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[/] [openrisc/] [trunk/] [orpsocv2/] [bench/] [sysc/] [include/] [MpHash.h] - Blame information for rev 68

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// ----------------------------------------------------------------------------
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// Matchpoint hash table: definition
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// Copyright (C) 2008  Embecosm Limited <info@embecosm.com>
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// Contributor Jeremy Bennett <jeremy.bennett@embecosm.com>
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// This file is part of the cycle accurate model of the OpenRISC 1000 based
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// system-on-chip, ORPSoC, built using Verilator.
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// This program is free software: you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or (at your
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// option) any later version.
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public
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// License for more details.
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program.  If not, see <http://www.gnu.org/licenses/>.
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// ----------------------------------------------------------------------------
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// $Id: MpHash.h 317 2009-02-22 19:52:12Z jeremy $
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#ifndef MP_HASH__H
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#define MP_HASH__H
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#include <stdint.h>
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//! Default size of the matchpoint hash table. Largest prime < 2^10
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#define DEFAULT_MP_HASH_SIZE  1021
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//! Enumeration of different types of matchpoint.
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//! These have explicit values matching the second digit of 'z' and 'Z'
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//! packets.
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enum MpType {
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  BP_MEMORY   = 0,
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  BP_HARDWARE = 1,
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  WP_WRITE    = 2,
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  WP_READ     = 3,
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  WP_ACCESS   = 4
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};
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class MpHash;
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//! A structure for a matchpoint hash table entry
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struct MpEntry
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{
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public:
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  friend class MpHash;          // The only one which can get at next
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  MpType    type;               //!< Type of matchpoint
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  uint32_t  addr;               //!< Address with the matchpoint
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  uint32_t  instr;              //!< Substituted instruction
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private:
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  MpEntry *next;                //!< Next in this slot
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};
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//! A hash table for matchpoints
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//! We do this as our own open hash table. Our keys are a pair of entities
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//! (address and type), so STL map is not trivial to use.
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class MpHash
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{
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public:
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  // Constructor and destructor
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  MpHash (int  _size = DEFAULT_MP_HASH_SIZE);
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  ~MpHash ();
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  // Accessor methods
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  void  add (MpType    type,
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             uint32_t  addr,
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             uint32_t  instr);
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  MpEntry *lookup (MpType    type,
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                   uint32_t  addr);
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  bool  remove (MpType    type,
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                uint32_t  addr,
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                uint32_t *instr = NULL);
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private:
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  //! The hash table
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  MpEntry **hashTab;
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  //! Size of the hash table
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  int  size;
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};
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#endif  // MP_HASH__H

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