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<html>
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<body>
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<pre>
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NAME
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       bind - bind a name to a socket
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SYNOPSIS
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       #include &lt;network.h&gt;
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       int   bind(int   sockfd,  struct  sockaddr  *my_addr,  int
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       addrlen);
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DESCRIPTION
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       bind gives the socket sockfd the  local  address  my_addr.
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       my_addr  is  addrlen  bytes  long.  Traditionally, this is
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       called "assigning a name to a socket."  (When a socket  is
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       created with socket(2), it exists in a name space (address
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       family) but has no name assigned.)
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       Before a SOCK_STREAM socket is put into the  LISTEN  state
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       to receive connections, you usually need to first assign a
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       local address using bind to make the socket visible.
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NOTES
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       Binding a name that is not in the  abstract  namespace  in
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       the  UNIX  domain creates a socket in the file system that
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       must be deleted by the caller when it is no longer  needed
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       (using unlink(2)).
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       The  rules used in name binding vary between communication
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       domains.  Consult the manual  entries  in  section  4  for
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       detailed information. For IP see ip(4) and for PF_UNIX see
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       unix(4).  If you want to listen to every  local  interface
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       for  IPv4 set the sin_addr member of the IP-specific sock-
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       addr_in to INADDR_ANY.  For IP  only  one  socket  may  be
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       bound  to  a  specific  local address/port pair. For TCP a
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       bound  local  socket  endpoint  (address/port   pair)   is
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       unavailable for some time after closing the socket, unless
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       the SO_REUSEADDR flag is set. Note that carelessly setting
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       SO_REUSEADDR might make TCP more unreliable unless PAWS is
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       used (see tcp(4)); the delay is needed to handle old pack-
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       ets still in the network.
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       IP  sockets  may  also  bind  to  a broadcast or multicast
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       address.
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RETURN VALUE
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       On success, zero is returned.  On error, -1  is  returned,
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       and errno is set appropriately.
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ERRORS
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       EBADF   sockfd is not a valid descriptor.
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       EINVAL  The  socket  is already bound to an address.  This
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               may change in the  future:  see  linux/unix/sock.c
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               for details.
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       ENOTSOCK
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               Argument is a descriptor for a file, not a socket.
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</pre>
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</body>
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</html>

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