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jeremybenn |
//*****************************************************************************
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// +--+
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// | ++----+
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// +-++ |
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// | |
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// +-+--+ |
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// | +--+--+
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// +----+ Copyright (c) 2009 Code Red Technologies Ltd.
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//
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// lcd.c contains various routines to plot to the LCD display on the RDB1768
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// development board.
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//
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// Software License Agreement
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//
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// The software is owned by Code Red Technologies and/or its suppliers, and is
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// protected under applicable copyright laws. All rights are reserved. Any
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// use in violation of the foregoing restrictions may subject the user to criminal
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// sanctions under applicable laws, as well as to civil liability for the breach
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// of the terms and conditions of this license.
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//
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// THIS SOFTWARE IS PROVIDED "AS IS". NO WARRANTIES, WHETHER EXPRESS, IMPLIED
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// OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE.
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// USE OF THIS SOFTWARE FOR COMMERCIAL DEVELOPMENT AND/OR EDUCATION IS SUBJECT
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// TO A CURRENT END USER LICENSE AGREEMENT (COMMERCIAL OR EDUCATIONAL) WITH
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// CODE RED TECHNOLOGIES LTD.
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#include "lcd_commands.h"
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#include "lcd.h"
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#include "lcd_driver.h"
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#include "font.h"
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#include <stdlib.h> // to provice abs() function
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// Routine to draw a filled rectangle to the LCD.
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// Two corners of rectangle are at (xmin,ymin) and (xmax,ymax).
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// The Rectangle is filled with the RGB565 color specified
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void LCD_FilledRect(int xmin,int xmax,int ymin,int ymax,int color)
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{
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int i;
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// Specify to LCD controller coordinates we are writing to...
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LCDdriver_WriteCom(DD_CASET); // Set the column address
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LCDdriver_WriteData(xmin); // min address
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LCDdriver_WriteData(xmax); // max address
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LCDdriver_WriteCom(DD_RASET); // Set the row address
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LCDdriver_WriteData(ymin + 1); // min address
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LCDdriver_WriteData(ymax + 1); // max address
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LCDdriver_WriteCom(DD_RAMWR); // RAM Write command
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// Plot the color data to the LCD buffer
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for(i = ((xmax - xmin + 1) * (ymax - ymin + 1)); i > 0; i--)
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{
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LCDdriver_WriteData(color >> 8); // top 8 bits of RGB565 color
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LCDdriver_WriteData(color); // bottom 8 bits of RGB565 color
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}
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}
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// Routine to draw an unfilled rectangle to the LCD.
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// Two corners of rectangle are at (xmin,ymin) and (xmax,ymax).
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// The Rectangle is drawn in the RGB565 color specified
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void LCD_Rect(int xmin,int xmax,int ymin,int ymax,int color)
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{
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// Draw 4 lines of rectange as 4 filled rectanges, each of 1 pixel wide
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LCD_FilledRect(xmin,xmin,ymin,ymax,color);
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LCD_FilledRect(xmax,xmax,ymin,ymax,color);
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LCD_FilledRect(xmin,xmax,ymin,ymin,color);
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LCD_FilledRect(xmin,xmax,ymax,ymax,color);
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}
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// Plot a point on the screen in the 6:5:6 color format
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void LCD_PlotPoint(int x,int y,int color)
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{
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LCDdriver_WriteCom(DD_CASET); // Set the column address
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LCDdriver_WriteData(x); // min address
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LCDdriver_WriteData(x); // max address
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LCDdriver_WriteCom(DD_RASET); // Set the row address
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LCDdriver_WriteData(y + 1); // min address
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LCDdriver_WriteData(y + 1); // max address
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LCDdriver_WriteCom(DD_RAMWR); // RAM Write command
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LCDdriver_WriteData(color >> 8); // top 8 bits of RGB565 color
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LCDdriver_WriteData(color); // top 8 bits of RGB565 color
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}
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// Routine to draw a filled circle to the LCD.
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// The centre of the circle is at (x0,y0) and the circle has the
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// specifed radius. The circle is filled with the RGB565 color
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// The circle is drawn using the "Midpoint circle algorithm",
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// also known as "Bresenham's circle algorithm". In order to fill
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// the circle, the algorithm has been modifed to draw a line between
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// each two points, rather than plotting the two points individually.
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void LCD_FilledCircle (int x0, int y0, int radius, int color)
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{
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int f = 1 - radius;
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int ddF_x = 1;
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int ddF_y = -2 * radius;
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int x = 0;
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int y = radius;
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LCD_FilledRect(x0, x0 ,y0 - radius,y0 + radius, color);
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LCD_FilledRect(x0 - radius, x0 + radius ,y0,y0, color);
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while(x < y)
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{
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if(f >= 0)
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{
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y--;
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ddF_y += 2;
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f += ddF_y;
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}
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x++;
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ddF_x += 2;
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f += ddF_x;
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LCD_FilledRect(x0-x, x0+x ,y0 +y, y0 + y, color);
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LCD_FilledRect(x0-x, x0+x ,y0 - y, y0 - y, color);
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LCD_FilledRect(x0-y, x0+y ,y0 + x, y0 + x, color);
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LCD_FilledRect(x0-y, x0+y ,y0 - x, y0 - x, color);
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}
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}
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// Routine to draw an unfilled circle to the LCD.
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// The centre of the circle is at (x0,y0) and the circle has the
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// specifed radius. The circle is drawn in the RGB565 color
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// The circle is drawn using the "Midpoint circle algorithm",
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// also known as "Bresenham's circle algorithm".
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void LCD_Circle (int x0, int y0, int radius, int color)
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{
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int f = 1 - radius;
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int ddF_x = 1;
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int ddF_y = -2 * radius;
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int x = 0;
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int y = radius;
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LCD_PlotPoint(x0, y0 + radius, color);
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LCD_PlotPoint(x0, y0 - radius, color);
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LCD_PlotPoint(x0 + radius, y0, color);
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LCD_PlotPoint(x0 - radius, y0, color);
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while(x < y)
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{
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if(f >= 0)
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{
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y--;
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ddF_y += 2;
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f += ddF_y;
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}
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x++;
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ddF_x += 2;
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f += ddF_x;
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LCD_PlotPoint(x0 + x, y0 + y, color);
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LCD_PlotPoint(x0 - x, y0 + y, color);
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LCD_PlotPoint(x0 + x, y0 - y, color);
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LCD_PlotPoint(x0 - x, y0 - y, color);
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LCD_PlotPoint(x0 + y, y0 + x, color);
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LCD_PlotPoint(x0 - y, y0 + x, color);
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LCD_PlotPoint(x0 + y, y0 - x, color);
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LCD_PlotPoint(x0 - y, y0 - x, color);
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}
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}
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// Routine to draw a line in the RGB565 color to the LCD.
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// The line is drawn from (xmin,ymin) to (xmax,ymax).
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// The algorithm used to draw the line is "Bresenham's line
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// algorithm".
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#define SWAP(a, b) a ^= b; b ^= a; a ^= b;
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void LCD_Line (int xmin,int xmax,int ymin,int ymax,int color)
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{
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int Dx = xmax - xmin;
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int Dy = ymax - ymin;
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int steep = (abs(Dy) >= abs(Dx));
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if (steep) {
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SWAP(xmin, ymin);
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SWAP(xmax, ymax);
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// recompute Dx, Dy after swap
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Dx = xmax - xmin;
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Dy = ymax - ymin;
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}
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int xstep = 1;
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if (Dx < 0) {
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xstep = -1;
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Dx = -Dx;
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}
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int ystep = 1;
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if (Dy < 0) {
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ystep = -1;
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Dy = -Dy;
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}
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int TwoDy = 2*Dy;
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int TwoDyTwoDx = TwoDy - 2*Dx; // 2*Dy - 2*Dx
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int E = TwoDy - Dx; //2*Dy - Dx
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int y = ymin;
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int xDraw, yDraw;
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int x;
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for (x = xmin; x != xmax; x += xstep) {
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if (steep) {
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xDraw = y;
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yDraw = x;
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} else {
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xDraw = x;
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yDraw = y;
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}
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// plot
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LCD_PlotPoint(xDraw, yDraw, color);
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// next
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if (E > 0) {
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E += TwoDyTwoDx; //E += 2*Dy - 2*Dx;
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y = y + ystep;
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} else {
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E += TwoDy; //E += 2*Dy;
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}
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}
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}
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// Routine to clear the LCD.
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// Implemented by drawing a black rectangle across the whole screen
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void LCD_ClearScreen(void)
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{
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LCD_FilledRect (0,LCD_MAX_X,0 , LCD_MAX_Y, COLOR_BLACK);
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}
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// Routine to write a single character to screen in the font pointed
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// to by pBitMap. This routine is intended to be used via the
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// LCD_PrintChar() and LCD_PrintString() routines, rather than called
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// directly from user code.
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void LCD_WriteBitMap8x15(int x, int y, int height, int width, unsigned char *pBitMap, int color)
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{
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int xmax = x + width - 1; // start at zero
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int ymax = y + height - 1; // start at zero
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int iRow, iCol;
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unsigned char ucRowData;
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LCDdriver_WriteCom(DD_CASET); // Column address set
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LCDdriver_WriteData(x); // Start column
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LCDdriver_WriteData(xmax); // End column
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LCDdriver_WriteCom(DD_RASET); // Row address set
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LCDdriver_WriteData(y); // Start row
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LCDdriver_WriteData(ymax); // End row
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LCDdriver_WriteCom(DD_RAMWR); // Memory write
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for(iRow=0;iRow<height;iRow++)
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{
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ucRowData = *pBitMap++;
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for(iCol=0;iCol<width;iCol++)
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{
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// Look at each input bitmap bit
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// and write as a black-pixel or
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// a color-pixel.
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if(ucRowData & 0x80) // 'color pixel'
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{
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LCDdriver_WriteData(color >> 8);
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LCDdriver_WriteData(color);
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}
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else // black pixel
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{
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LCDdriver_WriteData(0x00);
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LCDdriver_WriteData(0x00);
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}
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ucRowData = ucRowData<<1;
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}
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}
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}
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// Prints the character 'c' to the LCD in the appropriate color.
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void LCD_PrintChar(int x, int y, unsigned char c, int color )
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{
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const unsigned char index = font_index_table[c];
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const unsigned int offset = index * 15;
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unsigned char *pData = (unsigned char *)&font_data_table[offset];
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LCD_WriteBitMap8x15(x, y, 15, 8, pData, color);
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}
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// Prints the string to the LCD in the appropriate color.
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void LCD_PrintString(int x, int y, char *pcString, int iStrLen, int color)
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{
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unsigned char index;
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unsigned int offset;
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unsigned char *pData;
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unsigned char c;
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int i;
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for(i=0;i<iStrLen;i++)
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{
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c = pcString[i];
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if(c==0)
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break;
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index = font_index_table[c];
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offset = index * 15;
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pData = (unsigned char *)&font_data_table[offset];
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LCD_WriteBitMap8x15(x, y, 15, 8, pData, color);
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x += 8;
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}
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}
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