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\input texinfo
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@setfilename bfdint.info
3
 
4
@settitle BFD Internals
5
@iftex
6
@titlepage
7
@title{BFD Internals}
8
@author{Ian Lance Taylor}
9
@author{Cygnus Solutions}
10
@page
11
@end iftex
12
 
13
@node Top
14
@top BFD Internals
15
@raisesections
16
@cindex bfd internals
17
 
18
This document describes some BFD internal information which may be
19
helpful when working on BFD.  It is very incomplete.
20
 
21
This document is not updated regularly, and may be out of date.  It was
22
last modified on $Date: 2001-05-18 11:00:59 $.
23
 
24
The initial version of this document was written by Ian Lance Taylor
25
@email{ian@@cygnus.com}.
26
 
27
@menu
28
* BFD overview::                BFD overview
29
* BFD guidelines::              BFD programming guidelines
30
* BFD target vector::           BFD target vector
31
* BFD generated files::         BFD generated files
32
* BFD multiple compilations::   Files compiled multiple times in BFD
33
* BFD relocation handling::     BFD relocation handling
34
* BFD ELF support::             BFD ELF support
35
* BFD glossary::                Glossary
36
* Index::                       Index
37
@end menu
38
 
39
@node BFD overview
40
@section BFD overview
41
 
42
BFD is a library which provides a single interface to read and write
43
object files, executables, archive files, and core files in any format.
44
 
45
@menu
46
* BFD library interfaces::      BFD library interfaces
47
* BFD library users::           BFD library users
48
* BFD view::                    The BFD view of a file
49
* BFD blindness::               BFD loses information
50
@end menu
51
 
52
@node BFD library interfaces
53
@subsection BFD library interfaces
54
 
55
One way to look at the BFD library is to divide it into four parts by
56
type of interface.
57
 
58
The first interface is the set of generic functions which programs using
59
the BFD library will call.  These generic function normally translate
60
directly or indirectly into calls to routines which are specific to a
61
particular object file format.  Many of these generic functions are
62
actually defined as macros in @file{bfd.h}.  These functions comprise
63
the official BFD interface.
64
 
65
The second interface is the set of functions which appear in the target
66
vectors.  This is the bulk of the code in BFD.  A target vector is a set
67
of function pointers specific to a particular object file format.  The
68
target vector is used to implement the generic BFD functions.  These
69
functions are always called through the target vector, and are never
70
called directly.  The target vector is described in detail in @ref{BFD
71
target vector}.  The set of functions which appear in a particular
72
target vector is often referred to as a BFD backend.
73
 
74
The third interface is a set of oddball functions which are typically
75
specific to a particular object file format, are not generic functions,
76
and are called from outside of the BFD library.  These are used as hooks
77
by the linker and the assembler when a particular object file format
78
requires some action which the BFD generic interface does not provide.
79
These functions are typically declared in @file{bfd.h}, but in many
80
cases they are only provided when BFD is configured with support for a
81
particular object file format.  These functions live in a grey area, and
82
are not really part of the official BFD interface.
83
 
84
The fourth interface is the set of BFD support functions which are
85
called by the other BFD functions.  These manage issues like memory
86
allocation, error handling, file access, hash tables, swapping, and the
87
like.  These functions are never called from outside of the BFD library.
88
 
89
@node BFD library users
90
@subsection BFD library users
91
 
92
Another way to look at the BFD library is to divide it into three parts
93
by the manner in which it is used.
94
 
95
The first use is to read an object file.  The object file readers are
96
programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
97
These programs use BFD to view an object file in a generic form.  The
98
official BFD interface is normally fully adequate for these programs.
99
 
100
The second use is to write an object file.  The object file writers are
101
programs like @samp{gas} and @samp{objcopy}.  These programs use BFD to
102
create an object file.  The official BFD interface is normally adequate
103
for these programs, but for some object file formats the assembler needs
104
some additional hooks in order to set particular flags or other
105
information.  The official BFD interface includes functions to copy
106
private information from one object file to another, and these functions
107
are used by @samp{objcopy} to avoid information loss.
108
 
109
The third use is to link object files.  There is only one object file
110
linker, @samp{ld}.  Originally, @samp{ld} was an object file reader and
111
an object file writer, and it did the link operation using the generic
112
BFD structures.  However, this turned out to be too slow and too memory
113
intensive.
114
 
115
The official BFD linker functions were written to permit specific BFD
116
backends to perform the link without translating through the generic
117
structures, in the normal case where all the input files and output file
118
have the same object file format.  Not all of the backends currently
119
implement the new interface, and there are default linking functions
120
within BFD which use the generic structures and which work with all
121
backends.
122
 
123
For several object file formats the linker needs additional hooks which
124
are not provided by the official BFD interface, particularly for dynamic
125
linking support.  These functions are typically called from the linker
126
emulation template.
127
 
128
@node BFD view
129
@subsection The BFD view of a file
130
 
131
BFD uses generic structures to manage information.  It translates data
132
into the generic form when reading files, and out of the generic form
133
when writing files.
134
 
135
BFD describes a file as a pointer to the @samp{bfd} type.  A @samp{bfd}
136
is composed of the following elements.  The BFD information can be
137
displayed using the @samp{objdump} program with various options.
138
 
139
@table @asis
140
@item general information
141
The object file format, a few general flags, the start address.
142
@item architecture
143
The architecture, including both a general processor type (m68k, MIPS
144
etc.) and a specific machine number (m68000, R4000, etc.).
145
@item sections
146
A list of sections.
147
@item symbols
148
A symbol table.
149
@end table
150
 
151
BFD represents a section as a pointer to the @samp{asection} type.  Each
152
section has a name and a size.  Most sections also have an associated
153
block of data, known as the section contents.  Sections also have
154
associated flags, a virtual memory address, a load memory address, a
155
required alignment, a list of relocations, and other miscellaneous
156
information.
157
 
158
BFD represents a relocation as a pointer to the @samp{arelent} type.  A
159
relocation describes an action which the linker must take to modify the
160
section contents.  Relocations have a symbol, an address, an addend, and
161
a pointer to a howto structure which describes how to perform the
162
relocation.  For more information, see @ref{BFD relocation handling}.
163
 
164
BFD represents a symbol as a pointer to the @samp{asymbol} type.  A
165
symbol has a name, a pointer to a section, an offset within that
166
section, and some flags.
167
 
168
Archive files do not have any sections or symbols.  Instead, BFD
169
represents an archive file as a file which contains a list of
170
@samp{bfd}s.  BFD also provides access to the archive symbol map, as a
171
list of symbol names.  BFD provides a function to return the @samp{bfd}
172
within the archive which corresponds to a particular entry in the
173
archive symbol map.
174
 
175
@node BFD blindness
176
@subsection BFD loses information
177
 
178
Most object file formats have information which BFD can not represent in
179
its generic form, at least as currently defined.
180
 
181
There is often explicit information which BFD can not represent.  For
182
example, the COFF version stamp, or the ELF program segments.  BFD
183
provides special hooks to handle this information when copying,
184
printing, or linking an object file.  The BFD support for a particular
185
object file format will normally store this information in private data
186
and handle it using the special hooks.
187
 
188
In some cases there is also implicit information which BFD can not
189
represent.  For example, the MIPS processor distinguishes small and
190
large symbols, and requires that all small symbls be within 32K of the
191
GP register.  This means that the MIPS assembler must be able to mark
192
variables as either small or large, and the MIPS linker must know to put
193
small symbols within range of the GP register.  Since BFD can not
194
represent this information, this means that the assembler and linker
195
must have information that is specific to a particular object file
196
format which is outside of the BFD library.
197
 
198
This loss of information indicates areas where the BFD paradigm breaks
199
down.  It is not actually possible to represent the myriad differences
200
among object file formats using a single generic interface, at least not
201
in the manner which BFD does it today.
202
 
203
Nevertheless, the BFD library does greatly simplify the task of dealing
204
with object files, and particular problems caused by information loss
205
can normally be solved using some sort of relatively constrained hook
206
into the library.
207
 
208
 
209
 
210
@node BFD guidelines
211
@section BFD programming guidelines
212
@cindex bfd programming guidelines
213
@cindex programming guidelines for bfd
214
@cindex guidelines, bfd programming
215
 
216
There is a lot of poorly written and confusing code in BFD.  New BFD
217
code should be written to a higher standard.  Merely because some BFD
218
code is written in a particular manner does not mean that you should
219
emulate it.
220
 
221
Here are some general BFD programming guidelines:
222
 
223
@itemize @bullet
224
@item
225
Follow the GNU coding standards.
226
 
227
@item
228
Avoid global variables.  We ideally want BFD to be fully reentrant, so
229
that it can be used in multiple threads.  All uses of global or static
230
variables interfere with that.  Initialized constant variables are OK,
231
and they should be explicitly marked with const.  Instead of global
232
variables, use data attached to a BFD or to a linker hash table.
233
 
234
@item
235
All externally visible functions should have names which start with
236
@samp{bfd_}.  All such functions should be declared in some header file,
237
typically @file{bfd.h}.  See, for example, the various declarations near
238
the end of @file{bfd-in.h}, which mostly declare functions required by
239
specific linker emulations.
240
 
241
@item
242
All functions which need to be visible from one file to another within
243
BFD, but should not be visible outside of BFD, should start with
244
@samp{_bfd_}.  Although external names beginning with @samp{_} are
245
prohibited by the ANSI standard, in practice this usage will always
246
work, and it is required by the GNU coding standards.
247
 
248
@item
249
Always remember that people can compile using @samp{--enable-targets} to
250
build several, or all, targets at once.  It must be possible to link
251
together the files for all targets.
252
 
253
@item
254
BFD code should compile with few or no warnings using @samp{gcc -Wall}.
255
Some warnings are OK, like the absence of certain function declarations
256
which may or may not be declared in system header files.  Warnings about
257
ambiguous expressions and the like should always be fixed.
258
@end itemize
259
 
260
@node BFD target vector
261
@section BFD target vector
262
@cindex bfd target vector
263
@cindex target vector in bfd
264
 
265
BFD supports multiple object file formats by using the @dfn{target
266
vector}.  This is simply a set of function pointers which implement
267
behaviour that is specific to a particular object file format.
268
 
269
In this section I list all of the entries in the target vector and
270
describe what they do.
271
 
272
@menu
273
* BFD target vector miscellaneous::     Miscellaneous constants
274
* BFD target vector swap::              Swapping functions
275
* BFD target vector format::            Format type dependent functions
276
* BFD_JUMP_TABLE macros::               BFD_JUMP_TABLE macros
277
* BFD target vector generic::           Generic functions
278
* BFD target vector copy::              Copy functions
279
* BFD target vector core::              Core file support functions
280
* BFD target vector archive::           Archive functions
281
* BFD target vector symbols::           Symbol table functions
282
* BFD target vector relocs::            Relocation support
283
* BFD target vector write::             Output functions
284
* BFD target vector link::              Linker functions
285
* BFD target vector dynamic::           Dynamic linking information functions
286
@end menu
287
 
288
@node BFD target vector miscellaneous
289
@subsection Miscellaneous constants
290
 
291
The target vector starts with a set of constants.
292
 
293
@table @samp
294
@item name
295
The name of the target vector.  This is an arbitrary string.  This is
296
how the target vector is named in command line options for tools which
297
use BFD, such as the @samp{-oformat} linker option.
298
 
299
@item flavour
300
A general description of the type of target.  The following flavours are
301
currently defined:
302
 
303
@table @samp
304
@item bfd_target_unknown_flavour
305
Undefined or unknown.
306
@item bfd_target_aout_flavour
307
a.out.
308
@item bfd_target_coff_flavour
309
COFF.
310
@item bfd_target_ecoff_flavour
311
ECOFF.
312
@item bfd_target_elf_flavour
313
ELF.
314
@item bfd_target_ieee_flavour
315
IEEE-695.
316
@item bfd_target_nlm_flavour
317
NLM.
318
@item bfd_target_oasys_flavour
319
OASYS.
320
@item bfd_target_tekhex_flavour
321
Tektronix hex format.
322
@item bfd_target_srec_flavour
323
Motorola S-record format.
324
@item bfd_target_ihex_flavour
325
Intel hex format.
326
@item bfd_target_som_flavour
327
SOM (used on HP/UX).
328
@item bfd_target_os9k_flavour
329
os9000.
330
@item bfd_target_versados_flavour
331
VERSAdos.
332
@item bfd_target_msdos_flavour
333
MS-DOS.
334
@item bfd_target_evax_flavour
335
openVMS.
336
@end table
337
 
338
@item byteorder
339
The byte order of data in the object file.  One of
340
@samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
341
@samp{BFD_ENDIAN_UNKNOWN}.  The latter would be used for a format such
342
as S-records which do not record the architecture of the data.
343
 
344
@item header_byteorder
345
The byte order of header information in the object file.  Normally the
346
same as the @samp{byteorder} field, but there are certain cases where it
347
may be different.
348
 
349
@item object_flags
350
Flags which may appear in the @samp{flags} field of a BFD with this
351
format.
352
 
353
@item section_flags
354
Flags which may appear in the @samp{flags} field of a section within a
355
BFD with this format.
356
 
357
@item symbol_leading_char
358
A character which the C compiler normally puts before a symbol.  For
359
example, an a.out compiler will typically generate the symbol
360
@samp{_foo} for a function named @samp{foo} in the C source, in which
361
case this field would be @samp{_}.  If there is no such character, this
362
field will be @samp{0}.
363
 
364
@item ar_pad_char
365
The padding character to use at the end of an archive name.  Normally
366
@samp{/}.
367
 
368
@item ar_max_namelen
369
The maximum length of a short name in an archive.  Normally @samp{14}.
370
 
371
@item backend_data
372
A pointer to constant backend data.  This is used by backends to store
373
whatever additional information they need to distinguish similar target
374
vectors which use the same sets of functions.
375
@end table
376
 
377
@node BFD target vector swap
378
@subsection Swapping functions
379
 
380
Every target vector has fuction pointers used for swapping information
381
in and out of the target representation.  There are two sets of
382
functions: one for data information, and one for header information.
383
Each set has three sizes: 64-bit, 32-bit, and 16-bit.  Each size has
384
three actual functions: put, get unsigned, and get signed.
385
 
386
These 18 functions are used to convert data between the host and target
387
representations.
388
 
389
@node BFD target vector format
390
@subsection Format type dependent functions
391
 
392
Every target vector has three arrays of function pointers which are
393
indexed by the BFD format type.  The BFD format types are as follows:
394
 
395
@table @samp
396
@item bfd_unknown
397
Unknown format.  Not used for anything useful.
398
@item bfd_object
399
Object file.
400
@item bfd_archive
401
Archive file.
402
@item bfd_core
403
Core file.
404
@end table
405
 
406
The three arrays of function pointers are as follows:
407
 
408
@table @samp
409
@item bfd_check_format
410
Check whether the BFD is of a particular format (object file, archive
411
file, or core file) corresponding to this target vector.  This is called
412
by the @samp{bfd_check_format} function when examining an existing BFD.
413
If the BFD matches the desired format, this function will initialize any
414
format specific information such as the @samp{tdata} field of the BFD.
415
This function must be called before any other BFD target vector function
416
on a file opened for reading.
417
 
418
@item bfd_set_format
419
Set the format of a BFD which was created for output.  This is called by
420
the @samp{bfd_set_format} function after creating the BFD with a
421
function such as @samp{bfd_openw}.  This function will initialize format
422
specific information required to write out an object file or whatever of
423
the given format.  This function must be called before any other BFD
424
target vector function on a file opened for writing.
425
 
426
@item bfd_write_contents
427
Write out the contents of the BFD in the given format.  This is called
428
by @samp{bfd_close} function for a BFD opened for writing.  This really
429
should not be an array selected by format type, as the
430
@samp{bfd_set_format} function provides all the required information.
431
In fact, BFD will fail if a different format is used when calling
432
through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
433
arrays; fortunately, since @samp{bfd_close} gets it right, this is a
434
difficult error to make.
435
@end table
436
 
437
@node BFD_JUMP_TABLE macros
438
@subsection @samp{BFD_JUMP_TABLE} macros
439
@cindex @samp{BFD_JUMP_TABLE}
440
 
441
Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
442
These macros take a single argument, which is a prefix applied to a set
443
of functions.  The macros are then used to initialize the fields in the
444
target vector.
445
 
446
For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
447
functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
448
and @samp{_bfd_reloc_type_lookup}.  A reference like
449
@samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
450
prefixed with @samp{foo}: @samp{foo_get_reloc_upper_found}, etc.  The
451
@samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
452
functions initialize the appropriate fields in the BFD target vector.
453
 
454
This is done because it turns out that many different target vectors can
455
share certain classes of functions.  For example, archives are similar
456
on most platforms, so most target vectors can use the same archive
457
functions.  Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
458
with the same argument, calling a set of functions which is defined in
459
@file{archive.c}.
460
 
461
Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
462
the description of the function pointers which it defines.  The function
463
pointers will be described using the name without the prefix which the
464
@samp{BFD_JUMP_TABLE} macro defines.  This name is normally the same as
465
the name of the field in the target vector structure.  Any differences
466
will be noted.
467
 
468
@node BFD target vector generic
469
@subsection Generic functions
470
@cindex @samp{BFD_JUMP_TABLE_GENERIC}
471
 
472
The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
473
functions which don't easily fit into other categories.
474
 
475
@table @samp
476
@item _close_and_cleanup
477
Free any target specific information associated with the BFD.  This is
478
called when any BFD is closed (the @samp{bfd_write_contents} function
479
mentioned earlier is only called for a BFD opened for writing).  Most
480
targets use @samp{bfd_alloc} to allocate all target specific
481
information, and therefore don't have to do anything in this function.
482
This function pointer is typically set to
483
@samp{_bfd_generic_close_and_cleanup}, which simply returns true.
484
 
485
@item _bfd_free_cached_info
486
Free any cached information associated with the BFD which can be
487
recreated later if necessary.  This is used to reduce the memory
488
consumption required by programs using BFD.  This is normally called via
489
the @samp{bfd_free_cached_info} macro.  It is used by the default
490
archive routines when computing the archive map.  Most targets do not
491
do anything special for this entry point, and just set it to
492
@samp{_bfd_generic_free_cached_info}, which simply returns true.
493
 
494
@item _new_section_hook
495
This is called from @samp{bfd_make_section_anyway} whenever a new
496
section is created.  Most targets use it to initialize section specific
497
information.  This function is called whether or not the section
498
corresponds to an actual section in an actual BFD.
499
 
500
@item _get_section_contents
501
Get the contents of a section.  This is called from
502
@samp{bfd_get_section_contents}.  Most targets set this to
503
@samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
504
based on the section's @samp{filepos} field and a @samp{bfd_read}.  The
505
corresponding field in the target vector is named
506
@samp{_bfd_get_section_contents}.
507
 
508
@item _get_section_contents_in_window
509
Set a @samp{bfd_window} to hold the contents of a section.  This is
510
called from @samp{bfd_get_section_contents_in_window}.  The
511
@samp{bfd_window} idea never really caught on, and I don't think this is
512
ever called.  Pretty much all targets implement this as
513
@samp{bfd_generic_get_section_contents_in_window}, which uses
514
@samp{bfd_get_section_contents} to do the right thing.  The
515
corresponding field in the target vector is named
516
@samp{_bfd_get_section_contents_in_window}.
517
@end table
518
 
519
@node BFD target vector copy
520
@subsection Copy functions
521
@cindex @samp{BFD_JUMP_TABLE_COPY}
522
 
523
The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
524
called when copying BFDs, and for a couple of functions which deal with
525
internal BFD information.
526
 
527
@table @samp
528
@item _bfd_copy_private_bfd_data
529
This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
530
If the input and output BFDs have the same format, this will copy any
531
private information over.  This is called after all the section contents
532
have been written to the output file.  Only a few targets do anything in
533
this function.
534
 
535
@item _bfd_merge_private_bfd_data
536
This is called when linking, via @samp{bfd_merge_private_bfd_data}.  It
537
gives the backend linker code a chance to set any special flags in the
538
output file based on the contents of the input file.  Only a few targets
539
do anything in this function.
540
 
541
@item _bfd_copy_private_section_data
542
This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
543
for each section, via @samp{bfd_copy_private_section_data}.  This
544
function is called before any section contents have been written.  Only
545
a few targets do anything in this function.
546
 
547
@item _bfd_copy_private_symbol_data
548
This is called via @samp{bfd_copy_private_symbol_data}, but I don't
549
think anything actually calls it.  If it were defined, it could be used
550
to copy private symbol data from one BFD to another.  However, most BFDs
551
store extra symbol information by allocating space which is larger than
552
the @samp{asymbol} structure and storing private information in the
553
extra space.  Since @samp{objcopy} and other programs copy symbol
554
information by copying pointers to @samp{asymbol} structures, the
555
private symbol information is automatically copied as well.  Most
556
targets do not do anything in this function.
557
 
558
@item _bfd_set_private_flags
559
This is called via @samp{bfd_set_private_flags}.  It is basically a hook
560
for the assembler to set magic information.  For example, the PowerPC
561
ELF assembler uses it to set flags which appear in the e_flags field of
562
the ELF header.  Most targets do not do anything in this function.
563
 
564
@item _bfd_print_private_bfd_data
565
This is called by @samp{objdump} when the @samp{-p} option is used.  It
566
is called via @samp{bfd_print_private_data}.  It prints any interesting
567
information about the BFD which can not be otherwise represented by BFD
568
and thus can not be printed by @samp{objdump}.  Most targets do not do
569
anything in this function.
570
@end table
571
 
572
@node BFD target vector core
573
@subsection Core file support functions
574
@cindex @samp{BFD_JUMP_TABLE_CORE}
575
 
576
The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
577
with core files.  Obviously, these functions only do something
578
interesting for targets which have core file support.
579
 
580
@table @samp
581
@item _core_file_failing_command
582
Given a core file, this returns the command which was run to produce the
583
core file.
584
 
585
@item _core_file_failing_signal
586
Given a core file, this returns the signal number which produced the
587
core file.
588
 
589
@item _core_file_matches_executable_p
590
Given a core file and a BFD for an executable, this returns whether the
591
core file was generated by the executable.
592
@end table
593
 
594
@node BFD target vector archive
595
@subsection Archive functions
596
@cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
597
 
598
The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
599
with archive files.  Most targets use COFF style archive files
600
(including ELF targets), and these use @samp{_bfd_archive_coff} as the
601
argument to @samp{BFD_JUMP_TABLE_ARCHIVE}.  Some targets use BSD/a.out
602
style archives, and these use @samp{_bfd_archive_bsd}.  (The main
603
difference between BSD and COFF archives is the format of the archive
604
symbol table).  Targets with no archive support use
605
@samp{_bfd_noarchive}.  Finally, a few targets have unusual archive
606
handling.
607
 
608
@table @samp
609
@item _slurp_armap
610
Read in the archive symbol table, storing it in private BFD data.  This
611
is normally called from the archive @samp{check_format} routine.  The
612
corresponding field in the target vector is named
613
@samp{_bfd_slurp_armap}.
614
 
615
@item _slurp_extended_name_table
616
Read in the extended name table from the archive, if there is one,
617
storing it in private BFD data.  This is normally called from the
618
archive @samp{check_format} routine.  The corresponding field in the
619
target vector is named @samp{_bfd_slurp_extended_name_table}.
620
 
621
@item construct_extended_name_table
622
Build and return an extended name table if one is needed to write out
623
the archive.  This also adjusts the archive headers to refer to the
624
extended name table appropriately.  This is normally called from the
625
archive @samp{write_contents} routine.  The corresponding field in the
626
target vector is named @samp{_bfd_construct_extended_name_table}.
627
 
628
@item _truncate_arname
629
This copies a file name into an archive header, truncating it as
630
required.  It is normally called from the archive @samp{write_contents}
631
routine.  This function is more interesting in targets which do not
632
support extended name tables, but I think the GNU @samp{ar} program
633
always uses extended name tables anyhow.  The corresponding field in the
634
target vector is named @samp{_bfd_truncate_arname}.
635
 
636
@item _write_armap
637
Write out the archive symbol table using calls to @samp{bfd_write}.
638
This is normally called from the archive @samp{write_contents} routine.
639
The corresponding field in the target vector is named @samp{write_armap}
640
(no leading underscore).
641
 
642
@item _read_ar_hdr
643
Read and parse an archive header.  This handles expanding the archive
644
header name into the real file name using the extended name table.  This
645
is called by routines which read the archive symbol table or the archive
646
itself.  The corresponding field in the target vector is named
647
@samp{_bfd_read_ar_hdr_fn}.
648
 
649
@item _openr_next_archived_file
650
Given an archive and a BFD representing a file stored within the
651
archive, return a BFD for the next file in the archive.  This is called
652
via @samp{bfd_openr_next_archived_file}.  The corresponding field in the
653
target vector is named @samp{openr_next_archived_file} (no leading
654
underscore).
655
 
656
@item _get_elt_at_index
657
Given an archive and an index, return a BFD for the file in the archive
658
corresponding to that entry in the archive symbol table.  This is called
659
via @samp{bfd_get_elt_at_index}.  The corresponding field in the target
660
vector is named @samp{_bfd_get_elt_at_index}.
661
 
662
@item _generic_stat_arch_elt
663
Do a stat on an element of an archive, returning information read from
664
the archive header (modification time, uid, gid, file mode, size).  This
665
is called via @samp{bfd_stat_arch_elt}.  The corresponding field in the
666
target vector is named @samp{_bfd_stat_arch_elt}.
667
 
668
@item _update_armap_timestamp
669
After the entire contents of an archive have been written out, update
670
the timestamp of the archive symbol table to be newer than that of the
671
file.  This is required for a.out style archives.  This is normally
672
called by the archive @samp{write_contents} routine.  The corresponding
673
field in the target vector is named @samp{_bfd_update_armap_timestamp}.
674
@end table
675
 
676
@node BFD target vector symbols
677
@subsection Symbol table functions
678
@cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
679
 
680
The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
681
with symbols.
682
 
683
@table @samp
684
@item _get_symtab_upper_bound
685
Return a sensible upper bound on the amount of memory which will be
686
required to read the symbol table.  In practice most targets return the
687
amount of memory required to hold @samp{asymbol} pointers for all the
688
symbols plus a trailing @samp{NULL} entry, and store the actual symbol
689
information in BFD private data.  This is called via
690
@samp{bfd_get_symtab_upper_bound}.  The corresponding field in the
691
target vector is named @samp{_bfd_get_symtab_upper_bound}.
692
 
693
@item _get_symtab
694
Read in the symbol table.  This is called via
695
@samp{bfd_canonicalize_symtab}.  The corresponding field in the target
696
vector is named @samp{_bfd_canonicalize_symtab}.
697
 
698
@item _make_empty_symbol
699
Create an empty symbol for the BFD.  This is needed because most targets
700
store extra information with each symbol by allocating a structure
701
larger than an @samp{asymbol} and storing the extra information at the
702
end.  This function will allocate the right amount of memory, and return
703
what looks like a pointer to an empty @samp{asymbol}.  This is called
704
via @samp{bfd_make_empty_symbol}.  The corresponding field in the target
705
vector is named @samp{_bfd_make_empty_symbol}.
706
 
707
@item _print_symbol
708
Print information about the symbol.  This is called via
709
@samp{bfd_print_symbol}.  One of the arguments indicates what sort of
710
information should be printed:
711
 
712
@table @samp
713
@item bfd_print_symbol_name
714
Just print the symbol name.
715
@item bfd_print_symbol_more
716
Print the symbol name and some interesting flags.  I don't think
717
anything actually uses this.
718
@item bfd_print_symbol_all
719
Print all information about the symbol.  This is used by @samp{objdump}
720
when run with the @samp{-t} option.
721
@end table
722
The corresponding field in the target vector is named
723
@samp{_bfd_print_symbol}.
724
 
725
@item _get_symbol_info
726
Return a standard set of information about the symbol.  This is called
727
via @samp{bfd_symbol_info}.  The corresponding field in the target
728
vector is named @samp{_bfd_get_symbol_info}.
729
 
730
@item _bfd_is_local_label_name
731
Return whether the given string would normally represent the name of a
732
local label.  This is called via @samp{bfd_is_local_label} and
733
@samp{bfd_is_local_label_name}.  Local labels are normally discarded by
734
the assembler.  In the linker, this defines the difference between the
735
@samp{-x} and @samp{-X} options.
736
 
737
@item _get_lineno
738
Return line number information for a symbol.  This is only meaningful
739
for a COFF target.  This is called when writing out COFF line numbers.
740
 
741
@item _find_nearest_line
742
Given an address within a section, use the debugging information to find
743
the matching file name, function name, and line number, if any.  This is
744
called via @samp{bfd_find_nearest_line}.  The corresponding field in the
745
target vector is named @samp{_bfd_find_nearest_line}.
746
 
747
@item _bfd_make_debug_symbol
748
Make a debugging symbol.  This is only meaningful for a COFF target,
749
where it simply returns a symbol which will be placed in the
750
@samp{N_DEBUG} section when it is written out.  This is called via
751
@samp{bfd_make_debug_symbol}.
752
 
753
@item _read_minisymbols
754
Minisymbols are used to reduce the memory requirements of programs like
755
@samp{nm}.  A minisymbol is a cookie pointing to internal symbol
756
information which the caller can use to extract complete symbol
757
information.  This permits BFD to not convert all the symbols into
758
generic form, but to instead convert them one at a time.  This is called
759
via @samp{bfd_read_minisymbols}.  Most targets do not implement this,
760
and just use generic support which is based on using standard
761
@samp{asymbol} structures.
762
 
763
@item _minisymbol_to_symbol
764
Convert a minisymbol to a standard @samp{asymbol}.  This is called via
765
@samp{bfd_minisymbol_to_symbol}.
766
@end table
767
 
768
@node BFD target vector relocs
769
@subsection Relocation support
770
@cindex @samp{BFD_JUMP_TABLE_RELOCS}
771
 
772
The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
773
with relocations.
774
 
775
@table @samp
776
@item _get_reloc_upper_bound
777
Return a sensible upper bound on the amount of memory which will be
778
required to read the relocations for a section.  In practice most
779
targets return the amount of memory required to hold @samp{arelent}
780
pointers for all the relocations plus a trailing @samp{NULL} entry, and
781
store the actual relocation information in BFD private data.  This is
782
called via @samp{bfd_get_reloc_upper_bound}.
783
 
784
@item _canonicalize_reloc
785
Return the relocation information for a section.  This is called via
786
@samp{bfd_canonicalize_reloc}.  The corresponding field in the target
787
vector is named @samp{_bfd_canonicalize_reloc}.
788
 
789
@item _bfd_reloc_type_lookup
790
Given a relocation code, return the corresponding howto structure
791
(@pxref{BFD relocation codes}).  This is called via
792
@samp{bfd_reloc_type_lookup}.  The corresponding field in the target
793
vector is named @samp{reloc_type_lookup}.
794
@end table
795
 
796
@node BFD target vector write
797
@subsection Output functions
798
@cindex @samp{BFD_JUMP_TABLE_WRITE}
799
 
800
The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
801
with writing out a BFD.
802
 
803
@table @samp
804
@item _set_arch_mach
805
Set the architecture and machine number for a BFD.  This is called via
806
@samp{bfd_set_arch_mach}.  Most targets implement this by calling
807
@samp{bfd_default_set_arch_mach}.  The corresponding field in the target
808
vector is named @samp{_bfd_set_arch_mach}.
809
 
810
@item _set_section_contents
811
Write out the contents of a section.  This is called via
812
@samp{bfd_set_section_contents}.  The corresponding field in the target
813
vector is named @samp{_bfd_set_section_contents}.
814
@end table
815
 
816
@node BFD target vector link
817
@subsection Linker functions
818
@cindex @samp{BFD_JUMP_TABLE_LINK}
819
 
820
The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
821
linker.
822
 
823
@table @samp
824
@item _sizeof_headers
825
Return the size of the header information required for a BFD.  This is
826
used to implement the @samp{SIZEOF_HEADERS} linker script function.  It
827
is normally used to align the first section at an efficient position on
828
the page.  This is called via @samp{bfd_sizeof_headers}.  The
829
corresponding field in the target vector is named
830
@samp{_bfd_sizeof_headers}.
831
 
832
@item _bfd_get_relocated_section_contents
833
Read the contents of a section and apply the relocation information.
834
This handles both a final link and a relocateable link; in the latter
835
case, it adjust the relocation information as well.  This is called via
836
@samp{bfd_get_relocated_section_contents}.  Most targets implement it by
837
calling @samp{bfd_generic_get_relocated_section_contents}.
838
 
839
@item _bfd_relax_section
840
Try to use relaxation to shrink the size of a section.  This is called
841
by the linker when the @samp{-relax} option is used.  This is called via
842
@samp{bfd_relax_section}.  Most targets do not support any sort of
843
relaxation.
844
 
845
@item _bfd_link_hash_table_create
846
Create the symbol hash table to use for the linker.  This linker hook
847
permits the backend to control the size and information of the elements
848
in the linker symbol hash table.  This is called via
849
@samp{bfd_link_hash_table_create}.
850
 
851
@item _bfd_link_add_symbols
852
Given an object file or an archive, add all symbols into the linker
853
symbol hash table.  Use callbacks to the linker to include archive
854
elements in the link.  This is called via @samp{bfd_link_add_symbols}.
855
 
856
@item _bfd_final_link
857
Finish the linking process.  The linker calls this hook after all of the
858
input files have been read, when it is ready to finish the link and
859
generate the output file.  This is called via @samp{bfd_final_link}.
860
 
861
@item _bfd_link_split_section
862
I don't know what this is for.  Nothing seems to call it.  The only
863
non-trivial definition is in @file{som.c}.
864
@end table
865
 
866
@node BFD target vector dynamic
867
@subsection Dynamic linking information functions
868
@cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
869
 
870
The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
871
dynamic linking information.
872
 
873
@table @samp
874
@item _get_dynamic_symtab_upper_bound
875
Return a sensible upper bound on the amount of memory which will be
876
required to read the dynamic symbol table.  In practice most targets
877
return the amount of memory required to hold @samp{asymbol} pointers for
878
all the symbols plus a trailing @samp{NULL} entry, and store the actual
879
symbol information in BFD private data.  This is called via
880
@samp{bfd_get_dynamic_symtab_upper_bound}.  The corresponding field in
881
the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
882
 
883
@item _canonicalize_dynamic_symtab
884
Read the dynamic symbol table.  This is called via
885
@samp{bfd_canonicalize_dynamic_symtab}.  The corresponding field in the
886
target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
887
 
888
@item _get_dynamic_reloc_upper_bound
889
Return a sensible upper bound on the amount of memory which will be
890
required to read the dynamic relocations.  In practice most targets
891
return the amount of memory required to hold @samp{arelent} pointers for
892
all the relocations plus a trailing @samp{NULL} entry, and store the
893
actual relocation information in BFD private data.  This is called via
894
@samp{bfd_get_dynamic_reloc_upper_bound}.  The corresponding field in
895
the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
896
 
897
@item _canonicalize_dynamic_reloc
898
Read the dynamic relocations.  This is called via
899
@samp{bfd_canonicalize_dynamic_reloc}.  The corresponding field in the
900
target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
901
@end table
902
 
903
@node BFD generated files
904
@section BFD generated files
905
@cindex generated files in bfd
906
@cindex bfd generated files
907
 
908
BFD contains several automatically generated files.  This section
909
describes them.  Some files are created at configure time, when you
910
configure BFD.  Some files are created at make time, when you build
911
time.  Some files are automatically rebuilt at make time, but only if
912
you configure with the @samp{--enable-maintainer-mode} option.  Some
913
files live in the object directory---the directory from which you run
914
configure---and some live in the source directory.  All files that live
915
in the source directory are checked into the CVS repository.
916
 
917
@table @file
918
@item bfd.h
919
@cindex @file{bfd.h}
920
@cindex @file{bfd-in3.h}
921
Lives in the object directory.  Created at make time from
922
@file{bfd-in2.h} via @file{bfd-in3.h}.  @file{bfd-in3.h} is created at
923
configure time from @file{bfd-in2.h}.  There are automatic dependencies
924
to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
925
changes, so you can normally ignore @file{bfd-in3.h}, and just think
926
about @file{bfd-in2.h} and @file{bfd.h}.
927
 
928
@file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
929
To see them, search for @samp{@@} in @file{bfd-in2.h}.  They mainly
930
control whether BFD is built for a 32 bit target or a 64 bit target.
931
 
932
@item bfd-in2.h
933
@cindex @file{bfd-in2.h}
934
Lives in the source directory.  Created from @file{bfd-in.h} and several
935
other BFD source files.  If you configure with the
936
@samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
937
automatically when a source file changes.
938
 
939
@item elf32-target.h
940
@itemx elf64-target.h
941
@cindex @file{elf32-target.h}
942
@cindex @file{elf64-target.h}
943
Live in the object directory.  Created from @file{elfxx-target.h}.
944
These files are versions of @file{elfxx-target.h} customized for either
945
a 32 bit ELF target or a 64 bit ELF target.
946
 
947
@item libbfd.h
948
@cindex @file{libbfd.h}
949
Lives in the source directory.  Created from @file{libbfd-in.h} and
950
several other BFD source files.  If you configure with the
951
@samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
952
automatically when a source file changes.
953
 
954
@item libcoff.h
955
@cindex @file{libcoff.h}
956
Lives in the source directory.  Created from @file{libcoff-in.h} and
957
@file{coffcode.h}.  If you configure with the
958
@samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
959
automatically when a source file changes.
960
 
961
@item targmatch.h
962
@cindex @file{targmatch.h}
963
Lives in the object directory.  Created at make time from
964
@file{config.bfd}.  This file is used to map configuration triplets into
965
BFD target vector variable names at run time.
966
@end table
967
 
968
@node BFD multiple compilations
969
@section Files compiled multiple times in BFD
970
Several files in BFD are compiled multiple times.  By this I mean that
971
there are header files which contain function definitions.  These header
972
files are included by other files, and thus the functions are compiled
973
once per file which includes them.
974
 
975
Preprocessor macros are used to control the compilation, so that each
976
time the files are compiled the resulting functions are slightly
977
different.  Naturally, if they weren't different, there would be no
978
reason to compile them multiple times.
979
 
980
This is a not a particularly good programming technique, and future BFD
981
work should avoid it.
982
 
983
@itemize @bullet
984
@item
985
Since this technique is rarely used, even experienced C programmers find
986
it confusing.
987
 
988
@item
989
It is difficult to debug programs which use BFD, since there is no way
990
to describe which version of a particular function you are looking at.
991
 
992
@item
993
Programs which use BFD wind up incorporating two or more slightly
994
different versions of the same function, which wastes space in the
995
executable.
996
 
997
@item
998
This technique is never required nor is it especially efficient.  It is
999
always possible to use statically initialized structures holding
1000
function pointers and magic constants instead.
1001
@end itemize
1002
 
1003
The following is a list of the files which are compiled multiple times.
1004
 
1005
@table @file
1006
@item aout-target.h
1007
@cindex @file{aout-target.h}
1008
Describes a few functions and the target vector for a.out targets.  This
1009
is used by individual a.out targets with different definitions of
1010
@samp{N_TXTADDR} and similar a.out macros.
1011
 
1012
@item aoutf1.h
1013
@cindex @file{aoutf1.h}
1014
Implements standard SunOS a.out files.  In principle it supports 64 bit
1015
a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1016
since all known a.out targets are 32 bits, this code may or may not
1017
work.  This file is only included by a few other files, and it is
1018
difficult to justify its existence.
1019
 
1020
@item aoutx.h
1021
@cindex @file{aoutx.h}
1022
Implements basic a.out support routines.  This file can be compiled for
1023
either 32 or 64 bit support.  Since all known a.out targets are 32 bits,
1024
the 64 bit support may or may not work.  I believe the original
1025
intention was that this file would only be included by @samp{aout32.c}
1026
and @samp{aout64.c}, and that other a.out targets would simply refer to
1027
the functions it defined.  Unfortunately, some other a.out targets
1028
started including it directly, leading to a somewhat confused state of
1029
affairs.
1030
 
1031
@item coffcode.h
1032
@cindex @file{coffcode.h}
1033
Implements basic COFF support routines.  This file is included by every
1034
COFF target.  It implements code which handles COFF magic numbers as
1035
well as various hook functions called by the generic COFF functions in
1036
@file{coffgen.c}.  This file is controlled by a number of different
1037
macros, and more are added regularly.
1038
 
1039
@item coffswap.h
1040
@cindex @file{coffswap.h}
1041
Implements COFF swapping routines.  This file is included by
1042
@file{coffcode.h}, and thus by every COFF target.  It implements the
1043
routines which swap COFF structures between internal and external
1044
format.  The main control for this file is the external structure
1045
definitions in the files in the @file{include/coff} directory.  A COFF
1046
target file will include one of those files before including
1047
@file{coffcode.h} and thus @file{coffswap.h}.  There are a few other
1048
macros which affect @file{coffswap.h} as well, mostly describing whether
1049
certain fields are present in the external structures.
1050
 
1051
@item ecoffswap.h
1052
@cindex @file{ecoffswap.h}
1053
Implements ECOFF swapping routines.  This is like @file{coffswap.h}, but
1054
for ECOFF.  It is included by the ECOFF target files (of which there are
1055
only two).  The control is the preprocessor macro @samp{ECOFF_32} or
1056
@samp{ECOFF_64}.
1057
 
1058
@item elfcode.h
1059
@cindex @file{elfcode.h}
1060
Implements ELF functions that use external structure definitions.  This
1061
file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1062
It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1063
@samp{32} or @samp{64} before including it.  The @samp{NAME} macro is
1064
used internally to give the functions different names for the two target
1065
sizes.
1066
 
1067
@item elfcore.h
1068
@cindex @file{elfcore.h}
1069
Like @file{elfcode.h}, but for functions that are specific to ELF core
1070
files.  This is included only by @file{elfcode.h}.
1071
 
1072
@item elflink.h
1073
@cindex @file{elflink.h}
1074
Like @file{elfcode.h}, but for functions used by the ELF linker.  This
1075
is included only by @file{elfcode.h}.
1076
 
1077
@item elfxx-target.h
1078
@cindex @file{elfxx-target.h}
1079
This file is the source for the generated files @file{elf32-target.h}
1080
and @file{elf64-target.h}, one of which is included by every ELF target.
1081
It defines the ELF target vector.
1082
 
1083
@item freebsd.h
1084
@cindex @file{freebsd.h}
1085
Presumably intended to be included by all FreeBSD targets, but in fact
1086
there is only one such target, @samp{i386-freebsd}.  This defines a
1087
function used to set the right magic number for FreeBSD, as well as
1088
various macros, and includes @file{aout-target.h}.
1089
 
1090
@item netbsd.h
1091
@cindex @file{netbsd.h}
1092
Like @file{freebsd.h}, except that there are several files which include
1093
it.
1094
 
1095
@item nlm-target.h
1096
@cindex @file{nlm-target.h}
1097
Defines the target vector for a standard NLM target.
1098
 
1099
@item nlmcode.h
1100
@cindex @file{nlmcode.h}
1101
Like @file{elfcode.h}, but for NLM targets.  This is only included by
1102
@file{nlm32.c} and @file{nlm64.c}, both of which define the macro
1103
@samp{ARCH_SIZE} to an appropriate value.  There are no 64 bit NLM
1104
targets anyhow, so this is sort of useless.
1105
 
1106
@item nlmswap.h
1107
@cindex @file{nlmswap.h}
1108
Like @file{coffswap.h}, but for NLM targets.  This is included by each
1109
NLM target, but I think it winds up compiling to the exact same code for
1110
every target, and as such is fairly useless.
1111
 
1112
@item peicode.h
1113
@cindex @file{peicode.h}
1114
Provides swapping routines and other hooks for PE targets.
1115
@file{coffcode.h} will include this rather than @file{coffswap.h} for a
1116
PE target.  This defines PE specific versions of the COFF swapping
1117
routines, and also defines some macros which control @file{coffcode.h}
1118
itself.
1119
@end table
1120
 
1121
@node BFD relocation handling
1122
@section BFD relocation handling
1123
@cindex bfd relocation handling
1124
@cindex relocations in bfd
1125
 
1126
The handling of relocations is one of the more confusing aspects of BFD.
1127
Relocation handling has been implemented in various different ways, all
1128
somewhat incompatible, none perfect.
1129
 
1130
@menu
1131
* BFD relocation concepts::     BFD relocation concepts
1132
* BFD relocation functions::    BFD relocation functions
1133
* BFD relocation codes::        BFD relocation codes
1134
* BFD relocation future::       BFD relocation future
1135
@end menu
1136
 
1137
@node BFD relocation concepts
1138
@subsection BFD relocation concepts
1139
 
1140
A relocation is an action which the linker must take when linking.  It
1141
describes a change to the contents of a section.  The change is normally
1142
based on the final value of one or more symbols.  Relocations are
1143
created by the assembler when it creates an object file.
1144
 
1145
Most relocations are simple.  A typical simple relocation is to set 32
1146
bits at a given offset in a section to the value of a symbol.  This type
1147
of relocation would be generated for code like @code{int *p = &i;} where
1148
@samp{p} and @samp{i} are global variables.  A relocation for the symbol
1149
@samp{i} would be generated such that the linker would initialize the
1150
area of memory which holds the value of @samp{p} to the value of the
1151
symbol @samp{i}.
1152
 
1153
Slightly more complex relocations may include an addend, which is a
1154
constant to add to the symbol value before using it.  In some cases a
1155
relocation will require adding the symbol value to the existing contents
1156
of the section in the object file.  In others the relocation will simply
1157
replace the contents of the section with the symbol value.  Some
1158
relocations are PC relative, so that the value to be stored in the
1159
section is the difference between the value of a symbol and the final
1160
address of the section contents.
1161
 
1162
In general, relocations can be arbitrarily complex.  For example,
1163
relocations used in dynamic linking systems often require the linker to
1164
allocate space in a different section and use the offset within that
1165
section as the value to store.  In the IEEE object file format,
1166
relocations may involve arbitrary expressions.
1167
 
1168
When doing a relocateable link, the linker may or may not have to do
1169
anything with a relocation, depending upon the definition of the
1170
relocation.  Simple relocations generally do not require any special
1171
action.
1172
 
1173
@node BFD relocation functions
1174
@subsection BFD relocation functions
1175
 
1176
In BFD, each section has an array of @samp{arelent} structures.  Each
1177
structure has a pointer to a symbol, an address within the section, an
1178
addend, and a pointer to a @samp{reloc_howto_struct} structure.  The
1179
howto structure has a bunch of fields describing the reloc, including a
1180
type field.  The type field is specific to the object file format
1181
backend; none of the generic code in BFD examines it.
1182
 
1183
Originally, the function @samp{bfd_perform_relocation} was supposed to
1184
handle all relocations.  In theory, many relocations would be simple
1185
enough to be described by the fields in the howto structure.  For those
1186
that weren't, the howto structure included a @samp{special_function}
1187
field to use as an escape.
1188
 
1189
While this seems plausible, a look at @samp{bfd_perform_relocation}
1190
shows that it failed.  The function has odd special cases.  Some of the
1191
fields in the howto structure, such as @samp{pcrel_offset}, were not
1192
adequately documented.
1193
 
1194
The linker uses @samp{bfd_perform_relocation} to do all relocations when
1195
the input and output file have different formats (e.g., when generating
1196
S-records).  The generic linker code, which is used by all targets which
1197
do not define their own special purpose linker, uses
1198
@samp{bfd_get_relocated_section_contents}, which for most targets turns
1199
into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1200
calls @samp{bfd_perform_relocation}.  So @samp{bfd_perform_relocation}
1201
is still widely used, which makes it difficult to change, since it is
1202
difficult to test all possible cases.
1203
 
1204
The assembler used @samp{bfd_perform_relocation} for a while.  This
1205
turned out to be the wrong thing to do, since
1206
@samp{bfd_perform_relocation} was written to handle relocations on an
1207
existing object file, while the assembler needed to create relocations
1208
in a new object file.  The assembler was changed to use the new function
1209
@samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1210
was created as a copy of @samp{bfd_perform_relocation}.
1211
 
1212
Unfortunately, the work did not progress any farther, so
1213
@samp{bfd_install_relocation} remains a simple copy of
1214
@samp{bfd_perform_relocation}, with all the odd special cases and
1215
confusing code.  This again is difficult to change, because again any
1216
change can affect any assembler target, and so is difficult to test.
1217
 
1218
The new linker, when using the same object file format for all input
1219
files and the output file, does not convert relocations into
1220
@samp{arelent} structures, so it can not use
1221
@samp{bfd_perform_relocation} at all.  Instead, users of the new linker
1222
are expected to write a @samp{relocate_section} function which will
1223
handle relocations in a target specific fashion.
1224
 
1225
There are two helper functions for target specific relocation:
1226
@samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1227
These functions use a howto structure, but they @emph{do not} use the
1228
@samp{special_function} field.  Since the functions are normally called
1229
from target specific code, the @samp{special_function} field adds
1230
little; any relocations which require special handling can be handled
1231
without calling those functions.
1232
 
1233
So, if you want to add a new target, or add a new relocation to an
1234
existing target, you need to do the following:
1235
 
1236
@itemize @bullet
1237
@item
1238
Make sure you clearly understand what the contents of the section should
1239
look like after assembly, after a relocateable link, and after a final
1240
link.  Make sure you clearly understand the operations the linker must
1241
perform during a relocateable link and during a final link.
1242
 
1243
@item
1244
Write a howto structure for the relocation.  The howto structure is
1245
flexible enough to represent any relocation which should be handled by
1246
setting a contiguous bitfield in the destination to the value of a
1247
symbol, possibly with an addend, possibly adding the symbol value to the
1248
value already present in the destination.
1249
 
1250
@item
1251
Change the assembler to generate your relocation.  The assembler will
1252
call @samp{bfd_install_relocation}, so your howto structure has to be
1253
able to handle that.  You may need to set the @samp{special_function}
1254
field to handle assembly correctly.  Be careful to ensure that any code
1255
you write to handle the assembler will also work correctly when doing a
1256
relocateable link.  For example, see @samp{bfd_elf_generic_reloc}.
1257
 
1258
@item
1259
Test the assembler.  Consider the cases of relocation against an
1260
undefined symbol, a common symbol, a symbol defined in the object file
1261
in the same section, and a symbol defined in the object file in a
1262
different section.  These cases may not all be applicable for your
1263
reloc.
1264
 
1265
@item
1266
If your target uses the new linker, which is recommended, add any
1267
required handling to the target specific relocation function.  In simple
1268
cases this will just involve a call to @samp{_bfd_final_link_relocate}
1269
or @samp{_bfd_relocate_contents}, depending upon the definition of the
1270
relocation and whether the link is relocateable or not.
1271
 
1272
@item
1273
Test the linker.  Test the case of a final link.  If the relocation can
1274
overflow, use a linker script to force an overflow and make sure the
1275
error is reported correctly.  Test a relocateable link, whether the
1276
symbol is defined or undefined in the relocateable output.  For both the
1277
final and relocateable link, test the case when the symbol is a common
1278
symbol, when the symbol looked like a common symbol but became a defined
1279
symbol, when the symbol is defined in a different object file, and when
1280
the symbol is defined in the same object file.
1281
 
1282
@item
1283
In order for linking to another object file format, such as S-records,
1284
to work correctly, @samp{bfd_perform_relocation} has to do the right
1285
thing for the relocation.  You may need to set the
1286
@samp{special_function} field to handle this correctly.  Test this by
1287
doing a link in which the output object file format is S-records.
1288
 
1289
@item
1290
Using the linker to generate relocateable output in a different object
1291
file format is impossible in the general case, so you generally don't
1292
have to worry about that.  Linking input files of different object file
1293
formats together is quite unusual, but if you're really dedicated you
1294
may want to consider testing this case, both when the output object file
1295
format is the same as your format, and when it is different.
1296
@end itemize
1297
 
1298
@node BFD relocation codes
1299
@subsection BFD relocation codes
1300
 
1301
BFD has another way of describing relocations besides the howto
1302
structures described above: the enum @samp{bfd_reloc_code_real_type}.
1303
 
1304
Every known relocation type can be described as a value in this
1305
enumeration.  The enumeration contains many target specific relocations,
1306
but where two or more targets have the same relocation, a single code is
1307
used.  For example, the single value @samp{BFD_RELOC_32} is used for all
1308
simple 32 bit relocation types.
1309
 
1310
The main purpose of this relocation code is to give the assembler some
1311
mechanism to create @samp{arelent} structures.  In order for the
1312
assembler to create an @samp{arelent} structure, it has to be able to
1313
obtain a howto structure.  The function @samp{bfd_reloc_type_lookup},
1314
which simply calls the target vector entry point
1315
@samp{reloc_type_lookup}, takes a relocation code and returns a howto
1316
structure.
1317
 
1318
The function @samp{bfd_get_reloc_code_name} returns the name of a
1319
relocation code.  This is mainly used in error messages.
1320
 
1321
Using both howto structures and relocation codes can be somewhat
1322
confusing.  There are many processor specific relocation codes.
1323
However, the relocation is only fully defined by the howto structure.
1324
The same relocation code will map to different howto structures in
1325
different object file formats.  For example, the addend handling may be
1326
different.
1327
 
1328
Most of the relocation codes are not really general.  The assembler can
1329
not use them without already understanding what sorts of relocations can
1330
be used for a particular target.  It might be possible to replace the
1331
relocation codes with something simpler.
1332
 
1333
@node BFD relocation future
1334
@subsection BFD relocation future
1335
 
1336
Clearly the current BFD relocation support is in bad shape.  A
1337
wholescale rewrite would be very difficult, because it would require
1338
thorough testing of every BFD target.  So some sort of incremental
1339
change is required.
1340
 
1341
My vague thoughts on this would involve defining a new, clearly defined,
1342
howto structure.  Some mechanism would be used to determine which type
1343
of howto structure was being used by a particular format.
1344
 
1345
The new howto structure would clearly define the relocation behaviour in
1346
the case of an assembly, a relocateable link, and a final link.  At
1347
least one special function would be defined as an escape, and it might
1348
make sense to define more.
1349
 
1350
One or more generic functions similar to @samp{bfd_perform_relocation}
1351
would be written to handle the new howto structure.
1352
 
1353
This should make it possible to write a generic version of the relocate
1354
section functions used by the new linker.  The target specific code
1355
would provide some mechanism (a function pointer or an initial
1356
conversion) to convert target specific relocations into howto
1357
structures.
1358
 
1359
Ideally it would be possible to use this generic relocate section
1360
function for the generic linker as well.  That is, it would replace the
1361
@samp{bfd_generic_get_relocated_section_contents} function which is
1362
currently normally used.
1363
 
1364
For the special case of ELF dynamic linking, more consideration needs to
1365
be given to writing ELF specific but ELF target generic code to handle
1366
special relocation types such as GOT and PLT.
1367
 
1368
@node BFD ELF support
1369
@section BFD ELF support
1370
@cindex elf support in bfd
1371
@cindex bfd elf support
1372
 
1373
The ELF object file format is defined in two parts: a generic ABI and a
1374
processor specific supplement.  The ELF support in BFD is split in a
1375
similar fashion.  The processor specific support is largely kept within
1376
a single file.  The generic support is provided by several other files.
1377
The processor specific support provides a set of function pointers and
1378
constants used by the generic support.
1379
 
1380
@menu
1381
* BFD ELF sections and segments::       ELF sections and segments
1382
* BFD ELF generic support::             BFD ELF generic support
1383
* BFD ELF processor specific support::  BFD ELF processor specific support
1384
* BFD ELF core files::                  BFD ELF core files
1385
* BFD ELF future::                      BFD ELF future
1386
@end menu
1387
 
1388
@node BFD ELF sections and segments
1389
@subsection ELF sections and segments
1390
 
1391
The ELF ABI permits a file to have either sections or segments or both.
1392
Relocateable object files conventionally have only sections.
1393
Executables conventionally have both.  Core files conventionally have
1394
only program segments.
1395
 
1396
ELF sections are similar to sections in other object file formats: they
1397
have a name, a VMA, file contents, flags, and other miscellaneous
1398
information.  ELF relocations are stored in sections of a particular
1399
type; BFD automatically converts these sections into internal relocation
1400
information.
1401
 
1402
ELF program segments are intended for fast interpretation by a system
1403
loader.  They have a type, a VMA, an LMA, file contents, and a couple of
1404
other fields.  When an ELF executable is run on a Unix system, the
1405
system loader will examine the program segments to decide how to load
1406
it.  The loader will ignore the section information.  Loadable program
1407
segments (type @samp{PT_LOAD}) are directly loaded into memory.  Other
1408
program segments are interpreted by the loader, and generally provide
1409
dynamic linking information.
1410
 
1411
When an ELF file has both program segments and sections, an ELF program
1412
segment may encompass one or more ELF sections, in the sense that the
1413
portion of the file which corresponds to the program segment may include
1414
the portions of the file corresponding to one or more sections.  When
1415
there is more than one section in a loadable program segment, the
1416
relative positions of the section contents in the file must correspond
1417
to the relative positions they should hold when the program segment is
1418
loaded.  This requirement should be obvious if you consider that the
1419
system loader will load an entire program segment at a time.
1420
 
1421
On a system which supports dynamic paging, such as any native Unix
1422
system, the contents of a loadable program segment must be at the same
1423
offset in the file as in memory, modulo the memory page size used on the
1424
system.  This is because the system loader will map the file into memory
1425
starting at the start of a page.  The system loader can easily remap
1426
entire pages to the correct load address.  However, if the contents of
1427
the file were not correctly aligned within the page, the system loader
1428
would have to shift the contents around within the page, which is too
1429
expensive.  For example, if the LMA of a loadable program segment is
1430
@samp{0x40080} and the page size is @samp{0x1000}, then the position of
1431
the segment contents within the file must equal @samp{0x80} modulo
1432
@samp{0x1000}.
1433
 
1434
BFD has only a single set of sections.  It does not provide any generic
1435
way to examine both sections and segments.  When BFD is used to open an
1436
object file or executable, the BFD sections will represent ELF sections.
1437
When BFD is used to open a core file, the BFD sections will represent
1438
ELF program segments.
1439
 
1440
When BFD is used to examine an object file or executable, any program
1441
segments will be read to set the LMA of the sections.  This is because
1442
ELF sections only have a VMA, while ELF program segments have both a VMA
1443
and an LMA.  Any program segments will be copied by the
1444
@samp{copy_private} entry points.  They will be printed by the
1445
@samp{print_private} entry point.  Otherwise, the program segments are
1446
ignored.  In particular, programs which use BFD currently have no direct
1447
access to the program segments.
1448
 
1449
When BFD is used to create an executable, the program segments will be
1450
created automatically based on the section information.  This is done in
1451
the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1452
This function has been tweaked many times, and probably still has
1453
problems that arise in particular cases.
1454
 
1455
There is a hook which may be used to explicitly define the program
1456
segments when creating an executable: the @samp{bfd_record_phdr}
1457
function in @file{bfd.c}.  If this function is called, BFD will not
1458
create program segments itself, but will only create the program
1459
segments specified by the caller.  The linker uses this function to
1460
implement the @samp{PHDRS} linker script command.
1461
 
1462
@node BFD ELF generic support
1463
@subsection BFD ELF generic support
1464
 
1465
In general, functions which do not read external data from the ELF file
1466
are found in @file{elf.c}.  They operate on the internal forms of the
1467
ELF structures, which are defined in @file{include/elf/internal.h}.  The
1468
internal structures are defined in terms of @samp{bfd_vma}, and so may
1469
be used for both 32 bit and 64 bit ELF targets.
1470
 
1471
The file @file{elfcode.h} contains functions which operate on the
1472
external data.  @file{elfcode.h} is compiled twice, once via
1473
@file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1474
@file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1475
@file{elfcode.h} includes functions to swap the ELF structures in and
1476
out of external form, as well as a few more complex functions.
1477
 
1478
Linker support is found in @file{elflink.c} and @file{elflink.h}.  The
1479
latter file is compiled twice, for both 32 and 64 bit support.  The
1480
linker support is only used if the processor specific file defines
1481
@samp{elf_backend_relocate_section}, which is required to relocate the
1482
section contents.  If that macro is not defined, the generic linker code
1483
is used, and relocations are handled via @samp{bfd_perform_relocation}.
1484
 
1485
The core file support is in @file{elfcore.h}, which is compiled twice,
1486
for both 32 and 64 bit support.  The more interesting cases of core file
1487
support only work on a native system which has the @file{sys/procfs.h}
1488
header file.  Without that file, the core file support does little more
1489
than read the ELF program segments as BFD sections.
1490
 
1491
The BFD internal header file @file{elf-bfd.h} is used for communication
1492
among these files and the processor specific files.
1493
 
1494
The default entries for the BFD ELF target vector are found mainly in
1495
@file{elf.c}.  Some functions are found in @file{elfcode.h}.
1496
 
1497
The processor specific files may override particular entries in the
1498
target vector, but most do not, with one exception: the
1499
@samp{bfd_reloc_type_lookup} entry point is always processor specific.
1500
 
1501
@node BFD ELF processor specific support
1502
@subsection BFD ELF processor specific support
1503
 
1504
By convention, the processor specific support for a particular processor
1505
will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1506
either 32 or 64, and @var{cpu} is the name of the processor.
1507
 
1508
@menu
1509
* BFD ELF processor required::  Required processor specific support
1510
* BFD ELF processor linker::    Processor specific linker support
1511
* BFD ELF processor other::     Other processor specific support options
1512
@end menu
1513
 
1514
@node BFD ELF processor required
1515
@subsubsection Required processor specific support
1516
 
1517
When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1518
following:
1519
 
1520
@itemize @bullet
1521
@item
1522
Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1523
both, to a unique C name to use for the target vector.  This name should
1524
appear in the list of target vectors in @file{targets.c}, and will also
1525
have to appear in @file{config.bfd} and @file{configure.in}.  Define
1526
@samp{TARGET_BIG_SYM} for a big-endian processor,
1527
@samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1528
for a bi-endian processor.
1529
@item
1530
Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1531
both, to a string used as the name of the target vector.  This is the
1532
name which a user of the BFD tool would use to specify the object file
1533
format.  It would normally appear in a linker emulation parameters
1534
file.
1535
@item
1536
Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1537
@samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1538
@item
1539
Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1540
in the @samp{e_machine} field of the ELF header.  As of this writing,
1541
these magic numbers are assigned by SCO; if you want to get a magic
1542
number for a particular processor, try sending a note to
1543
@email{registry@@sco.com}.  In the BFD sources, the magic numbers are
1544
found in @file{include/elf/common.h}; they have names beginning with
1545
@samp{EM_}.
1546
@item
1547
Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1548
memory.  This can normally be found at the start of chapter 5 in the
1549
processor specific supplement.  For a processor which will only be used
1550
in an embedded system, or which has no memory management hardware, this
1551
can simply be @samp{1}.
1552
@item
1553
If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1554
define @samp{USE_REL}.  This is normally defined in chapter 4 of the
1555
processor specific supplement.
1556
 
1557
In the absence of a supplement, it's easier to work with @samp{Rela}
1558
relocations.  @samp{Rela} relocations will require more space in object
1559
files (but not in executables, except when using dynamic linking).
1560
However, this is outweighed by the simplicity of addend handling when
1561
using @samp{Rela} relocations.  With @samp{Rel} relocations, the addend
1562
must be stored in the section contents, which makes relocateable links
1563
more complex.
1564
 
1565
For example, consider C code like @code{i = a[1000];} where @samp{a} is
1566
a global array.  The instructions which load the value of @samp{a[1000]}
1567
will most likely use a relocation which refers to the symbol
1568
representing @samp{a}, with an addend that gives the offset from the
1569
start of @samp{a} to element @samp{1000}.  When using @samp{Rel}
1570
relocations, that addend must be stored in the instructions themselves.
1571
If you are adding support for a RISC chip which uses two or more
1572
instructions to load an address, then the addend may not fit in a single
1573
instruction, and will have to be somehow split among the instructions.
1574
This makes linking awkward, particularly when doing a relocateable link
1575
in which the addend may have to be updated.  It can be done---the MIPS
1576
ELF support does it---but it should be avoided when possible.
1577
 
1578
It is possible, though somewhat awkward, to support both @samp{Rel} and
1579
@samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1580
by overriding the relocation reading and writing routines.
1581
@item
1582
Define howto structures for all the relocation types.
1583
@item
1584
Define a @samp{bfd_reloc_type_lookup} routine.  This must be named
1585
@samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1586
function or a macro.  It must translate a BFD relocation code into a
1587
howto structure.  This is normally a table lookup or a simple switch.
1588
@item
1589
If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1590
If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1591
Either way, this is a macro defined as the name of a function which
1592
takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1593
sets the @samp{howto} field of the @samp{arelent} based on the
1594
@samp{Rel} or @samp{Rela} structure.  This is normally uses
1595
@samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1596
an index into a table of howto structures.
1597
@end itemize
1598
 
1599
You must also add the magic number for this processor to the
1600
@samp{prep_headers} function in @file{elf.c}.
1601
 
1602
You must also create a header file in the @file{include/elf} directory
1603
called @file{@var{cpu}.h}.  This file should define any target specific
1604
information which may be needed outside of the BFD code.  In particular
1605
it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1606
@samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
1607
macros to create a table mapping the number used to indentify a
1608
relocation to a name describing that relocation.
1609
 
1610
@node BFD ELF processor linker
1611
@subsubsection Processor specific linker support
1612
 
1613
The linker will be much more efficient if you define a relocate section
1614
function.  This will permit BFD to use the ELF specific linker support.
1615
 
1616
If you do not define a relocate section function, BFD must use the
1617
generic linker support, which requires converting all symbols and
1618
relocations into BFD @samp{asymbol} and @samp{arelent} structures.  In
1619
this case, relocations will be handled by calling
1620
@samp{bfd_perform_relocation}, which will use the howto structures you
1621
have defined.  @xref{BFD relocation handling}.
1622
 
1623
In order to support linking into a different object file format, such as
1624
S-records, @samp{bfd_perform_relocation} must work correctly with your
1625
howto structures, so you can't skip that step.  However, if you define
1626
the relocate section function, then in the normal case of linking into
1627
an ELF file the linker will not need to convert symbols and relocations,
1628
and will be much more efficient.
1629
 
1630
To use a relocation section function, define the macro
1631
@samp{elf_backend_relocate_section} as the name of a function which will
1632
take the contents of a section, as well as relocation, symbol, and other
1633
information, and modify the section contents according to the relocation
1634
information.  In simple cases, this is little more than a loop over the
1635
relocations which computes the value of each relocation and calls
1636
@samp{_bfd_final_link_relocate}.  The function must check for a
1637
relocateable link, and in that case normally needs to do nothing other
1638
than adjust the addend for relocations against a section symbol.
1639
 
1640
The complex cases generally have to do with dynamic linker support.  GOT
1641
and PLT relocations must be handled specially, and the linker normally
1642
arranges to set up the GOT and PLT sections while handling relocations.
1643
When generating a shared library, random relocations must normally be
1644
copied into the shared library, or converted to RELATIVE relocations
1645
when possible.
1646
 
1647
@node BFD ELF processor other
1648
@subsubsection Other processor specific support options
1649
 
1650
There are many other macros which may be defined in
1651
@file{elf@var{nn}-@var{cpu}.c}.  These macros may be found in
1652
@file{elfxx-target.h}.
1653
 
1654
Macros may be used to override some of the generic ELF target vector
1655
functions.
1656
 
1657
Several processor specific hook functions which may be defined as
1658
macros.  These functions are found as function pointers in the
1659
@samp{elf_backend_data} structure defined in @file{elf-bfd.h}.  In
1660
general, a hook function is set by defining a macro
1661
@samp{elf_backend_@var{name}}.
1662
 
1663
There are a few processor specific constants which may also be defined.
1664
These are again found in the @samp{elf_backend_data} structure.
1665
 
1666
I will not define the various functions and constants here; see the
1667
comments in @file{elf-bfd.h}.
1668
 
1669
Normally any odd characteristic of a particular ELF processor is handled
1670
via a hook function.  For example, the special @samp{SHN_MIPS_SCOMMON}
1671
section number found in MIPS ELF is handled via the hooks
1672
@samp{section_from_bfd_section}, @samp{symbol_processing},
1673
@samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1674
 
1675
Dynamic linking support, which involves processor specific relocations
1676
requiring special handling, is also implemented via hook functions.
1677
 
1678
@node BFD ELF core files
1679
@subsection BFD ELF core files
1680
@cindex elf core files
1681
 
1682
On native ELF Unix systems, core files are generated without any
1683
sections.  Instead, they only have program segments.
1684
 
1685
When BFD is used to read an ELF core file, the BFD sections will
1686
actually represent program segments.  Since ELF program segments do not
1687
have names, BFD will invent names like @samp{segment@var{n}} where
1688
@var{n} is a number.
1689
 
1690
A single ELF program segment may include both an initialized part and an
1691
uninitialized part.  The size of the initialized part is given by the
1692
@samp{p_filesz} field.  The total size of the segment is given by the
1693
@samp{p_memsz} field.  If @samp{p_memsz} is larger than @samp{p_filesz},
1694
then the extra space is uninitialized, or, more precisely, initialized
1695
to zero.
1696
 
1697
BFD will represent such a program segment as two different sections.
1698
The first, named @samp{segment@var{n}a}, will represent the initialized
1699
part of the program segment.  The second, named @samp{segment@var{n}b},
1700
will represent the uninitialized part.
1701
 
1702
ELF core files store special information such as register values in
1703
program segments with the type @samp{PT_NOTE}.  BFD will attempt to
1704
interpret the information in these segments, and will create additional
1705
sections holding the information.  Some of this interpretation requires
1706
information found in the host header file @file{sys/procfs.h}, and so
1707
will only work when BFD is built on a native system.
1708
 
1709
BFD does not currently provide any way to create an ELF core file.  In
1710
general, BFD does not provide a way to create core files.  The way to
1711
implement this would be to write @samp{bfd_set_format} and
1712
@samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1713
@ref{BFD target vector format}.
1714
 
1715
@node BFD ELF future
1716
@subsection BFD ELF future
1717
 
1718
The current dynamic linking support has too much code duplication.
1719
While each processor has particular differences, much of the dynamic
1720
linking support is quite similar for each processor.  The GOT and PLT
1721
are handled in fairly similar ways, the details of -Bsymbolic linking
1722
are generally similar, etc.  This code should be reworked to use more
1723
generic functions, eliminating the duplication.
1724
 
1725
Similarly, the relocation handling has too much duplication.  Many of
1726
the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1727
quite similar.  The relocate section functions are also often quite
1728
similar, both in the standard linker handling and the dynamic linker
1729
handling.  Many of the COFF processor specific backends share a single
1730
relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1731
and it should be possible to do something like this for the ELF targets
1732
as well.
1733
 
1734
The appearance of the processor specific magic number in
1735
@samp{prep_headers} in @file{elf.c} is somewhat bogus.  It should be
1736
possible to add support for a new processor without changing the generic
1737
support.
1738
 
1739
The processor function hooks and constants are ad hoc and need better
1740
documentation.
1741
 
1742
When a linker script uses @samp{SIZEOF_HEADERS}, the ELF backend must
1743
guess at the number of program segments which will be required, in
1744
@samp{get_program_header_size}.  This is because the linker calls
1745
@samp{bfd_sizeof_headers} before it knows all the section addresses and
1746
sizes.  The ELF backend may later discover, when creating program
1747
segments, that more program segments are required.  This is currently
1748
reported as an error in @samp{assign_file_positions_for_segments}.
1749
 
1750
In practice this makes it difficult to use @samp{SIZEOF_HEADERS} except
1751
with a carefully defined linker script.  Unfortunately,
1752
@samp{SIZEOF_HEADERS} is required for fast program loading on a native
1753
system, since it permits the initial code section to appear on the same
1754
page as the program segments, saving a page read when the program starts
1755
running.  Fortunately, native systems permit careful definition of the
1756
linker script.  Still, ideally it would be possible to use relaxation to
1757
compute the number of program segments.
1758
 
1759
@node BFD glossary
1760
@section BFD glossary
1761
@cindex glossary for bfd
1762
@cindex bfd glossary
1763
 
1764
This is a short glossary of some BFD terms.
1765
 
1766
@table @asis
1767
@item a.out
1768
The a.out object file format.  The original Unix object file format.
1769
Still used on SunOS, though not Solaris.  Supports only three sections.
1770
 
1771
@item archive
1772
A collection of object files produced and manipulated by the @samp{ar}
1773
program.
1774
 
1775
@item backend
1776
The implementation within BFD of a particular object file format.  The
1777
set of functions which appear in a particular target vector.
1778
 
1779
@item BFD
1780
The BFD library itself.  Also, each object file, archive, or exectable
1781
opened by the BFD library has the type @samp{bfd *}, and is sometimes
1782
referred to as a bfd.
1783
 
1784
@item COFF
1785
The Common Object File Format.  Used on Unix SVR3.  Used by some
1786
embedded targets, although ELF is normally better.
1787
 
1788
@item DLL
1789
A shared library on Windows.
1790
 
1791
@item dynamic linker
1792
When a program linked against a shared library is run, the dynamic
1793
linker will locate the appropriate shared library and arrange to somehow
1794
include it in the running image.
1795
 
1796
@item dynamic object
1797
Another name for an ELF shared library.
1798
 
1799
@item ECOFF
1800
The Extended Common Object File Format.  Used on Alpha Digital Unix
1801
(formerly OSF/1), as well as Ultrix and Irix 4.  A variant of COFF.
1802
 
1803
@item ELF
1804
The Executable and Linking Format.  The object file format used on most
1805
modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4.  Also
1806
used on many embedded systems.
1807
 
1808
@item executable
1809
A program, with instructions and symbols, and perhaps dynamic linking
1810
information.  Normally produced by a linker.
1811
 
1812
@item LMA
1813
Load Memory Address.  This is the address at which a section will be
1814
loaded.  Compare with VMA, below.
1815
 
1816
@item NLM
1817
NetWare Loadable Module.  Used to describe the format of an object which
1818
be loaded into NetWare, which is some kind of PC based network server
1819
program.
1820
 
1821
@item object file
1822
A binary file including machine instructions, symbols, and relocation
1823
information.  Normally produced by an assembler.
1824
 
1825
@item object file format
1826
The format of an object file.  Typically object files and executables
1827
for a particular system are in the same format, although executables
1828
will not contain any relocation information.
1829
 
1830
@item PE
1831
The Portable Executable format.  This is the object file format used for
1832
Windows (specifically, Win32) object files.  It is based closely on
1833
COFF, but has a few significant differences.
1834
 
1835
@item PEI
1836
The Portable Executable Image format.  This is the object file format
1837
used for Windows (specifically, Win32) executables.  It is very similar
1838
to PE, but includes some additional header information.
1839
 
1840
@item relocations
1841
Information used by the linker to adjust section contents.  Also called
1842
relocs.
1843
 
1844
@item section
1845
Object files and executable are composed of sections.  Sections have
1846
optional data and optional relocation information.
1847
 
1848
@item shared library
1849
A library of functions which may be used by many executables without
1850
actually being linked into each executable.  There are several different
1851
implementations of shared libraries, each having slightly different
1852
features.
1853
 
1854
@item symbol
1855
Each object file and executable may have a list of symbols, often
1856
referred to as the symbol table.  A symbol is basically a name and an
1857
address.  There may also be some additional information like the type of
1858
symbol, although the type of a symbol is normally something simple like
1859
function or object, and should be confused with the more complex C
1860
notion of type.  Typically every global function and variable in a C
1861
program will have an associated symbol.
1862
 
1863
@item target vector
1864
A set of functions which implement support for a particular object file
1865
format.  The @samp{bfd_target} structure.
1866
 
1867
@item Win32
1868
The current Windows API, implemented by Windows 95 and later and Windows
1869
NT 3.51 and later, but not by Windows 3.1.
1870
 
1871
@item XCOFF
1872
The eXtended Common Object File Format.  Used on AIX.  A variant of
1873
COFF, with a completely different symbol table implementation.
1874
 
1875
@item VMA
1876
Virtual Memory Address.  This is the address a section will have when
1877
an executable is run.  Compare with LMA, above.
1878
@end table
1879
 
1880
@node Index
1881
@unnumberedsec Index
1882
@printindex cp
1883
 
1884
@contents
1885
@bye

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