OpenCores
URL https://opencores.org/ocsvn/openrisc/openrisc/trunk

Subversion Repositories openrisc

[/] [openrisc/] [trunk/] [gnu-stable/] [gcc-4.5.1/] [gcc/] [testsuite/] [objc.dg/] [gnu-encoding/] [generate-random.c] - Blame information for rev 862

Go to most recent revision | Details | Compare with Previous | View Log

Line No. Rev Author Line
1 309 jeremybenn
/* Copyright (C) 1995, 2004 Free Software Foundation
2
 
3
   The GNU C Library is free software; you can redistribute it and/or
4
   modify it under the terms of the GNU Lesser General Public
5
   License as published by the Free Software Foundation; either
6
   version 2.1 of the License, or (at your option) any later version.
7
 
8
   The GNU C Library is distributed in the hope that it will be useful,
9
   but WITHOUT ANY WARRANTY; without even the implied warranty of
10
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
11
   Lesser General Public License for more details.
12
 
13
   You should have received a copy of the GNU Lesser General Public
14
   License along with the GNU C Library; if not, write to the Free
15
   Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
16
   02110-1301 USA.  */
17
 
18
/*
19
 * This is derived from the Berkeley source:
20
 *      @(#)random.c    5.5 (Berkeley) 7/6/88
21
 * It was reworked for the GNU C Library by Roland McGrath.
22
 * Rewritten to use reentrant functions by Ulrich Drepper, 1995.
23
 */
24
 
25
/*
26
   Copyright (C) 1983 Regents of the University of California.
27
   All rights reserved.
28
 
29
   Redistribution and use in source and binary forms, with or without
30
   modification, are permitted provided that the following conditions
31
   are met:
32
 
33
   1. Redistributions of source code must retain the above copyright
34
      notice, this list of conditions and the following disclaimer.
35
   2. Redistributions in binary form must reproduce the above copyright
36
      notice, this list of conditions and the following disclaimer in the
37
      documentation and/or other materials provided with the distribution.
38
   4. Neither the name of the University nor the names of its contributors
39
      may be used to endorse or promote products derived from this software
40
      without specific prior written permission.
41
 
42
   THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
43
   ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
44
   IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
45
   ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
46
   FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
47
   DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
48
   OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
49
   HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
50
   LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
51
   OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
52
   SUCH DAMAGE.*/
53
 
54
#include <limits.h>
55
#include <stdlib.h>
56
#include "generate-random.h"
57
 
58
 
59
/* An improved random number generation package.  In addition to the standard
60
   rand()/srand() like interface, this package also has a special state info
61
   interface.  The initstate() routine is called with a seed, an array of
62
   bytes, and a count of how many bytes are being passed in; this array is
63
   then initialized to contain information for random number generation with
64
   that much state information.  Good sizes for the amount of state
65
   information are 32, 64, 128, and 256 bytes.  The state can be switched by
66
   calling the setstate() function with the same array as was initialized
67
   with initstate().  By default, the package runs with 128 bytes of state
68
   information and generates far better random numbers than a linear
69
   congruential generator.  If the amount of state information is less than
70
   32 bytes, a simple linear congruential R.N.G. is used.  Internally, the
71
   state information is treated as an array of longs; the zeroth element of
72
   the array is the type of R.N.G. being used (small integer); the remainder
73
   of the array is the state information for the R.N.G.  Thus, 32 bytes of
74
   state information will give 7 longs worth of state information, which will
75
   allow a degree seven polynomial.  (Note: The zeroth word of state
76
   information also has some other information stored in it; see setstate
77
   for details).  The random number generation technique is a linear feedback
78
   shift register approach, employing trinomials (since there are fewer terms
79
   to sum up that way).  In this approach, the least significant bit of all
80
   the numbers in the state table will act as a linear feedback shift register,
81
   and will have period 2^deg - 1 (where deg is the degree of the polynomial
82
   being used, assuming that the polynomial is irreducible and primitive).
83
   The higher order bits will have longer periods, since their values are
84
   also influenced by pseudo-random carries out of the lower bits.  The
85
   total period of the generator is approximately deg*(2**deg - 1); thus
86
   doubling the amount of state information has a vast influence on the
87
   period of the generator.  Note: The deg*(2**deg - 1) is an approximation
88
   only good for large deg, when the period of the shift register is the
89
   dominant factor.  With deg equal to seven, the period is actually much
90
   longer than the 7*(2**7 - 1) predicted by this formula.  */
91
 
92
 
93
 
94
/* For each of the currently supported random number generators, we have a
95
   break value on the amount of state information (you need at least this many
96
   bytes of state info to support this random number generator), a degree for
97
   the polynomial (actually a trinomial) that the R.N.G. is based on, and
98
   separation between the two lower order coefficients of the trinomial.  */
99
 
100
/* Linear congruential.  */
101
#define TYPE_0          0
102
#define BREAK_0         8
103
#define DEG_0           0
104
#define SEP_0           0
105
 
106
/* x**7 + x**3 + 1.  */
107
#define TYPE_1          1
108
#define BREAK_1         32
109
#define DEG_1           7
110
#define SEP_1           3
111
 
112
/* x**15 + x + 1.  */
113
#define TYPE_2          2
114
#define BREAK_2         64
115
#define DEG_2           15
116
#define SEP_2           1
117
 
118
/* x**31 + x**3 + 1.  */
119
#define TYPE_3          3
120
#define BREAK_3         128
121
#define DEG_3           31
122
#define SEP_3           3
123
 
124
/* x**63 + x + 1.  */
125
#define TYPE_4          4
126
#define BREAK_4         256
127
#define DEG_4           63
128
#define SEP_4           1
129
 
130
 
131
/* Array versions of the above information to make code run faster.
132
   Relies on fact that TYPE_i == i.  */
133
 
134
#define MAX_TYPES       5       /* Max number of types above.  */
135
 
136
 
137
/* Initially, everything is set up as if from:
138
        initstate(1, randtbl, 128);
139
   Note that this initialization takes advantage of the fact that srandom
140
   advances the front and rear pointers 10*rand_deg times, and hence the
141
   rear pointer which starts at 0 will also end up at zero; thus the zeroth
142
   element of the state information, which contains info about the current
143
   position of the rear pointer is just
144
        (MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3.  */
145
 
146
static int randtbl[DEG_3 + 1] =
147
  {
148
    TYPE_3,
149
 
150
    -1726662223, 379960547, 1735697613, 1040273694, 1313901226,
151
    1627687941, -179304937, -2073333483, 1780058412, -1989503057,
152
    -615974602, 344556628, 939512070, -1249116260, 1507946756,
153
    -812545463, 154635395, 1388815473, -1926676823, 525320961,
154
    -1009028674, 968117788, -123449607, 1284210865, 435012392,
155
    -2017506339, -911064859, -370259173, 1132637927, 1398500161,
156
    -205601318,
157
  };
158
 
159
 
160
static struct generate_random_data unsafe_state =
161
  {
162
/* FPTR and RPTR are two pointers into the state info, a front and a rear
163
   pointer.  These two pointers are always rand_sep places aparts, as they
164
   cycle through the state information.  (Yes, this does mean we could get
165
   away with just one pointer, but the code for random is more efficient
166
   this way).  The pointers are left positioned as they would be from the call:
167
        initstate(1, randtbl, 128);
168
   (The position of the rear pointer, rptr, is really 0 (as explained above
169
   in the initialization of randtbl) because the state table pointer is set
170
   to point to randtbl[1] (as explained below).)  */
171
 
172
   &randtbl[SEP_3 + 1],  /* fptr */
173
   &randtbl[1],          /* rptr */
174
 
175
/* The following things are the pointer to the state information table,
176
   the type of the current generator, the degree of the current polynomial
177
   being used, and the separation between the two pointers.
178
   Note that for efficiency of random, we remember the first location of
179
   the state information, not the zeroth.  Hence it is valid to access
180
   state[-1], which is used to store the type of the R.N.G.
181
   Also, we remember the last location, since this is more efficient than
182
   indexing every time to find the address of the last element to see if
183
   the front and rear pointers have wrapped.  */
184
 
185
    &randtbl[1],  /* state */
186
 
187
    TYPE_3,  /* rand_type */
188
    DEG_3,   /* rand_deg */
189
    SEP_3,   /* rand_sep */
190
 
191
    &randtbl[sizeof (randtbl) / sizeof (randtbl[0])]  /* end_ptr */
192
};
193
 
194
/* Initialize the random number generator based on the given seed.  If the
195
   type is the trivial no-state-information type, just remember the seed.
196
   Otherwise, initializes state[] based on the given "seed" via a linear
197
   congruential generator.  Then, the pointers are set to known locations
198
   that are exactly rand_sep places apart.  Lastly, it cycles the state
199
   information a given number of times to get rid of any initial dependencies
200
   introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
201
   for default usage relies on values produced by this routine.  */
202
void
203
generate_srandom (unsigned int x)
204
{
205
  (void) generate_srandom_r (x, &unsafe_state);
206
}
207
 
208
/* Initialize the state information in the given array of N bytes for
209
   future random number generation.  Based on the number of bytes we
210
   are given, and the break values for the different R.N.G.'s, we choose
211
   the best (largest) one we can and set things up for it.  srandom is
212
   then called to initialize the state information.  Note that on return
213
   from srandom, we set state[-1] to be the type multiplexed with the current
214
   value of the rear pointer; this is so successive calls to initstate won't
215
   lose this information and will be able to restart with setstate.
216
   Note: The first thing we do is save the current state, if any, just like
217
   setstate so that it doesn't matter when initstate is called.
218
   Returns a pointer to the old state.  */
219
char *
220
generate_initstate (unsigned int seed, char *arg_state, size_t n)
221
{
222
  int *ostate;
223
 
224
  ostate = &unsafe_state.state[-1];
225
  generate_initstate_r (seed, arg_state, n, &unsafe_state);
226
  return (char *) ostate;
227
}
228
 
229
/* Restore the state from the given state array.
230
   Note: It is important that we also remember the locations of the pointers
231
   in the current state information, and restore the locations of the pointers
232
   from the old state information.  This is done by multiplexing the pointer
233
   location into the zeroth word of the state information. Note that due
234
   to the order in which things are done, it is OK to call setstate with the
235
   same state as the current state
236
   Returns a pointer to the old state information.  */
237
char *
238
generate_setstate (char *arg_state)
239
{
240
  int *ostate;
241
 
242
  ostate = &unsafe_state.state[-1];
243
  if (generate_setstate_r (arg_state, &unsafe_state) < 0)
244
    ostate = NULL;
245
  return (char *) ostate;
246
}
247
 
248
/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
249
   congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the
250
   same in all the other cases due to all the global variables that have been
251
   set up.  The basic operation is to add the number at the rear pointer into
252
   the one at the front pointer.  Then both pointers are advanced to the next
253
   location cyclically in the table.  The value returned is the sum generated,
254
   reduced to 31 bits by throwing away the "least random" low bit.
255
   Note: The code takes advantage of the fact that both the front and
256
   rear pointers can't wrap on the same call by not testing the rear
257
   pointer if the front one has wrapped.  Returns a 31-bit random number.  */
258
 
259
long int
260
generate_random (void)
261
{
262
  int retval;
263
  (void) generate_random_r (&unsafe_state, &retval);
264
  return retval;
265
}

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.