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[/] [or1k/] [trunk/] [gdb-5.0/] [libiberty/] [splay-tree.c] - Blame information for rev 1765

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1 106 markom
/* A splay-tree datatype.
2
   Copyright (C) 1998, 1999 Free Software Foundation, Inc.
3
   Contributed by Mark Mitchell (mark@markmitchell.com).
4
 
5
This file is part of GNU CC.
6
 
7
GNU CC is free software; you can redistribute it and/or modify it
8
under the terms of the GNU General Public License as published by
9
the Free Software Foundation; either version 2, or (at your option)
10
any later version.
11
 
12
GNU CC is distributed in the hope that it will be useful, but
13
WITHOUT ANY WARRANTY; without even the implied warranty of
14
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15
General Public License for more details.
16
 
17
You should have received a copy of the GNU General Public License
18
along with GNU CC; see the file COPYING.  If not, write to
19
the Free Software Foundation, 59 Temple Place - Suite 330,
20
Boston, MA 02111-1307, USA.  */
21
 
22
/* For an easily readable description of splay-trees, see:
23
 
24
     Lewis, Harry R. and Denenberg, Larry.  Data Structures and Their
25
     Algorithms.  Harper-Collins, Inc.  1991.  */
26
 
27
#ifdef HAVE_CONFIG_H
28
#include "config.h"
29
#endif
30
 
31
#ifdef HAVE_STDLIB_H
32
#include <stdlib.h>
33
#endif
34
 
35
#include "libiberty.h"
36
#include "splay-tree.h"
37
 
38
static void splay_tree_delete_helper    PARAMS((splay_tree,
39
                                                splay_tree_node));
40
static void splay_tree_splay            PARAMS((splay_tree,
41
                                                splay_tree_key));
42
static splay_tree_node splay_tree_splay_helper
43
                                        PARAMS((splay_tree,
44
                                                splay_tree_key,
45
                                                splay_tree_node*,
46
                                                splay_tree_node*,
47
                                                splay_tree_node*));
48
static int splay_tree_foreach_helper    PARAMS((splay_tree,
49
                                                splay_tree_node,
50
                                                splay_tree_foreach_fn,
51
                                                void*));
52
 
53
/* Deallocate NODE (a member of SP), and all its sub-trees.  */
54
 
55
static void
56
splay_tree_delete_helper (sp, node)
57
     splay_tree sp;
58
     splay_tree_node node;
59
{
60
  if (!node)
61
    return;
62
 
63
  splay_tree_delete_helper (sp, node->left);
64
  splay_tree_delete_helper (sp, node->right);
65
 
66
  if (sp->delete_key)
67
    (*sp->delete_key)(node->key);
68
  if (sp->delete_value)
69
    (*sp->delete_value)(node->value);
70
 
71
  free ((char*) node);
72
}
73
 
74
/* Help splay SP around KEY.  PARENT and GRANDPARENT are the parent
75
   and grandparent, respectively, of NODE.  */
76
 
77
static splay_tree_node
78
splay_tree_splay_helper (sp, key, node, parent, grandparent)
79
     splay_tree sp;
80
     splay_tree_key key;
81
     splay_tree_node *node;
82
     splay_tree_node *parent;
83
     splay_tree_node *grandparent;
84
{
85
  splay_tree_node *next;
86
  splay_tree_node n;
87
  int comparison;
88
 
89
  n = *node;
90
 
91
  if (!n)
92
    return *parent;
93
 
94
  comparison = (*sp->comp) (key, n->key);
95
 
96
  if (comparison == 0)
97
    /* We've found the target.  */
98
    next = 0;
99
  else if (comparison < 0)
100
    /* The target is to the left.  */
101
    next = &n->left;
102
  else
103
    /* The target is to the right.  */
104
    next = &n->right;
105
 
106
  if (next)
107
    {
108
      /* Continue down the tree.  */
109
      n = splay_tree_splay_helper (sp, key, next, node, parent);
110
 
111
      /* The recursive call will change the place to which NODE
112
         points.  */
113
      if (*node != n)
114
        return n;
115
    }
116
 
117
  if (!parent)
118
    /* NODE is the root.  We are done.  */
119
    return n;
120
 
121
  /* First, handle the case where there is no grandparent (i.e.,
122
     *PARENT is the root of the tree.)  */
123
  if (!grandparent)
124
    {
125
      if (n == (*parent)->left)
126
        {
127
          *node = n->right;
128
          n->right = *parent;
129
        }
130
      else
131
        {
132
          *node = n->left;
133
          n->left = *parent;
134
        }
135
      *parent = n;
136
      return n;
137
    }
138
 
139
  /* Next handle the cases where both N and *PARENT are left children,
140
     or where both are right children.  */
141
  if (n == (*parent)->left && *parent == (*grandparent)->left)
142
    {
143
      splay_tree_node p = *parent;
144
 
145
      (*grandparent)->left = p->right;
146
      p->right = *grandparent;
147
      p->left = n->right;
148
      n->right = p;
149
      *grandparent = n;
150
      return n;
151
    }
152
  else if  (n == (*parent)->right && *parent == (*grandparent)->right)
153
    {
154
      splay_tree_node p = *parent;
155
 
156
      (*grandparent)->right = p->left;
157
      p->left = *grandparent;
158
      p->right = n->left;
159
      n->left = p;
160
      *grandparent = n;
161
      return n;
162
    }
163
 
164
  /* Finally, deal with the case where N is a left child, but *PARENT
165
     is a right child, or vice versa.  */
166
  if (n == (*parent)->left)
167
    {
168
      (*parent)->left = n->right;
169
      n->right = *parent;
170
      (*grandparent)->right = n->left;
171
      n->left = *grandparent;
172
      *grandparent = n;
173
      return n;
174
    }
175
  else
176
    {
177
      (*parent)->right = n->left;
178
      n->left = *parent;
179
      (*grandparent)->left = n->right;
180
      n->right = *grandparent;
181
      *grandparent = n;
182
      return n;
183
    }
184
}
185
 
186
/* Splay SP around KEY.  */
187
 
188
static void
189
splay_tree_splay (sp, key)
190
     splay_tree sp;
191
     splay_tree_key key;
192
{
193
  if (sp->root == 0)
194
    return;
195
 
196
  splay_tree_splay_helper (sp, key, &sp->root,
197
                           /*grandparent=*/0, /*parent=*/0);
198
}
199
 
200
/* Call FN, passing it the DATA, for every node below NODE, all of
201
   which are from SP, following an in-order traversal.  If FN every
202
   returns a non-zero value, the iteration ceases immediately, and the
203
   value is returned.  Otherwise, this function returns 0.  */
204
 
205
static int
206
splay_tree_foreach_helper (sp, node, fn, data)
207
     splay_tree sp;
208
     splay_tree_node node;
209
     splay_tree_foreach_fn fn;
210
     void* data;
211
{
212
  int val;
213
 
214
  if (!node)
215
    return 0;
216
 
217
  val = splay_tree_foreach_helper (sp, node->left, fn, data);
218
  if (val)
219
    return val;
220
 
221
  val = (*fn)(node, data);
222
  if (val)
223
    return val;
224
 
225
  return splay_tree_foreach_helper (sp, node->right, fn, data);
226
}
227
 
228
/* Allocate a new splay tree, using COMPARE_FN to compare nodes,
229
   DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate
230
   values.  */
231
 
232
splay_tree
233
splay_tree_new (compare_fn, delete_key_fn, delete_value_fn)
234
     splay_tree_compare_fn compare_fn;
235
     splay_tree_delete_key_fn delete_key_fn;
236
     splay_tree_delete_value_fn delete_value_fn;
237
{
238
  splay_tree sp = (splay_tree) xmalloc (sizeof (struct splay_tree_s));
239
  sp->root = 0;
240
  sp->comp = compare_fn;
241
  sp->delete_key = delete_key_fn;
242
  sp->delete_value = delete_value_fn;
243
 
244
  return sp;
245
}
246
 
247
/* Deallocate SP.  */
248
 
249
void
250
splay_tree_delete (sp)
251
     splay_tree sp;
252
{
253
  splay_tree_delete_helper (sp, sp->root);
254
  free ((char*) sp);
255
}
256
 
257
/* Insert a new node (associating KEY with DATA) into SP.  If a
258
   previous node with the indicated KEY exists, its data is replaced
259
   with the new value.  Returns the new node.  */
260
 
261
splay_tree_node
262
splay_tree_insert (sp, key, value)
263
     splay_tree sp;
264
     splay_tree_key key;
265
     splay_tree_value value;
266
{
267
  int comparison = 0;
268
 
269
  splay_tree_splay (sp, key);
270
 
271
  if (sp->root)
272
    comparison = (*sp->comp)(sp->root->key, key);
273
 
274
  if (sp->root && comparison == 0)
275
    {
276
      /* If the root of the tree already has the indicated KEY, just
277
         replace the value with VALUE.  */
278
      if (sp->delete_value)
279
        (*sp->delete_value)(sp->root->value);
280
      sp->root->value = value;
281
    }
282
  else
283
    {
284
      /* Create a new node, and insert it at the root.  */
285
      splay_tree_node node;
286
 
287
      node = (splay_tree_node) xmalloc (sizeof (struct splay_tree_node_s));
288
      node->key = key;
289
      node->value = value;
290
 
291
      if (!sp->root)
292
        node->left = node->right = 0;
293
      else if (comparison < 0)
294
        {
295
          node->left = sp->root;
296
          node->right = node->left->right;
297
          node->left->right = 0;
298
        }
299
      else
300
        {
301
          node->right = sp->root;
302
          node->left = node->right->left;
303
          node->right->left = 0;
304
        }
305
 
306
    sp->root = node;
307
  }
308
 
309
  return sp->root;
310
}
311
 
312
/* Remove KEY from SP.  It is not an error if it did not exist.  */
313
 
314
void
315
splay_tree_remove (sp, key)
316
     splay_tree sp;
317
     splay_tree_key key;
318
{
319
  splay_tree_splay (sp, key);
320
 
321
  if (sp->root && (*sp->comp) (sp->root->key, key) == 0)
322
    {
323
      splay_tree_node left, right;
324
 
325
      left = sp->root->left;
326
      right = sp->root->right;
327
 
328
      /* Delete the root node itself.  */
329
      if (sp->delete_value)
330
        (*sp->delete_value) (sp->root->value);
331
      free (sp->root);
332
 
333
      /* One of the children is now the root.  Doesn't matter much
334
         which, so long as we preserve the properties of the tree.  */
335
      if (left)
336
        {
337
          sp->root = left;
338
 
339
          /* If there was a right child as well, hang it off the
340
             right-most leaf of the left child.  */
341
          if (right)
342
            {
343
              while (left->right)
344
                left = left->right;
345
              left->right = right;
346
            }
347
        }
348
      else
349
        sp->root = right;
350
    }
351
}
352
 
353
/* Lookup KEY in SP, returning VALUE if present, and NULL
354
   otherwise.  */
355
 
356
splay_tree_node
357
splay_tree_lookup (sp, key)
358
     splay_tree sp;
359
     splay_tree_key key;
360
{
361
  splay_tree_splay (sp, key);
362
 
363
  if (sp->root && (*sp->comp)(sp->root->key, key) == 0)
364
    return sp->root;
365
  else
366
    return 0;
367
}
368
 
369
/* Call FN, passing it the DATA, for every node in SP, following an
370
   in-order traversal.  If FN every returns a non-zero value, the
371
   iteration ceases immediately, and the value is returned.
372
   Otherwise, this function returns 0.  */
373
 
374
int
375
splay_tree_foreach (sp, fn, data)
376
     splay_tree sp;
377
     splay_tree_foreach_fn fn;
378
     void *data;
379
{
380
  return splay_tree_foreach_helper (sp, sp->root, fn, data);
381
}
382
 
383
/* Splay-tree comparison function, treating the keys as ints.  */
384
 
385
int
386
splay_tree_compare_ints (k1, k2)
387
     splay_tree_key k1;
388
     splay_tree_key k2;
389
{
390
  if ((int) k1 < (int) k2)
391
    return -1;
392
  else if ((int) k1 > (int) k2)
393
    return 1;
394
  else
395
    return 0;
396
}
397
 
398
/* Splay-tree comparison function, treating the keys as pointers.  */
399
 
400
int
401
splay_tree_compare_pointers (k1, k2)
402
     splay_tree_key k1;
403
     splay_tree_key k2;
404
{
405
  if ((char*) k1 < (char*) k2)
406
    return -1;
407
  else if ((char*) k1 > (char*) k2)
408
    return 1;
409
  else
410
    return 0;
411
}

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