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IJG JPEG LIBRARY:  SYSTEM ARCHITECTURE
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Copyright (C) 1991-1995, Thomas G. Lane.
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This file is part of the Independent JPEG Group's software.
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For conditions of distribution and use, see the accompanying README file.
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7
 
8
This file provides an overview of the architecture of the IJG JPEG software;
9
that is, the functions of the various modules in the system and the interfaces
10
between modules.  For more precise details about any data structure or calling
11
convention, see the include files and comments in the source code.
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13
We assume that the reader is already somewhat familiar with the JPEG standard.
14
The README file includes references for learning about JPEG.  The file
15
libjpeg.doc describes the library from the viewpoint of an application
16
programmer using the library; it's best to read that file before this one.
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Also, the file coderules.doc describes the coding style conventions we use.
18
 
19
In this document, JPEG-specific terminology follows the JPEG standard:
20
  A "component" means a color channel, e.g., Red or Luminance.
21
  A "sample" is a single component value (i.e., one number in the image data).
22
  A "coefficient" is a frequency coefficient (a DCT transform output number).
23
  A "block" is an 8x8 group of samples or coefficients.
24
  An "MCU" (minimum coded unit) is an interleaved set of blocks of size
25
        determined by the sampling factors, or a single block in a
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        noninterleaved scan.
27
We do not use the terms "pixel" and "sample" interchangeably.  When we say
28
pixel, we mean an element of the full-size image, while a sample is an element
29
of the downsampled image.  Thus the number of samples may vary across
30
components while the number of pixels does not.  (This terminology is not used
31
rigorously throughout the code, but it is used in places where confusion would
32
otherwise result.)
33
 
34
 
35
*** System features ***
36
 
37
The IJG distribution contains two parts:
38
  * A subroutine library for JPEG compression and decompression.
39
  * cjpeg/djpeg, two sample applications that use the library to transform
40
    JFIF JPEG files to and from several other image formats.
41
cjpeg/djpeg are of no great intellectual complexity: they merely add a simple
42
command-line user interface and I/O routines for several uncompressed image
43
formats.  This document concentrates on the library itself.
44
 
45
We desire the library to be capable of supporting all JPEG baseline, extended
46
sequential, and progressive DCT processes.  Hierarchical processes are not
47
supported.
48
 
49
The library does not support the lossless (spatial) JPEG process.  Lossless
50
JPEG shares little or no code with lossy JPEG, and would normally be used
51
without the extensive pre- and post-processing provided by this library.
52
We feel that lossless JPEG is better handled by a separate library.
53
 
54
Within these limits, any set of compression parameters allowed by the JPEG
55
spec should be readable for decompression.  (We can be more restrictive about
56
what formats we can generate.)  Although the system design allows for all
57
parameter values, some uncommon settings are not yet implemented and may
58
never be; nonintegral sampling ratios are the prime example.  Furthermore,
59
we treat 8-bit vs. 12-bit data precision as a compile-time switch, not a
60
run-time option, because most machines can store 8-bit pixels much more
61
compactly than 12-bit.
62
 
63
For legal reasons, JPEG arithmetic coding is not currently supported, but
64
extending the library to include it would be straightforward.
65
 
66
By itself, the library handles only interchange JPEG datastreams --- in
67
particular the widely used JFIF file format.  The library can be used by
68
surrounding code to process interchange or abbreviated JPEG datastreams that
69
are embedded in more complex file formats.  (For example, libtiff uses this
70
library to implement JPEG compression within the TIFF file format.)
71
 
72
The library includes a substantial amount of code that is not covered by the
73
JPEG standard but is necessary for typical applications of JPEG.  These
74
functions preprocess the image before JPEG compression or postprocess it after
75
decompression.  They include colorspace conversion, downsampling/upsampling,
76
and color quantization.  This code can be omitted if not needed.
77
 
78
A wide range of quality vs. speed tradeoffs are possible in JPEG processing,
79
and even more so in decompression postprocessing.  The decompression library
80
provides multiple implementations that cover most of the useful tradeoffs,
81
ranging from very-high-quality down to fast-preview operation.  On the
82
compression side we have generally not provided low-quality choices, since
83
compression is normally less time-critical.  It should be understood that the
84
low-quality modes may not meet the JPEG standard's accuracy requirements;
85
nonetheless, they are useful for viewers.
86
 
87
 
88
*** Portability issues ***
89
 
90
Portability is an essential requirement for the library.  The key portability
91
issues that show up at the level of system architecture are:
92
 
93
1.  Memory usage.  We want the code to be able to run on PC-class machines
94
with limited memory.  Images should therefore be processed sequentially (in
95
strips), to avoid holding the whole image in memory at once.  Where a
96
full-image buffer is necessary, we should be able to use either virtual memory
97
or temporary files.
98
 
99
2.  Near/far pointer distinction.  To run efficiently on 80x86 machines, the
100
code should distinguish "small" objects (kept in near data space) from
101
"large" ones (kept in far data space).  This is an annoying restriction, but
102
fortunately it does not impact code quality for less brain-damaged machines,
103
and the source code clutter turns out to be minimal with sufficient use of
104
pointer typedefs.
105
 
106
3. Data precision.  We assume that "char" is at least 8 bits, "short" and
107
"int" at least 16, "long" at least 32.  The code will work fine with larger
108
data sizes, although memory may be used inefficiently in some cases.  However,
109
the JPEG compressed datastream must ultimately appear on external storage as a
110
sequence of 8-bit bytes if it is to conform to the standard.  This may pose a
111
problem on machines where char is wider than 8 bits.  The library represents
112
compressed data as an array of values of typedef JOCTET.  If no data type
113
exactly 8 bits wide is available, custom data source and data destination
114
modules must be written to unpack and pack the chosen JOCTET datatype into
115
8-bit external representation.
116
 
117
 
118
*** System overview ***
119
 
120
The compressor and decompressor are each divided into two main sections:
121
the JPEG compressor or decompressor proper, and the preprocessing or
122
postprocessing functions.  The interface between these two sections is the
123
image data that the official JPEG spec regards as its input or output: this
124
data is in the colorspace to be used for compression, and it is downsampled
125
to the sampling factors to be used.  The preprocessing and postprocessing
126
steps are responsible for converting a normal image representation to or from
127
this form.  (Those few applications that want to deal with YCbCr downsampled
128
data can skip the preprocessing or postprocessing step.)
129
 
130
Looking more closely, the compressor library contains the following main
131
elements:
132
 
133
  Preprocessing:
134
    * Color space conversion (e.g., RGB to YCbCr).
135
    * Edge expansion and downsampling.  Optionally, this step can do simple
136
      smoothing --- this is often helpful for low-quality source data.
137
  JPEG proper:
138
    * MCU assembly, DCT, quantization.
139
    * Entropy coding (sequential or progressive, Huffman or arithmetic).
140
 
141
In addition to these modules we need overall control, marker generation,
142
and support code (memory management & error handling).  There is also a
143
module responsible for physically writing the output data --- typically
144
this is just an interface to fwrite(), but some applications may need to
145
do something else with the data.
146
 
147
The decompressor library contains the following main elements:
148
 
149
  JPEG proper:
150
    * Entropy decoding (sequential or progressive, Huffman or arithmetic).
151
    * Dequantization, inverse DCT, MCU disassembly.
152
  Postprocessing:
153
    * Upsampling.  Optionally, this step may be able to do more general
154
      rescaling of the image.
155
    * Color space conversion (e.g., YCbCr to RGB).  This step may also
156
      provide gamma adjustment [ currently it does not ].
157
    * Optional color quantization (e.g., reduction to 256 colors).
158
    * Optional color precision reduction (e.g., 24-bit to 15-bit color).
159
      [This feature is not currently implemented.]
160
 
161
We also need overall control, marker parsing, and a data source module.
162
The support code (memory management & error handling) can be shared with
163
the compression half of the library.
164
 
165
There may be several implementations of each of these elements, particularly
166
in the decompressor, where a wide range of speed/quality tradeoffs is very
167
useful.  It must be understood that some of the best speedups involve
168
merging adjacent steps in the pipeline.  For example, upsampling, color space
169
conversion, and color quantization might all be done at once when using a
170
low-quality ordered-dither technique.  The system architecture is designed to
171
allow such merging where appropriate.
172
 
173
 
174
Note: it is convenient to regard edge expansion (padding to block boundaries)
175
as a preprocessing/postprocessing function, even though the JPEG spec includes
176
it in compression/decompression.  We do this because downsampling/upsampling
177
can be simplified a little if they work on padded data: it's not necessary to
178
have special cases at the right and bottom edges.  Therefore the interface
179
buffer is always an integral number of blocks wide and high, and we expect
180
compression preprocessing to pad the source data properly.  Padding will occur
181
only to the next block (8-sample) boundary.  In an interleaved-scan situation,
182
additional dummy blocks may be used to fill out MCUs, but the MCU assembly and
183
disassembly logic will create or discard these blocks internally.  (This is
184
advantageous for speed reasons, since we avoid DCTing the dummy blocks.
185
It also permits a small reduction in file size, because the compressor can
186
choose dummy block contents so as to minimize their size in compressed form.
187
Finally, it makes the interface buffer specification independent of whether
188
the file is actually interleaved or not.)  Applications that wish to deal
189
directly with the downsampled data must provide similar buffering and padding
190
for odd-sized images.
191
 
192
 
193
*** Poor man's object-oriented programming ***
194
 
195
It should be clear by now that we have a lot of quasi-independent processing
196
steps, many of which have several possible behaviors.  To avoid cluttering the
197
code with lots of switch statements, we use a simple form of object-style
198
programming to separate out the different possibilities.
199
 
200
For example, two different color quantization algorithms could be implemented
201
as two separate modules that present the same external interface; at runtime,
202
the calling code will access the proper module indirectly through an "object".
203
 
204
We can get the limited features we need while staying within portable C.
205
The basic tool is a function pointer.  An "object" is just a struct
206
containing one or more function pointer fields, each of which corresponds to
207
a method name in real object-oriented languages.  During initialization we
208
fill in the function pointers with references to whichever module we have
209
determined we need to use in this run.  Then invocation of the module is done
210
by indirecting through a function pointer; on most machines this is no more
211
expensive than a switch statement, which would be the only other way of
212
making the required run-time choice.  The really significant benefit, of
213
course, is keeping the source code clean and well structured.
214
 
215
We can also arrange to have private storage that varies between different
216
implementations of the same kind of object.  We do this by making all the
217
module-specific object structs be separately allocated entities, which will
218
be accessed via pointers in the master compression or decompression struct.
219
The "public" fields or methods for a given kind of object are specified by
220
a commonly known struct.  But a module's initialization code can allocate
221
a larger struct that contains the common struct as its first member, plus
222
additional private fields.  With appropriate pointer casting, the module's
223
internal functions can access these private fields.  (For a simple example,
224
see jdatadst.c, which implements the external interface specified by struct
225
jpeg_destination_mgr, but adds extra fields.)
226
 
227
(Of course this would all be a lot easier if we were using C++, but we are
228
not yet prepared to assume that everyone has a C++ compiler.)
229
 
230
An important benefit of this scheme is that it is easy to provide multiple
231
versions of any method, each tuned to a particular case.  While a lot of
232
precalculation might be done to select an optimal implementation of a method,
233
the cost per invocation is constant.  For example, the upsampling step might
234
have a "generic" method, plus one or more "hardwired" methods for the most
235
popular sampling factors; the hardwired methods would be faster because they'd
236
use straight-line code instead of for-loops.  The cost to determine which
237
method to use is paid only once, at startup, and the selection criteria are
238
hidden from the callers of the method.
239
 
240
This plan differs a little bit from usual object-oriented structures, in that
241
only one instance of each object class will exist during execution.  The
242
reason for having the class structure is that on different runs we may create
243
different instances (choose to execute different modules).  You can think of
244
the term "method" as denoting the common interface presented by a particular
245
set of interchangeable functions, and "object" as denoting a group of related
246
methods, or the total shared interface behavior of a group of modules.
247
 
248
 
249
*** Overall control structure ***
250
 
251
We previously mentioned the need for overall control logic in the compression
252
and decompression libraries.  In IJG implementations prior to v5, overall
253
control was mostly provided by "pipeline control" modules, which proved to be
254
large, unwieldy, and hard to understand.  To improve the situation, the
255
control logic has been subdivided into multiple modules.  The control modules
256
consist of:
257
 
258
1. Master control for module selection and initialization.  This has two
259
responsibilities:
260
 
261
   1A.  Startup initialization at the beginning of image processing.
262
        The individual processing modules to be used in this run are selected
263
        and given initialization calls.
264
 
265
   1B.  Per-pass control.  This determines how many passes will be performed
266
        and calls each active processing module to configure itself
267
        appropriately at the beginning of each pass.  End-of-pass processing,
268
        where necessary, is also invoked from the master control module.
269
 
270
   Method selection is partially distributed, in that a particular processing
271
   module may contain several possible implementations of a particular method,
272
   which it will select among when given its initialization call.  The master
273
   control code need only be concerned with decisions that affect more than
274
   one module.
275
 
276
2. Data buffering control.  A separate control module exists for each
277
   inter-processing-step data buffer.  This module is responsible for
278
   invoking the processing steps that write or read that data buffer.
279
 
280
Each buffer controller sees the world as follows:
281
 
282
input data => processing step A => buffer => processing step B => output data
283
                      |              |               |
284
              ------------------ controller ------------------
285
 
286
The controller knows the dataflow requirements of steps A and B: how much data
287
they want to accept in one chunk and how much they output in one chunk.  Its
288
function is to manage its buffer and call A and B at the proper times.
289
 
290
A data buffer control module may itself be viewed as a processing step by a
291
higher-level control module; thus the control modules form a binary tree with
292
elementary processing steps at the leaves of the tree.
293
 
294
The control modules are objects.  A considerable amount of flexibility can
295
be had by replacing implementations of a control module.  For example:
296
* Merging of adjacent steps in the pipeline is done by replacing a control
297
  module and its pair of processing-step modules with a single processing-
298
  step module.  (Hence the possible merges are determined by the tree of
299
  control modules.)
300
* In some processing modes, a given interstep buffer need only be a "strip"
301
  buffer large enough to accommodate the desired data chunk sizes.  In other
302
  modes, a full-image buffer is needed and several passes are required.
303
  The control module determines which kind of buffer is used and manipulates
304
  virtual array buffers as needed.  One or both processing steps may be
305
  unaware of the multi-pass behavior.
306
 
307
In theory, we might be able to make all of the data buffer controllers
308
interchangeable and provide just one set of implementations for all.  In
309
practice, each one contains considerable special-case processing for its
310
particular job.  The buffer controller concept should be regarded as an
311
overall system structuring principle, not as a complete description of the
312
task performed by any one controller.
313
 
314
 
315
*** Compression object structure ***
316
 
317
Here is a sketch of the logical structure of the JPEG compression library:
318
 
319
                                                 |-- Colorspace conversion
320
                  |-- Preprocessing controller --|
321
                  |                              |-- Downsampling
322
Main controller --|
323
                  |                            |-- Forward DCT, quantize
324
                  |-- Coefficient controller --|
325
                                               |-- Entropy encoding
326
 
327
This sketch also describes the flow of control (subroutine calls) during
328
typical image data processing.  Each of the components shown in the diagram is
329
an "object" which may have several different implementations available.  One
330
or more source code files contain the actual implementation(s) of each object.
331
 
332
The objects shown above are:
333
 
334
* Main controller: buffer controller for the subsampled-data buffer, which
335
  holds the preprocessed input data.  This controller invokes preprocessing to
336
  fill the subsampled-data buffer, and JPEG compression to empty it.  There is
337
  usually no need for a full-image buffer here; a strip buffer is adequate.
338
 
339
* Preprocessing controller: buffer controller for the downsampling input data
340
  buffer, which lies between colorspace conversion and downsampling.  Note
341
  that a unified conversion/downsampling module would probably replace this
342
  controller entirely.
343
 
344
* Colorspace conversion: converts application image data into the desired
345
  JPEG color space; also changes the data from pixel-interleaved layout to
346
  separate component planes.  Processes one pixel row at a time.
347
 
348
* Downsampling: performs reduction of chroma components as required.
349
  Optionally may perform pixel-level smoothing as well.  Processes a "row
350
  group" at a time, where a row group is defined as Vmax pixel rows of each
351
  component before downsampling, and Vk sample rows afterwards (remember Vk
352
  differs across components).  Some downsampling or smoothing algorithms may
353
  require context rows above and below the current row group; the
354
  preprocessing controller is responsible for supplying these rows via proper
355
  buffering.  The downsampler is responsible for edge expansion at the right
356
  edge (i.e., extending each sample row to a multiple of 8 samples); but the
357
  preprocessing controller is responsible for vertical edge expansion (i.e.,
358
  duplicating the bottom sample row as needed to make a multiple of 8 rows).
359
 
360
* Coefficient controller: buffer controller for the DCT-coefficient data.
361
  This controller handles MCU assembly, including insertion of dummy DCT
362
  blocks when needed at the right or bottom edge.  When performing
363
  Huffman-code optimization or emitting a multiscan JPEG file, this
364
  controller is responsible for buffering the full image.  The equivalent of
365
  one fully interleaved MCU row of subsampled data is processed per call,
366
  even when the JPEG file is noninterleaved.
367
 
368
* Forward DCT and quantization: Perform DCT, quantize, and emit coefficients.
369
  Works on one or more DCT blocks at a time.  (Note: the coefficients are now
370
  emitted in normal array order, which the entropy encoder is expected to
371
  convert to zigzag order as necessary.  Prior versions of the IJG code did
372
  the conversion to zigzag order within the quantization step.)
373
 
374
* Entropy encoding: Perform Huffman or arithmetic entropy coding and emit the
375
  coded data to the data destination module.  Works on one MCU per call.
376
  For progressive JPEG, the same DCT blocks are fed to the entropy coder
377
  during each pass, and the coder must emit the appropriate subset of
378
  coefficients.
379
 
380
In addition to the above objects, the compression library includes these
381
objects:
382
 
383
* Master control: determines the number of passes required, controls overall
384
  and per-pass initialization of the other modules.
385
 
386
* Marker writing: generates JPEG markers (except for RSTn, which is emitted
387
  by the entropy encoder when needed).
388
 
389
* Data destination manager: writes the output JPEG datastream to its final
390
  destination (e.g., a file).  The destination manager supplied with the
391
  library knows how to write to a stdio stream; for other behaviors, the
392
  surrounding application may provide its own destination manager.
393
 
394
* Memory manager: allocates and releases memory, controls virtual arrays
395
  (with backing store management, where required).
396
 
397
* Error handler: performs formatting and output of error and trace messages;
398
  determines handling of nonfatal errors.  The surrounding application may
399
  override some or all of this object's methods to change error handling.
400
 
401
* Progress monitor: supports output of "percent-done" progress reports.
402
  This object represents an optional callback to the surrounding application:
403
  if wanted, it must be supplied by the application.
404
 
405
The error handler, destination manager, and progress monitor objects are
406
defined as separate objects in order to simplify application-specific
407
customization of the JPEG library.  A surrounding application may override
408
individual methods or supply its own all-new implementation of one of these
409
objects.  The object interfaces for these objects are therefore treated as
410
part of the application interface of the library, whereas the other objects
411
are internal to the library.
412
 
413
The error handler and memory manager are shared by JPEG compression and
414
decompression; the progress monitor, if used, may be shared as well.
415
 
416
 
417
*** Decompression object structure ***
418
 
419
Here is a sketch of the logical structure of the JPEG decompression library:
420
 
421
                                               |-- Entropy decoding
422
                  |-- Coefficient controller --|
423
                  |                            |-- Dequantize, Inverse DCT
424
Main controller --|
425
                  |                               |-- Upsampling
426
                  |-- Postprocessing controller --|   |-- Colorspace conversion
427
                                                  |-- Color quantization
428
                                                  |-- Color precision reduction
429
 
430
As before, this diagram also represents typical control flow.  The objects
431
shown are:
432
 
433
* Main controller: buffer controller for the subsampled-data buffer, which
434
  holds the output of JPEG decompression proper.  This controller's primary
435
  task is to feed the postprocessing procedure.  Some upsampling algorithms
436
  may require context rows above and below the current row group; when this
437
  is true, the main controller is responsible for managing its buffer so as
438
  to make context rows available.  In the current design, the main buffer is
439
  always a strip buffer; a full-image buffer is never required.
440
 
441
* Coefficient controller: buffer controller for the DCT-coefficient data.
442
  This controller handles MCU disassembly, including deletion of any dummy
443
  DCT blocks at the right or bottom edge.  When reading a multiscan JPEG
444
  file, this controller is responsible for buffering the full image.
445
  (Buffering DCT coefficients, rather than samples, is necessary to support
446
  progressive JPEG.)  The equivalent of one fully interleaved MCU row of
447
  subsampled data is processed per call, even when the source JPEG file is
448
  noninterleaved.
449
 
450
* Entropy decoding: Read coded data from the data source module and perform
451
  Huffman or arithmetic entropy decoding.  Works on one MCU per call.
452
  For progressive JPEG decoding, the coefficient controller supplies the prior
453
  coefficients of each MCU (initially all zeroes), which the entropy decoder
454
  modifies in each scan.
455
 
456
* Dequantization and inverse DCT: like it says.  Note that the coefficients
457
  buffered by the coefficient controller have NOT been dequantized; we
458
  merge dequantization and inverse DCT into a single step for speed reasons.
459
  When scaled-down output is asked for, simplified DCT algorithms may be used
460
  that emit only 1x1, 2x2, or 4x4 samples per DCT block, not the full 8x8.
461
  Works on one DCT block at a time.
462
 
463
* Postprocessing controller: buffer controller for the color quantization
464
  input buffer, when quantization is in use.  (Without quantization, this
465
  controller just calls the upsampler.)  For two-pass quantization, this
466
  controller is responsible for buffering the full-image data.
467
 
468
* Upsampling: restores chroma components to full size.  (May support more
469
  general output rescaling, too.  Note that if undersized DCT outputs have
470
  been emitted by the DCT module, this module must adjust so that properly
471
  sized outputs are created.)  Works on one row group at a time.  This module
472
  also calls the color conversion module, so its top level is effectively a
473
  buffer controller for the upsampling->color conversion buffer.  However, in
474
  all but the highest-quality operating modes, upsampling and color
475
  conversion are likely to be merged into a single step.
476
 
477
* Colorspace conversion: convert from JPEG color space to output color space,
478
  and change data layout from separate component planes to pixel-interleaved.
479
  Works on one pixel row at a time.
480
 
481
* Color quantization: reduce the data to colormapped form, using either an
482
  externally specified colormap or an internally generated one.  This module
483
  is not used for full-color output.  Works on one pixel row at a time; may
484
  require two passes to generate a color map.  Note that the output will
485
  always be a single component representing colormap indexes.  In the current
486
  design, the output values are JSAMPLEs, so an 8-bit compilation cannot
487
  quantize to more than 256 colors.  This is unlikely to be a problem in
488
  practice.
489
 
490
* Color reduction: this module handles color precision reduction, e.g.,
491
  generating 15-bit color (5 bits/primary) from JPEG's 24-bit output.
492
  Not quite clear yet how this should be handled... should we merge it with
493
  colorspace conversion???
494
 
495
Note that some high-speed operating modes might condense the entire
496
postprocessing sequence to a single module (upsample, color convert, and
497
quantize in one step).
498
 
499
In addition to the above objects, the decompression library includes these
500
objects:
501
 
502
* Master control: determines the number of passes required, controls overall
503
  and per-pass initialization of the other modules.  This is subdivided into
504
  input and output control: jdinput.c controls only input-side processing,
505
  while jdmaster.c handles overall initialization and output-side control.
506
 
507
* Marker reading: decodes JPEG markers (except for RSTn).
508
 
509
* Data source manager: supplies the input JPEG datastream.  The source
510
  manager supplied with the library knows how to read from a stdio stream;
511
  for other behaviors, the surrounding application may provide its own source
512
  manager.
513
 
514
* Memory manager: same as for compression library.
515
 
516
* Error handler: same as for compression library.
517
 
518
* Progress monitor: same as for compression library.
519
 
520
As with compression, the data source manager, error handler, and progress
521
monitor are candidates for replacement by a surrounding application.
522
 
523
 
524
*** Decompression input and output separation ***
525
 
526
To support efficient incremental display of progressive JPEG files, the
527
decompressor is divided into two sections that can run independently:
528
 
529
1. Data input includes marker parsing, entropy decoding, and input into the
530
   coefficient controller's DCT coefficient buffer.  Note that this
531
   processing is relatively cheap and fast.
532
 
533
2. Data output reads from the DCT coefficient buffer and performs the IDCT
534
   and all postprocessing steps.
535
 
536
For a progressive JPEG file, the data input processing is allowed to get
537
arbitrarily far ahead of the data output processing.  (This occurs only
538
if the application calls jpeg_consume_input(); otherwise input and output
539
run in lockstep, since the input section is called only when the output
540
section needs more data.)  In this way the application can avoid making
541
extra display passes when data is arriving faster than the display pass
542
can run.  Furthermore, it is possible to abort an output pass without
543
losing anything, since the coefficient buffer is read-only as far as the
544
output section is concerned.  See libjpeg.doc for more detail.
545
 
546
A full-image coefficient array is only created if the JPEG file has multiple
547
scans (or if the application specifies buffered-image mode anyway).  When
548
reading a single-scan file, the coefficient controller normally creates only
549
a one-MCU buffer, so input and output processing must run in lockstep in this
550
case.  jpeg_consume_input() is effectively a no-op in this situation.
551
 
552
The main impact of dividing the decompressor in this fashion is that we must
553
be very careful with shared variables in the cinfo data structure.  Each
554
variable that can change during the course of decompression must be
555
classified as belonging to data input or data output, and each section must
556
look only at its own variables.  For example, the data output section may not
557
depend on any of the variables that describe the current scan in the JPEG
558
file, because these may change as the data input section advances into a new
559
scan.
560
 
561
The progress monitor is (somewhat arbitrarily) defined to treat input of the
562
file as one pass when buffered-image mode is not used, and to ignore data
563
input work completely when buffered-image mode is used.  Note that the
564
library has no reliable way to predict the number of passes when dealing
565
with a progressive JPEG file, nor can it predict the number of output passes
566
in buffered-image mode.  So the work estimate is inherently bogus anyway.
567
 
568
No comparable division is currently made in the compression library, because
569
there isn't any real need for it.
570
 
571
 
572
*** Data formats ***
573
 
574
Arrays of pixel sample values use the following data structure:
575
 
576
    typedef something JSAMPLE;          a pixel component value, 0..MAXJSAMPLE
577
    typedef JSAMPLE *JSAMPROW;          ptr to a row of samples
578
    typedef JSAMPROW *JSAMPARRAY;       ptr to a list of rows
579
    typedef JSAMPARRAY *JSAMPIMAGE;     ptr to a list of color-component arrays
580
 
581
The basic element type JSAMPLE will typically be one of unsigned char,
582
(signed) char, or short.  Short will be used if samples wider than 8 bits are
583
to be supported (this is a compile-time option).  Otherwise, unsigned char is
584
used if possible.  If the compiler only supports signed chars, then it is
585
necessary to mask off the value when reading.  Thus, all reads of JSAMPLE
586
values must be coded as "GETJSAMPLE(value)", where the macro will be defined
587
as "((value) & 0xFF)" on signed-char machines and "((int) (value))" elsewhere.
588
 
589
With these conventions, JSAMPLE values can be assumed to be >= 0.  This helps
590
simplify correct rounding during downsampling, etc.  The JPEG standard's
591
specification that sample values run from -128..127 is accommodated by
592
subtracting 128 just as the sample value is copied into the source array for
593
the DCT step (this will be an array of signed ints).  Similarly, during
594
decompression the output of the IDCT step will be immediately shifted back to
595
0..255.  (NB: different values are required when 12-bit samples are in use.
596
The code is written in terms of MAXJSAMPLE and CENTERJSAMPLE, which will be
597
defined as 255 and 128 respectively in an 8-bit implementation, and as 4095
598
and 2048 in a 12-bit implementation.)
599
 
600
We use a pointer per row, rather than a two-dimensional JSAMPLE array.  This
601
choice costs only a small amount of memory and has several benefits:
602
* Code using the data structure doesn't need to know the allocated width of
603
  the rows.  This simplifies edge expansion/compression, since we can work
604
  in an array that's wider than the logical picture width.
605
* Indexing doesn't require multiplication; this is a performance win on many
606
  machines.
607
* Arrays with more than 64K total elements can be supported even on machines
608
  where malloc() cannot allocate chunks larger than 64K.
609
* The rows forming a component array may be allocated at different times
610
  without extra copying.  This trick allows some speedups in smoothing steps
611
  that need access to the previous and next rows.
612
 
613
Note that each color component is stored in a separate array; we don't use the
614
traditional layout in which the components of a pixel are stored together.
615
This simplifies coding of modules that work on each component independently,
616
because they don't need to know how many components there are.  Furthermore,
617
we can read or write each component to a temporary file independently, which
618
is helpful when dealing with noninterleaved JPEG files.
619
 
620
In general, a specific sample value is accessed by code such as
621
        GETJSAMPLE(image[colorcomponent][row][col])
622
where col is measured from the image left edge, but row is measured from the
623
first sample row currently in memory.  Either of the first two indexings can
624
be precomputed by copying the relevant pointer.
625
 
626
 
627
Since most image-processing applications prefer to work on images in which
628
the components of a pixel are stored together, the data passed to or from the
629
surrounding application uses the traditional convention: a single pixel is
630
represented by N consecutive JSAMPLE values, and an image row is an array of
631
(# of color components)*(image width) JSAMPLEs.  One or more rows of data can
632
be represented by a pointer of type JSAMPARRAY in this scheme.  This scheme is
633
converted to component-wise storage inside the JPEG library.  (Applications
634
that want to skip JPEG preprocessing or postprocessing will have to contend
635
with component-wise storage.)
636
 
637
 
638
Arrays of DCT-coefficient values use the following data structure:
639
 
640
    typedef short JCOEF;                a 16-bit signed integer
641
    typedef JCOEF JBLOCK[DCTSIZE2];     an 8x8 block of coefficients
642
    typedef JBLOCK *JBLOCKROW;          ptr to one horizontal row of 8x8 blocks
643
    typedef JBLOCKROW *JBLOCKARRAY;     ptr to a list of such rows
644
    typedef JBLOCKARRAY *JBLOCKIMAGE;   ptr to a list of color component arrays
645
 
646
The underlying type is at least a 16-bit signed integer; while "short" is big
647
enough on all machines of interest, on some machines it is preferable to use
648
"int" for speed reasons, despite the storage cost.  Coefficients are grouped
649
into 8x8 blocks (but we always use #defines DCTSIZE and DCTSIZE2 rather than
650
"8" and "64").
651
 
652
The contents of a coefficient block may be in either "natural" or zigzagged
653
order, and may be true values or divided by the quantization coefficients,
654
depending on where the block is in the processing pipeline.  In the current
655
library, coefficient blocks are kept in natural order everywhere; the entropy
656
codecs zigzag or dezigzag the data as it is written or read.  The blocks
657
contain quantized coefficients everywhere outside the DCT/IDCT subsystems.
658
(This latter decision may need to be revisited to support variable
659
quantization a la JPEG Part 3.)
660
 
661
Notice that the allocation unit is now a row of 8x8 blocks, corresponding to
662
eight rows of samples.  Otherwise the structure is much the same as for
663
samples, and for the same reasons.
664
 
665
On machines where malloc() can't handle a request bigger than 64Kb, this data
666
structure limits us to rows of less than 512 JBLOCKs, or a picture width of
667
4000+ pixels.  This seems an acceptable restriction.
668
 
669
 
670
On 80x86 machines, the bottom-level pointer types (JSAMPROW and JBLOCKROW)
671
must be declared as "far" pointers, but the upper levels can be "near"
672
(implying that the pointer lists are allocated in the DS segment).
673
We use a #define symbol FAR, which expands to the "far" keyword when
674
compiling on 80x86 machines and to nothing elsewhere.
675
 
676
 
677
*** Suspendable processing ***
678
 
679
In some applications it is desirable to use the JPEG library as an
680
incremental, memory-to-memory filter.  In this situation the data source or
681
destination may be a limited-size buffer, and we can't rely on being able to
682
empty or refill the buffer at arbitrary times.  Instead the application would
683
like to have control return from the library at buffer overflow/underrun, and
684
then resume compression or decompression at a later time.
685
 
686
This scenario is supported for simple cases.  (For anything more complex, we
687
recommend that the application "bite the bullet" and develop real multitasking
688
capability.)  The libjpeg.doc file goes into more detail about the usage and
689
limitations of this capability; here we address the implications for library
690
structure.
691
 
692
The essence of the problem is that the entropy codec (coder or decoder) must
693
be prepared to stop at arbitrary times.  In turn, the controllers that call
694
the entropy codec must be able to stop before having produced or consumed all
695
the data that they normally would handle in one call.  That part is reasonably
696
straightforward: we make the controller call interfaces include "progress
697
counters" which indicate the number of data chunks successfully processed, and
698
we require callers to test the counter rather than just assume all of the data
699
was processed.
700
 
701
Rather than trying to restart at an arbitrary point, the current Huffman
702
codecs are designed to restart at the beginning of the current MCU after a
703
suspension due to buffer overflow/underrun.  At the start of each call, the
704
codec's internal state is loaded from permanent storage (in the JPEG object
705
structures) into local variables.  On successful completion of the MCU, the
706
permanent state is updated.  (This copying is not very expensive, and may even
707
lead to *improved* performance if the local variables can be registerized.)
708
If a suspension occurs, the codec simply returns without updating the state,
709
thus effectively reverting to the start of the MCU.  Note that this implies
710
leaving some data unprocessed in the source/destination buffer (ie, the
711
compressed partial MCU).  The data source/destination module interfaces are
712
specified so as to make this possible.  This also implies that the data buffer
713
must be large enough to hold a worst-case compressed MCU; a couple thousand
714
bytes should be enough.
715
 
716
In a successive-approximation AC refinement scan, the progressive Huffman
717
decoder has to be able to undo assignments of newly nonzero coefficients if it
718
suspends before the MCU is complete, since decoding requires distinguishing
719
previously-zero and previously-nonzero coefficients.  This is a bit tedious
720
but probably won't have much effect on performance.  Other variants of Huffman
721
decoding need not worry about this, since they will just store the same values
722
again if forced to repeat the MCU.
723
 
724
This approach would probably not work for an arithmetic codec, since its
725
modifiable state is quite large and couldn't be copied cheaply.  Instead it
726
would have to suspend and resume exactly at the point of the buffer end.
727
 
728
The JPEG marker reader is designed to cope with suspension at an arbitrary
729
point.  It does so by backing up to the start of the marker parameter segment,
730
so the data buffer must be big enough to hold the largest marker of interest.
731
Again, a couple KB should be adequate.  (A special "skip" convention is used
732
to bypass COM and APPn markers, so these can be larger than the buffer size
733
without causing problems; otherwise a 64K buffer would be needed in the worst
734
case.)
735
 
736
The JPEG marker writer currently does *not* cope with suspension.  I feel that
737
this is not necessary; it is much easier simply to require the application to
738
ensure there is enough buffer space before starting.  (An empty 2K buffer is
739
more than sufficient for the header markers; and ensuring there are a dozen or
740
two bytes available before calling jpeg_finish_compress() will suffice for the
741
trailer.)  This would not work for writing multi-scan JPEG files, but
742
we simply do not intend to support that capability with suspension.
743
 
744
 
745
*** Memory manager services ***
746
 
747
The JPEG library's memory manager controls allocation and deallocation of
748
memory, and it manages large "virtual" data arrays on machines where the
749
operating system does not provide virtual memory.  Note that the same
750
memory manager serves both compression and decompression operations.
751
 
752
In all cases, allocated objects are tied to a particular compression or
753
decompression master record, and they will be released when that master
754
record is destroyed.
755
 
756
The memory manager does not provide explicit deallocation of objects.
757
Instead, objects are created in "pools" of free storage, and a whole pool
758
can be freed at once.  This approach helps prevent storage-leak bugs, and
759
it speeds up operations whenever malloc/free are slow (as they often are).
760
The pools can be regarded as lifetime identifiers for objects.  Two
761
pools/lifetimes are defined:
762
  * JPOOL_PERMANENT     lasts until master record is destroyed
763
  * JPOOL_IMAGE         lasts until done with image (JPEG datastream)
764
Permanent lifetime is used for parameters and tables that should be carried
765
across from one datastream to another; this includes all application-visible
766
parameters.  Image lifetime is used for everything else.  (A third lifetime,
767
JPOOL_PASS = one processing pass, was originally planned.  However it was
768
dropped as not being worthwhile.  The actual usage patterns are such that the
769
peak memory usage would be about the same anyway; and having per-pass storage
770
substantially complicates the virtual memory allocation rules --- see below.)
771
 
772
The memory manager deals with three kinds of object:
773
1. "Small" objects.  Typically these require no more than 10K-20K total.
774
2. "Large" objects.  These may require tens to hundreds of K depending on
775
   image size.  Semantically they behave the same as small objects, but we
776
   distinguish them for two reasons:
777
     * On MS-DOS machines, large objects are referenced by FAR pointers,
778
       small objects by NEAR pointers.
779
     * Pool allocation heuristics may differ for large and small objects.
780
   Note that individual "large" objects cannot exceed the size allowed by
781
   type size_t, which may be 64K or less on some machines.
782
3. "Virtual" objects.  These are large 2-D arrays of JSAMPLEs or JBLOCKs
783
   (typically large enough for the entire image being processed).  The
784
   memory manager provides stripwise access to these arrays.  On machines
785
   without virtual memory, the rest of the array may be swapped out to a
786
   temporary file.
787
 
788
(Note: JSAMPARRAY and JBLOCKARRAY data structures are a combination of large
789
objects for the data proper and small objects for the row pointers.  For
790
convenience and speed, the memory manager provides single routines to create
791
these structures.  Similarly, virtual arrays include a small control block
792
and a JSAMPARRAY or JBLOCKARRAY working buffer, all created with one call.)
793
 
794
In the present implementation, virtual arrays are only permitted to have image
795
lifespan.  (Permanent lifespan would not be reasonable, and pass lifespan is
796
not very useful since a virtual array's raison d'etre is to store data for
797
multiple passes through the image.)  We also expect that only "small" objects
798
will be given permanent lifespan, though this restriction is not required by
799
the memory manager.
800
 
801
In a non-virtual-memory machine, some performance benefit can be gained by
802
making the in-memory buffers for virtual arrays be as large as possible.
803
(For small images, the buffers might fit entirely in memory, so blind
804
swapping would be very wasteful.)  The memory manager will adjust the height
805
of the buffers to fit within a prespecified maximum memory usage.  In order
806
to do this in a reasonably optimal fashion, the manager needs to allocate all
807
of the virtual arrays at once.  Therefore, there isn't a one-step allocation
808
routine for virtual arrays; instead, there is a "request" routine that simply
809
allocates the control block, and a "realize" routine (called just once) that
810
determines space allocation and creates all of the actual buffers.  The
811
realize routine must allow for space occupied by non-virtual large objects.
812
(We don't bother to factor in the space needed for small objects, on the
813
grounds that it isn't worth the trouble.)
814
 
815
To support all this, we establish the following protocol for doing business
816
with the memory manager:
817
  1. Modules must request virtual arrays (which may have only image lifespan)
818
     during the initial setup phase, i.e., in their jinit_xxx routines.
819
  2. All "large" objects (including JSAMPARRAYs and JBLOCKARRAYs) must also be
820
     allocated during initial setup.
821
  3. realize_virt_arrays will be called at the completion of initial setup.
822
     The above conventions ensure that sufficient information is available
823
     for it to choose a good size for virtual array buffers.
824
Small objects of any lifespan may be allocated at any time.  We expect that
825
the total space used for small objects will be small enough to be negligible
826
in the realize_virt_arrays computation.
827
 
828
In a virtual-memory machine, we simply pretend that the available space is
829
infinite, thus causing realize_virt_arrays to decide that it can allocate all
830
the virtual arrays as full-size in-memory buffers.  The overhead of the
831
virtual-array access protocol is very small when no swapping occurs.
832
 
833
A virtual array can be specified to be "pre-zeroed"; when this flag is set,
834
never-yet-written sections of the array are set to zero before being made
835
available to the caller.  If this flag is not set, never-written sections
836
of the array contain garbage.  (This feature exists primarily because the
837
equivalent logic would otherwise be needed in jdcoefct.c for progressive
838
JPEG mode; we may as well make it available for possible other uses.)
839
 
840
The first write pass on a virtual array is required to occur in top-to-bottom
841
order; read passes, as well as any write passes after the first one, may
842
access the array in any order.  This restriction exists partly to simplify
843
the virtual array control logic, and partly because some file systems may not
844
support seeking beyond the current end-of-file in a temporary file.  The main
845
implication of this restriction is that rearrangement of rows (such as
846
converting top-to-bottom data order to bottom-to-top) must be handled while
847
reading data out of the virtual array, not while putting it in.
848
 
849
 
850
*** Memory manager internal structure ***
851
 
852
To isolate system dependencies as much as possible, we have broken the
853
memory manager into two parts.  There is a reasonably system-independent
854
"front end" (jmemmgr.c) and a "back end" that contains only the code
855
likely to change across systems.  All of the memory management methods
856
outlined above are implemented by the front end.  The back end provides
857
the following routines for use by the front end (none of these routines
858
are known to the rest of the JPEG code):
859
 
860
jpeg_mem_init, jpeg_mem_term    system-dependent initialization/shutdown
861
 
862
jpeg_get_small, jpeg_free_small interface to malloc and free library routines
863
                                (or their equivalents)
864
 
865
jpeg_get_large, jpeg_free_large interface to FAR malloc/free in MSDOS machines;
866
                                else usually the same as
867
                                jpeg_get_small/jpeg_free_small
868
 
869
jpeg_mem_available              estimate available memory
870
 
871
jpeg_open_backing_store         create a backing-store object
872
 
873
read_backing_store,             manipulate a backing-store object
874
write_backing_store,
875
close_backing_store
876
 
877
On some systems there will be more than one type of backing-store object
878
(specifically, in MS-DOS a backing store file might be an area of extended
879
memory as well as a disk file).  jpeg_open_backing_store is responsible for
880
choosing how to implement a given object.  The read/write/close routines
881
are method pointers in the structure that describes a given object; this
882
lets them be different for different object types.
883
 
884
It may be necessary to ensure that backing store objects are explicitly
885
released upon abnormal program termination.  For example, MS-DOS won't free
886
extended memory by itself.  To support this, we will expect the main program
887
or surrounding application to arrange to call self_destruct (typically via
888
jpeg_destroy) upon abnormal termination.  This may require a SIGINT signal
889
handler or equivalent.  We don't want to have the back end module install its
890
own signal handler, because that would pre-empt the surrounding application's
891
ability to control signal handling.
892
 
893
The IJG distribution includes several memory manager back end implementations.
894
Usually the same back end should be suitable for all applications on a given
895
system, but it is possible for an application to supply its own back end at
896
need.
897
 
898
 
899
*** Implications of DNL marker ***
900
 
901
Some JPEG files may use a DNL marker to postpone definition of the image
902
height (this would be useful for a fax-like scanner's output, for instance).
903
In these files the SOF marker claims the image height is 0, and you only
904
find out the true image height at the end of the first scan.
905
 
906
We could read these files as follows:
907
1. Upon seeing zero image height, replace it by 65535 (the maximum allowed).
908
2. When the DNL is found, update the image height in the global image
909
   descriptor.
910
This implies that control modules must avoid making copies of the image
911
height, and must re-test for termination after each MCU row.  This would
912
be easy enough to do.
913
 
914
In cases where image-size data structures are allocated, this approach will
915
result in very inefficient use of virtual memory or much-larger-than-necessary
916
temporary files.  This seems acceptable for something that probably won't be a
917
mainstream usage.  People might have to forgo use of memory-hogging options
918
(such as two-pass color quantization or noninterleaved JPEG files) if they
919
want efficient conversion of such files.  (One could improve efficiency by
920
demanding a user-supplied upper bound for the height, less than 65536; in most
921
cases it could be much less.)
922
 
923
The standard also permits the SOF marker to overestimate the image height,
924
with a DNL to give the true, smaller height at the end of the first scan.
925
This would solve the space problems if the overestimate wasn't too great.
926
However, it implies that you don't even know whether DNL will be used.
927
 
928
This leads to a couple of very serious objections:
929
1. Testing for a DNL marker must occur in the inner loop of the decompressor's
930
   Huffman decoder; this implies a speed penalty whether the feature is used
931
   or not.
932
2. There is no way to hide the last-minute change in image height from an
933
   application using the decoder.  Thus *every* application using the IJG
934
   library would suffer a complexity penalty whether it cared about DNL or
935
   not.
936
We currently do not support DNL because of these problems.
937
 
938
A different approach is to insist that DNL-using files be preprocessed by a
939
separate program that reads ahead to the DNL, then goes back and fixes the SOF
940
marker.  This is a much simpler solution and is probably far more efficient.
941
Even if one wants piped input, buffering the first scan of the JPEG file needs
942
a lot smaller temp file than is implied by the maximum-height method.  For
943
this approach we'd simply treat DNL as a no-op in the decompressor (at most,
944
check that it matches the SOF image height).
945
 
946
We will not worry about making the compressor capable of outputting DNL.
947
Something similar to the first scheme above could be applied if anyone ever
948
wants to make that work.

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