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[/] [openrisc/] [trunk/] [gnu-src/] [newlib-1.18.0/] [newlib/] [libm/] [machine/] [spu/] [headers/] [frexpf.h] - Blame information for rev 207

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1 207 jeremybenn
/*
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  (C) Copyright 2001,2006,
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  International Business Machines Corporation,
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  Sony Computer Entertainment, Incorporated,
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  Toshiba Corporation,
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  All rights reserved.
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  Redistribution and use in source and binary forms, with or without
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  modification, are permitted provided that the following conditions are met:
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    * Redistributions of source code must retain the above copyright notice,
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  this list of conditions and the following disclaimer.
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    * Redistributions in binary form must reproduce the above copyright
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  notice, this list of conditions and the following disclaimer in the
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  documentation and/or other materials provided with the distribution.
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    * Neither the names of the copyright holders nor the names of their
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  contributors may be used to endorse or promote products derived from this
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  software without specific prior written permission.
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  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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  IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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  TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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  PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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  OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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  PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _FREXPF_H_
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#define _FREXPF_H_      1
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#include <spu_intrinsics.h>
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#include "headers/vec_literal.h"
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/* Return the normalized fraction and exponent to the number x.
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 */
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static __inline float _frexpf(float x, int *pexp)
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{
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  vec_int4 exp;
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  vec_uint4 mask;
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  vec_uint4 exp_mask = VEC_SPLAT_U32(0x7F800000);
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  vec_float4 half = VEC_SPLAT_F32(0.5f);
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  vec_float4 in, mant;
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  in = spu_promote(x, 0);
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  /* Normalize the mantissa (fraction part).
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   */
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  mant = spu_sel(in, half, exp_mask);
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  /* Zero the mantissa if the input is a denorm or zero
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   */
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  exp = spu_and(spu_rlmask((vec_int4)in, -23), 0xFF);
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  mask = spu_cmpeq(exp, 0);
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  mant = spu_andc(mant, (vec_float4)mask);
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  /* Zero exponent if zero or denorm input. Otherwise, compute
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   * exponent by removing the bias.
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   */
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  exp = spu_andc(spu_add(exp, -126), (vec_int4)mask);
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  *pexp = spu_extract(exp, 0);
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  return (spu_extract(mant, 0));
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}
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#endif /* _FREXPF_H_ */

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