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[/] [openrisc/] [trunk/] [rtos/] [ecos-3.0/] [host/] [tools/] [configtool/] [standalone/] [wxwin/] [ecscrolwin.h] - Blame information for rev 790

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1 786 skrzyp
/////////////////////////////////////////////////////////////////////////////
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// Name:        ecscrolwin.h
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// Purpose:     ecScrolledWindow class
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//              Used here to avoid any harmful changes in the equivalent wxWindows class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id: ecscrolwin.h,v 1.2 2002/02/28 18:30:35 julians Exp $
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// Copyright:   (c) Julian Smart and Markus Holzem
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _EC_SCROLLWIN_H_
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#define _EC_SCROLLWIN_H_
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#ifdef __GNUG__
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    #pragma interface "ecscrolwin.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers and constants
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// ----------------------------------------------------------------------------
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#include "wx/window.h"
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#include "wx/panel.h"
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// 1 to use our own scroled window to insulate us from
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// wxWindows changes
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#if wxRELEASE_NUMBER < 2302
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#define ecUSE_OWN_SCROLLED_WINDOW 1
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#else
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#define ecUSE_OWN_SCROLLED_WINDOW 0
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#endif
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#if !ecUSE_OWN_SCROLLED_WINDOW
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#include "wx/scrolwin.h"
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#endif
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WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
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// default scrolled window style
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#ifndef wxScrolledWindowStyle
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#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
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#endif
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// ----------------------------------------------------------------------------
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// ecScrolledWindow
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// ----------------------------------------------------------------------------
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#if ecUSE_OWN_SCROLLED_WINDOW
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class ecScrolledWindow : public wxPanel
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{
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public:
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    ecScrolledWindow();
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    ecScrolledWindow(wxWindow *parent,
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                     wxWindowID id = -1,
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                     const wxPoint& pos = wxDefaultPosition,
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                     const wxSize& size = wxDefaultSize,
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                     long style = wxScrolledWindowStyle,
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                     const wxString& name = wxPanelNameStr)
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    {
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        Create(parent, id, pos, size, style, name);
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    }
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    ~ecScrolledWindow();
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxScrolledWindowStyle,
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                const wxString& name = wxPanelNameStr);
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    // Normally the ecScrolledWindow will scroll itself, but in
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    // some rare occasions you might want it to scroll another
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    // window (e.g. a child of it in order to scroll only a portion
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    // the area between the scrollbars (spreadsheet: only cell area
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    // will move).
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    virtual void SetTargetWindow( wxWindow *target );
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    virtual wxWindow *GetTargetWindow();
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    // Number of pixels per user unit (0 or -1 for no scrollbar)
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    // Length of virtual canvas in user units
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    // Length of page in user units
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    virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
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                             int noUnitsX, int noUnitsY,
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                             int xPos = 0, int yPos = 0,
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                             bool noRefresh = FALSE );
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    // Physically scroll the window
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    virtual void Scroll(int x_pos, int y_pos);
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#if WXWIN_COMPATIBILITY
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    virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const;
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    virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const;
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#endif
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    int GetScrollPageSize(int orient) const;
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    void SetScrollPageSize(int orient, int pageSize);
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    virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
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    // Enable/disable Windows scrolling in either direction.
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    // If TRUE, wxWindows scrolls the canvas and only a bit of
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    // the canvas is invalidated; no Clear() is necessary.
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    // If FALSE, the whole canvas is invalidated and a Clear() is
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    // necessary. Disable for when the scroll increment is used
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    // to actually scroll a non-constant distance
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    virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
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    // Get the view start
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    virtual void GetViewStart(int *x, int *y) const;
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    // Compatibility
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    void ViewStart(int *x, int *y) const
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       { GetViewStart( x, y ); }
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    // Actual size in pixels when scrolling is taken into account
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    virtual void GetVirtualSize(int *x, int *y) const;
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    // Set the scale factor, used in PrepareDC
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    void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
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    double GetScaleX() const { return m_scaleX; }
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    double GetScaleY() const { return m_scaleY; }
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    virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const;
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    virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
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    // Adjust the scrollbars
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    virtual void AdjustScrollbars(void);
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    // Override this function to draw the graphic (or just process EVT_PAINT)
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    virtual void OnDraw(wxDC& WXUNUSED(dc)) {};
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    // Override this function if you don't want to have ecScrolledWindow
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    // automatically change the origin according to the scroll position.
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    virtual void PrepareDC(wxDC& dc);
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    // implementation from now on
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    void OnScroll(wxScrollWinEvent& event);
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    void OnSize(wxSizeEvent& event);
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    void OnPaint(wxPaintEvent& event);
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    void OnChar(wxKeyEvent& event);
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    // Calculate scroll increment
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    virtual int CalcScrollInc(wxScrollWinEvent& event);
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protected:
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    wxWindow             *m_targetWindow;
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    int                   m_xScrollPixelsPerLine;
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    int                   m_yScrollPixelsPerLine;
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    bool                  m_xScrollingEnabled;
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    bool                  m_yScrollingEnabled;
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    int                   m_xScrollPosition;
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    int                   m_yScrollPosition;
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    int                   m_xScrollLines;
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    int                   m_yScrollLines;
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    int                   m_xScrollLinesPerPage;
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    int                   m_yScrollLinesPerPage;
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    double                m_scaleX;
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    double                m_scaleY;
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private:
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    DECLARE_EVENT_TABLE()
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#if wxCHECK_VERSION(2, 6, 0)
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    DECLARE_DYNAMIC_CLASS(ecScrolledWindow);
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#else
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    DECLARE_ABSTRACT_CLASS(ecScrolledWindow)
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#endif
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        };
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#else
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class ecScrolledWindow : public wxScrolledWindow
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{
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public:
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    ecScrolledWindow(wxWindow *parent,
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                     wxWindowID id = -1,
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                     const wxPoint& pos = wxDefaultPosition,
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                     const wxSize& size = wxDefaultSize,
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                     long style = wxScrolledWindowStyle,
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                     const wxString& name = wxPanelNameStr)
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    {
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        Create(parent, id, pos, size, style, name);
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    }
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    DECLARE_CLASS(ecScrolledWindow)
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};
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#endif
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#endif
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    // _EC_SCROLLWIN_H_

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