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jeremybenn |
/* Vector API for GDB.
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Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010
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Free Software Foundation, Inc.
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Contributed by Nathan Sidwell <nathan@codesourcery.com>
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#if !defined (GDB_VEC_H)
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#define GDB_VEC_H
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#include <stddef.h>
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#include "gdb_string.h"
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#include "gdb_assert.h"
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/* The macros here implement a set of templated vector types and
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associated interfaces. These templates are implemented with
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macros, as we're not in C++ land. The interface functions are
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typesafe and use static inline functions, sometimes backed by
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out-of-line generic functions.
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Because of the different behavior of structure objects, scalar
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objects and of pointers, there are three flavors, one for each of
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these variants. Both the structure object and pointer variants
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pass pointers to objects around -- in the former case the pointers
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are stored into the vector and in the latter case the pointers are
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dereferenced and the objects copied into the vector. The scalar
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object variant is suitable for int-like objects, and the vector
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elements are returned by value.
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There are both 'index' and 'iterate' accessors. The iterator
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returns a boolean iteration condition and updates the iteration
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variable passed by reference. Because the iterator will be
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inlined, the address-of can be optimized away.
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The vectors are implemented using the trailing array idiom, thus
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they are not resizeable without changing the address of the vector
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object itself. This means you cannot have variables or fields of
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vector type -- always use a pointer to a vector. The one exception
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is the final field of a structure, which could be a vector type.
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You will have to use the embedded_size & embedded_init calls to
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create such objects, and they will probably not be resizeable (so
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don't use the 'safe' allocation variants). The trailing array
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idiom is used (rather than a pointer to an array of data), because,
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if we allow NULL to also represent an empty vector, empty vectors
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occupy minimal space in the structure containing them.
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Each operation that increases the number of active elements is
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available in 'quick' and 'safe' variants. The former presumes that
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there is sufficient allocated space for the operation to succeed
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(it dies if there is not). The latter will reallocate the
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vector, if needed. Reallocation causes an exponential increase in
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vector size. If you know you will be adding N elements, it would
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be more efficient to use the reserve operation before adding the
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elements with the 'quick' operation. This will ensure there are at
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least as many elements as you ask for, it will exponentially
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increase if there are too few spare slots. If you want reserve a
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specific number of slots, but do not want the exponential increase
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(for instance, you know this is the last allocation), use a
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negative number for reservation. You can also create a vector of a
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specific size from the get go.
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You should prefer the push and pop operations, as they append and
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remove from the end of the vector. If you need to remove several
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items in one go, use the truncate operation. The insert and remove
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operations allow you to change elements in the middle of the
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vector. There are two remove operations, one which preserves the
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element ordering 'ordered_remove', and one which does not
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'unordered_remove'. The latter function copies the end element
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into the removed slot, rather than invoke a memmove operation. The
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'lower_bound' function will determine where to place an item in the
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array using insert that will maintain sorted order.
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If you need to directly manipulate a vector, then the 'address'
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accessor will return the address of the start of the vector. Also
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the 'space' predicate will tell you whether there is spare capacity
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in the vector. You will not normally need to use these two functions.
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Vector types are defined using a DEF_VEC_{O,P,I}(TYPEDEF) macro.
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Variables of vector type are declared using a VEC(TYPEDEF) macro.
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The characters O, P and I indicate whether TYPEDEF is a pointer
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(P), object (O) or integral (I) type. Be careful to pick the
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correct one, as you'll get an awkward and inefficient API if you
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use the wrong one. There is a check, which results in a
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compile-time warning, for the P and I versions, but there is no
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check for the O versions, as that is not possible in plain C.
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An example of their use would be,
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DEF_VEC_P(tree); // non-managed tree vector.
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struct my_struct {
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VEC(tree) *v; // A (pointer to) a vector of tree pointers.
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};
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struct my_struct *s;
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if (VEC_length(tree, s->v)) { we have some contents }
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VEC_safe_push(tree, s->v, decl); // append some decl onto the end
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for (ix = 0; VEC_iterate(tree, s->v, ix, elt); ix++)
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{ do something with elt }
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*/
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/* Macros to invoke API calls. A single macro works for both pointer
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and object vectors, but the argument and return types might well be
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different. In each macro, T is the typedef of the vector elements.
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Some of these macros pass the vector, V, by reference (by taking
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its address), this is noted in the descriptions. */
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/* Length of vector
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unsigned VEC_T_length(const VEC(T) *v);
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Return the number of active elements in V. V can be NULL, in which
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case zero is returned. */
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#define VEC_length(T,V) (VEC_OP(T,length)(V))
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/* Check if vector is empty
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int VEC_T_empty(const VEC(T) *v);
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Return nonzero if V is an empty vector (or V is NULL), zero otherwise. */
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#define VEC_empty(T,V) (VEC_length (T,V) == 0)
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/* Get the final element of the vector.
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T VEC_T_last(VEC(T) *v); // Integer
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T VEC_T_last(VEC(T) *v); // Pointer
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T *VEC_T_last(VEC(T) *v); // Object
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Return the final element. V must not be empty. */
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#define VEC_last(T,V) (VEC_OP(T,last)(V VEC_ASSERT_INFO))
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/* Index into vector
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T VEC_T_index(VEC(T) *v, unsigned ix); // Integer
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T VEC_T_index(VEC(T) *v, unsigned ix); // Pointer
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T *VEC_T_index(VEC(T) *v, unsigned ix); // Object
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Return the IX'th element. If IX must be in the domain of V. */
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#define VEC_index(T,V,I) (VEC_OP(T,index)(V,I VEC_ASSERT_INFO))
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/* Iterate over vector
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int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Integer
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int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Pointer
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int VEC_T_iterate(VEC(T) *v, unsigned ix, T *&ptr); // Object
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Return iteration condition and update PTR to point to the IX'th
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element. At the end of iteration, sets PTR to NULL. Use this to
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iterate over the elements of a vector as follows,
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for (ix = 0; VEC_iterate(T,v,ix,ptr); ix++)
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continue; */
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#define VEC_iterate(T,V,I,P) (VEC_OP(T,iterate)(V,I,&(P)))
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/* Allocate new vector.
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VEC(T,A) *VEC_T_alloc(int reserve);
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Allocate a new vector with space for RESERVE objects. If RESERVE
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is zero, NO vector is created. */
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#define VEC_alloc(T,N) (VEC_OP(T,alloc)(N))
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/* Free a vector.
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void VEC_T_free(VEC(T,A) *&);
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Free a vector and set it to NULL. */
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#define VEC_free(T,V) (VEC_OP(T,free)(&V))
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/* A cleanup function for a vector.
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void VEC_T_cleanup(void *);
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Clean up a vector. */
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#define VEC_cleanup(T) (VEC_OP(T,cleanup))
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/* Use these to determine the required size and initialization of a
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vector embedded within another structure (as the final member).
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size_t VEC_T_embedded_size(int reserve);
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void VEC_T_embedded_init(VEC(T) *v, int reserve);
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These allow the caller to perform the memory allocation. */
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#define VEC_embedded_size(T,N) (VEC_OP(T,embedded_size)(N))
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#define VEC_embedded_init(T,O,N) (VEC_OP(T,embedded_init)(VEC_BASE(O),N))
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/* Copy a vector.
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VEC(T,A) *VEC_T_copy(VEC(T) *);
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Copy the live elements of a vector into a new vector. The new and
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old vectors need not be allocated by the same mechanism. */
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#define VEC_copy(T,V) (VEC_OP(T,copy)(V))
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/* Determine if a vector has additional capacity.
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int VEC_T_space (VEC(T) *v,int reserve)
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If V has space for RESERVE additional entries, return nonzero. You
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usually only need to use this if you are doing your own vector
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reallocation, for instance on an embedded vector. This returns
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nonzero in exactly the same circumstances that VEC_T_reserve
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will. */
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#define VEC_space(T,V,R) (VEC_OP(T,space)(V,R VEC_ASSERT_INFO))
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/* Reserve space.
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int VEC_T_reserve(VEC(T,A) *&v, int reserve);
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Ensure that V has at least abs(RESERVE) slots available. The
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signedness of RESERVE determines the reallocation behavior. A
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negative value will not create additional headroom beyond that
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requested. A positive value will create additional headroom. Note
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this can cause V to be reallocated. Returns nonzero iff
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reallocation actually occurred. */
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#define VEC_reserve(T,V,R) (VEC_OP(T,reserve)(&(V),R VEC_ASSERT_INFO))
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/* Push object with no reallocation
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T *VEC_T_quick_push (VEC(T) *v, T obj); // Integer
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T *VEC_T_quick_push (VEC(T) *v, T obj); // Pointer
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T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object
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Push a new element onto the end, returns a pointer to the slot
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filled in. For object vectors, the new value can be NULL, in which
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case NO initialization is performed. There must
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be sufficient space in the vector. */
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#define VEC_quick_push(T,V,O) (VEC_OP(T,quick_push)(V,O VEC_ASSERT_INFO))
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/* Push object with reallocation
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T *VEC_T_safe_push (VEC(T,A) *&v, T obj); // Integer
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T *VEC_T_safe_push (VEC(T,A) *&v, T obj); // Pointer
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T *VEC_T_safe_push (VEC(T,A) *&v, T *obj); // Object
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Push a new element onto the end, returns a pointer to the slot
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filled in. For object vectors, the new value can be NULL, in which
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case NO initialization is performed. Reallocates V, if needed. */
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#define VEC_safe_push(T,V,O) (VEC_OP(T,safe_push)(&(V),O VEC_ASSERT_INFO))
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/* Pop element off end
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T VEC_T_pop (VEC(T) *v); // Integer
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T VEC_T_pop (VEC(T) *v); // Pointer
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void VEC_T_pop (VEC(T) *v); // Object
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Pop the last element off the end. Returns the element popped, for
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pointer vectors. */
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#define VEC_pop(T,V) (VEC_OP(T,pop)(V VEC_ASSERT_INFO))
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/* Truncate to specific length
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void VEC_T_truncate (VEC(T) *v, unsigned len);
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Set the length as specified. The new length must be less than or
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equal to the current length. This is an O(1) operation. */
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#define VEC_truncate(T,V,I) \
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(VEC_OP(T,truncate)(V,I VEC_ASSERT_INFO))
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/* Grow to a specific length.
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void VEC_T_safe_grow (VEC(T,A) *&v, int len);
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Grow the vector to a specific length. The LEN must be as
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long or longer than the current length. The new elements are
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uninitialized. */
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#define VEC_safe_grow(T,V,I) \
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(VEC_OP(T,safe_grow)(&(V),I VEC_ASSERT_INFO))
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/* Replace element
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T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Integer
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T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Pointer
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T *VEC_T_replace (VEC(T) *v, unsigned ix, T *val); // Object
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Replace the IXth element of V with a new value, VAL. For pointer
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vectors returns the original value. For object vectors returns a
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pointer to the new value. For object vectors the new value can be
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NULL, in which case no overwriting of the slot is actually
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performed. */
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#define VEC_replace(T,V,I,O) (VEC_OP(T,replace)(V,I,O VEC_ASSERT_INFO))
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/* Insert object with no reallocation
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T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Integer
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T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Pointer
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T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T *val); // Object
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Insert an element, VAL, at the IXth position of V. Return a pointer
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to the slot created. For vectors of object, the new value can be
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NULL, in which case no initialization of the inserted slot takes
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place. There must be sufficient space. */
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#define VEC_quick_insert(T,V,I,O) \
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(VEC_OP(T,quick_insert)(V,I,O VEC_ASSERT_INFO))
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/* Insert object with reallocation
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T *VEC_T_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Integer
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T *VEC_T_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Pointer
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T *VEC_T_safe_insert (VEC(T,A) *&v, unsigned ix, T *val); // Object
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Insert an element, VAL, at the IXth position of V. Return a pointer
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|
|
to the slot created. For vectors of object, the new value can be
|
322 |
|
|
NULL, in which case no initialization of the inserted slot takes
|
323 |
|
|
place. Reallocate V, if necessary. */
|
324 |
|
|
|
325 |
|
|
#define VEC_safe_insert(T,V,I,O) \
|
326 |
|
|
(VEC_OP(T,safe_insert)(&(V),I,O VEC_ASSERT_INFO))
|
327 |
|
|
|
328 |
|
|
/* Remove element retaining order
|
329 |
|
|
T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Integer
|
330 |
|
|
T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Pointer
|
331 |
|
|
void VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Object
|
332 |
|
|
|
333 |
|
|
Remove an element from the IXth position of V. Ordering of
|
334 |
|
|
remaining elements is preserved. For pointer vectors returns the
|
335 |
|
|
removed object. This is an O(N) operation due to a memmove. */
|
336 |
|
|
|
337 |
|
|
#define VEC_ordered_remove(T,V,I) \
|
338 |
|
|
(VEC_OP(T,ordered_remove)(V,I VEC_ASSERT_INFO))
|
339 |
|
|
|
340 |
|
|
/* Remove element destroying order
|
341 |
|
|
T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Integer
|
342 |
|
|
T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Pointer
|
343 |
|
|
void VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Object
|
344 |
|
|
|
345 |
|
|
Remove an element from the IXth position of V. Ordering of
|
346 |
|
|
remaining elements is destroyed. For pointer vectors returns the
|
347 |
|
|
removed object. This is an O(1) operation. */
|
348 |
|
|
|
349 |
|
|
#define VEC_unordered_remove(T,V,I) \
|
350 |
|
|
(VEC_OP(T,unordered_remove)(V,I VEC_ASSERT_INFO))
|
351 |
|
|
|
352 |
|
|
/* Remove a block of elements
|
353 |
|
|
void VEC_T_block_remove (VEC(T) *v, unsigned ix, unsigned len);
|
354 |
|
|
|
355 |
|
|
Remove LEN elements starting at the IXth. Ordering is retained.
|
356 |
|
|
This is an O(1) operation. */
|
357 |
|
|
|
358 |
|
|
#define VEC_block_remove(T,V,I,L) \
|
359 |
|
|
(VEC_OP(T,block_remove)(V,I,L) VEC_ASSERT_INFO)
|
360 |
|
|
|
361 |
|
|
/* Get the address of the array of elements
|
362 |
|
|
T *VEC_T_address (VEC(T) v)
|
363 |
|
|
|
364 |
|
|
If you need to directly manipulate the array (for instance, you
|
365 |
|
|
want to feed it to qsort), use this accessor. */
|
366 |
|
|
|
367 |
|
|
#define VEC_address(T,V) (VEC_OP(T,address)(V))
|
368 |
|
|
|
369 |
|
|
/* Find the first index in the vector not less than the object.
|
370 |
|
|
unsigned VEC_T_lower_bound (VEC(T) *v, const T val,
|
371 |
|
|
int (*lessthan) (const T, const T)); // Integer
|
372 |
|
|
unsigned VEC_T_lower_bound (VEC(T) *v, const T val,
|
373 |
|
|
int (*lessthan) (const T, const T)); // Pointer
|
374 |
|
|
unsigned VEC_T_lower_bound (VEC(T) *v, const T *val,
|
375 |
|
|
int (*lessthan) (const T*, const T*)); // Object
|
376 |
|
|
|
377 |
|
|
Find the first position in which VAL could be inserted without
|
378 |
|
|
changing the ordering of V. LESSTHAN is a function that returns
|
379 |
|
|
true if the first argument is strictly less than the second. */
|
380 |
|
|
|
381 |
|
|
#define VEC_lower_bound(T,V,O,LT) \
|
382 |
|
|
(VEC_OP(T,lower_bound)(V,O,LT VEC_ASSERT_INFO))
|
383 |
|
|
|
384 |
|
|
/* Reallocate an array of elements with prefix. */
|
385 |
|
|
extern void *vec_p_reserve (void *, int);
|
386 |
|
|
extern void *vec_o_reserve (void *, int, size_t, size_t);
|
387 |
|
|
#define vec_free_(V) xfree (V)
|
388 |
|
|
|
389 |
|
|
#define VEC_ASSERT_INFO ,__FILE__,__LINE__
|
390 |
|
|
#define VEC_ASSERT_DECL ,const char *file_,unsigned line_
|
391 |
|
|
#define VEC_ASSERT_PASS ,file_,line_
|
392 |
|
|
#define vec_assert(expr, op) \
|
393 |
|
|
((void)((expr) ? 0 : (gdb_assert_fail (op, file_, line_, ASSERT_FUNCTION), 0)))
|
394 |
|
|
|
395 |
|
|
#define VEC(T) VEC_##T
|
396 |
|
|
#define VEC_OP(T,OP) VEC_##T##_##OP
|
397 |
|
|
|
398 |
|
|
#define VEC_T(T) \
|
399 |
|
|
typedef struct VEC(T) \
|
400 |
|
|
{ \
|
401 |
|
|
unsigned num; \
|
402 |
|
|
unsigned alloc; \
|
403 |
|
|
T vec[1]; \
|
404 |
|
|
} VEC(T)
|
405 |
|
|
|
406 |
|
|
/* Vector of integer-like object. */
|
407 |
|
|
#define DEF_VEC_I(T) \
|
408 |
|
|
static inline void VEC_OP (T,must_be_integral_type) (void) \
|
409 |
|
|
{ \
|
410 |
|
|
(void)~(T)0; \
|
411 |
|
|
} \
|
412 |
|
|
\
|
413 |
|
|
VEC_T(T); \
|
414 |
|
|
DEF_VEC_FUNC_P(T) \
|
415 |
|
|
DEF_VEC_ALLOC_FUNC_I(T) \
|
416 |
|
|
struct vec_swallow_trailing_semi
|
417 |
|
|
|
418 |
|
|
/* Vector of pointer to object. */
|
419 |
|
|
#define DEF_VEC_P(T) \
|
420 |
|
|
static inline void VEC_OP (T,must_be_pointer_type) (void) \
|
421 |
|
|
{ \
|
422 |
|
|
(void)((T)1 == (void *)1); \
|
423 |
|
|
} \
|
424 |
|
|
\
|
425 |
|
|
VEC_T(T); \
|
426 |
|
|
DEF_VEC_FUNC_P(T) \
|
427 |
|
|
DEF_VEC_ALLOC_FUNC_P(T) \
|
428 |
|
|
struct vec_swallow_trailing_semi
|
429 |
|
|
|
430 |
|
|
/* Vector of object. */
|
431 |
|
|
#define DEF_VEC_O(T) \
|
432 |
|
|
VEC_T(T); \
|
433 |
|
|
DEF_VEC_FUNC_O(T) \
|
434 |
|
|
DEF_VEC_ALLOC_FUNC_O(T) \
|
435 |
|
|
struct vec_swallow_trailing_semi
|
436 |
|
|
|
437 |
|
|
#define DEF_VEC_ALLOC_FUNC_I(T) \
|
438 |
|
|
static inline VEC(T) *VEC_OP (T,alloc) \
|
439 |
|
|
(int alloc_) \
|
440 |
|
|
{ \
|
441 |
|
|
/* We must request exact size allocation, hence the negation. */ \
|
442 |
|
|
return (VEC(T) *) vec_o_reserve (NULL, -alloc_, \
|
443 |
|
|
offsetof (VEC(T),vec), sizeof (T)); \
|
444 |
|
|
} \
|
445 |
|
|
\
|
446 |
|
|
static inline VEC(T) *VEC_OP (T,copy) (VEC(T) *vec_) \
|
447 |
|
|
{ \
|
448 |
|
|
size_t len_ = vec_ ? vec_->num : 0; \
|
449 |
|
|
VEC (T) *new_vec_ = NULL; \
|
450 |
|
|
\
|
451 |
|
|
if (len_) \
|
452 |
|
|
{ \
|
453 |
|
|
/* We must request exact size allocation, hence the negation. */ \
|
454 |
|
|
new_vec_ = (VEC (T) *) \
|
455 |
|
|
vec_o_reserve (NULL, -len_, offsetof (VEC(T),vec), sizeof (T)); \
|
456 |
|
|
\
|
457 |
|
|
new_vec_->num = len_; \
|
458 |
|
|
memcpy (new_vec_->vec, vec_->vec, sizeof (T) * len_); \
|
459 |
|
|
} \
|
460 |
|
|
return new_vec_; \
|
461 |
|
|
} \
|
462 |
|
|
\
|
463 |
|
|
static inline void VEC_OP (T,free) \
|
464 |
|
|
(VEC(T) **vec_) \
|
465 |
|
|
{ \
|
466 |
|
|
if (*vec_) \
|
467 |
|
|
vec_free_ (*vec_); \
|
468 |
|
|
*vec_ = NULL; \
|
469 |
|
|
} \
|
470 |
|
|
\
|
471 |
|
|
static inline void VEC_OP (T,cleanup) \
|
472 |
|
|
(void *arg_) \
|
473 |
|
|
{ \
|
474 |
|
|
VEC(T) **vec_ = arg_; \
|
475 |
|
|
if (*vec_) \
|
476 |
|
|
vec_free_ (*vec_); \
|
477 |
|
|
*vec_ = NULL; \
|
478 |
|
|
} \
|
479 |
|
|
\
|
480 |
|
|
static inline int VEC_OP (T,reserve) \
|
481 |
|
|
(VEC(T) **vec_, int alloc_ VEC_ASSERT_DECL) \
|
482 |
|
|
{ \
|
483 |
|
|
int extend = !VEC_OP (T,space) \
|
484 |
|
|
(*vec_, alloc_ < 0 ? -alloc_ : alloc_ VEC_ASSERT_PASS); \
|
485 |
|
|
\
|
486 |
|
|
if (extend) \
|
487 |
|
|
*vec_ = (VEC(T) *) vec_o_reserve (*vec_, alloc_, \
|
488 |
|
|
offsetof (VEC(T),vec), sizeof (T)); \
|
489 |
|
|
\
|
490 |
|
|
return extend; \
|
491 |
|
|
} \
|
492 |
|
|
\
|
493 |
|
|
static inline void VEC_OP (T,safe_grow) \
|
494 |
|
|
(VEC(T) **vec_, int size_ VEC_ASSERT_DECL) \
|
495 |
|
|
{ \
|
496 |
|
|
vec_assert (size_ >= 0 && VEC_OP(T,length) (*vec_) <= (unsigned)size_, \
|
497 |
|
|
"safe_grow"); \
|
498 |
|
|
VEC_OP (T,reserve) (vec_, (int)(*vec_ ? (*vec_)->num : 0) - size_ \
|
499 |
|
|
VEC_ASSERT_PASS); \
|
500 |
|
|
(*vec_)->num = size_; \
|
501 |
|
|
} \
|
502 |
|
|
\
|
503 |
|
|
static inline T *VEC_OP (T,safe_push) \
|
504 |
|
|
(VEC(T) **vec_, const T obj_ VEC_ASSERT_DECL) \
|
505 |
|
|
{ \
|
506 |
|
|
VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \
|
507 |
|
|
\
|
508 |
|
|
return VEC_OP (T,quick_push) (*vec_, obj_ VEC_ASSERT_PASS); \
|
509 |
|
|
} \
|
510 |
|
|
\
|
511 |
|
|
static inline T *VEC_OP (T,safe_insert) \
|
512 |
|
|
(VEC(T) **vec_, unsigned ix_, const T obj_ VEC_ASSERT_DECL) \
|
513 |
|
|
{ \
|
514 |
|
|
VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \
|
515 |
|
|
\
|
516 |
|
|
return VEC_OP (T,quick_insert) (*vec_, ix_, obj_ VEC_ASSERT_PASS); \
|
517 |
|
|
}
|
518 |
|
|
|
519 |
|
|
#define DEF_VEC_FUNC_P(T) \
|
520 |
|
|
static inline unsigned VEC_OP (T,length) (const VEC(T) *vec_) \
|
521 |
|
|
{ \
|
522 |
|
|
return vec_ ? vec_->num : 0; \
|
523 |
|
|
} \
|
524 |
|
|
\
|
525 |
|
|
static inline T VEC_OP (T,last) \
|
526 |
|
|
(const VEC(T) *vec_ VEC_ASSERT_DECL) \
|
527 |
|
|
{ \
|
528 |
|
|
vec_assert (vec_ && vec_->num, "last"); \
|
529 |
|
|
\
|
530 |
|
|
return vec_->vec[vec_->num - 1]; \
|
531 |
|
|
} \
|
532 |
|
|
\
|
533 |
|
|
static inline T VEC_OP (T,index) \
|
534 |
|
|
(const VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \
|
535 |
|
|
{ \
|
536 |
|
|
vec_assert (vec_ && ix_ < vec_->num, "index"); \
|
537 |
|
|
\
|
538 |
|
|
return vec_->vec[ix_]; \
|
539 |
|
|
} \
|
540 |
|
|
\
|
541 |
|
|
static inline int VEC_OP (T,iterate) \
|
542 |
|
|
(const VEC(T) *vec_, unsigned ix_, T *ptr) \
|
543 |
|
|
{ \
|
544 |
|
|
if (vec_ && ix_ < vec_->num) \
|
545 |
|
|
{ \
|
546 |
|
|
*ptr = vec_->vec[ix_]; \
|
547 |
|
|
return 1; \
|
548 |
|
|
} \
|
549 |
|
|
else \
|
550 |
|
|
{ \
|
551 |
|
|
*ptr = 0; \
|
552 |
|
|
return 0; \
|
553 |
|
|
} \
|
554 |
|
|
} \
|
555 |
|
|
\
|
556 |
|
|
static inline size_t VEC_OP (T,embedded_size) \
|
557 |
|
|
(int alloc_) \
|
558 |
|
|
{ \
|
559 |
|
|
return offsetof (VEC(T),vec) + alloc_ * sizeof(T); \
|
560 |
|
|
} \
|
561 |
|
|
\
|
562 |
|
|
static inline void VEC_OP (T,embedded_init) \
|
563 |
|
|
(VEC(T) *vec_, int alloc_) \
|
564 |
|
|
{ \
|
565 |
|
|
vec_->num = 0; \
|
566 |
|
|
vec_->alloc = alloc_; \
|
567 |
|
|
} \
|
568 |
|
|
\
|
569 |
|
|
static inline int VEC_OP (T,space) \
|
570 |
|
|
(VEC(T) *vec_, int alloc_ VEC_ASSERT_DECL) \
|
571 |
|
|
{ \
|
572 |
|
|
vec_assert (alloc_ >= 0, "space"); \
|
573 |
|
|
return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_; \
|
574 |
|
|
} \
|
575 |
|
|
\
|
576 |
|
|
static inline T *VEC_OP (T,quick_push) \
|
577 |
|
|
(VEC(T) *vec_, T obj_ VEC_ASSERT_DECL) \
|
578 |
|
|
{ \
|
579 |
|
|
T *slot_; \
|
580 |
|
|
\
|
581 |
|
|
vec_assert (vec_->num < vec_->alloc, "quick_push"); \
|
582 |
|
|
slot_ = &vec_->vec[vec_->num++]; \
|
583 |
|
|
*slot_ = obj_; \
|
584 |
|
|
\
|
585 |
|
|
return slot_; \
|
586 |
|
|
} \
|
587 |
|
|
\
|
588 |
|
|
static inline T VEC_OP (T,pop) (VEC(T) *vec_ VEC_ASSERT_DECL) \
|
589 |
|
|
{ \
|
590 |
|
|
T obj_; \
|
591 |
|
|
\
|
592 |
|
|
vec_assert (vec_->num, "pop"); \
|
593 |
|
|
obj_ = vec_->vec[--vec_->num]; \
|
594 |
|
|
\
|
595 |
|
|
return obj_; \
|
596 |
|
|
} \
|
597 |
|
|
\
|
598 |
|
|
static inline void VEC_OP (T,truncate) \
|
599 |
|
|
(VEC(T) *vec_, unsigned size_ VEC_ASSERT_DECL) \
|
600 |
|
|
{ \
|
601 |
|
|
vec_assert (vec_ ? vec_->num >= size_ : !size_, "truncate"); \
|
602 |
|
|
if (vec_) \
|
603 |
|
|
vec_->num = size_; \
|
604 |
|
|
} \
|
605 |
|
|
\
|
606 |
|
|
static inline T VEC_OP (T,replace) \
|
607 |
|
|
(VEC(T) *vec_, unsigned ix_, T obj_ VEC_ASSERT_DECL) \
|
608 |
|
|
{ \
|
609 |
|
|
T old_obj_; \
|
610 |
|
|
\
|
611 |
|
|
vec_assert (ix_ < vec_->num, "replace"); \
|
612 |
|
|
old_obj_ = vec_->vec[ix_]; \
|
613 |
|
|
vec_->vec[ix_] = obj_; \
|
614 |
|
|
\
|
615 |
|
|
return old_obj_; \
|
616 |
|
|
} \
|
617 |
|
|
\
|
618 |
|
|
static inline T *VEC_OP (T,quick_insert) \
|
619 |
|
|
(VEC(T) *vec_, unsigned ix_, T obj_ VEC_ASSERT_DECL) \
|
620 |
|
|
{ \
|
621 |
|
|
T *slot_; \
|
622 |
|
|
\
|
623 |
|
|
vec_assert (vec_->num < vec_->alloc && ix_ <= vec_->num, "quick_insert"); \
|
624 |
|
|
slot_ = &vec_->vec[ix_]; \
|
625 |
|
|
memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T)); \
|
626 |
|
|
*slot_ = obj_; \
|
627 |
|
|
\
|
628 |
|
|
return slot_; \
|
629 |
|
|
} \
|
630 |
|
|
\
|
631 |
|
|
static inline T VEC_OP (T,ordered_remove) \
|
632 |
|
|
(VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \
|
633 |
|
|
{ \
|
634 |
|
|
T *slot_; \
|
635 |
|
|
T obj_; \
|
636 |
|
|
\
|
637 |
|
|
vec_assert (ix_ < vec_->num, "ordered_remove"); \
|
638 |
|
|
slot_ = &vec_->vec[ix_]; \
|
639 |
|
|
obj_ = *slot_; \
|
640 |
|
|
memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T)); \
|
641 |
|
|
\
|
642 |
|
|
return obj_; \
|
643 |
|
|
} \
|
644 |
|
|
\
|
645 |
|
|
static inline T VEC_OP (T,unordered_remove) \
|
646 |
|
|
(VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \
|
647 |
|
|
{ \
|
648 |
|
|
T *slot_; \
|
649 |
|
|
T obj_; \
|
650 |
|
|
\
|
651 |
|
|
vec_assert (ix_ < vec_->num, "unordered_remove"); \
|
652 |
|
|
slot_ = &vec_->vec[ix_]; \
|
653 |
|
|
obj_ = *slot_; \
|
654 |
|
|
*slot_ = vec_->vec[--vec_->num]; \
|
655 |
|
|
\
|
656 |
|
|
return obj_; \
|
657 |
|
|
} \
|
658 |
|
|
\
|
659 |
|
|
static inline void VEC_OP (T,block_remove) \
|
660 |
|
|
(VEC(T) *vec_, unsigned ix_, unsigned len_ VEC_ASSERT_DECL) \
|
661 |
|
|
{ \
|
662 |
|
|
T *slot_; \
|
663 |
|
|
\
|
664 |
|
|
vec_assert (ix_ + len_ <= vec_->num, "block_remove"); \
|
665 |
|
|
slot_ = &vec_->vec[ix_]; \
|
666 |
|
|
vec_->num -= len_; \
|
667 |
|
|
memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T)); \
|
668 |
|
|
} \
|
669 |
|
|
\
|
670 |
|
|
static inline T *VEC_OP (T,address) \
|
671 |
|
|
(VEC(T) *vec_) \
|
672 |
|
|
{ \
|
673 |
|
|
return vec_ ? vec_->vec : 0; \
|
674 |
|
|
} \
|
675 |
|
|
\
|
676 |
|
|
static inline unsigned VEC_OP (T,lower_bound) \
|
677 |
|
|
(VEC(T) *vec_, const T obj_, \
|
678 |
|
|
int (*lessthan_)(const T, const T) VEC_ASSERT_DECL) \
|
679 |
|
|
{ \
|
680 |
|
|
unsigned int len_ = VEC_OP (T, length) (vec_); \
|
681 |
|
|
unsigned int half_, middle_; \
|
682 |
|
|
unsigned int first_ = 0; \
|
683 |
|
|
while (len_ > 0) \
|
684 |
|
|
{ \
|
685 |
|
|
T middle_elem_; \
|
686 |
|
|
half_ = len_ >> 1; \
|
687 |
|
|
middle_ = first_; \
|
688 |
|
|
middle_ += half_; \
|
689 |
|
|
middle_elem_ = VEC_OP (T,index) (vec_, middle_ VEC_ASSERT_PASS); \
|
690 |
|
|
if (lessthan_ (middle_elem_, obj_)) \
|
691 |
|
|
{ \
|
692 |
|
|
first_ = middle_; \
|
693 |
|
|
++first_; \
|
694 |
|
|
len_ = len_ - half_ - 1; \
|
695 |
|
|
} \
|
696 |
|
|
else \
|
697 |
|
|
len_ = half_; \
|
698 |
|
|
} \
|
699 |
|
|
return first_; \
|
700 |
|
|
}
|
701 |
|
|
|
702 |
|
|
#define DEF_VEC_ALLOC_FUNC_P(T) \
|
703 |
|
|
static inline VEC(T) *VEC_OP (T,alloc) \
|
704 |
|
|
(int alloc_) \
|
705 |
|
|
{ \
|
706 |
|
|
/* We must request exact size allocation, hence the negation. */ \
|
707 |
|
|
return (VEC(T) *) vec_p_reserve (NULL, -alloc_); \
|
708 |
|
|
} \
|
709 |
|
|
\
|
710 |
|
|
static inline void VEC_OP (T,free) \
|
711 |
|
|
(VEC(T) **vec_) \
|
712 |
|
|
{ \
|
713 |
|
|
if (*vec_) \
|
714 |
|
|
vec_free_ (*vec_); \
|
715 |
|
|
*vec_ = NULL; \
|
716 |
|
|
} \
|
717 |
|
|
\
|
718 |
|
|
static inline void VEC_OP (T,cleanup) \
|
719 |
|
|
(void *arg_) \
|
720 |
|
|
{ \
|
721 |
|
|
VEC(T) **vec_ = arg_; \
|
722 |
|
|
if (*vec_) \
|
723 |
|
|
vec_free_ (*vec_); \
|
724 |
|
|
*vec_ = NULL; \
|
725 |
|
|
} \
|
726 |
|
|
\
|
727 |
|
|
static inline VEC(T) *VEC_OP (T,copy) (VEC(T) *vec_) \
|
728 |
|
|
{ \
|
729 |
|
|
size_t len_ = vec_ ? vec_->num : 0; \
|
730 |
|
|
VEC (T) *new_vec_ = NULL; \
|
731 |
|
|
\
|
732 |
|
|
if (len_) \
|
733 |
|
|
{ \
|
734 |
|
|
/* We must request exact size allocation, hence the negation. */ \
|
735 |
|
|
new_vec_ = (VEC (T) *)(vec_p_reserve (NULL, -len_)); \
|
736 |
|
|
\
|
737 |
|
|
new_vec_->num = len_; \
|
738 |
|
|
memcpy (new_vec_->vec, vec_->vec, sizeof (T) * len_); \
|
739 |
|
|
} \
|
740 |
|
|
return new_vec_; \
|
741 |
|
|
} \
|
742 |
|
|
\
|
743 |
|
|
static inline int VEC_OP (T,reserve) \
|
744 |
|
|
(VEC(T) **vec_, int alloc_ VEC_ASSERT_DECL) \
|
745 |
|
|
{ \
|
746 |
|
|
int extend = !VEC_OP (T,space) \
|
747 |
|
|
(*vec_, alloc_ < 0 ? -alloc_ : alloc_ VEC_ASSERT_PASS); \
|
748 |
|
|
\
|
749 |
|
|
if (extend) \
|
750 |
|
|
*vec_ = (VEC(T) *) vec_p_reserve (*vec_, alloc_); \
|
751 |
|
|
\
|
752 |
|
|
return extend; \
|
753 |
|
|
} \
|
754 |
|
|
\
|
755 |
|
|
static inline void VEC_OP (T,safe_grow) \
|
756 |
|
|
(VEC(T) **vec_, int size_ VEC_ASSERT_DECL) \
|
757 |
|
|
{ \
|
758 |
|
|
vec_assert (size_ >= 0 && VEC_OP(T,length) (*vec_) <= (unsigned)size_, \
|
759 |
|
|
"safe_grow"); \
|
760 |
|
|
VEC_OP (T,reserve) \
|
761 |
|
|
(vec_, (int)(*vec_ ? (*vec_)->num : 0) - size_ VEC_ASSERT_PASS); \
|
762 |
|
|
(*vec_)->num = size_; \
|
763 |
|
|
} \
|
764 |
|
|
\
|
765 |
|
|
static inline T *VEC_OP (T,safe_push) \
|
766 |
|
|
(VEC(T) **vec_, T obj_ VEC_ASSERT_DECL) \
|
767 |
|
|
{ \
|
768 |
|
|
VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \
|
769 |
|
|
\
|
770 |
|
|
return VEC_OP (T,quick_push) (*vec_, obj_ VEC_ASSERT_PASS); \
|
771 |
|
|
} \
|
772 |
|
|
\
|
773 |
|
|
static inline T *VEC_OP (T,safe_insert) \
|
774 |
|
|
(VEC(T) **vec_, unsigned ix_, T obj_ VEC_ASSERT_DECL) \
|
775 |
|
|
{ \
|
776 |
|
|
VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \
|
777 |
|
|
\
|
778 |
|
|
return VEC_OP (T,quick_insert) (*vec_, ix_, obj_ VEC_ASSERT_PASS); \
|
779 |
|
|
}
|
780 |
|
|
|
781 |
|
|
#define DEF_VEC_FUNC_O(T) \
|
782 |
|
|
static inline unsigned VEC_OP (T,length) (const VEC(T) *vec_) \
|
783 |
|
|
{ \
|
784 |
|
|
return vec_ ? vec_->num : 0; \
|
785 |
|
|
} \
|
786 |
|
|
\
|
787 |
|
|
static inline T *VEC_OP (T,last) (VEC(T) *vec_ VEC_ASSERT_DECL) \
|
788 |
|
|
{ \
|
789 |
|
|
vec_assert (vec_ && vec_->num, "last"); \
|
790 |
|
|
\
|
791 |
|
|
return &vec_->vec[vec_->num - 1]; \
|
792 |
|
|
} \
|
793 |
|
|
\
|
794 |
|
|
static inline T *VEC_OP (T,index) \
|
795 |
|
|
(VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \
|
796 |
|
|
{ \
|
797 |
|
|
vec_assert (vec_ && ix_ < vec_->num, "index"); \
|
798 |
|
|
\
|
799 |
|
|
return &vec_->vec[ix_]; \
|
800 |
|
|
} \
|
801 |
|
|
\
|
802 |
|
|
static inline int VEC_OP (T,iterate) \
|
803 |
|
|
(VEC(T) *vec_, unsigned ix_, T **ptr) \
|
804 |
|
|
{ \
|
805 |
|
|
if (vec_ && ix_ < vec_->num) \
|
806 |
|
|
{ \
|
807 |
|
|
*ptr = &vec_->vec[ix_]; \
|
808 |
|
|
return 1; \
|
809 |
|
|
} \
|
810 |
|
|
else \
|
811 |
|
|
{ \
|
812 |
|
|
*ptr = 0; \
|
813 |
|
|
return 0; \
|
814 |
|
|
} \
|
815 |
|
|
} \
|
816 |
|
|
\
|
817 |
|
|
static inline size_t VEC_OP (T,embedded_size) \
|
818 |
|
|
(int alloc_) \
|
819 |
|
|
{ \
|
820 |
|
|
return offsetof (VEC(T),vec) + alloc_ * sizeof(T); \
|
821 |
|
|
} \
|
822 |
|
|
\
|
823 |
|
|
static inline void VEC_OP (T,embedded_init) \
|
824 |
|
|
(VEC(T) *vec_, int alloc_) \
|
825 |
|
|
{ \
|
826 |
|
|
vec_->num = 0; \
|
827 |
|
|
vec_->alloc = alloc_; \
|
828 |
|
|
} \
|
829 |
|
|
\
|
830 |
|
|
static inline int VEC_OP (T,space) \
|
831 |
|
|
(VEC(T) *vec_, int alloc_ VEC_ASSERT_DECL) \
|
832 |
|
|
{ \
|
833 |
|
|
vec_assert (alloc_ >= 0, "space"); \
|
834 |
|
|
return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_; \
|
835 |
|
|
} \
|
836 |
|
|
\
|
837 |
|
|
static inline T *VEC_OP (T,quick_push) \
|
838 |
|
|
(VEC(T) *vec_, const T *obj_ VEC_ASSERT_DECL) \
|
839 |
|
|
{ \
|
840 |
|
|
T *slot_; \
|
841 |
|
|
\
|
842 |
|
|
vec_assert (vec_->num < vec_->alloc, "quick_push"); \
|
843 |
|
|
slot_ = &vec_->vec[vec_->num++]; \
|
844 |
|
|
if (obj_) \
|
845 |
|
|
*slot_ = *obj_; \
|
846 |
|
|
\
|
847 |
|
|
return slot_; \
|
848 |
|
|
} \
|
849 |
|
|
\
|
850 |
|
|
static inline void VEC_OP (T,pop) (VEC(T) *vec_ VEC_ASSERT_DECL) \
|
851 |
|
|
{ \
|
852 |
|
|
vec_assert (vec_->num, "pop"); \
|
853 |
|
|
--vec_->num; \
|
854 |
|
|
} \
|
855 |
|
|
\
|
856 |
|
|
static inline void VEC_OP (T,truncate) \
|
857 |
|
|
(VEC(T) *vec_, unsigned size_ VEC_ASSERT_DECL) \
|
858 |
|
|
{ \
|
859 |
|
|
vec_assert (vec_ ? vec_->num >= size_ : !size_, "truncate"); \
|
860 |
|
|
if (vec_) \
|
861 |
|
|
vec_->num = size_; \
|
862 |
|
|
} \
|
863 |
|
|
\
|
864 |
|
|
static inline T *VEC_OP (T,replace) \
|
865 |
|
|
(VEC(T) *vec_, unsigned ix_, const T *obj_ VEC_ASSERT_DECL) \
|
866 |
|
|
{ \
|
867 |
|
|
T *slot_; \
|
868 |
|
|
\
|
869 |
|
|
vec_assert (ix_ < vec_->num, "replace"); \
|
870 |
|
|
slot_ = &vec_->vec[ix_]; \
|
871 |
|
|
if (obj_) \
|
872 |
|
|
*slot_ = *obj_; \
|
873 |
|
|
\
|
874 |
|
|
return slot_; \
|
875 |
|
|
} \
|
876 |
|
|
\
|
877 |
|
|
static inline T *VEC_OP (T,quick_insert) \
|
878 |
|
|
(VEC(T) *vec_, unsigned ix_, const T *obj_ VEC_ASSERT_DECL) \
|
879 |
|
|
{ \
|
880 |
|
|
T *slot_; \
|
881 |
|
|
\
|
882 |
|
|
vec_assert (vec_->num < vec_->alloc && ix_ <= vec_->num, "quick_insert"); \
|
883 |
|
|
slot_ = &vec_->vec[ix_]; \
|
884 |
|
|
memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T)); \
|
885 |
|
|
if (obj_) \
|
886 |
|
|
*slot_ = *obj_; \
|
887 |
|
|
\
|
888 |
|
|
return slot_; \
|
889 |
|
|
} \
|
890 |
|
|
\
|
891 |
|
|
static inline void VEC_OP (T,ordered_remove) \
|
892 |
|
|
(VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \
|
893 |
|
|
{ \
|
894 |
|
|
T *slot_; \
|
895 |
|
|
\
|
896 |
|
|
vec_assert (ix_ < vec_->num, "ordered_remove"); \
|
897 |
|
|
slot_ = &vec_->vec[ix_]; \
|
898 |
|
|
memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T)); \
|
899 |
|
|
} \
|
900 |
|
|
\
|
901 |
|
|
static inline void VEC_OP (T,unordered_remove) \
|
902 |
|
|
(VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \
|
903 |
|
|
{ \
|
904 |
|
|
vec_assert (ix_ < vec_->num, "unordered_remove"); \
|
905 |
|
|
vec_->vec[ix_] = vec_->vec[--vec_->num]; \
|
906 |
|
|
} \
|
907 |
|
|
\
|
908 |
|
|
static inline void VEC_OP (T,block_remove) \
|
909 |
|
|
(VEC(T) *vec_, unsigned ix_, unsigned len_ VEC_ASSERT_DECL) \
|
910 |
|
|
{ \
|
911 |
|
|
T *slot_; \
|
912 |
|
|
\
|
913 |
|
|
vec_assert (ix_ + len_ <= vec_->num, "block_remove"); \
|
914 |
|
|
slot_ = &vec_->vec[ix_]; \
|
915 |
|
|
vec_->num -= len_; \
|
916 |
|
|
memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T)); \
|
917 |
|
|
} \
|
918 |
|
|
\
|
919 |
|
|
static inline T *VEC_OP (T,address) \
|
920 |
|
|
(VEC(T) *vec_) \
|
921 |
|
|
{ \
|
922 |
|
|
return vec_ ? vec_->vec : 0; \
|
923 |
|
|
} \
|
924 |
|
|
\
|
925 |
|
|
static inline unsigned VEC_OP (T,lower_bound) \
|
926 |
|
|
(VEC(T) *vec_, const T *obj_, \
|
927 |
|
|
int (*lessthan_)(const T *, const T *) VEC_ASSERT_DECL) \
|
928 |
|
|
{ \
|
929 |
|
|
unsigned int len_ = VEC_OP (T, length) (vec_); \
|
930 |
|
|
unsigned int half_, middle_; \
|
931 |
|
|
unsigned int first_ = 0; \
|
932 |
|
|
while (len_ > 0) \
|
933 |
|
|
{ \
|
934 |
|
|
T *middle_elem_; \
|
935 |
|
|
half_ = len_ >> 1; \
|
936 |
|
|
middle_ = first_; \
|
937 |
|
|
middle_ += half_; \
|
938 |
|
|
middle_elem_ = VEC_OP (T,index) (vec_, middle_ VEC_ASSERT_PASS); \
|
939 |
|
|
if (lessthan_ (middle_elem_, obj_)) \
|
940 |
|
|
{ \
|
941 |
|
|
first_ = middle_; \
|
942 |
|
|
++first_; \
|
943 |
|
|
len_ = len_ - half_ - 1; \
|
944 |
|
|
} \
|
945 |
|
|
else \
|
946 |
|
|
len_ = half_; \
|
947 |
|
|
} \
|
948 |
|
|
return first_; \
|
949 |
|
|
}
|
950 |
|
|
|
951 |
|
|
#define DEF_VEC_ALLOC_FUNC_O(T) \
|
952 |
|
|
static inline VEC(T) *VEC_OP (T,alloc) \
|
953 |
|
|
(int alloc_) \
|
954 |
|
|
{ \
|
955 |
|
|
/* We must request exact size allocation, hence the negation. */ \
|
956 |
|
|
return (VEC(T) *) vec_o_reserve (NULL, -alloc_, \
|
957 |
|
|
offsetof (VEC(T),vec), sizeof (T)); \
|
958 |
|
|
} \
|
959 |
|
|
\
|
960 |
|
|
static inline VEC(T) *VEC_OP (T,copy) (VEC(T) *vec_) \
|
961 |
|
|
{ \
|
962 |
|
|
size_t len_ = vec_ ? vec_->num : 0; \
|
963 |
|
|
VEC (T) *new_vec_ = NULL; \
|
964 |
|
|
\
|
965 |
|
|
if (len_) \
|
966 |
|
|
{ \
|
967 |
|
|
/* We must request exact size allocation, hence the negation. */ \
|
968 |
|
|
new_vec_ = (VEC (T) *) \
|
969 |
|
|
vec_o_reserve (NULL, -len_, offsetof (VEC(T),vec), sizeof (T)); \
|
970 |
|
|
\
|
971 |
|
|
new_vec_->num = len_; \
|
972 |
|
|
memcpy (new_vec_->vec, vec_->vec, sizeof (T) * len_); \
|
973 |
|
|
} \
|
974 |
|
|
return new_vec_; \
|
975 |
|
|
} \
|
976 |
|
|
\
|
977 |
|
|
static inline void VEC_OP (T,free) \
|
978 |
|
|
(VEC(T) **vec_) \
|
979 |
|
|
{ \
|
980 |
|
|
if (*vec_) \
|
981 |
|
|
vec_free_ (*vec_); \
|
982 |
|
|
*vec_ = NULL; \
|
983 |
|
|
} \
|
984 |
|
|
\
|
985 |
|
|
static inline void VEC_OP (T,cleanup) \
|
986 |
|
|
(void *arg_) \
|
987 |
|
|
{ \
|
988 |
|
|
VEC(T) **vec_ = arg_; \
|
989 |
|
|
if (*vec_) \
|
990 |
|
|
vec_free_ (*vec_); \
|
991 |
|
|
*vec_ = NULL; \
|
992 |
|
|
} \
|
993 |
|
|
\
|
994 |
|
|
static inline int VEC_OP (T,reserve) \
|
995 |
|
|
(VEC(T) **vec_, int alloc_ VEC_ASSERT_DECL) \
|
996 |
|
|
{ \
|
997 |
|
|
int extend = !VEC_OP (T,space) (*vec_, alloc_ < 0 ? -alloc_ : alloc_ \
|
998 |
|
|
VEC_ASSERT_PASS); \
|
999 |
|
|
\
|
1000 |
|
|
if (extend) \
|
1001 |
|
|
*vec_ = (VEC(T) *) \
|
1002 |
|
|
vec_o_reserve (*vec_, alloc_, offsetof (VEC(T),vec), sizeof (T)); \
|
1003 |
|
|
\
|
1004 |
|
|
return extend; \
|
1005 |
|
|
} \
|
1006 |
|
|
\
|
1007 |
|
|
static inline void VEC_OP (T,safe_grow) \
|
1008 |
|
|
(VEC(T) **vec_, int size_ VEC_ASSERT_DECL) \
|
1009 |
|
|
{ \
|
1010 |
|
|
vec_assert (size_ >= 0 && VEC_OP(T,length) (*vec_) <= (unsigned)size_, \
|
1011 |
|
|
"safe_grow"); \
|
1012 |
|
|
VEC_OP (T,reserve) \
|
1013 |
|
|
(vec_, (int)(*vec_ ? (*vec_)->num : 0) - size_ VEC_ASSERT_PASS); \
|
1014 |
|
|
(*vec_)->num = size_; \
|
1015 |
|
|
} \
|
1016 |
|
|
\
|
1017 |
|
|
static inline T *VEC_OP (T,safe_push) \
|
1018 |
|
|
(VEC(T) **vec_, const T *obj_ VEC_ASSERT_DECL) \
|
1019 |
|
|
{ \
|
1020 |
|
|
VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \
|
1021 |
|
|
\
|
1022 |
|
|
return VEC_OP (T,quick_push) (*vec_, obj_ VEC_ASSERT_PASS); \
|
1023 |
|
|
} \
|
1024 |
|
|
\
|
1025 |
|
|
static inline T *VEC_OP (T,safe_insert) \
|
1026 |
|
|
(VEC(T) **vec_, unsigned ix_, const T *obj_ VEC_ASSERT_DECL) \
|
1027 |
|
|
{ \
|
1028 |
|
|
VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \
|
1029 |
|
|
\
|
1030 |
|
|
return VEC_OP (T,quick_insert) (*vec_, ix_, obj_ VEC_ASSERT_PASS); \
|
1031 |
|
|
}
|
1032 |
|
|
|
1033 |
|
|
#endif /* GDB_VEC_H */
|