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[/] [openrisc/] [trunk/] [orpsocv2/] [bench/] [sysc/] [include/] [TapAction.h] - Blame information for rev 310

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// ----------------------------------------------------------------------------
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// TAP action header: abstract class definition
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// Copyright (C) 2009  Embecosm Limited <info@embecosm.com>
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// Contributor Jeremy Bennett <jeremy.bennett@embecosm.com>
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// This file is part of the Embecosm cycle accurate SystemC JTAG library.
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// This program is free software: you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or (at your
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// option) any later version.
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public
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// License for more details.
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program.  If not, see <http://www.gnu.org/licenses/>.
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// The C/C++ parts of this program are commented throughout in a fashion
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// suitable for processing with Doxygen.
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// ----------------------------------------------------------------------------
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// $Id$
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#ifndef TAP_ACTION__H
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#define TAP_ACTION__H
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#include "TapStateMachine.h"
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namespace sc_core
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{
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class  sc_event;
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}
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//! Enumeration of all the TAP actions supported.
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enum TapActionType {
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  TAP_ACTION_RESET    = 0,
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  TAP_ACTION_SHIFT_DR = 1,
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  TAP_ACTION_SHIFT_IR = 2
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};
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//! Abstract class to represent a TAP action.
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//! Subclasses implement specific actions: Reset (TapActionReset::), DR-Scan
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//! (TapActionDRScan::) and IR-Scan (TapActionIRScan::).
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//! We keep a SystemC event, which is used to notify the creator of
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//! completion. Since we are not a SystemC class, we don't do the notification
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//! ourselves.
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class TapAction
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{
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public:
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  friend class  JtagSC;
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  // Constructor
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  TapAction (sc_core::sc_event *_doneEvent);
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protected:
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  // Accessor for the SystemC event to notify completion
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  sc_core::sc_event *getDoneEvent ();
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  // Process the action. Pure virtual, so must be implemented by subclasses.
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  virtual bool  process (TapStateMachine *tapStateMachine,
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                         bool            &tdi,
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                         bool             tdo,
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                         bool            &tms) = 0;
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  // Function to drive the TAP to a consistent state, optionally with a
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  // warning.
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  bool  checkResetDone (TapStateMachine *tapStateMachine,
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                        bool            &tms,
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                        bool             warn = false);
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private:
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  //! The associated SystemC event to mark completion
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  sc_core::sc_event *doneEvent;
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  //! Counter for the reset process
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  int  resetCounter;
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};      // TapAction ()
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#endif  // TAP_ACTION__H

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