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1 281 jeremybenn
------------------------------------------------------------------------------
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--                                                                          --
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--                         GNAT COMPILER COMPONENTS                         --
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--                                                                          --
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--                       S Y S T E M . W C H _ C O N                        --
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--                                                                          --
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--                                 S p e c                                  --
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--                                                                          --
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--          Copyright (C) 1992-2009, Free Software Foundation, Inc.         --
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--                                                                          --
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-- GNAT is free software;  you can  redistribute it  and/or modify it under --
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-- terms of the  GNU General Public License as published  by the Free Soft- --
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-- ware  Foundation;  either version 3,  or (at your option) any later ver- --
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-- sion.  GNAT is distributed in the hope that it will be useful, but WITH- --
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-- OUT ANY WARRANTY;  without even the  implied warranty of MERCHANTABILITY --
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-- or FITNESS FOR A PARTICULAR PURPOSE.                                     --
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--                                                                          --
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-- As a special exception under Section 7 of GPL version 3, you are granted --
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-- additional permissions described in the GCC Runtime Library Exception,   --
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-- version 3.1, as published by the Free Software Foundation.               --
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--                                                                          --
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-- You should have received a copy of the GNU General Public License and    --
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-- a copy of the GCC Runtime Library Exception along with this program;     --
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-- see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see    --
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-- <http://www.gnu.org/licenses/>.                                          --
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--                                                                          --
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-- GNAT was originally developed  by the GNAT team at  New York University. --
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-- Extensive contributions were provided by Ada Core Technologies Inc.      --
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--                                                                          --
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------------------------------------------------------------------------------
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--  This package defines the codes used to identify the encoding method for
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--  wide characters in string and character constants. This is needed both
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--  at compile time and at runtime (for the wide character runtime routines)
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--  This unit may be used directly from an application program by providing
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--  an appropriate WITH, and the interface can be expected to remain stable.
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pragma Compiler_Unit;
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package System.WCh_Con is
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   pragma Pure;
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   -------------------------------------
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   -- Wide_Character Encoding Methods --
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   -------------------------------------
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   --  A wide character encoding method is a method for uniquely representing
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   --  a Wide_Character or Wide_Wide_Character value using a one or more
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   --  Character values. Three types of encoding method are supported by GNAT:
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   --    An escape encoding method uses ESC as the first character of the
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   --    sequence, and subsequent characters determine the wide character
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   --    value that is represented. Any character other than ESC stands
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   --    for itself as a single byte (i.e. any character in Latin-1, other
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   --    than ESC itself, is represented as a single character: itself).
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   --    An upper half encoding method uses a character in the upper half
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   --    range (i.e. in the range 16#80# .. 16#FF#) as the first byte of
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   --    a wide character encoding sequence. Subsequent characters are
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   --    used to determine the wide character value that is represented.
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   --    Any character in the lower half (16#00# .. 16#7F#) represents
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   --    itself as a single character.
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   --    The brackets notation, where a wide character is represented by the
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   --    sequence ["xx"] or ["xxxx"] or ["xxxxxx"] where xx are hexadecimal
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   --    characters. Note that currently this is the only encoding that
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   --    supports the full UTF-32 range.
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   --  Note that GNAT does not currently support escape-in, escape-out
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   --  encoding methods, where an escape sequence is used to set a mode
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   --  used to recognize subsequent characters. All encoding methods use
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   --  individual character-by-character encodings, so that a sequence of
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   --  wide characters is represented by a sequence of encodings.
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   --  To add new encoding methods, the following steps are required:
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   --     1.  Define a code for a new value of type WC_Encoding_Method
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   --     2.  Adjust the definition of WC_Encoding_Method accordingly
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   --     3.  Provide appropriate conversion routines in System.Wch_Cnv
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   --     4.  Adjust definition of WC_Longest_Sequence if necessary
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   --     5.  Add an entry in WC_Encoding_Letters for the new method
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   --     6.  Add proper code to s-wchstw.adb, s-wchwts.adb, s-widwch.adb
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   --     7.  Update documentation (remember section on form strings)
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   --  Note that the WC_Encoding_Method values must be kept ordered so that
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   --  the definitions of the subtypes WC_Upper_Half_Encoding_Method and
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   --  WC_ESC_Encoding_Method are still correct.
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   ---------------------------------
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   -- Encoding Method Definitions --
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   ---------------------------------
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   type WC_Encoding_Method is range 1 .. 6;
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   --  Type covering the range of values used to represent wide character
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   --  encoding methods. An enumeration type might be a little neater, but
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   --  more trouble than it's worth, given the need to pass these values
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   --  from the compiler to the backend, and to record them in the ALI file.
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   WCEM_Hex : constant WC_Encoding_Method := 1;
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   --  The wide character with code 16#abcd# is represented by the escape
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   --  sequence ESC a b c d (five characters, where abcd are ASCII hex
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   --  characters, using upper case for letters). This method is easy
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   --  to deal with in external environments that do not support wide
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   --  characters, and covers the whole 16-bit BMP. Codes larger than
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   --  16#FFFF# are not representable using this encoding method.
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   WCEM_Upper : constant WC_Encoding_Method := 2;
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   --  The wide character with encoding 16#abcd#, where the upper bit is on
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   --  (i.e. a is in the range 8-F) is represented as two bytes 16#ab# and
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   --  16#cd#. The second byte may never be a format control character, but
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   --  is not required to be in the upper half. This method can be also used
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   --  for shift-JIS or EUC where the internal coding matches the external
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   --  coding. Codes larger than 16#FFFF# are not representable using this
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   --  encoding method.
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   WCEM_Shift_JIS : constant WC_Encoding_Method := 3;
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   --  A wide character is represented by a two character sequence 16#ab#
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   --  and 16#cd#, with the restrictions described for upper half encoding
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   --  as described above. The internal character code is the corresponding
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   --  JIS character according to the standard algorithm for Shift-JIS
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   --  conversion. See the body of package System.JIS_Conversions for
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   --  further details. Codes larger than 16#FFFF are not representable
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   --  using this encoding method.
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   WCEM_EUC : constant WC_Encoding_Method := 4;
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   --  A wide character is represented by a two character sequence 16#ab# and
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   --  16#cd#, with both characters being in the upper half set. The internal
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   --  character code is the corresponding JIS character according to the EUC
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   --  encoding algorithm. See the body of package System.JIS_Conversions for
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   --  further details. Codes larger than 16#FFFF# are not representable using
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   --  this encoding method.
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   WCEM_UTF8 : constant WC_Encoding_Method := 5;
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   --  An ISO 10646-1 BMP/Unicode wide character is represented in UCS
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   --  Transformation Format 8 (UTF-8), as defined in Annex R of ISO
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   --  10646-1/Am.2. Depending on the character value, a Unicode character
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   --  is represented as the one to six byte sequence.
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   --
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   --    16#0000_0000#-16#0000_007f#: 2#0xxxxxxx#
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   --    16#0000_0080#-16#0000_07ff#: 2#110xxxxx# 2#10xxxxxx#
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   --    16#0000_0800#-16#0000_ffff#: 2#1110xxxx# 2#10xxxxxx# 2#10xxxxxx#
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   --    16#0001_0000#-16#001F_FFFF#: 2#11110xxx# 2#10xxxxxx# 2#10xxxxxx#
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   --                                 2#10xxxxxx#
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   --    16#0020_0000#-16#03FF_FFFF#: 2#111110xx# 2#10xxxxxx# 2#10xxxxxx#
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   --                                 2#10xxxxxx# 2#10xxxxxx#
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   --    16#0400_0000#-16#7FFF_FFFF#: 2#1111110x# 2#10xxxxxx# 2#10xxxxxx#
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   --                                 2#10xxxxxx# 2#10xxxxxx# 2#10xxxxxx#
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   --
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   --  where the xxx bits correspond to the left-padded bits of the
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   --  16-bit character value. Note that all lower half ASCII characters
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   --  are represented as ASCII bytes and all upper half characters and
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   --  other wide characters are represented as sequences of upper-half. This
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   --  encoding method can represent the entire range of Wide_Wide_Character.
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   WCEM_Brackets : constant WC_Encoding_Method := 6;
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   --  A wide character is represented using one of the following sequences:
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   --
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   --    ["xx"]
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   --    ["xxxx"]
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   --    ["xxxxxx"]
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   --    ["xxxxxxxx"]
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   --
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   --  where xx are hexadecimal digits representing the character code. This
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   --  encoding method can represent the entire range of Wide_Wide_Character
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   --  but in the general case results in ambiguous representations (there is
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   --  no ambiguity in Ada sources, since the above sequences are illegal Ada).
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   WC_Encoding_Letters : constant array (WC_Encoding_Method) of Character :=
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     (WCEM_Hex       => 'h',
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      WCEM_Upper     => 'u',
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      WCEM_Shift_JIS => 's',
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      WCEM_EUC       => 'e',
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      WCEM_UTF8      => '8',
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      WCEM_Brackets  => 'b');
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   --  Letters used for selection of wide character encoding method in the
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   --  compiler options (-gnatW? switch) and for Wide_Text_IO (WCEM parameter
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   --  in the form string).
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   subtype WC_ESC_Encoding_Method is
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     WC_Encoding_Method range WCEM_Hex .. WCEM_Hex;
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   --  Encoding methods using an ESC character at the start of the sequence
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   subtype WC_Upper_Half_Encoding_Method is
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     WC_Encoding_Method range WCEM_Upper .. WCEM_UTF8;
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   --  Encoding methods using an upper half character (16#80#..16#FF) at
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   --  the start of the sequence.
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   WC_Longest_Sequence : constant := 12;
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   --  The longest number of characters that can be used for a wide character
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   --  or wide wide character sequence for any of the active encoding methods.
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   WC_Longest_Sequences : constant array (WC_Encoding_Method) of Natural :=
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     (WCEM_Hex       => 5,
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      WCEM_Upper     => 2,
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      WCEM_Shift_JIS => 2,
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      WCEM_EUC       => 2,
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      WCEM_UTF8      => 6,
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      WCEM_Brackets  => 12);
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   --  The longest number of characters that can be used for a wide character
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   --  or wide wide character sequence using the given encoding method.
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   function Get_WC_Encoding_Method (C : Character) return WC_Encoding_Method;
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   --  Given a character C, returns corresponding encoding method (see array
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   --  WC_Encoding_Letters above). Raises Constraint_Error if not in list.
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   function Get_WC_Encoding_Method (S : String) return WC_Encoding_Method;
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   --  Given a lower case string that is one of hex, upper, shift_jis, euc,
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   --  utf8, brackets, return the corresponding encoding method. Raises
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   --  Constraint_Error if not in list.
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   function Is_Start_Of_Encoding
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     (C  : Character;
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      EM : WC_Encoding_Method) return Boolean;
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   pragma Inline (Is_Start_Of_Encoding);
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   --  Returns True if the Character C is the start of a multi-character
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   --  encoding sequence for the given encoding method EM. If EM is set to
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   --  WCEM_Brackets, this function always returns False.
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end System.WCh_Con;

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