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sfurman |
// OBSOLETE /* Simulator CPU header for fr30.
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// OBSOLETE
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// OBSOLETE THIS FILE IS MACHINE GENERATED WITH CGEN.
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// OBSOLETE
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// OBSOLETE Copyright 1996, 1997, 1998, 1999, 2000, 2001 Free Software Foundation, Inc.
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// OBSOLETE
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// OBSOLETE This file is part of the GNU simulators.
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// OBSOLETE
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// OBSOLETE This program is free software; you can redistribute it and/or modify
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// OBSOLETE it under the terms of the GNU General Public License as published by
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// OBSOLETE the Free Software Foundation; either version 2, or (at your option)
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// OBSOLETE any later version.
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// OBSOLETE
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// OBSOLETE This program is distributed in the hope that it will be useful,
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// OBSOLETE but WITHOUT ANY WARRANTY; without even the implied warranty of
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// OBSOLETE MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// OBSOLETE GNU General Public License for more details.
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// OBSOLETE
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// OBSOLETE You should have received a copy of the GNU General Public License along
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// OBSOLETE with this program; if not, write to the Free Software Foundation, Inc.,
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// OBSOLETE 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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// OBSOLETE
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// OBSOLETE */
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// OBSOLETE
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// OBSOLETE #ifndef FR30_CPUALL_H
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// OBSOLETE #define FR30_CPUALL_H
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// OBSOLETE
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// OBSOLETE /* Include files for each cpu family. */
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// OBSOLETE
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// OBSOLETE #ifdef WANT_CPU_FR30BF
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// OBSOLETE #include "eng.h"
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// OBSOLETE #include "cgen-engine.h"
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// OBSOLETE #include "cpu.h"
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// OBSOLETE #include "decode.h"
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// OBSOLETE #endif
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// OBSOLETE
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// OBSOLETE extern const MACH fr30_mach;
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// OBSOLETE
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// OBSOLETE #ifndef WANT_CPU
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// OBSOLETE /* The ARGBUF struct. */
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// OBSOLETE struct argbuf {
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// OBSOLETE /* These are the baseclass definitions. */
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// OBSOLETE IADDR addr;
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// OBSOLETE const IDESC *idesc;
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// OBSOLETE char trace_p;
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// OBSOLETE char profile_p;
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// OBSOLETE /* ??? Temporary hack for skip insns. */
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// OBSOLETE char skip_count;
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// OBSOLETE char unused;
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// OBSOLETE /* cpu specific data follows */
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// OBSOLETE };
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// OBSOLETE #endif
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// OBSOLETE
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// OBSOLETE #ifndef WANT_CPU
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// OBSOLETE /* A cached insn.
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// OBSOLETE
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// OBSOLETE ??? SCACHE used to contain more than just argbuf. We could delete the
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// OBSOLETE type entirely and always just use ARGBUF, but for future concerns and as
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// OBSOLETE a level of abstraction it is left in. */
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// OBSOLETE
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// OBSOLETE struct scache {
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// OBSOLETE struct argbuf argbuf;
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// OBSOLETE };
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// OBSOLETE #endif
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// OBSOLETE
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// OBSOLETE #endif /* FR30_CPUALL_H */
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