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[/] [openrisc/] [trunk/] [rtos/] [rtems/] [c/] [src/] [exec/] [score/] [src/] [threadqdequeuepriority.c] - Blame information for rev 227

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Line No. Rev Author Line
1 30 unneback
/*
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 *  Thread Queue Handler
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 *
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 *
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 *  COPYRIGHT (c) 1989-1999.
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 *  On-Line Applications Research Corporation (OAR).
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 *
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 *  The license and distribution terms for this file may be
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 *  found in the file LICENSE in this distribution or at
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 *  http://www.OARcorp.com/rtems/license.html.
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 *
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 *  $Id: threadqdequeuepriority.c,v 1.2 2001-09-27 11:59:34 chris Exp $
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 */
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#include <rtems/system.h>
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#include <rtems/score/chain.h>
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#include <rtems/score/isr.h>
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#include <rtems/score/object.h>
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#include <rtems/score/states.h>
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#include <rtems/score/thread.h>
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#include <rtems/score/threadq.h>
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#include <rtems/score/tqdata.h>
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/*PAGE
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 *
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 *  _Thread_queue_Dequeue_priority
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 *
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 *  This routine removes a thread from the specified PRIORITY based
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 *  threadq, unblocks it, and cancels its timeout timer.
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 *
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 *  Input parameters:
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 *    the_thread_queue - pointer to thread queue
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 *
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 *  Output parameters:
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 *    returns - thread dequeued or NULL
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 *
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 *  INTERRUPT LATENCY:
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 *    only case
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 */
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Thread_Control *_Thread_queue_Dequeue_priority(
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  Thread_queue_Control *the_thread_queue
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)
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{
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  unsigned32      index;
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  ISR_Level       level;
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  Thread_Control *the_thread = NULL;  /* just to remove warnings */
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  Thread_Control *new_first_thread;
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  Chain_Node     *new_first_node;
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  Chain_Node     *new_second_node;
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  Chain_Node     *last_node;
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  Chain_Node     *next_node;
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  Chain_Node     *previous_node;
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  _ISR_Disable( level );
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  for( index=0 ;
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       index < TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS ;
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       index++ ) {
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    if ( !_Chain_Is_empty( &the_thread_queue->Queues.Priority[ index ] ) ) {
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      the_thread = (Thread_Control *)
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                    the_thread_queue->Queues.Priority[ index ].first;
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      goto dequeue;
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    }
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  }
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  switch ( the_thread_queue->sync_state ) {
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    case THREAD_QUEUE_SYNCHRONIZED:
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    case THREAD_QUEUE_SATISFIED:
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      _ISR_Enable( level );
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      return NULL;
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    case THREAD_QUEUE_NOTHING_HAPPENED:
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    case THREAD_QUEUE_TIMEOUT:
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      the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED;
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      _ISR_Enable( level );
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      return _Thread_Executing;
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  }
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dequeue:
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  new_first_node   = the_thread->Wait.Block2n.first;
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  new_first_thread = (Thread_Control *) new_first_node;
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  next_node        = the_thread->Object.Node.next;
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  previous_node    = the_thread->Object.Node.previous;
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  if ( !_Chain_Is_empty( &the_thread->Wait.Block2n ) ) {
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    last_node       = the_thread->Wait.Block2n.last;
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    new_second_node = new_first_node->next;
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    previous_node->next      = new_first_node;
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    next_node->previous      = new_first_node;
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    new_first_node->next     = next_node;
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    new_first_node->previous = previous_node;
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    if ( !_Chain_Has_only_one_node( &the_thread->Wait.Block2n ) ) {
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                                                /* > two threads on 2-n */
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      new_second_node->previous =
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                _Chain_Head( &new_first_thread->Wait.Block2n );
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      new_first_thread->Wait.Block2n.first = new_second_node;
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      new_first_thread->Wait.Block2n.last  = last_node;
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      last_node->next = _Chain_Tail( &new_first_thread->Wait.Block2n );
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    }
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  } else {
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    previous_node->next = next_node;
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    next_node->previous = previous_node;
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  }
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  if ( !_Watchdog_Is_active( &the_thread->Timer ) ) {
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    _ISR_Enable( level );
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    _Thread_Unblock( the_thread );
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  } else {
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    _Watchdog_Deactivate( &the_thread->Timer );
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    _ISR_Enable( level );
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    (void) _Watchdog_Remove( &the_thread->Timer );
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    _Thread_Unblock( the_thread );
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  }
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#if defined(RTEMS_MULTIPROCESSING)
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  if ( !_Objects_Is_local_id( the_thread->Object.id ) )
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    _Thread_MP_Free_proxy( the_thread );
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#endif
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  return( the_thread );
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}
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