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/*
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* base64.c -- Base64 Mime encoding
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*
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* Copyright (c) Go Ahead Software Inc., 1995-1999. All Rights Reserved.
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*
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* See the file "license.txt" for usage and redistribution license requirements
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*/
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/******************************** Description *********************************/
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/*
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* The base64 command encodes and decodes a string in mime base64 format
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*/
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/********************************* Includes ***********************************/
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#include "wsIntrn.h"
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/******************************** Local Data **********************************/
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/*
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* Mapping of ANSI chars to base64 Mime encoding alphabet (see below)
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*/
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static char_t map64[] = {
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, -1, -1, 63,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1,
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-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1,
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-1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
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41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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};
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static char_t alphabet64[] = {
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'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
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'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
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'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
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'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
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'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
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'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
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'w', 'x', 'y', 'z', '0', '1', '2', '3',
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'4', '5', '6', '7', '8', '9', '+', '/',
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};
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/*********************************** Code *************************************/
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/*
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* Decode a buffer from "string" and into "outbuf"
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*/
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int websDecode64(char_t* outbuf, char_t* string, int outlen)
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{
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unsigned long shiftbuf;
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char_t* cp;
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char_t* op;
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int c, i, j, shift;
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op = outbuf;
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*op = '\0';
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cp = string;
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while (*cp && *cp != '=') {
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/*
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* Map 4 (6bit) input bytes and store in a single long (shiftbuf)
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*/
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shiftbuf = 0;
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shift = 18;
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for (i = 0; i < 4 && *cp && *cp != '='; i++, cp++) {
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c = map64[*cp & 0xff];
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if (c == -1) {
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error(E_L, E_LOG, T("Bad string: %s at %c index %d"), string,
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c, i);
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return -1;
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}
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shiftbuf = shiftbuf | (c << shift);
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shift -= 6;
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}
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/*
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* Interpret as 3 normal 8 bit bytes (fill in reverse order).
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* Check for potential buffer overflow before filling.
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*/
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--i;
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if ((op + i) >= &outbuf[outlen]) {
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gstrcpy(outbuf, T("String too big"));
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return -1;
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}
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for (j = 0; j < i; j++) {
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*op++ = (char_t) ((shiftbuf >> (8 * (2 - j))) & 0xff);
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}
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*op = '\0';
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}
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return 0;
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}
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/******************************************************************************/
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/*
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* Encode a buffer from "string" into "outbuf"
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*/
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void websEncode64(char_t* outbuf, char_t* string, int outlen)
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{
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unsigned long shiftbuf;
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char_t* cp;
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char_t* op;
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int x, i, j, shift;
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op = outbuf;
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*op = '\0';
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cp = string;
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while (*cp) {
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/*
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* Take three characters and create a 24 bit number in shiftbuf
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*/
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shiftbuf = 0;
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for (j = 2; j >= 0 && *cp; j--, cp++) {
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shiftbuf |= ((*cp & 0xff) << (j * 8));
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}
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/*
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* Now convert shiftbuf to 4 base64 letters. The i,j magic calculates
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* how many letters need to be output.
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*/
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shift = 18;
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for (i = ++j; i < 4 && op < &outbuf[outlen] ; i++) {
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x = (shiftbuf >> shift) & 0x3f;
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*op++ = alphabet64[(shiftbuf >> shift) & 0x3f];
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shift -= 6;
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}
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/*
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* Pad at the end with '='
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*/
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while (j-- > 0) {
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*op++ = '=';
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}
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*op = '\0';
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}
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}
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/******************************************************************************/
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