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julius |
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/*
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===============================================================================
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This C header file is part of TestFloat, Release 2a, a package of programs
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for testing the correctness of floating-point arithmetic complying to the
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IEC/IEEE Standard for Floating-Point.
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Written by John R. Hauser. More information is available through the Web
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page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
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THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
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has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
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TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
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PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
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AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
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Derivative works are acceptable, even for commercial purposes, so long as
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(1) they include prominent notice that the work is derivative, and (2) they
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include prominent notice akin to these four paragraphs for those parts of
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this code that are retained.
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Modified for use with or1ksim's testsuite.
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Contributor Julius Baxter <julius.baxter@orsoc.se>
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===============================================================================
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*/
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//#include <stdio.h>
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extern volatile flag stop;
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extern char *trueName, *testName;
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extern flag forever, errorStop;
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extern uint32 maxErrorCount;
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extern flag checkNaNs;
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extern int8 *trueFlagsPtr;
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extern int8 ( *testFlagsFunctionPtr )( void );
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extern char *functionName;
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extern char *roundingPrecisionName, *roundingModeName, *tininessModeName;
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extern flag anyErrors;
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void writeFunctionName( /*FILE * */ );
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void exitWithStatus( void );
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void test_a_int32_z_float32( float32 ( int32 ), float32 ( int32 ) );
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void test_a_int32_z_float64( float64 ( int32 ), float64 ( int32 ) );
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#ifdef FLOATX80
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void test_a_int32_z_floatx80( floatx80 ( int32 ), floatx80 ( int32 ) );
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#endif
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#ifdef FLOAT128
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void test_a_int32_z_float128( float128 ( int32 ), float128 ( int32 ) );
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#endif
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#ifdef BITS64
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void test_a_int64_z_float32( float32 ( int64 ), float32 ( int64 ) );
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void test_a_int64_z_float64( float64 ( int64 ), float64 ( int64 ) );
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#ifdef FLOATX80
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void test_a_int64_z_floatx80( floatx80 ( int64 ), floatx80 ( int64 ) );
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#endif
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#ifdef FLOAT128
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void test_a_int64_z_float128( float128 ( int64 ), float128 ( int64 ) );
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#endif
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#endif
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void test_a_float32_z_int32( int32 ( float32 ), int32 ( float32 ) );
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#ifdef BITS64
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void test_a_float32_z_int64( int64 ( float32 ), int64 ( float32 ) );
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#endif
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void test_a_float32_z_float64( float64 ( float32 ), float64 ( float32 ) );
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#ifdef FLOATX80
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void test_a_float32_z_floatx80( floatx80 ( float32 ), floatx80 ( float32 ) );
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#endif
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#ifdef FLOAT128
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void test_a_float32_z_float128( float128 ( float32 ), float128 ( float32 ) );
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#endif
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void test_az_float32( float32 ( float32 ), float32 ( float32 ) );
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void
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test_ab_float32_z_flag(
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flag ( float32, float32 ), flag ( float32, float32 ) );
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void
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test_abz_float32(
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float32 ( float32, float32 ), float32 ( float32, float32 ) );
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void test_a_float64_z_int32( int32 ( float64 ), int32 ( float64 ) );
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#ifdef BITS64
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void test_a_float64_z_int64( int64 ( float64 ), int64 ( float64 ) );
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#endif
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void test_a_float64_z_float32( float32 ( float64 ), float32 ( float64 ) );
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#ifdef FLOATX80
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void test_a_float64_z_floatx80( floatx80 ( float64 ), floatx80 ( float64 ) );
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#endif
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#ifdef FLOAT128
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void test_a_float64_z_float128( float128 ( float64 ), float128 ( float64 ) );
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#endif
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void test_az_float64( float64 ( float64 ), float64 ( float64 ) );
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void
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test_ab_float64_z_flag(
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flag ( float64, float64 ), flag ( float64, float64 ) );
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void
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test_abz_float64(
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float64 ( float64, float64 ), float64 ( float64, float64 ) );
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#ifdef FLOATX80
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void test_a_floatx80_z_int32( int32 ( floatx80 ), int32 ( floatx80 ) );
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#ifdef BITS64
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void test_a_floatx80_z_int64( int64 ( floatx80 ), int64 ( floatx80 ) );
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#endif
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void test_a_floatx80_z_float32( float32 ( floatx80 ), float32 ( floatx80 ) );
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void test_a_floatx80_z_float64( float64 ( floatx80 ), float64 ( floatx80 ) );
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#ifdef FLOAT128
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void
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test_a_floatx80_z_float128( float128 ( floatx80 ), float128 ( floatx80 ) );
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#endif
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void test_az_floatx80( floatx80 ( floatx80 ), floatx80 ( floatx80 ) );
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void
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test_ab_floatx80_z_flag(
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flag ( floatx80, floatx80 ), flag ( floatx80, floatx80 ) );
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void
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test_abz_floatx80(
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floatx80 ( floatx80, floatx80 ), floatx80 ( floatx80, floatx80 ) );
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#endif
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#ifdef FLOAT128
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void test_a_float128_z_int32( int32 ( float128 ), int32 ( float128 ) );
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#ifdef BITS64
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void test_a_float128_z_int64( int64 ( float128 ), int64 ( float128 ) );
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#endif
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void test_a_float128_z_float32( float32 ( float128 ), float32 ( float128 ) );
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void test_a_float128_z_float64( float64 ( float128 ), float64 ( float128 ) );
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#ifdef FLOATX80
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void
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test_a_float128_z_floatx80( floatx80 ( float128 ), floatx80 ( float128 ) );
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#endif
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void test_az_float128( float128 ( float128 ), float128 ( float128 ) );
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void
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test_ab_float128_z_flag(
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flag ( float128, float128 ), flag ( float128, float128 ) );
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void
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test_abz_float128(
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float128 ( float128, float128 ), float128 ( float128, float128 ) );
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#endif
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