) / (f * 0.5 + 0.5);
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  else
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    {
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      N--;
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      z /= (z * 0.5 + 0.5);
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    }
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  w = z * z;
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  /* Use Newton's method with 4 terms. */
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  z += z * w * ((a[2] * w + a[1]) * w + a[0]) / (((w + b[2]) * w + b[1]) * w + b[0]);
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  if (N != 0)
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    z = (N * C2 + z) + N * C1;
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  if (ten)
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    z *= C3;
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  return (z);
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}
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#endif /* _DOUBLE_IS_32BITS */

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