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[/] [openrisc/] [trunk/] [rtos/] [rtems/] [c/] [src/] [exec/] [score/] [src/] [threadresume.c] - Blame information for rev 449

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/*
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 *  Thread Handler
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 *
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 *
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 *  COPYRIGHT (c) 1989-1999.
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 *  On-Line Applications Research Corporation (OAR).
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 *
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 *  The license and distribution terms for this file may be
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 *  found in found in the file LICENSE in this distribution or at
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 *  http://www.OARcorp.com/rtems/license.html.
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 *
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 *  $Id: threadresume.c,v 1.2 2001-09-27 11:59:34 chris Exp $
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 */
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#include <rtems/system.h>
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#include <rtems/score/apiext.h>
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#include <rtems/score/context.h>
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#include <rtems/score/interr.h>
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#include <rtems/score/isr.h>
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#include <rtems/score/object.h>
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#include <rtems/score/priority.h>
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#include <rtems/score/states.h>
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#include <rtems/score/sysstate.h>
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#include <rtems/score/thread.h>
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#include <rtems/score/threadq.h>
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#include <rtems/score/userext.h>
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#include <rtems/score/wkspace.h>
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/*PAGE
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 *
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 *  _Thread_Resume
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 *
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 *  This kernel routine clears the SUSPEND state if the suspend_count
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 *  drops below one.  If the force parameter is set the suspend_count
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 *  is forced back to zero. The thread ready chain is adjusted if
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 *  necessary and the Heir thread is set accordingly.
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 *
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 *  Input parameters:
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 *    the_thread - pointer to thread control block
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 *    force      - force the suspend count back to 0
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 *
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 *  Output parameters:  NONE
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 *
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 *  INTERRUPT LATENCY:
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 *    priority map
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 *    select heir
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 */
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void _Thread_Resume(
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  Thread_Control   *the_thread,
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  boolean           force
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)
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{
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  ISR_Level       level;
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  States_Control  current_state;
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  _ISR_Disable( level );
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  if ( force == TRUE )
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    the_thread->suspend_count = 0;
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  else
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    the_thread->suspend_count--;
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  if ( the_thread->suspend_count > 0 ) {
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    _ISR_Enable( level );
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    return;
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  }
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  current_state = the_thread->current_state;
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  if ( current_state & STATES_SUSPENDED ) {
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    current_state =
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    the_thread->current_state = _States_Clear(STATES_SUSPENDED, current_state);
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    if ( _States_Is_ready( current_state ) ) {
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      _Priority_Add_to_bit_map( &the_thread->Priority_map );
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      _Chain_Append_unprotected(the_thread->ready, &the_thread->Object.Node);
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      _ISR_Flash( level );
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      if ( the_thread->current_priority < _Thread_Heir->current_priority ) {
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        _Thread_Heir = the_thread;
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        if ( _Thread_Executing->is_preemptible ||
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             the_thread->current_priority == 0 )
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          _Context_Switch_necessary = TRUE;
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      }
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    }
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  }
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  _ISR_Enable( level );
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}

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