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//=============================================================================
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//
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//      test_menu.h - Cyclone Diagnostics
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//
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//=============================================================================
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//####ECOSGPLCOPYRIGHTBEGIN####
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// -------------------------------------------
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// This file is part of eCos, the Embedded Configurable Operating System.
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// Copyright (C) 1998, 1999, 2000, 2001, 2002 Red Hat, Inc.
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//
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// eCos is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free
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// Software Foundation; either version 2 or (at your option) any later version.
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//
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// eCos is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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// for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with eCos; if not, write to the Free Software Foundation, Inc.,
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// 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
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//
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// As a special exception, if other files instantiate templates or use macros
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// or inline functions from this file, or you compile this file and link it
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// with other works to produce a work based on this file, this file does not
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// by itself cause the resulting work to be covered by the GNU General Public
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// License. However the source code for this file must still be made available
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// in accordance with section (3) of the GNU General Public License.
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//
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// This exception does not invalidate any other reasons why a work based on
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// this file might be covered by the GNU General Public License.
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//
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// Alternative licenses for eCos may be arranged by contacting Red Hat, Inc.
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// at http://sources.redhat.com/ecos/ecos-license/
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// -------------------------------------------
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//####ECOSGPLCOPYRIGHTEND####
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//=============================================================================
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//#####DESCRIPTIONBEGIN####
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//
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// Author(s):   Scott Coulter, Jeff Frazier, Eric Breeden
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// Contributors:
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// Date:        2001-01-25
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// Purpose:     
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// Description: 
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//
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//####DESCRIPTIONEND####
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//
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//===========================================================================*/
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/*****************************************************************************
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* test_menu.h - Menu dispatching header
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*
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* modification history
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* --------------------
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* 30aug00 ejb Ported from MPC8240 Breeze to StrongARM2 Cygmon
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*/
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/*
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DESCRIPTION
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Include file for the table-driven menu module menu.c.  This module displays
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a menu of numbered items, prompts the user for a choice, then calls an action
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routine associated with the choice.  It then redisplays the menu and prompts
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for another choice.  A choice of zero (0) exits the menu routine.
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To use this menu module, construct a table of type MENU_ITEM, with one entry
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for each menu item.  An entry consists of a string to print out with the
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menu, an action routine, and an argument for the action routine.  There is
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no need to have an "exit" or "quit" item, since the menu routine handles
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that by assigning at the zero (0) item number.  For example, a simple menu
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of tests would be constructed this way:
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        IMPORT VOID doTestA ();
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        IMPORT VOID doTestB ();
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        #define TESTA_ARG       0
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        #define TESTB_ARG       1
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        LOCAL MENU_ITEM testMenu[] =
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        {
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        {"Test A", doTestA, (MENU_ARG)TESTA_ARG},
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        {"Test B", doTestB, (MENU_ARG)TESTB_ARG},
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        };
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        #define NUM_ITEMS NELEMENTS(testMenu)
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        #define MENU_TITLE "Test Menu"
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Then, in the test top level routine, call the routine menu(), declared as:
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        STATUS menu (menuTable, numMenuItems, title, options)
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        MENU_ITEM       menuTable[];
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        int             numMenuItems;
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        char            *title;
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        ULONG           options;
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For example:
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        status = menu (testMenu, NUM_ITEMS, MENU_TITLE, MENU_OPT_NONE);
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*/
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/*
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 * The following types define an entry in the menu table.  Each entry describes
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 * one menu item, including a string to describe that item, an action
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 * routine to call when that item is chosen, and an argument to pass when the
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 * action routine is called.
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 */
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typedef volatile void *MENU_ARG;
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typedef void (*MENU_RTN) (MENU_ARG arg);
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typedef struct menuItem
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{
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    char        *itemName;      /* string to print with the menu */
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    MENU_RTN    actionRoutine;  /* routine to call when item is chosen */
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    MENU_ARG    arg;            /* argument to actionRoutine */
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} MENU_ITEM;
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/*
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 * Menu options
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 *
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 * These options control the display of the menu.
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 *
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 * MENU_OPT_NONE - The normal behavior.  The menu is always displayed before
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 * prompting the user for a choice.
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 *
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 * MENU_OPT_SUPPRESS_DISP - The menu is displayed before prompting the user
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 * for a choice except after executing a previously valid choice.  This option
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 * is useful for large menus consisting of simple commands that produce only
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 * a line or two of output.  In this case, after the user executes a valid
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 * choice, the redisplay of a large menu may cause output to scroll off the
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 * screen.  The menu is redisplayed if the user enters an invalid choice.
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 */
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#define MENU_OPT_NONE                   0x00
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#define MENU_OPT_SUPPRESS_DISP  0x01
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#define MENU_OPT_VALUE                  0x02
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MENU_ARG menu (MENU_ITEM                menuTable[],
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                       int                              numMenuItems,
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                       char                             *title,
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                       unsigned long    options);
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