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/*
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------------------------------------------------------------------------
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$Id: rtemsMessageQueue.h,v 1.2 2001-09-27 12:02:05 chris Exp $
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------------------------------------------------------------------------
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COPYRIGHT (c) 1997
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Objective Design Systems Ltd Pty (ODS)
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All rights reserved (R) Objective Design Systems Ltd Pty
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The license and distribution terms for this file may be found in the
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file LICENSE in this distribution or at
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http://www.OARcorp.com/rtems/license.html.
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------------------------------------------------------------------------
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rtemsMessageQueue class.
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This class allows the user to create a RTEMS message queue, or to
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access and manage an already existing message queue.
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The first constructor with the message queue parameters creates a
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RTEMS message queue object. The destructor of this object also
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deletes the message queue object. The last status code should be
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checked after construction to see if the create completed
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successfully.
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The second constructor connects to an existing message queue
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object. The last status code should be checked after construction to
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see if the message queue existed.
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The third constructor is a copy constructor. Connects to an existing
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object which is in scope.
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The fourth constructor allows for the message queue to be created
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after construction, or to connect to a message queue later.
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------------------------------------------------------------------------ */
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#if !defined(_rtemsMessageQueue_h_)
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#define _rtemsMessageQueue_h_
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#include <rtems++/rtemsStatusCode.h>
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/* ----
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rtemsMessageQueue
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*/
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class rtemsMessageQueue
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: public rtemsStatusCode
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{
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public:
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// attribute a message queue can have
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enum WaitMode { wait_by_fifo = RTEMS_FIFO,
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wait_by_priority = RTEMS_PRIORITY };
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enum Scope { local = RTEMS_LOCAL,
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global = RTEMS_GLOBAL };
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// only the first 4 characters of the name are taken
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// creates a message queue
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rtemsMessageQueue(const char* name,
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const rtems_unsigned32 count,
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const rtems_unsigned32 max_message_size,
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const WaitMode wait_mode = wait_by_fifo,
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const Scope scope = local);
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// connects to a message queue
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rtemsMessageQueue(const char *name, const rtems_unsigned32 node = RTEMS_SEARCH_ALL_NODES);
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// copy and default constructors
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rtemsMessageQueue(const rtemsMessageQueue& message_queue);
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rtemsMessageQueue();
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// only the creator's destructor will delete the actual object
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virtual ~rtemsMessageQueue();
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// create or destroy (delete) the message queue
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virtual const rtems_status_code create(const char* name,
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const rtems_unsigned32 count,
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const rtems_unsigned32 max_message_size,
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const WaitMode wait_mode = wait_by_fifo,
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const Scope scope = local);
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virtual const rtems_status_code destroy();
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// connect to an existing message queue object, will not be the owner
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const rtemsMessageQueue& operator=(const rtemsMessageQueue& message_queue);
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virtual const rtems_status_code connect(const char *name,
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const rtems_unsigned32 node = RTEMS_SEARCH_ALL_NODES);
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// send a message of size from the buffer
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inline const rtems_status_code send(const void *buffer,
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const rtems_unsigned32 size);
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inline const rtems_status_code urgent(const void *buffer,
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const rtems_unsigned32 size);
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inline const rtems_status_code broadcast(const void *buffer,
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const rtems_unsigned32 size,
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rtems_unsigned32& count);
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// receive a message of size, the timeout is in micro-secs
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inline const rtems_status_code receive(const void *buffer,
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rtems_unsigned32& size,
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rtems_interval micro_secs = RTEMS_NO_TIMEOUT,
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bool wait = true);
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// flush a message queue, returning the number of messages dropped
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inline const rtems_status_code flush(rtems_unsigned32& size);
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// object id, and name
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const rtems_id id_is() const { return id; }
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const rtems_name name_is() const { return name; }
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const char *name_string() const { return name_str; }
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private:
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// make this object reference an invalid RTEMS object
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void make_invalid();
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// message queue name
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rtems_name name;
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char name_str[5];
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// owner, true if this object owns the message queue
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// will delete the message queue when it destructs
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bool owner;
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// the rtems id, object handle
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rtems_id id;
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};
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const rtems_status_code rtemsMessageQueue::send(const void *buffer,
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const rtems_unsigned32 size)
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{
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return set_status_code(rtems_message_queue_send(id, (void*) buffer, size));
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}
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const rtems_status_code rtemsMessageQueue::urgent(const void *buffer,
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const rtems_unsigned32 size)
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{
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return set_status_code(rtems_message_queue_urgent(id, (void*) buffer, size));
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}
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const rtems_status_code rtemsMessageQueue::broadcast(const void *buffer,
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const rtems_unsigned32 size,
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rtems_unsigned32& count)
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{
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return set_status_code(rtems_message_queue_broadcast(id,
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(void*) buffer,
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size,
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&count));
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}
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const rtems_status_code rtemsMessageQueue::receive(const void *buffer,
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rtems_unsigned32& size,
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rtems_interval micro_secs,
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bool wait)
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{
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rtems_interval usecs =
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micro_secs && (micro_secs < _TOD_Microseconds_per_tick) ?
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_TOD_Microseconds_per_tick : micro_secs;
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return set_status_code(rtems_message_queue_receive(id,
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(void*) buffer,
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&size,
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wait ? RTEMS_WAIT : RTEMS_NO_WAIT,
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TOD_MICROSECONDS_TO_TICKS(usecs)));
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}
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const rtems_status_code rtemsMessageQueue::flush(rtems_unsigned32& count)
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{
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return set_status_code(rtems_message_queue_flush(id, &count));
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}
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#endif // _rtemsMessageQueue_h_
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