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This is gdb.info, produced by makeinfo version 4.1 from ./gdb.texinfo.
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INFO-DIR-SECTION Programming & development tools.
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START-INFO-DIR-ENTRY
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* Gdb: (gdb). The GNU debugger.
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END-INFO-DIR-ENTRY
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This file documents the GNU debugger GDB.
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This is the Ninth Edition, December 2001, of `Debugging with GDB:
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the GNU Source-Level Debugger' for GDB Version 5.3.
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Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996,
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1998,
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1999, 2000, 2001, 2002 Free Software Foundation, Inc.
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Permission is granted to copy, distribute and/or modify this document
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under the terms of the GNU Free Documentation License, Version 1.1 or
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any later version published by the Free Software Foundation; with the
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Invariant Sections being "Free Software" and "Free Software Needs Free
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Documentation", with the Front-Cover Texts being "A GNU Manual," and
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with the Back-Cover Texts as in (a) below.
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(a) The Free Software Foundation's Back-Cover Text is: "You have
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freedom to copy and modify this GNU Manual, like GNU software. Copies
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published by the Free Software Foundation raise funds for GNU
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development."
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File: gdb.info, Node: Macros, Next: Tracepoints, Prev: Data, Up: Top
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C Preprocessor Macros
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*********************
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Some languages, such as C and C++, provide a way to define and invoke
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"preprocessor macros" which expand into strings of tokens. GDB can
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evaluate expressions containing macro invocations, show the result of
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macro expansion, and show a macro's definition, including where it was
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defined.
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You may need to compile your program specially to provide GDB with
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information about preprocessor macros. Most compilers do not include
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macros in their debugging information, even when you compile with the
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`-g' flag. *Note Compilation::.
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A program may define a macro at one point, remove that definition
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later, and then provide a different definition after that. Thus, at
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different points in the program, a macro may have different
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definitions, or have no definition at all. If there is a current stack
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frame, GDB uses the macros in scope at that frame's source code line.
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Otherwise, GDB uses the macros in scope at the current listing location;
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see *Note List::.
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At the moment, GDB does not support the `##' token-splicing
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operator, the `#' stringification operator, or variable-arity macros.
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Whenever GDB evaluates an expression, it always expands any macro
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invocations present in the expression. GDB also provides the following
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commands for working with macros explicitly.
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`macro expand EXPRESSION'
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`macro exp EXPRESSION'
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Show the results of expanding all preprocessor macro invocations in
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EXPRESSION. Since GDB simply expands macros, but does not parse
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the result, EXPRESSION need not be a valid expression; it can be
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any string of tokens.
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`macro expand-once EXPRESSION'
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`macro exp1 EXPRESSION'
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(This command is not yet implemented.) Show the results of
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expanding those preprocessor macro invocations that appear
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explicitly in EXPRESSION. Macro invocations appearing in that
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expansion are left unchanged. This command allows you to see the
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effect of a particular macro more clearly, without being confused
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by further expansions. Since GDB simply expands macros, but does
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not parse the result, EXPRESSION need not be a valid expression; it
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can be any string of tokens.
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`info macro MACRO'
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Show the definition of the macro named MACRO, and describe the
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source location where that definition was established.
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`macro define MACRO REPLACEMENT-LIST'
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`macro define MACRO(ARGLIST) REPLACEMENT-LIST'
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(This command is not yet implemented.) Introduce a definition for
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a preprocessor macro named MACRO, invocations of which are replaced
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by the tokens given in REPLACEMENT-LIST. The first form of this
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command defines an "object-like" macro, which takes no arguments;
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the second form defines a "function-like" macro, which takes the
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arguments given in ARGLIST.
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A definition introduced by this command is in scope in every
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expression evaluated in GDB, until it is removed with the `macro
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undef' command, described below. The definition overrides all
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definitions for MACRO present in the program being debugged, as
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well as any previous user-supplied definition.
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`macro undef MACRO'
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(This command is not yet implemented.) Remove any user-supplied
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definition for the macro named MACRO. This command only affects
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definitions provided with the `macro define' command, described
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above; it cannot remove definitions present in the program being
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debugged.
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Here is a transcript showing the above commands in action. First, we
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show our source files:
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$ cat sample.c
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#include
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#include "sample.h"
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#define M 42
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#define ADD(x) (M + x)
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main ()
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{
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#define N 28
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printf ("Hello, world!\n");
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#undef N
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printf ("We're so creative.\n");
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#define N 1729
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printf ("Goodbye, world!\n");
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}
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$ cat sample.h
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#define Q <
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$
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Now, we compile the program using the GNU C compiler, GCC. We pass
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the `-gdwarf-2' and `-g3' flags to ensure the compiler includes
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information about preprocessor macros in the debugging information.
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$ gcc -gdwarf-2 -g3 sample.c -o sample
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$
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Now, we start GDB on our sample program:
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$ gdb -nw sample
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GNU gdb 2002-05-06-cvs
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Copyright 2002 Free Software Foundation, Inc.
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GDB is free software, ...
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(gdb)
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We can expand macros and examine their definitions, even when the
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program is not running. GDB uses the current listing position to
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decide which macro definitions are in scope:
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(gdb) list main
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3
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4 #define M 42
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5 #define ADD(x) (M + x)
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6
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7 main ()
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8 {
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9 #define N 28
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10 printf ("Hello, world!\n");
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11 #undef N
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12 printf ("We're so creative.\n");
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(gdb) info macro ADD
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Defined at /home/jimb/gdb/macros/play/sample.c:5
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#define ADD(x) (M + x)
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(gdb) info macro Q
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Defined at /home/jimb/gdb/macros/play/sample.h:1
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included at /home/jimb/gdb/macros/play/sample.c:2
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#define Q <
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(gdb) macro expand ADD(1)
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expands to: (42 + 1)
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(gdb) macro expand-once ADD(1)
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expands to: once (M + 1)
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(gdb)
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In the example above, note that `macro expand-once' expands only the
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macro invocation explicit in the original text -- the invocation of
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`ADD' -- but does not expand the invocation of the macro `M', which was
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introduced by `ADD'.
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Once the program is running, GDB uses the macro definitions in force
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at the source line of the current stack frame:
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(gdb) break main
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Breakpoint 1 at 0x8048370: file sample.c, line 10.
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(gdb) run
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Starting program: /home/jimb/gdb/macros/play/sample
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Breakpoint 1, main () at sample.c:10
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10 printf ("Hello, world!\n");
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(gdb)
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At line 10, the definition of the macro `N' at line 9 is in force:
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(gdb) info macro N
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Defined at /home/jimb/gdb/macros/play/sample.c:9
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#define N 28
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(gdb) macro expand N Q M
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expands to: 28 < 42
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(gdb) print N Q M
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$1 = 1
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(gdb)
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As we step over directives that remove `N''s definition, and then
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give it a new definition, GDB finds the definition (or lack thereof) in
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force at each point:
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(gdb) next
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Hello, world!
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12 printf ("We're so creative.\n");
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(gdb) info macro N
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The symbol `N' has no definition as a C/C++ preprocessor macro
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at /home/jimb/gdb/macros/play/sample.c:12
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(gdb) next
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We're so creative.
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14 printf ("Goodbye, world!\n");
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(gdb) info macro N
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Defined at /home/jimb/gdb/macros/play/sample.c:13
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#define N 1729
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(gdb) macro expand N Q M
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expands to: 1729 < 42
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(gdb) print N Q M
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$2 = 0
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(gdb)
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File: gdb.info, Node: Tracepoints, Next: Overlays, Prev: Macros, Up: Top
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Tracepoints
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***********
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In some applications, it is not feasible for the debugger to
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interrupt the program's execution long enough for the developer to learn
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anything helpful about its behavior. If the program's correctness
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depends on its real-time behavior, delays introduced by a debugger
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might cause the program to change its behavior drastically, or perhaps
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fail, even when the code itself is correct. It is useful to be able to
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observe the program's behavior without interrupting it.
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Using GDB's `trace' and `collect' commands, you can specify
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locations in the program, called "tracepoints", and arbitrary
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expressions to evaluate when those tracepoints are reached. Later,
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using the `tfind' command, you can examine the values those expressions
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had when the program hit the tracepoints. The expressions may also
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denote objects in memory--structures or arrays, for example--whose
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values GDB should record; while visiting a particular tracepoint, you
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may inspect those objects as if they were in memory at that moment.
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However, because GDB records these values without interacting with you,
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it can do so quickly and unobtrusively, hopefully not disturbing the
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program's behavior.
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The tracepoint facility is currently available only for remote
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targets. *Note Targets::. In addition, your remote target must know
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how to collect trace data. This functionality is implemented in the
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remote stub; however, none of the stubs distributed with GDB support
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tracepoints as of this writing.
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This chapter describes the tracepoint commands and features.
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* Menu:
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* Set Tracepoints::
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* Analyze Collected Data::
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* Tracepoint Variables::
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File: gdb.info, Node: Set Tracepoints, Next: Analyze Collected Data, Up: Tracepoints
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Commands to Set Tracepoints
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===========================
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Before running such a "trace experiment", an arbitrary number of
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tracepoints can be set. Like a breakpoint (*note Set Breaks::), a
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tracepoint has a number assigned to it by GDB. Like with breakpoints,
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tracepoint numbers are successive integers starting from one. Many of
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the commands associated with tracepoints take the tracepoint number as
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their argument, to identify which tracepoint to work on.
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For each tracepoint, you can specify, in advance, some arbitrary set
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of data that you want the target to collect in the trace buffer when it
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hits that tracepoint. The collected data can include registers, local
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variables, or global data. Later, you can use GDB commands to examine
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the values these data had at the time the tracepoint was hit.
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This section describes commands to set tracepoints and associated
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conditions and actions.
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* Menu:
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* Create and Delete Tracepoints::
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* Enable and Disable Tracepoints::
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* Tracepoint Passcounts::
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* Tracepoint Actions::
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* Listing Tracepoints::
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* Starting and Stopping Trace Experiment::
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File: gdb.info, Node: Create and Delete Tracepoints, Next: Enable and Disable Tracepoints, Up: Set Tracepoints
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Create and Delete Tracepoints
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-----------------------------
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`trace'
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The `trace' command is very similar to the `break' command. Its
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argument can be a source line, a function name, or an address in
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the target program. *Note Set Breaks::. The `trace' command
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defines a tracepoint, which is a point in the target program where
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the debugger will briefly stop, collect some data, and then allow
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the program to continue. Setting a tracepoint or changing its
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commands doesn't take effect until the next `tstart' command;
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thus, you cannot change the tracepoint attributes once a trace
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experiment is running.
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Here are some examples of using the `trace' command:
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(gdb) trace foo.c:121 // a source file and line number
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(gdb) trace +2 // 2 lines forward
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(gdb) trace my_function // first source line of function
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(gdb) trace *my_function // EXACT start address of function
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(gdb) trace *0x2117c4 // an address
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You can abbreviate `trace' as `tr'.
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The convenience variable `$tpnum' records the tracepoint number of
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the most recently set tracepoint.
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`delete tracepoint [NUM]'
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Permanently delete one or more tracepoints. With no argument, the
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default is to delete all tracepoints.
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Examples:
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(gdb) delete trace 1 2 3 // remove three tracepoints
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(gdb) delete trace // remove all tracepoints
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You can abbreviate this command as `del tr'.
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File: gdb.info, Node: Enable and Disable Tracepoints, Next: Tracepoint Passcounts, Prev: Create and Delete Tracepoints, Up: Set Tracepoints
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Enable and Disable Tracepoints
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------------------------------
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`disable tracepoint [NUM]'
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Disable tracepoint NUM, or all tracepoints if no argument NUM is
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given. A disabled tracepoint will have no effect during the next
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trace experiment, but it is not forgotten. You can re-enable a
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disabled tracepoint using the `enable tracepoint' command.
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`enable tracepoint [NUM]'
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Enable tracepoint NUM, or all tracepoints. The enabled
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tracepoints will become effective the next time a trace experiment
|
353 |
|
|
is run.
|
354 |
|
|
|
355 |
|
|
|
356 |
|
|
File: gdb.info, Node: Tracepoint Passcounts, Next: Tracepoint Actions, Prev: Enable and Disable Tracepoints, Up: Set Tracepoints
|
357 |
|
|
|
358 |
|
|
Tracepoint Passcounts
|
359 |
|
|
---------------------
|
360 |
|
|
|
361 |
|
|
`passcount [N [NUM]]'
|
362 |
|
|
Set the "passcount" of a tracepoint. The passcount is a way to
|
363 |
|
|
automatically stop a trace experiment. If a tracepoint's
|
364 |
|
|
passcount is N, then the trace experiment will be automatically
|
365 |
|
|
stopped on the N'th time that tracepoint is hit. If the
|
366 |
|
|
tracepoint number NUM is not specified, the `passcount' command
|
367 |
|
|
sets the passcount of the most recently defined tracepoint. If no
|
368 |
|
|
passcount is given, the trace experiment will run until stopped
|
369 |
|
|
explicitly by the user.
|
370 |
|
|
|
371 |
|
|
Examples:
|
372 |
|
|
|
373 |
|
|
(gdb) passcount 5 2 // Stop on the 5th execution of
|
374 |
|
|
`// tracepoint 2'
|
375 |
|
|
|
376 |
|
|
(gdb) passcount 12 // Stop on the 12th execution of the
|
377 |
|
|
`// most recently defined tracepoint.'
|
378 |
|
|
(gdb) trace foo
|
379 |
|
|
(gdb) pass 3
|
380 |
|
|
(gdb) trace bar
|
381 |
|
|
(gdb) pass 2
|
382 |
|
|
(gdb) trace baz
|
383 |
|
|
(gdb) pass 1 // Stop tracing when foo has been
|
384 |
|
|
`// executed 3 times OR when bar has'
|
385 |
|
|
`// been executed 2 times'
|
386 |
|
|
`// OR when baz has been executed 1 time.'
|
387 |
|
|
|
388 |
|
|
|
389 |
|
|
File: gdb.info, Node: Tracepoint Actions, Next: Listing Tracepoints, Prev: Tracepoint Passcounts, Up: Set Tracepoints
|
390 |
|
|
|
391 |
|
|
Tracepoint Action Lists
|
392 |
|
|
-----------------------
|
393 |
|
|
|
394 |
|
|
`actions [NUM]'
|
395 |
|
|
This command will prompt for a list of actions to be taken when the
|
396 |
|
|
tracepoint is hit. If the tracepoint number NUM is not specified,
|
397 |
|
|
this command sets the actions for the one that was most recently
|
398 |
|
|
defined (so that you can define a tracepoint and then say
|
399 |
|
|
`actions' without bothering about its number). You specify the
|
400 |
|
|
actions themselves on the following lines, one action at a time,
|
401 |
|
|
and terminate the actions list with a line containing just `end'.
|
402 |
|
|
So far, the only defined actions are `collect' and
|
403 |
|
|
`while-stepping'.
|
404 |
|
|
|
405 |
|
|
To remove all actions from a tracepoint, type `actions NUM' and
|
406 |
|
|
follow it immediately with `end'.
|
407 |
|
|
|
408 |
|
|
(gdb) collect DATA // collect some data
|
409 |
|
|
|
410 |
|
|
(gdb) while-stepping 5 // single-step 5 times, collect data
|
411 |
|
|
|
412 |
|
|
(gdb) end // signals the end of actions.
|
413 |
|
|
|
414 |
|
|
In the following example, the action list begins with `collect'
|
415 |
|
|
commands indicating the things to be collected when the tracepoint
|
416 |
|
|
is hit. Then, in order to single-step and collect additional data
|
417 |
|
|
following the tracepoint, a `while-stepping' command is used,
|
418 |
|
|
followed by the list of things to be collected while stepping. The
|
419 |
|
|
`while-stepping' command is terminated by its own separate `end'
|
420 |
|
|
command. Lastly, the action list is terminated by an `end'
|
421 |
|
|
command.
|
422 |
|
|
|
423 |
|
|
(gdb) trace foo
|
424 |
|
|
(gdb) actions
|
425 |
|
|
Enter actions for tracepoint 1, one per line:
|
426 |
|
|
> collect bar,baz
|
427 |
|
|
> collect $regs
|
428 |
|
|
> while-stepping 12
|
429 |
|
|
> collect $fp, $sp
|
430 |
|
|
> end
|
431 |
|
|
end
|
432 |
|
|
|
433 |
|
|
`collect EXPR1, EXPR2, ...'
|
434 |
|
|
Collect values of the given expressions when the tracepoint is hit.
|
435 |
|
|
This command accepts a comma-separated list of any valid
|
436 |
|
|
expressions. In addition to global, static, or local variables,
|
437 |
|
|
the following special arguments are supported:
|
438 |
|
|
|
439 |
|
|
`$regs'
|
440 |
|
|
collect all registers
|
441 |
|
|
|
442 |
|
|
`$args'
|
443 |
|
|
collect all function arguments
|
444 |
|
|
|
445 |
|
|
`$locals'
|
446 |
|
|
collect all local variables.
|
447 |
|
|
|
448 |
|
|
You can give several consecutive `collect' commands, each one with
|
449 |
|
|
a single argument, or one `collect' command with several arguments
|
450 |
|
|
separated by commas: the effect is the same.
|
451 |
|
|
|
452 |
|
|
The command `info scope' (*note info scope: Symbols.) is
|
453 |
|
|
particularly useful for figuring out what data to collect.
|
454 |
|
|
|
455 |
|
|
`while-stepping N'
|
456 |
|
|
Perform N single-step traces after the tracepoint, collecting new
|
457 |
|
|
data at each step. The `while-stepping' command is followed by
|
458 |
|
|
the list of what to collect while stepping (followed by its own
|
459 |
|
|
`end' command):
|
460 |
|
|
|
461 |
|
|
> while-stepping 12
|
462 |
|
|
> collect $regs, myglobal
|
463 |
|
|
> end
|
464 |
|
|
>
|
465 |
|
|
|
466 |
|
|
You may abbreviate `while-stepping' as `ws' or `stepping'.
|
467 |
|
|
|
468 |
|
|
|
469 |
|
|
File: gdb.info, Node: Listing Tracepoints, Next: Starting and Stopping Trace Experiment, Prev: Tracepoint Actions, Up: Set Tracepoints
|
470 |
|
|
|
471 |
|
|
Listing Tracepoints
|
472 |
|
|
-------------------
|
473 |
|
|
|
474 |
|
|
`info tracepoints [NUM]'
|
475 |
|
|
Display information about the tracepoint NUM. If you don't specify
|
476 |
|
|
a tracepoint number, displays information about all the tracepoints
|
477 |
|
|
defined so far. For each tracepoint, the following information is
|
478 |
|
|
shown:
|
479 |
|
|
|
480 |
|
|
* its number
|
481 |
|
|
|
482 |
|
|
* whether it is enabled or disabled
|
483 |
|
|
|
484 |
|
|
* its address
|
485 |
|
|
|
486 |
|
|
* its passcount as given by the `passcount N' command
|
487 |
|
|
|
488 |
|
|
* its step count as given by the `while-stepping N' command
|
489 |
|
|
|
490 |
|
|
* where in the source files is the tracepoint set
|
491 |
|
|
|
492 |
|
|
* its action list as given by the `actions' command
|
493 |
|
|
|
494 |
|
|
(gdb) info trace
|
495 |
|
|
Num Enb Address PassC StepC What
|
496 |
|
|
1 y 0x002117c4 0 0
|
497 |
|
|
2 y 0x0020dc64 0 0 in g_test at g_test.c:1375
|
498 |
|
|
3 y 0x0020b1f4 0 0 in get_data at ../foo.c:41
|
499 |
|
|
(gdb)
|
500 |
|
|
|
501 |
|
|
This command can be abbreviated `info tp'.
|
502 |
|
|
|
503 |
|
|
|
504 |
|
|
File: gdb.info, Node: Starting and Stopping Trace Experiment, Prev: Listing Tracepoints, Up: Set Tracepoints
|
505 |
|
|
|
506 |
|
|
Starting and Stopping Trace Experiment
|
507 |
|
|
--------------------------------------
|
508 |
|
|
|
509 |
|
|
`tstart'
|
510 |
|
|
This command takes no arguments. It starts the trace experiment,
|
511 |
|
|
and begins collecting data. This has the side effect of
|
512 |
|
|
discarding all the data collected in the trace buffer during the
|
513 |
|
|
previous trace experiment.
|
514 |
|
|
|
515 |
|
|
`tstop'
|
516 |
|
|
This command takes no arguments. It ends the trace experiment, and
|
517 |
|
|
stops collecting data.
|
518 |
|
|
|
519 |
|
|
*Note:* a trace experiment and data collection may stop
|
520 |
|
|
automatically if any tracepoint's passcount is reached (*note
|
521 |
|
|
Tracepoint Passcounts::), or if the trace buffer becomes full.
|
522 |
|
|
|
523 |
|
|
`tstatus'
|
524 |
|
|
This command displays the status of the current trace data
|
525 |
|
|
collection.
|
526 |
|
|
|
527 |
|
|
Here is an example of the commands we described so far:
|
528 |
|
|
|
529 |
|
|
(gdb) trace gdb_c_test
|
530 |
|
|
(gdb) actions
|
531 |
|
|
Enter actions for tracepoint #1, one per line.
|
532 |
|
|
> collect $regs,$locals,$args
|
533 |
|
|
> while-stepping 11
|
534 |
|
|
> collect $regs
|
535 |
|
|
> end
|
536 |
|
|
> end
|
537 |
|
|
(gdb) tstart
|
538 |
|
|
[time passes ...]
|
539 |
|
|
(gdb) tstop
|
540 |
|
|
|
541 |
|
|
|
542 |
|
|
File: gdb.info, Node: Analyze Collected Data, Next: Tracepoint Variables, Prev: Set Tracepoints, Up: Tracepoints
|
543 |
|
|
|
544 |
|
|
Using the collected data
|
545 |
|
|
========================
|
546 |
|
|
|
547 |
|
|
After the tracepoint experiment ends, you use GDB commands for
|
548 |
|
|
examining the trace data. The basic idea is that each tracepoint
|
549 |
|
|
collects a trace "snapshot" every time it is hit and another snapshot
|
550 |
|
|
every time it single-steps. All these snapshots are consecutively
|
551 |
|
|
numbered from zero and go into a buffer, and you can examine them
|
552 |
|
|
later. The way you examine them is to "focus" on a specific trace
|
553 |
|
|
snapshot. When the remote stub is focused on a trace snapshot, it will
|
554 |
|
|
respond to all GDB requests for memory and registers by reading from
|
555 |
|
|
the buffer which belongs to that snapshot, rather than from _real_
|
556 |
|
|
memory or registers of the program being debugged. This means that
|
557 |
|
|
*all* GDB commands (`print', `info registers', `backtrace', etc.) will
|
558 |
|
|
behave as if we were currently debugging the program state as it was
|
559 |
|
|
when the tracepoint occurred. Any requests for data that are not in
|
560 |
|
|
the buffer will fail.
|
561 |
|
|
|
562 |
|
|
* Menu:
|
563 |
|
|
|
564 |
|
|
* tfind:: How to select a trace snapshot
|
565 |
|
|
* tdump:: How to display all data for a snapshot
|
566 |
|
|
* save-tracepoints:: How to save tracepoints for a future run
|
567 |
|
|
|
568 |
|
|
|
569 |
|
|
File: gdb.info, Node: tfind, Next: tdump, Up: Analyze Collected Data
|
570 |
|
|
|
571 |
|
|
`tfind N'
|
572 |
|
|
---------
|
573 |
|
|
|
574 |
|
|
The basic command for selecting a trace snapshot from the buffer is
|
575 |
|
|
`tfind N', which finds trace snapshot number N, counting from zero. If
|
576 |
|
|
no argument N is given, the next snapshot is selected.
|
577 |
|
|
|
578 |
|
|
Here are the various forms of using the `tfind' command.
|
579 |
|
|
|
580 |
|
|
`tfind start'
|
581 |
|
|
Find the first snapshot in the buffer. This is a synonym for
|
582 |
|
|
`tfind 0' (since 0 is the number of the first snapshot).
|
583 |
|
|
|
584 |
|
|
`tfind none'
|
585 |
|
|
Stop debugging trace snapshots, resume _live_ debugging.
|
586 |
|
|
|
587 |
|
|
`tfind end'
|
588 |
|
|
Same as `tfind none'.
|
589 |
|
|
|
590 |
|
|
`tfind'
|
591 |
|
|
No argument means find the next trace snapshot.
|
592 |
|
|
|
593 |
|
|
`tfind -'
|
594 |
|
|
Find the previous trace snapshot before the current one. This
|
595 |
|
|
permits retracing earlier steps.
|
596 |
|
|
|
597 |
|
|
`tfind tracepoint NUM'
|
598 |
|
|
Find the next snapshot associated with tracepoint NUM. Search
|
599 |
|
|
proceeds forward from the last examined trace snapshot. If no
|
600 |
|
|
argument NUM is given, it means find the next snapshot collected
|
601 |
|
|
for the same tracepoint as the current snapshot.
|
602 |
|
|
|
603 |
|
|
`tfind pc ADDR'
|
604 |
|
|
Find the next snapshot associated with the value ADDR of the
|
605 |
|
|
program counter. Search proceeds forward from the last examined
|
606 |
|
|
trace snapshot. If no argument ADDR is given, it means find the
|
607 |
|
|
next snapshot with the same value of PC as the current snapshot.
|
608 |
|
|
|
609 |
|
|
`tfind outside ADDR1, ADDR2'
|
610 |
|
|
Find the next snapshot whose PC is outside the given range of
|
611 |
|
|
addresses.
|
612 |
|
|
|
613 |
|
|
`tfind range ADDR1, ADDR2'
|
614 |
|
|
Find the next snapshot whose PC is between ADDR1 and ADDR2.
|
615 |
|
|
|
616 |
|
|
`tfind line [FILE:]N'
|
617 |
|
|
Find the next snapshot associated with the source line N. If the
|
618 |
|
|
optional argument FILE is given, refer to line N in that source
|
619 |
|
|
file. Search proceeds forward from the last examined trace
|
620 |
|
|
snapshot. If no argument N is given, it means find the next line
|
621 |
|
|
other than the one currently being examined; thus saying `tfind
|
622 |
|
|
line' repeatedly can appear to have the same effect as stepping
|
623 |
|
|
from line to line in a _live_ debugging session.
|
624 |
|
|
|
625 |
|
|
The default arguments for the `tfind' commands are specifically
|
626 |
|
|
designed to make it easy to scan through the trace buffer. For
|
627 |
|
|
instance, `tfind' with no argument selects the next trace snapshot, and
|
628 |
|
|
`tfind -' with no argument selects the previous trace snapshot. So, by
|
629 |
|
|
giving one `tfind' command, and then simply hitting repeatedly
|
630 |
|
|
you can examine all the trace snapshots in order. Or, by saying `tfind
|
631 |
|
|
-' and then hitting repeatedly you can examine the snapshots in
|
632 |
|
|
reverse order. The `tfind line' command with no argument selects the
|
633 |
|
|
snapshot for the next source line executed. The `tfind pc' command with
|
634 |
|
|
no argument selects the next snapshot with the same program counter
|
635 |
|
|
(PC) as the current frame. The `tfind tracepoint' command with no
|
636 |
|
|
argument selects the next trace snapshot collected by the same
|
637 |
|
|
tracepoint as the current one.
|
638 |
|
|
|
639 |
|
|
In addition to letting you scan through the trace buffer manually,
|
640 |
|
|
these commands make it easy to construct GDB scripts that scan through
|
641 |
|
|
the trace buffer and print out whatever collected data you are
|
642 |
|
|
interested in. Thus, if we want to examine the PC, FP, and SP
|
643 |
|
|
registers from each trace frame in the buffer, we can say this:
|
644 |
|
|
|
645 |
|
|
(gdb) tfind start
|
646 |
|
|
(gdb) while ($trace_frame != -1)
|
647 |
|
|
> printf "Frame %d, PC = %08X, SP = %08X, FP = %08X\n", \
|
648 |
|
|
$trace_frame, $pc, $sp, $fp
|
649 |
|
|
> tfind
|
650 |
|
|
> end
|
651 |
|
|
|
652 |
|
|
Frame 0, PC = 0020DC64, SP = 0030BF3C, FP = 0030BF44
|
653 |
|
|
Frame 1, PC = 0020DC6C, SP = 0030BF38, FP = 0030BF44
|
654 |
|
|
Frame 2, PC = 0020DC70, SP = 0030BF34, FP = 0030BF44
|
655 |
|
|
Frame 3, PC = 0020DC74, SP = 0030BF30, FP = 0030BF44
|
656 |
|
|
Frame 4, PC = 0020DC78, SP = 0030BF2C, FP = 0030BF44
|
657 |
|
|
Frame 5, PC = 0020DC7C, SP = 0030BF28, FP = 0030BF44
|
658 |
|
|
Frame 6, PC = 0020DC80, SP = 0030BF24, FP = 0030BF44
|
659 |
|
|
Frame 7, PC = 0020DC84, SP = 0030BF20, FP = 0030BF44
|
660 |
|
|
Frame 8, PC = 0020DC88, SP = 0030BF1C, FP = 0030BF44
|
661 |
|
|
Frame 9, PC = 0020DC8E, SP = 0030BF18, FP = 0030BF44
|
662 |
|
|
Frame 10, PC = 00203F6C, SP = 0030BE3C, FP = 0030BF14
|
663 |
|
|
|
664 |
|
|
Or, if we want to examine the variable `X' at each source line in
|
665 |
|
|
the buffer:
|
666 |
|
|
|
667 |
|
|
(gdb) tfind start
|
668 |
|
|
(gdb) while ($trace_frame != -1)
|
669 |
|
|
> printf "Frame %d, X == %d\n", $trace_frame, X
|
670 |
|
|
> tfind line
|
671 |
|
|
> end
|
672 |
|
|
|
673 |
|
|
Frame 0, X = 1
|
674 |
|
|
Frame 7, X = 2
|
675 |
|
|
Frame 13, X = 255
|
676 |
|
|
|
677 |
|
|
|
678 |
|
|
File: gdb.info, Node: tdump, Next: save-tracepoints, Prev: tfind, Up: Analyze Collected Data
|
679 |
|
|
|
680 |
|
|
`tdump'
|
681 |
|
|
-------
|
682 |
|
|
|
683 |
|
|
This command takes no arguments. It prints all the data collected at
|
684 |
|
|
the current trace snapshot.
|
685 |
|
|
|
686 |
|
|
(gdb) trace 444
|
687 |
|
|
(gdb) actions
|
688 |
|
|
Enter actions for tracepoint #2, one per line:
|
689 |
|
|
> collect $regs, $locals, $args, gdb_long_test
|
690 |
|
|
> end
|
691 |
|
|
|
692 |
|
|
(gdb) tstart
|
693 |
|
|
|
694 |
|
|
(gdb) tfind line 444
|
695 |
|
|
#0 gdb_test (p1=0x11, p2=0x22, p3=0x33, p4=0x44, p5=0x55, p6=0x66)
|
696 |
|
|
at gdb_test.c:444
|
697 |
|
|
444 printp( "%s: arguments = 0x%X 0x%X 0x%X 0x%X 0x%X 0x%X\n", )
|
698 |
|
|
|
699 |
|
|
(gdb) tdump
|
700 |
|
|
Data collected at tracepoint 2, trace frame 1:
|
701 |
|
|
d0 0xc4aa0085 -995491707
|
702 |
|
|
d1 0x18 24
|
703 |
|
|
d2 0x80 128
|
704 |
|
|
d3 0x33 51
|
705 |
|
|
d4 0x71aea3d 119204413
|
706 |
|
|
d5 0x22 34
|
707 |
|
|
d6 0xe0 224
|
708 |
|
|
d7 0x380035 3670069
|
709 |
|
|
a0 0x19e24a 1696330
|
710 |
|
|
a1 0x3000668 50333288
|
711 |
|
|
a2 0x100 256
|
712 |
|
|
a3 0x322000 3284992
|
713 |
|
|
a4 0x3000698 50333336
|
714 |
|
|
a5 0x1ad3cc 1758156
|
715 |
|
|
fp 0x30bf3c 0x30bf3c
|
716 |
|
|
sp 0x30bf34 0x30bf34
|
717 |
|
|
ps 0x0 0
|
718 |
|
|
pc 0x20b2c8 0x20b2c8
|
719 |
|
|
fpcontrol 0x0 0
|
720 |
|
|
fpstatus 0x0 0
|
721 |
|
|
fpiaddr 0x0 0
|
722 |
|
|
p = 0x20e5b4 "gdb-test"
|
723 |
|
|
p1 = (void *) 0x11
|
724 |
|
|
p2 = (void *) 0x22
|
725 |
|
|
p3 = (void *) 0x33
|
726 |
|
|
p4 = (void *) 0x44
|
727 |
|
|
p5 = (void *) 0x55
|
728 |
|
|
p6 = (void *) 0x66
|
729 |
|
|
gdb_long_test = 17 '\021'
|
730 |
|
|
|
731 |
|
|
(gdb)
|
732 |
|
|
|
733 |
|
|
|
734 |
|
|
File: gdb.info, Node: save-tracepoints, Prev: tdump, Up: Analyze Collected Data
|
735 |
|
|
|
736 |
|
|
`save-tracepoints FILENAME'
|
737 |
|
|
---------------------------
|
738 |
|
|
|
739 |
|
|
This command saves all current tracepoint definitions together with
|
740 |
|
|
their actions and passcounts, into a file `FILENAME' suitable for use
|
741 |
|
|
in a later debugging session. To read the saved tracepoint
|
742 |
|
|
definitions, use the `source' command (*note Command Files::).
|
743 |
|
|
|
744 |
|
|
|
745 |
|
|
File: gdb.info, Node: Tracepoint Variables, Prev: Analyze Collected Data, Up: Tracepoints
|
746 |
|
|
|
747 |
|
|
Convenience Variables for Tracepoints
|
748 |
|
|
=====================================
|
749 |
|
|
|
750 |
|
|
`(int) $trace_frame'
|
751 |
|
|
The current trace snapshot (a.k.a. "frame") number, or -1 if no
|
752 |
|
|
snapshot is selected.
|
753 |
|
|
|
754 |
|
|
`(int) $tracepoint'
|
755 |
|
|
The tracepoint for the current trace snapshot.
|
756 |
|
|
|
757 |
|
|
`(int) $trace_line'
|
758 |
|
|
The line number for the current trace snapshot.
|
759 |
|
|
|
760 |
|
|
`(char []) $trace_file'
|
761 |
|
|
The source file for the current trace snapshot.
|
762 |
|
|
|
763 |
|
|
`(char []) $trace_func'
|
764 |
|
|
The name of the function containing `$tracepoint'.
|
765 |
|
|
|
766 |
|
|
Note: `$trace_file' is not suitable for use in `printf', use
|
767 |
|
|
`output' instead.
|
768 |
|
|
|
769 |
|
|
Here's a simple example of using these convenience variables for
|
770 |
|
|
stepping through all the trace snapshots and printing some of their
|
771 |
|
|
data.
|
772 |
|
|
|
773 |
|
|
(gdb) tfind start
|
774 |
|
|
|
775 |
|
|
(gdb) while $trace_frame != -1
|
776 |
|
|
> output $trace_file
|
777 |
|
|
> printf ", line %d (tracepoint #%d)\n", $trace_line, $tracepoint
|
778 |
|
|
> tfind
|
779 |
|
|
> end
|
780 |
|
|
|
781 |
|
|
|
782 |
|
|
File: gdb.info, Node: Overlays, Next: Languages, Prev: Tracepoints, Up: Top
|
783 |
|
|
|
784 |
|
|
Debugging Programs That Use Overlays
|
785 |
|
|
************************************
|
786 |
|
|
|
787 |
|
|
If your program is too large to fit completely in your target
|
788 |
|
|
system's memory, you can sometimes use "overlays" to work around this
|
789 |
|
|
problem. GDB provides some support for debugging programs that use
|
790 |
|
|
overlays.
|
791 |
|
|
|
792 |
|
|
* Menu:
|
793 |
|
|
|
794 |
|
|
* How Overlays Work:: A general explanation of overlays.
|
795 |
|
|
* Overlay Commands:: Managing overlays in GDB.
|
796 |
|
|
* Automatic Overlay Debugging:: GDB can find out which overlays are
|
797 |
|
|
mapped by asking the inferior.
|
798 |
|
|
* Overlay Sample Program:: A sample program using overlays.
|
799 |
|
|
|
800 |
|
|
|
801 |
|
|
File: gdb.info, Node: How Overlays Work, Next: Overlay Commands, Up: Overlays
|
802 |
|
|
|
803 |
|
|
How Overlays Work
|
804 |
|
|
=================
|
805 |
|
|
|
806 |
|
|
Suppose you have a computer whose instruction address space is only
|
807 |
|
|
64 kilobytes long, but which has much more memory which can be accessed
|
808 |
|
|
by other means: special instructions, segment registers, or memory
|
809 |
|
|
management hardware, for example. Suppose further that you want to
|
810 |
|
|
adapt a program which is larger than 64 kilobytes to run on this system.
|
811 |
|
|
|
812 |
|
|
One solution is to identify modules of your program which are
|
813 |
|
|
relatively independent, and need not call each other directly; call
|
814 |
|
|
these modules "overlays". Separate the overlays from the main program,
|
815 |
|
|
and place their machine code in the larger memory. Place your main
|
816 |
|
|
program in instruction memory, but leave at least enough space there to
|
817 |
|
|
hold the largest overlay as well.
|
818 |
|
|
|
819 |
|
|
Now, to call a function located in an overlay, you must first copy
|
820 |
|
|
that overlay's machine code from the large memory into the space set
|
821 |
|
|
aside for it in the instruction memory, and then jump to its entry point
|
822 |
|
|
there.
|
823 |
|
|
|
824 |
|
|
Data Instruction Larger
|
825 |
|
|
Address Space Address Space Address Space
|
826 |
|
|
+-----------+ +-----------+ +-----------+
|
827 |
|
|
| | | | | |
|
828 |
|
|
+-----------+ +-----------+ +-----------+<-- overlay 1
|
829 |
|
|
| program | | main | .----| overlay 1 | load address
|
830 |
|
|
| variables | | program | | +-----------+
|
831 |
|
|
| and heap | | | | | |
|
832 |
|
|
+-----------+ | | | +-----------+<-- overlay 2
|
833 |
|
|
| | +-----------+ | | | load address
|
834 |
|
|
+-----------+ | | | .-| overlay 2 |
|
835 |
|
|
| | | | | |
|
836 |
|
|
mapped --->+-----------+ | | +-----------+
|
837 |
|
|
address | | | | | |
|
838 |
|
|
| overlay | <-' | | |
|
839 |
|
|
| area | <---' +-----------+<-- overlay 3
|
840 |
|
|
| | <---. | | load address
|
841 |
|
|
+-----------+ `--| overlay 3 |
|
842 |
|
|
| | | |
|
843 |
|
|
+-----------+ | |
|
844 |
|
|
+-----------+
|
845 |
|
|
| |
|
846 |
|
|
+-----------+
|
847 |
|
|
|
848 |
|
|
A code overlay
|
849 |
|
|
|
850 |
|
|
The diagram (*note A code overlay::) shows a system with separate
|
851 |
|
|
data and instruction address spaces. To map an overlay, the program
|
852 |
|
|
copies its code from the larger address space to the instruction
|
853 |
|
|
address space. Since the overlays shown here all use the same mapped
|
854 |
|
|
address, only one may be mapped at a time. For a system with a single
|
855 |
|
|
address space for data and instructions, the diagram would be similar,
|
856 |
|
|
except that the program variables and heap would share an address space
|
857 |
|
|
with the main program and the overlay area.
|
858 |
|
|
|
859 |
|
|
An overlay loaded into instruction memory and ready for use is
|
860 |
|
|
called a "mapped" overlay; its "mapped address" is its address in the
|
861 |
|
|
instruction memory. An overlay not present (or only partially present)
|
862 |
|
|
in instruction memory is called "unmapped"; its "load address" is its
|
863 |
|
|
address in the larger memory. The mapped address is also called the
|
864 |
|
|
"virtual memory address", or "VMA"; the load address is also called the
|
865 |
|
|
"load memory address", or "LMA".
|
866 |
|
|
|
867 |
|
|
Unfortunately, overlays are not a completely transparent way to
|
868 |
|
|
adapt a program to limited instruction memory. They introduce a new
|
869 |
|
|
set of global constraints you must keep in mind as you design your
|
870 |
|
|
program:
|
871 |
|
|
|
872 |
|
|
* Before calling or returning to a function in an overlay, your
|
873 |
|
|
program must make sure that overlay is actually mapped.
|
874 |
|
|
Otherwise, the call or return will transfer control to the right
|
875 |
|
|
address, but in the wrong overlay, and your program will probably
|
876 |
|
|
crash.
|
877 |
|
|
|
878 |
|
|
* If the process of mapping an overlay is expensive on your system,
|
879 |
|
|
you will need to choose your overlays carefully to minimize their
|
880 |
|
|
effect on your program's performance.
|
881 |
|
|
|
882 |
|
|
* The executable file you load onto your system must contain each
|
883 |
|
|
overlay's instructions, appearing at the overlay's load address,
|
884 |
|
|
not its mapped address. However, each overlay's instructions must
|
885 |
|
|
be relocated and its symbols defined as if the overlay were at its
|
886 |
|
|
mapped address. You can use GNU linker scripts to specify
|
887 |
|
|
different load and relocation addresses for pieces of your
|
888 |
|
|
program; see *Note Overlay Description: (ld.info)Overlay
|
889 |
|
|
Description.
|
890 |
|
|
|
891 |
|
|
* The procedure for loading executable files onto your system must
|
892 |
|
|
be able to load their contents into the larger address space as
|
893 |
|
|
well as the instruction and data spaces.
|
894 |
|
|
|
895 |
|
|
|
896 |
|
|
The overlay system described above is rather simple, and could be
|
897 |
|
|
improved in many ways:
|
898 |
|
|
|
899 |
|
|
* If your system has suitable bank switch registers or memory
|
900 |
|
|
management hardware, you could use those facilities to make an
|
901 |
|
|
overlay's load area contents simply appear at their mapped address
|
902 |
|
|
in instruction space. This would probably be faster than copying
|
903 |
|
|
the overlay to its mapped area in the usual way.
|
904 |
|
|
|
905 |
|
|
* If your overlays are small enough, you could set aside more than
|
906 |
|
|
one overlay area, and have more than one overlay mapped at a time.
|
907 |
|
|
|
908 |
|
|
* You can use overlays to manage data, as well as instructions. In
|
909 |
|
|
general, data overlays are even less transparent to your design
|
910 |
|
|
than code overlays: whereas code overlays only require care when
|
911 |
|
|
you call or return to functions, data overlays require care every
|
912 |
|
|
time you access the data. Also, if you change the contents of a
|
913 |
|
|
data overlay, you must copy its contents back out to its load
|
914 |
|
|
address before you can copy a different data overlay into the same
|
915 |
|
|
mapped area.
|
916 |
|
|
|
917 |
|
|
|
918 |
|
|
|
919 |
|
|
File: gdb.info, Node: Overlay Commands, Next: Automatic Overlay Debugging, Prev: How Overlays Work, Up: Overlays
|
920 |
|
|
|
921 |
|
|
Overlay Commands
|
922 |
|
|
================
|
923 |
|
|
|
924 |
|
|
To use GDB's overlay support, each overlay in your program must
|
925 |
|
|
correspond to a separate section of the executable file. The section's
|
926 |
|
|
virtual memory address and load memory address must be the overlay's
|
927 |
|
|
mapped and load addresses. Identifying overlays with sections allows
|
928 |
|
|
GDB to determine the appropriate address of a function or variable,
|
929 |
|
|
depending on whether the overlay is mapped or not.
|
930 |
|
|
|
931 |
|
|
GDB's overlay commands all start with the word `overlay'; you can
|
932 |
|
|
abbreviate this as `ov' or `ovly'. The commands are:
|
933 |
|
|
|
934 |
|
|
`overlay off'
|
935 |
|
|
Disable GDB's overlay support. When overlay support is disabled,
|
936 |
|
|
GDB assumes that all functions and variables are always present at
|
937 |
|
|
their mapped addresses. By default, GDB's overlay support is
|
938 |
|
|
disabled.
|
939 |
|
|
|
940 |
|
|
`overlay manual'
|
941 |
|
|
Enable "manual" overlay debugging. In this mode, GDB relies on
|
942 |
|
|
you to tell it which overlays are mapped, and which are not, using
|
943 |
|
|
the `overlay map-overlay' and `overlay unmap-overlay' commands
|
944 |
|
|
described below.
|
945 |
|
|
|
946 |
|
|
`overlay map-overlay OVERLAY'
|
947 |
|
|
`overlay map OVERLAY'
|
948 |
|
|
Tell GDB that OVERLAY is now mapped; OVERLAY must be the name of
|
949 |
|
|
the object file section containing the overlay. When an overlay
|
950 |
|
|
is mapped, GDB assumes it can find the overlay's functions and
|
951 |
|
|
variables at their mapped addresses. GDB assumes that any other
|
952 |
|
|
overlays whose mapped ranges overlap that of OVERLAY are now
|
953 |
|
|
unmapped.
|
954 |
|
|
|
955 |
|
|
`overlay unmap-overlay OVERLAY'
|
956 |
|
|
`overlay unmap OVERLAY'
|
957 |
|
|
Tell GDB that OVERLAY is no longer mapped; OVERLAY must be the
|
958 |
|
|
name of the object file section containing the overlay. When an
|
959 |
|
|
overlay is unmapped, GDB assumes it can find the overlay's
|
960 |
|
|
functions and variables at their load addresses.
|
961 |
|
|
|
962 |
|
|
`overlay auto'
|
963 |
|
|
Enable "automatic" overlay debugging. In this mode, GDB consults
|
964 |
|
|
a data structure the overlay manager maintains in the inferior to
|
965 |
|
|
see which overlays are mapped. For details, see *Note Automatic
|
966 |
|
|
Overlay Debugging::.
|
967 |
|
|
|
968 |
|
|
`overlay load-target'
|
969 |
|
|
`overlay load'
|
970 |
|
|
Re-read the overlay table from the inferior. Normally, GDB
|
971 |
|
|
re-reads the table GDB automatically each time the inferior stops,
|
972 |
|
|
so this command should only be necessary if you have changed the
|
973 |
|
|
overlay mapping yourself using GDB. This command is only useful
|
974 |
|
|
when using automatic overlay debugging.
|
975 |
|
|
|
976 |
|
|
`overlay list-overlays'
|
977 |
|
|
`overlay list'
|
978 |
|
|
Display a list of the overlays currently mapped, along with their
|
979 |
|
|
mapped addresses, load addresses, and sizes.
|
980 |
|
|
|
981 |
|
|
Normally, when GDB prints a code address, it includes the name of
|
982 |
|
|
the function the address falls in:
|
983 |
|
|
|
984 |
|
|
(gdb) print main
|
985 |
|
|
$3 = {int ()} 0x11a0
|
986 |
|
|
|
987 |
|
|
When overlay debugging is enabled, GDB recognizes code in unmapped
|
988 |
|
|
overlays, and prints the names of unmapped functions with asterisks
|
989 |
|
|
around them. For example, if `foo' is a function in an unmapped
|
990 |
|
|
overlay, GDB prints it this way:
|
991 |
|
|
|
992 |
|
|
(gdb) overlay list
|
993 |
|
|
No sections are mapped.
|
994 |
|
|
(gdb) print foo
|
995 |
|
|
$5 = {int (int)} 0x100000 <*foo*>
|
996 |
|
|
|
997 |
|
|
When `foo''s overlay is mapped, GDB prints the function's name normally:
|
998 |
|
|
|
999 |
|
|
(gdb) overlay list
|
1000 |
|
|
Section .ov.foo.text, loaded at 0x100000 - 0x100034,
|
1001 |
|
|
mapped at 0x1016 - 0x104a
|
1002 |
|
|
(gdb) print foo
|
1003 |
|
|
$6 = {int (int)} 0x1016
|
1004 |
|
|
|
1005 |
|
|
When overlay debugging is enabled, GDB can find the correct address
|
1006 |
|
|
for functions and variables in an overlay, whether or not the overlay
|
1007 |
|
|
is mapped. This allows most GDB commands, like `break' and
|
1008 |
|
|
`disassemble', to work normally, even on unmapped code. However, GDB's
|
1009 |
|
|
breakpoint support has some limitations:
|
1010 |
|
|
|
1011 |
|
|
* You can set breakpoints in functions in unmapped overlays, as long
|
1012 |
|
|
as GDB can write to the overlay at its load address.
|
1013 |
|
|
|
1014 |
|
|
* GDB can not set hardware or simulator-based breakpoints in
|
1015 |
|
|
unmapped overlays. However, if you set a breakpoint at the end of
|
1016 |
|
|
your overlay manager (and tell GDB which overlays are now mapped,
|
1017 |
|
|
if you are using manual overlay management), GDB will re-set its
|
1018 |
|
|
breakpoints properly.
|
1019 |
|
|
|
1020 |
|
|
|
1021 |
|
|
File: gdb.info, Node: Automatic Overlay Debugging, Next: Overlay Sample Program, Prev: Overlay Commands, Up: Overlays
|
1022 |
|
|
|
1023 |
|
|
Automatic Overlay Debugging
|
1024 |
|
|
===========================
|
1025 |
|
|
|
1026 |
|
|
GDB can automatically track which overlays are mapped and which are
|
1027 |
|
|
not, given some simple co-operation from the overlay manager in the
|
1028 |
|
|
inferior. If you enable automatic overlay debugging with the `overlay
|
1029 |
|
|
auto' command (*note Overlay Commands::), GDB looks in the inferior's
|
1030 |
|
|
memory for certain variables describing the current state of the
|
1031 |
|
|
overlays.
|
1032 |
|
|
|
1033 |
|
|
Here are the variables your overlay manager must define to support
|
1034 |
|
|
GDB's automatic overlay debugging:
|
1035 |
|
|
|
1036 |
|
|
`_ovly_table':
|
1037 |
|
|
This variable must be an array of the following structures:
|
1038 |
|
|
|
1039 |
|
|
struct
|
1040 |
|
|
{
|
1041 |
|
|
/* The overlay's mapped address. */
|
1042 |
|
|
unsigned long vma;
|
1043 |
|
|
|
1044 |
|
|
/* The size of the overlay, in bytes. */
|
1045 |
|
|
unsigned long size;
|
1046 |
|
|
|
1047 |
|
|
/* The overlay's load address. */
|
1048 |
|
|
unsigned long lma;
|
1049 |
|
|
|
1050 |
|
|
/* Non-zero if the overlay is currently mapped;
|
1051 |
|
|
zero otherwise. */
|
1052 |
|
|
unsigned long mapped;
|
1053 |
|
|
}
|
1054 |
|
|
|
1055 |
|
|
`_novlys':
|
1056 |
|
|
This variable must be a four-byte signed integer, holding the total
|
1057 |
|
|
number of elements in `_ovly_table'.
|
1058 |
|
|
|
1059 |
|
|
To decide whether a particular overlay is mapped or not, GDB looks
|
1060 |
|
|
for an entry in `_ovly_table' whose `vma' and `lma' members equal the
|
1061 |
|
|
VMA and LMA of the overlay's section in the executable file. When GDB
|
1062 |
|
|
finds a matching entry, it consults the entry's `mapped' member to
|
1063 |
|
|
determine whether the overlay is currently mapped.
|
1064 |
|
|
|
1065 |
|
|
In addition, your overlay manager may define a function called
|
1066 |
|
|
`_ovly_debug_event'. If this function is defined, GDB will silently
|
1067 |
|
|
set a breakpoint there. If the overlay manager then calls this
|
1068 |
|
|
function whenever it has changed the overlay table, this will enable
|
1069 |
|
|
GDB to accurately keep track of which overlays are in program memory,
|
1070 |
|
|
and update any breakpoints that may be set in overlays. This will
|
1071 |
|
|
allow breakpoints to work even if the overlays are kept in ROM or other
|
1072 |
|
|
non-writable memory while they are not being executed.
|
1073 |
|
|
|
1074 |
|
|
|
1075 |
|
|
File: gdb.info, Node: Overlay Sample Program, Prev: Automatic Overlay Debugging, Up: Overlays
|
1076 |
|
|
|
1077 |
|
|
Overlay Sample Program
|
1078 |
|
|
======================
|
1079 |
|
|
|
1080 |
|
|
When linking a program which uses overlays, you must place the
|
1081 |
|
|
overlays at their load addresses, while relocating them to run at their
|
1082 |
|
|
mapped addresses. To do this, you must write a linker script (*note
|
1083 |
|
|
Overlay Description: (ld.info)Overlay Description.). Unfortunately,
|
1084 |
|
|
since linker scripts are specific to a particular host system, target
|
1085 |
|
|
architecture, and target memory layout, this manual cannot provide
|
1086 |
|
|
portable sample code demonstrating GDB's overlay support.
|
1087 |
|
|
|
1088 |
|
|
However, the GDB source distribution does contain an overlaid
|
1089 |
|
|
program, with linker scripts for a few systems, as part of its test
|
1090 |
|
|
suite. The program consists of the following files from
|
1091 |
|
|
`gdb/testsuite/gdb.base':
|
1092 |
|
|
|
1093 |
|
|
`overlays.c'
|
1094 |
|
|
The main program file.
|
1095 |
|
|
|
1096 |
|
|
`ovlymgr.c'
|
1097 |
|
|
A simple overlay manager, used by `overlays.c'.
|
1098 |
|
|
|
1099 |
|
|
`foo.c'
|
1100 |
|
|
`bar.c'
|
1101 |
|
|
`baz.c'
|
1102 |
|
|
`grbx.c'
|
1103 |
|
|
Overlay modules, loaded and used by `overlays.c'.
|
1104 |
|
|
|
1105 |
|
|
`d10v.ld'
|
1106 |
|
|
`m32r.ld'
|
1107 |
|
|
Linker scripts for linking the test program on the `d10v-elf' and
|
1108 |
|
|
`m32r-elf' targets.
|
1109 |
|
|
|
1110 |
|
|
You can build the test program using the `d10v-elf' GCC
|
1111 |
|
|
cross-compiler like this:
|
1112 |
|
|
|
1113 |
|
|
$ d10v-elf-gcc -g -c overlays.c
|
1114 |
|
|
$ d10v-elf-gcc -g -c ovlymgr.c
|
1115 |
|
|
$ d10v-elf-gcc -g -c foo.c
|
1116 |
|
|
$ d10v-elf-gcc -g -c bar.c
|
1117 |
|
|
$ d10v-elf-gcc -g -c baz.c
|
1118 |
|
|
$ d10v-elf-gcc -g -c grbx.c
|
1119 |
|
|
$ d10v-elf-gcc -g overlays.o ovlymgr.o foo.o bar.o \
|
1120 |
|
|
baz.o grbx.o -Wl,-Td10v.ld -o overlays
|
1121 |
|
|
|
1122 |
|
|
The build process is identical for any other architecture, except
|
1123 |
|
|
that you must substitute the appropriate compiler and linker script for
|
1124 |
|
|
the target system for `d10v-elf-gcc' and `d10v.ld'.
|
1125 |
|
|
|
1126 |
|
|
|
1127 |
|
|
File: gdb.info, Node: Languages, Next: Symbols, Prev: Overlays, Up: Top
|
1128 |
|
|
|
1129 |
|
|
Using GDB with Different Languages
|
1130 |
|
|
**********************************
|
1131 |
|
|
|
1132 |
|
|
Although programming languages generally have common aspects, they
|
1133 |
|
|
are rarely expressed in the same manner. For instance, in ANSI C,
|
1134 |
|
|
dereferencing a pointer `p' is accomplished by `*p', but in Modula-2,
|
1135 |
|
|
it is accomplished by `p^'. Values can also be represented (and
|
1136 |
|
|
displayed) differently. Hex numbers in C appear as `0x1ae', while in
|
1137 |
|
|
Modula-2 they appear as `1AEH'.
|
1138 |
|
|
|
1139 |
|
|
Language-specific information is built into GDB for some languages,
|
1140 |
|
|
allowing you to express operations like the above in your program's
|
1141 |
|
|
native language, and allowing GDB to output values in a manner
|
1142 |
|
|
consistent with the syntax of your program's native language. The
|
1143 |
|
|
language you use to build expressions is called the "working language".
|
1144 |
|
|
|
1145 |
|
|
* Menu:
|
1146 |
|
|
|
1147 |
|
|
* Setting:: Switching between source languages
|
1148 |
|
|
* Show:: Displaying the language
|
1149 |
|
|
* Checks:: Type and range checks
|
1150 |
|
|
* Support:: Supported languages
|
1151 |
|
|
|
1152 |
|
|
|
1153 |
|
|
File: gdb.info, Node: Setting, Next: Show, Up: Languages
|
1154 |
|
|
|
1155 |
|
|
Switching between source languages
|
1156 |
|
|
==================================
|
1157 |
|
|
|
1158 |
|
|
There are two ways to control the working language--either have GDB
|
1159 |
|
|
set it automatically, or select it manually yourself. You can use the
|
1160 |
|
|
`set language' command for either purpose. On startup, GDB defaults to
|
1161 |
|
|
setting the language automatically. The working language is used to
|
1162 |
|
|
determine how expressions you type are interpreted, how values are
|
1163 |
|
|
printed, etc.
|
1164 |
|
|
|
1165 |
|
|
In addition to the working language, every source file that GDB
|
1166 |
|
|
knows about has its own working language. For some object file
|
1167 |
|
|
formats, the compiler might indicate which language a particular source
|
1168 |
|
|
file is in. However, most of the time GDB infers the language from the
|
1169 |
|
|
name of the file. The language of a source file controls whether C++
|
1170 |
|
|
names are demangled--this way `backtrace' can show each frame
|
1171 |
|
|
appropriately for its own language. There is no way to set the
|
1172 |
|
|
language of a source file from within GDB, but you can set the language
|
1173 |
|
|
associated with a filename extension. *Note Displaying the language:
|
1174 |
|
|
Show.
|
1175 |
|
|
|
1176 |
|
|
This is most commonly a problem when you use a program, such as
|
1177 |
|
|
`cfront' or `f2c', that generates C but is written in another language.
|
1178 |
|
|
In that case, make the program use `#line' directives in its C output;
|
1179 |
|
|
that way GDB will know the correct language of the source code of the
|
1180 |
|
|
original program, and will display that source code, not the generated
|
1181 |
|
|
C code.
|
1182 |
|
|
|
1183 |
|
|
* Menu:
|
1184 |
|
|
|
1185 |
|
|
* Filenames:: Filename extensions and languages.
|
1186 |
|
|
* Manually:: Setting the working language manually
|
1187 |
|
|
* Automatically:: Having GDB infer the source language
|
1188 |
|
|
|
1189 |
|
|
|
1190 |
|
|
File: gdb.info, Node: Filenames, Next: Manually, Up: Setting
|
1191 |
|
|
|
1192 |
|
|
List of filename extensions and languages
|
1193 |
|
|
-----------------------------------------
|
1194 |
|
|
|
1195 |
|
|
If a source file name ends in one of the following extensions, then
|
1196 |
|
|
GDB infers that its language is the one indicated.
|
1197 |
|
|
|
1198 |
|
|
`.c'
|
1199 |
|
|
C source file
|
1200 |
|
|
|
1201 |
|
|
`.C'
|
1202 |
|
|
`.cc'
|
1203 |
|
|
`.cp'
|
1204 |
|
|
`.cpp'
|
1205 |
|
|
`.cxx'
|
1206 |
|
|
`.c++'
|
1207 |
|
|
C++ source file
|
1208 |
|
|
|
1209 |
|
|
`.f'
|
1210 |
|
|
`.F'
|
1211 |
|
|
Fortran source file
|
1212 |
|
|
|
1213 |
|
|
`.mod'
|
1214 |
|
|
Modula-2 source file
|
1215 |
|
|
|
1216 |
|
|
`.s'
|
1217 |
|
|
`.S'
|
1218 |
|
|
Assembler source file. This actually behaves almost like C, but
|
1219 |
|
|
GDB does not skip over function prologues when stepping.
|
1220 |
|
|
|
1221 |
|
|
In addition, you may set the language associated with a filename
|
1222 |
|
|
extension. *Note Displaying the language: Show.
|
1223 |
|
|
|
1224 |
|
|
|
1225 |
|
|
File: gdb.info, Node: Manually, Next: Automatically, Prev: Filenames, Up: Setting
|
1226 |
|
|
|
1227 |
|
|
Setting the working language
|
1228 |
|
|
----------------------------
|
1229 |
|
|
|
1230 |
|
|
If you allow GDB to set the language automatically, expressions are
|
1231 |
|
|
interpreted the same way in your debugging session and your program.
|
1232 |
|
|
|
1233 |
|
|
If you wish, you may set the language manually. To do this, issue
|
1234 |
|
|
the command `set language LANG', where LANG is the name of a language,
|
1235 |
|
|
such as `c' or `modula-2'. For a list of the supported languages, type
|
1236 |
|
|
`set language'.
|
1237 |
|
|
|
1238 |
|
|
Setting the language manually prevents GDB from updating the working
|
1239 |
|
|
language automatically. This can lead to confusion if you try to debug
|
1240 |
|
|
a program when the working language is not the same as the source
|
1241 |
|
|
language, when an expression is acceptable to both languages--but means
|
1242 |
|
|
different things. For instance, if the current source file were
|
1243 |
|
|
written in C, and GDB was parsing Modula-2, a command such as:
|
1244 |
|
|
|
1245 |
|
|
print a = b + c
|
1246 |
|
|
|
1247 |
|
|
might not have the effect you intended. In C, this means to add `b'
|
1248 |
|
|
and `c' and place the result in `a'. The result printed would be the
|
1249 |
|
|
value of `a'. In Modula-2, this means to compare `a' to the result of
|
1250 |
|
|
`b+c', yielding a `BOOLEAN' value.
|
1251 |
|
|
|
1252 |
|
|
|
1253 |
|
|
File: gdb.info, Node: Automatically, Prev: Manually, Up: Setting
|
1254 |
|
|
|
1255 |
|
|
Having GDB infer the source language
|
1256 |
|
|
------------------------------------
|
1257 |
|
|
|
1258 |
|
|
To have GDB set the working language automatically, use `set
|
1259 |
|
|
language local' or `set language auto'. GDB then infers the working
|
1260 |
|
|
language. That is, when your program stops in a frame (usually by
|
1261 |
|
|
encountering a breakpoint), GDB sets the working language to the
|
1262 |
|
|
language recorded for the function in that frame. If the language for
|
1263 |
|
|
a frame is unknown (that is, if the function or block corresponding to
|
1264 |
|
|
the frame was defined in a source file that does not have a recognized
|
1265 |
|
|
extension), the current working language is not changed, and GDB issues
|
1266 |
|
|
a warning.
|
1267 |
|
|
|
1268 |
|
|
This may not seem necessary for most programs, which are written
|
1269 |
|
|
entirely in one source language. However, program modules and libraries
|
1270 |
|
|
written in one source language can be used by a main program written in
|
1271 |
|
|
a different source language. Using `set language auto' in this case
|
1272 |
|
|
frees you from having to set the working language manually.
|
1273 |
|
|
|
1274 |
|
|
|
1275 |
|
|
File: gdb.info, Node: Show, Next: Checks, Prev: Setting, Up: Languages
|
1276 |
|
|
|
1277 |
|
|
Displaying the language
|
1278 |
|
|
=======================
|
1279 |
|
|
|
1280 |
|
|
The following commands help you find out which language is the
|
1281 |
|
|
working language, and also what language source files were written in.
|
1282 |
|
|
|
1283 |
|
|
`show language'
|
1284 |
|
|
Display the current working language. This is the language you
|
1285 |
|
|
can use with commands such as `print' to build and compute
|
1286 |
|
|
expressions that may involve variables in your program.
|
1287 |
|
|
|
1288 |
|
|
`info frame'
|
1289 |
|
|
Display the source language for this frame. This language becomes
|
1290 |
|
|
the working language if you use an identifier from this frame.
|
1291 |
|
|
*Note Information about a frame: Frame Info, to identify the other
|
1292 |
|
|
information listed here.
|
1293 |
|
|
|
1294 |
|
|
`info source'
|
1295 |
|
|
Display the source language of this source file. *Note Examining
|
1296 |
|
|
the Symbol Table: Symbols, to identify the other information
|
1297 |
|
|
listed here.
|
1298 |
|
|
|
1299 |
|
|
In unusual circumstances, you may have source files with extensions
|
1300 |
|
|
not in the standard list. You can then set the extension associated
|
1301 |
|
|
with a language explicitly:
|
1302 |
|
|
|
1303 |
|
|
`set extension-language .EXT LANGUAGE'
|
1304 |
|
|
Set source files with extension .EXT to be assumed to be in the
|
1305 |
|
|
source language LANGUAGE.
|
1306 |
|
|
|
1307 |
|
|
`info extensions'
|
1308 |
|
|
List all the filename extensions and the associated languages.
|
1309 |
|
|
|