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<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>bitset</title><meta name="generator" content="DocBook XSL Stylesheets V1.75.2" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="associative.html" title="Chapter 17. Associative" /><link rel="prev" href="associative.html" title="Chapter 17. Associative" /><link rel="next" href="containers_and_c.html" title="Chapter 18. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">bitset</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="associative.html">Prev</a> </td><th width="60%" align="center">Chapter 17. Associative</th><td width="20%" align="right"> <a accesskey="n" href="containers_and_c.html">Next</a></td></tr></table><hr /></div><div class="sect1" title="bitset"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.associative.bitset"></a>bitset</h2></div></div></div><div class="sect2" title="Size Variable"><div class="titlepage"><div><div><h3 class="title"><a id="associative.bitset.size_variable"></a>Size Variable</h3></div></div></div><p>
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        No, you cannot write code of the form
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      </p><pre class="programlisting">
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      #include &lt;bitset&gt;
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      void foo (size_t n)
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      {
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          std::bitset&lt;n&gt;   bits;
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          ....
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      }
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   </pre><p>
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     because <code class="code">n</code> must be known at compile time.  Your
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     compiler is correct; it is not a bug.  That's the way templates
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     work.  (Yes, it <span class="emphasis"><em>is</em></span> a feature.)
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   </p><p>
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     There are a couple of ways to handle this kind of thing.  Please
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     consider all of them before passing judgement.  They include, in
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     no particular order:
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   </p><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem"><p>A very large N in <code class="code">bitset&lt;N&gt;</code>.</p></li><li class="listitem"><p>A container&lt;bool&gt;.</p></li><li class="listitem"><p>Extremely weird solutions.</p></li></ul></div><p>
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     <span class="emphasis"><em>A very large N in
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     <code class="code">bitset&lt;N&gt;</code>.  </em></span> It has been
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     pointed out a few times in newsgroups that N bits only takes up
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     (N/8) bytes on most systems, and division by a factor of eight is
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     pretty impressive when speaking of memory.  Half a megabyte given
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     over to a bitset (recall that there is zero space overhead for
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     housekeeping info; it is known at compile time exactly how large
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     the set is) will hold over four million bits.  If you're using
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     those bits as status flags (e.g.,
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     <span class="quote">“<span class="quote">changed</span>”</span>/<span class="quote">“<span class="quote">unchanged</span>”</span> flags), that's a
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     <span class="emphasis"><em>lot</em></span> of state.
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   </p><p>
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     You can then keep track of the <span class="quote">“<span class="quote">maximum bit used</span>”</span>
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     during some testing runs on representative data, make note of how
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     many of those bits really need to be there, and then reduce N to
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     a smaller number.  Leave some extra space, of course.  (If you
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     plan to write code like the incorrect example above, where the
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     bitset is a local variable, then you may have to talk your
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     compiler into allowing that much stack space; there may be zero
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     space overhead, but it's all allocated inside the object.)
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   </p><p>
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     <span class="emphasis"><em>A container&lt;bool&gt;.  </em></span> The
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     Committee made provision for the space savings possible with that
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     (N/8) usage previously mentioned, so that you don't have to do
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     wasteful things like <code class="code">Container&lt;char&gt;</code> or
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     <code class="code">Container&lt;short int&gt;</code>.  Specifically,
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     <code class="code">vector&lt;bool&gt;</code> is required to be specialized for
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     that space savings.
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   </p><p>
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     The problem is that <code class="code">vector&lt;bool&gt;</code> doesn't
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     behave like a normal vector anymore.  There have been
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     journal articles which discuss the problems (the ones by Herb
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     Sutter in the May and July/August 1999 issues of C++ Report cover
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     it well).  Future revisions of the ISO C++ Standard will change
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     the requirement for <code class="code">vector&lt;bool&gt;</code>
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     specialization.  In the meantime, <code class="code">deque&lt;bool&gt;</code>
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     is recommended (although its behavior is sane, you probably will
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     not get the space savings, but the allocation scheme is different
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     than that of vector).
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   </p><p>
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     <span class="emphasis"><em>Extremely weird solutions.  </em></span> If
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     you have access to the compiler and linker at runtime, you can do
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     something insane, like figuring out just how many bits you need,
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     then writing a temporary source code file.  That file contains an
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     instantiation of <code class="code">bitset</code> for the required number of
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     bits, inside some wrapper functions with unchanging signatures.
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     Have your program then call the compiler on that file using
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     Position Independent Code, then open the newly-created object
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     file and load those wrapper functions.  You'll have an
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     instantiation of <code class="code">bitset&lt;N&gt;</code> for the exact
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     <code class="code">N</code> that you need at the time.  Don't forget to delete
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     the temporary files.  (Yes, this <span class="emphasis"><em>can</em></span> be, and
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     <span class="emphasis"><em>has been</em></span>, done.)
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   </p><p>
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     This would be the approach of either a visionary genius or a
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     raving lunatic, depending on your programming and management
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     style.  Probably the latter.
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   </p><p>
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     Which of the above techniques you use, if any, are up to you and
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     your intended application.  Some time/space profiling is
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     indicated if it really matters (don't just guess).  And, if you
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     manage to do anything along the lines of the third category, the
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     author would love to hear from you...
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   </p><p>
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     Also note that the implementation of bitset used in libstdc++ has
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     <a class="link" href="bk01pt12ch34s02.html" title="HP/SGI">some extensions</a>.
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   </p></div><div class="sect2" title="Type String"><div class="titlepage"><div><div><h3 class="title"><a id="associative.bitset.type_string"></a>Type String</h3></div></div></div><p>
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      </p><p>
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     Bitmasks do not take char* nor const char* arguments in their
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     constructors.  This is something of an accident, but you can read
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     about the problem: follow the library's <span class="quote">“<span class="quote">Links</span>”</span> from
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     the homepage, and from the C++ information <span class="quote">“<span class="quote">defect
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     reflector</span>”</span> link, select the library issues list.  Issue
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     number 116 describes the problem.
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   </p><p>
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     For now you can simply make a temporary string object using the
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     constructor expression:
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   </p><pre class="programlisting">
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      std::bitset&lt;5&gt; b ( std::string(<span class="quote">“<span class="quote">10110</span>”</span>) );
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   </pre><p>
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     instead of
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   </p><pre class="programlisting">
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      std::bitset&lt;5&gt; b ( <span class="quote">“<span class="quote">10110</span>”</span> );    // invalid
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    </pre></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="associative.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="associative.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="containers_and_c.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 17. Associative </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 18. Interacting with C</td></tr></table></div></body></html>

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