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/*
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------------------------------------------------------------------------
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$Id: rtemsTask.h,v 1.2 2001-09-27 12:02:05 chris Exp $
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------------------------------------------------------------------------
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COPYRIGHT (c) 1997
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Objective Design Systems Ltd Pty (ODS)
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All rights reserved (R) Objective Design Systems Ltd Pty
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The license and distribution terms for this file may be found in the
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file LICENSE in this distribution or at
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http://www.OARcorp.com/rtems/license.html.
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------------------------------------------------------------------------
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rtemsTask class.
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This class allows the user to create a RTEMS task, or to access and
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manage an already existing task.
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The first constructor with the task parameters creates a RTEMS task
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object. The destructor of this object also deletes the task
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object. The last status code should be checked after construction to
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see if the create completed successfully.
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The second constructor connects to an existing task object. The last
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status code should be checked after construction to see if the
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task existed.
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The third constructor is a copy constructor. Connects to an existing
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object which is in scope.
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The RTEMS id is set to self in the default construction.
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The creation of the task object can be defered until after
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construction. This allows for static task objects to be created.
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RTEMS should be initialised before static constructors run, how-ever
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threads will will not. You need to watch the start-order.
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A task object can change state from an owner of a task to being
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connected to a task.
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Task objects connected to another task do not receive notification
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when the task connected to changes state.
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The sleep methods operate on the current thread not the task
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reference by this object.
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Mode control is through the rtemsTaskMode class.
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The rtemsTask class reserved notepad register 31.
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------------------------------------------------------------------------ */
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#if !defined(_rtemsTask_h_)
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#define _rtemsTask_h_
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#include <rtems++/rtemsStatusCode.h>
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/* ----
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rtemsTask
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*/
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class rtemsTask
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: public rtemsStatusCode
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{
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public:
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enum FloatingPoint { fpoff = RTEMS_NO_FLOATING_POINT,
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fpon = RTEMS_FLOATING_POINT };
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enum Scope { local = RTEMS_LOCAL,
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global = RTEMS_GLOBAL };
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// only the first 4 characters of the name are taken
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// creates a task
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rtemsTask(const char* name,
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const rtems_task_priority initial_priority,
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const rtems_unsigned32 stack_size,
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const rtems_mode preemption = RTEMS_NO_PREEMPT,
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const rtems_mode timeslice = RTEMS_NO_TIMESLICE,
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const rtems_mode asr = RTEMS_NO_ASR,
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const rtems_interrupt_level interrupt_level = 0,
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const FloatingPoint floating_point = fpoff,
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const Scope scope = local);
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// connects to a task
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rtemsTask(const char *name, const rtems_unsigned32 node = RTEMS_SEARCH_ALL_NODES);
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// copy and default constructors
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rtemsTask(const rtemsTask& task);
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rtemsTask();
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// only the creator's destructor will delete the actual object
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virtual ~rtemsTask();
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// create or destroy (delete) the task
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virtual const rtems_status_code create(const char* name,
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const rtems_task_priority initial_priority,
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const rtems_unsigned32 stack_size,
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const rtems_mode preemption = RTEMS_NO_PREEMPT,
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const rtems_mode timeslice = RTEMS_NO_TIMESLICE,
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const rtems_mode asr = RTEMS_NO_ASR,
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const rtems_interrupt_level interrupt_level = 0,
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const FloatingPoint floating_point = fpoff,
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const Scope scope = local);
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virtual const rtems_status_code destroy();
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// connect to an existing task object, will not be the owner
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const rtemsTask& operator=(const rtemsTask& task);
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virtual const rtems_status_code connect(const char *name,
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const rtems_unsigned32 node = RTEMS_SEARCH_ALL_NODES);
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// run control
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virtual const rtems_status_code start(const rtems_task_argument argument);
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virtual const rtems_status_code restart(const rtems_task_argument argument);
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virtual const rtems_status_code suspend();
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virtual const rtems_status_code resume();
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// sleep control, the timeout is in micro-seconds
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virtual const rtems_status_code wake_after(const rtems_interval micro_secs);
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virtual const rtems_status_code wake_when(const rtems_time_of_day& tod);
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// priority control
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const rtems_status_code get_priority(rtems_task_priority& priority);
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const rtems_status_code set_priority(const rtems_task_priority priority);
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const rtems_status_code set_priority(const rtems_task_priority priority,
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rtems_task_priority& old_priority);
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// notepad control
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const rtems_status_code get_note(const rtems_unsigned32 notepad,
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rtems_unsigned32& note);
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const rtems_status_code set_note(const rtems_unsigned32 notepad,
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const rtems_unsigned32 note);
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// object id, and name
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const rtems_id id_is() const { return id; }
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const rtems_name name_is() const { return name; }
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const char *name_string() const { return name_str; }
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protected:
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// task entry point
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virtual void body(rtems_task_argument argument);
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private:
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// make the object to point to RTEMS_SELF
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void make_self();
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// task name
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rtems_name name;
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char name_str[5];
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// owner, true if this object owns the task
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// will delete the task when it destructs
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bool owner;
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// the rtems id, object handle
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rtems_id id;
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// the argument for the task, this class uses the actual argument
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// passed to RTEMS
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rtems_task_argument argument;
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// common entry point to the task
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static rtems_task origin(rtems_task_argument argument);
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};
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#endif // _rtemsTask_h_
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