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\input texinfo
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@c Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998,
3
@c 2000
4
@c Free Software Foundation, Inc.
5
@setfilename bfdint.info
6
 
7
@settitle BFD Internals
8
@iftex
9
@titlepage
10
@title{BFD Internals}
11
@author{Ian Lance Taylor}
12
@author{Cygnus Solutions}
13
@page
14
@end iftex
15
 
16
@node Top
17
@top BFD Internals
18
@raisesections
19
@cindex bfd internals
20
 
21
This document describes some BFD internal information which may be
22
helpful when working on BFD.  It is very incomplete.
23
 
24
This document is not updated regularly, and may be out of date.
25
 
26
The initial version of this document was written by Ian Lance Taylor
27
@email{ian@@cygnus.com}.
28
 
29
@menu
30
* BFD overview::                BFD overview
31
* BFD guidelines::              BFD programming guidelines
32
* BFD target vector::           BFD target vector
33
* BFD generated files::         BFD generated files
34
* BFD multiple compilations::   Files compiled multiple times in BFD
35
* BFD relocation handling::     BFD relocation handling
36
* BFD ELF support::             BFD ELF support
37
* BFD glossary::                Glossary
38
* Index::                       Index
39
@end menu
40
 
41
@node BFD overview
42
@section BFD overview
43
 
44
BFD is a library which provides a single interface to read and write
45
object files, executables, archive files, and core files in any format.
46
 
47
@menu
48
* BFD library interfaces::      BFD library interfaces
49
* BFD library users::           BFD library users
50
* BFD view::                    The BFD view of a file
51
* BFD blindness::               BFD loses information
52
@end menu
53
 
54
@node BFD library interfaces
55
@subsection BFD library interfaces
56
 
57
One way to look at the BFD library is to divide it into four parts by
58
type of interface.
59
 
60
The first interface is the set of generic functions which programs using
61
the BFD library will call.  These generic function normally translate
62
directly or indirectly into calls to routines which are specific to a
63
particular object file format.  Many of these generic functions are
64
actually defined as macros in @file{bfd.h}.  These functions comprise
65
the official BFD interface.
66
 
67
The second interface is the set of functions which appear in the target
68
vectors.  This is the bulk of the code in BFD.  A target vector is a set
69
of function pointers specific to a particular object file format.  The
70
target vector is used to implement the generic BFD functions.  These
71
functions are always called through the target vector, and are never
72
called directly.  The target vector is described in detail in @ref{BFD
73
target vector}.  The set of functions which appear in a particular
74
target vector is often referred to as a BFD backend.
75
 
76
The third interface is a set of oddball functions which are typically
77
specific to a particular object file format, are not generic functions,
78
and are called from outside of the BFD library.  These are used as hooks
79
by the linker and the assembler when a particular object file format
80
requires some action which the BFD generic interface does not provide.
81
These functions are typically declared in @file{bfd.h}, but in many
82
cases they are only provided when BFD is configured with support for a
83
particular object file format.  These functions live in a grey area, and
84
are not really part of the official BFD interface.
85
 
86
The fourth interface is the set of BFD support functions which are
87
called by the other BFD functions.  These manage issues like memory
88
allocation, error handling, file access, hash tables, swapping, and the
89
like.  These functions are never called from outside of the BFD library.
90
 
91
@node BFD library users
92
@subsection BFD library users
93
 
94
Another way to look at the BFD library is to divide it into three parts
95
by the manner in which it is used.
96
 
97
The first use is to read an object file.  The object file readers are
98
programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
99
These programs use BFD to view an object file in a generic form.  The
100
official BFD interface is normally fully adequate for these programs.
101
 
102
The second use is to write an object file.  The object file writers are
103
programs like @samp{gas} and @samp{objcopy}.  These programs use BFD to
104
create an object file.  The official BFD interface is normally adequate
105
for these programs, but for some object file formats the assembler needs
106
some additional hooks in order to set particular flags or other
107
information.  The official BFD interface includes functions to copy
108
private information from one object file to another, and these functions
109
are used by @samp{objcopy} to avoid information loss.
110
 
111
The third use is to link object files.  There is only one object file
112
linker, @samp{ld}.  Originally, @samp{ld} was an object file reader and
113
an object file writer, and it did the link operation using the generic
114
BFD structures.  However, this turned out to be too slow and too memory
115
intensive.
116
 
117
The official BFD linker functions were written to permit specific BFD
118
backends to perform the link without translating through the generic
119
structures, in the normal case where all the input files and output file
120
have the same object file format.  Not all of the backends currently
121
implement the new interface, and there are default linking functions
122
within BFD which use the generic structures and which work with all
123
backends.
124
 
125
For several object file formats the linker needs additional hooks which
126
are not provided by the official BFD interface, particularly for dynamic
127
linking support.  These functions are typically called from the linker
128
emulation template.
129
 
130
@node BFD view
131
@subsection The BFD view of a file
132
 
133
BFD uses generic structures to manage information.  It translates data
134
into the generic form when reading files, and out of the generic form
135
when writing files.
136
 
137
BFD describes a file as a pointer to the @samp{bfd} type.  A @samp{bfd}
138
is composed of the following elements.  The BFD information can be
139
displayed using the @samp{objdump} program with various options.
140
 
141
@table @asis
142
@item general information
143
The object file format, a few general flags, the start address.
144
@item architecture
145
The architecture, including both a general processor type (m68k, MIPS
146
etc.) and a specific machine number (m68000, R4000, etc.).
147
@item sections
148
A list of sections.
149
@item symbols
150
A symbol table.
151
@end table
152
 
153
BFD represents a section as a pointer to the @samp{asection} type.  Each
154
section has a name and a size.  Most sections also have an associated
155
block of data, known as the section contents.  Sections also have
156
associated flags, a virtual memory address, a load memory address, a
157
required alignment, a list of relocations, and other miscellaneous
158
information.
159
 
160
BFD represents a relocation as a pointer to the @samp{arelent} type.  A
161
relocation describes an action which the linker must take to modify the
162
section contents.  Relocations have a symbol, an address, an addend, and
163
a pointer to a howto structure which describes how to perform the
164
relocation.  For more information, see @ref{BFD relocation handling}.
165
 
166
BFD represents a symbol as a pointer to the @samp{asymbol} type.  A
167
symbol has a name, a pointer to a section, an offset within that
168
section, and some flags.
169
 
170
Archive files do not have any sections or symbols.  Instead, BFD
171
represents an archive file as a file which contains a list of
172
@samp{bfd}s.  BFD also provides access to the archive symbol map, as a
173
list of symbol names.  BFD provides a function to return the @samp{bfd}
174
within the archive which corresponds to a particular entry in the
175
archive symbol map.
176
 
177
@node BFD blindness
178
@subsection BFD loses information
179
 
180
Most object file formats have information which BFD can not represent in
181
its generic form, at least as currently defined.
182
 
183
There is often explicit information which BFD can not represent.  For
184
example, the COFF version stamp, or the ELF program segments.  BFD
185
provides special hooks to handle this information when copying,
186
printing, or linking an object file.  The BFD support for a particular
187
object file format will normally store this information in private data
188
and handle it using the special hooks.
189
 
190
In some cases there is also implicit information which BFD can not
191
represent.  For example, the MIPS processor distinguishes small and
192
large symbols, and requires that all small symbls be within 32K of the
193
GP register.  This means that the MIPS assembler must be able to mark
194
variables as either small or large, and the MIPS linker must know to put
195
small symbols within range of the GP register.  Since BFD can not
196
represent this information, this means that the assembler and linker
197
must have information that is specific to a particular object file
198
format which is outside of the BFD library.
199
 
200
This loss of information indicates areas where the BFD paradigm breaks
201
down.  It is not actually possible to represent the myriad differences
202
among object file formats using a single generic interface, at least not
203
in the manner which BFD does it today.
204
 
205
Nevertheless, the BFD library does greatly simplify the task of dealing
206
with object files, and particular problems caused by information loss
207
can normally be solved using some sort of relatively constrained hook
208
into the library.
209
 
210
 
211
 
212
@node BFD guidelines
213
@section BFD programming guidelines
214
@cindex bfd programming guidelines
215
@cindex programming guidelines for bfd
216
@cindex guidelines, bfd programming
217
 
218
There is a lot of poorly written and confusing code in BFD.  New BFD
219
code should be written to a higher standard.  Merely because some BFD
220
code is written in a particular manner does not mean that you should
221
emulate it.
222
 
223
Here are some general BFD programming guidelines:
224
 
225
@itemize @bullet
226
@item
227
Follow the GNU coding standards.
228
 
229
@item
230
Avoid global variables.  We ideally want BFD to be fully reentrant, so
231
that it can be used in multiple threads.  All uses of global or static
232
variables interfere with that.  Initialized constant variables are OK,
233
and they should be explicitly marked with const.  Instead of global
234
variables, use data attached to a BFD or to a linker hash table.
235
 
236
@item
237
All externally visible functions should have names which start with
238
@samp{bfd_}.  All such functions should be declared in some header file,
239
typically @file{bfd.h}.  See, for example, the various declarations near
240
the end of @file{bfd-in.h}, which mostly declare functions required by
241
specific linker emulations.
242
 
243
@item
244
All functions which need to be visible from one file to another within
245
BFD, but should not be visible outside of BFD, should start with
246
@samp{_bfd_}.  Although external names beginning with @samp{_} are
247
prohibited by the ANSI standard, in practice this usage will always
248
work, and it is required by the GNU coding standards.
249
 
250
@item
251
Always remember that people can compile using @samp{--enable-targets} to
252
build several, or all, targets at once.  It must be possible to link
253
together the files for all targets.
254
 
255
@item
256
BFD code should compile with few or no warnings using @samp{gcc -Wall}.
257
Some warnings are OK, like the absence of certain function declarations
258
which may or may not be declared in system header files.  Warnings about
259
ambiguous expressions and the like should always be fixed.
260
@end itemize
261
 
262
@node BFD target vector
263
@section BFD target vector
264
@cindex bfd target vector
265
@cindex target vector in bfd
266
 
267
BFD supports multiple object file formats by using the @dfn{target
268
vector}.  This is simply a set of function pointers which implement
269
behaviour that is specific to a particular object file format.
270
 
271
In this section I list all of the entries in the target vector and
272
describe what they do.
273
 
274
@menu
275
* BFD target vector miscellaneous::     Miscellaneous constants
276
* BFD target vector swap::              Swapping functions
277
* BFD target vector format::            Format type dependent functions
278
* BFD_JUMP_TABLE macros::               BFD_JUMP_TABLE macros
279
* BFD target vector generic::           Generic functions
280
* BFD target vector copy::              Copy functions
281
* BFD target vector core::              Core file support functions
282
* BFD target vector archive::           Archive functions
283
* BFD target vector symbols::           Symbol table functions
284
* BFD target vector relocs::            Relocation support
285
* BFD target vector write::             Output functions
286
* BFD target vector link::              Linker functions
287
* BFD target vector dynamic::           Dynamic linking information functions
288
@end menu
289
 
290
@node BFD target vector miscellaneous
291
@subsection Miscellaneous constants
292
 
293
The target vector starts with a set of constants.
294
 
295
@table @samp
296
@item name
297
The name of the target vector.  This is an arbitrary string.  This is
298
how the target vector is named in command line options for tools which
299
use BFD, such as the @samp{--oformat} linker option.
300
 
301
@item flavour
302
A general description of the type of target.  The following flavours are
303
currently defined:
304
 
305
@table @samp
306
@item bfd_target_unknown_flavour
307
Undefined or unknown.
308
@item bfd_target_aout_flavour
309
a.out.
310
@item bfd_target_coff_flavour
311
COFF.
312
@item bfd_target_ecoff_flavour
313
ECOFF.
314
@item bfd_target_elf_flavour
315
ELF.
316
@item bfd_target_ieee_flavour
317
IEEE-695.
318
@item bfd_target_nlm_flavour
319
NLM.
320
@item bfd_target_oasys_flavour
321
OASYS.
322
@item bfd_target_tekhex_flavour
323
Tektronix hex format.
324
@item bfd_target_srec_flavour
325
Motorola S-record format.
326
@item bfd_target_ihex_flavour
327
Intel hex format.
328
@item bfd_target_som_flavour
329
SOM (used on HP/UX).
330
@item bfd_target_os9k_flavour
331
os9000.
332
@item bfd_target_versados_flavour
333
VERSAdos.
334
@item bfd_target_msdos_flavour
335
MS-DOS.
336
@item bfd_target_evax_flavour
337
openVMS.
338
@end table
339
 
340
@item byteorder
341
The byte order of data in the object file.  One of
342
@samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
343
@samp{BFD_ENDIAN_UNKNOWN}.  The latter would be used for a format such
344
as S-records which do not record the architecture of the data.
345
 
346
@item header_byteorder
347
The byte order of header information in the object file.  Normally the
348
same as the @samp{byteorder} field, but there are certain cases where it
349
may be different.
350
 
351
@item object_flags
352
Flags which may appear in the @samp{flags} field of a BFD with this
353
format.
354
 
355
@item section_flags
356
Flags which may appear in the @samp{flags} field of a section within a
357
BFD with this format.
358
 
359
@item symbol_leading_char
360
A character which the C compiler normally puts before a symbol.  For
361
example, an a.out compiler will typically generate the symbol
362
@samp{_foo} for a function named @samp{foo} in the C source, in which
363
case this field would be @samp{_}.  If there is no such character, this
364
field will be @samp{0}.
365
 
366
@item ar_pad_char
367
The padding character to use at the end of an archive name.  Normally
368
@samp{/}.
369
 
370
@item ar_max_namelen
371
The maximum length of a short name in an archive.  Normally @samp{14}.
372
 
373
@item backend_data
374
A pointer to constant backend data.  This is used by backends to store
375
whatever additional information they need to distinguish similar target
376
vectors which use the same sets of functions.
377
@end table
378
 
379
@node BFD target vector swap
380
@subsection Swapping functions
381
 
382
Every target vector has function pointers used for swapping information
383
in and out of the target representation.  There are two sets of
384
functions: one for data information, and one for header information.
385
Each set has three sizes: 64-bit, 32-bit, and 16-bit.  Each size has
386
three actual functions: put, get unsigned, and get signed.
387
 
388
These 18 functions are used to convert data between the host and target
389
representations.
390
 
391
@node BFD target vector format
392
@subsection Format type dependent functions
393
 
394
Every target vector has three arrays of function pointers which are
395
indexed by the BFD format type.  The BFD format types are as follows:
396
 
397
@table @samp
398
@item bfd_unknown
399
Unknown format.  Not used for anything useful.
400
@item bfd_object
401
Object file.
402
@item bfd_archive
403
Archive file.
404
@item bfd_core
405
Core file.
406
@end table
407
 
408
The three arrays of function pointers are as follows:
409
 
410
@table @samp
411
@item bfd_check_format
412
Check whether the BFD is of a particular format (object file, archive
413
file, or core file) corresponding to this target vector.  This is called
414
by the @samp{bfd_check_format} function when examining an existing BFD.
415
If the BFD matches the desired format, this function will initialize any
416
format specific information such as the @samp{tdata} field of the BFD.
417
This function must be called before any other BFD target vector function
418
on a file opened for reading.
419
 
420
@item bfd_set_format
421
Set the format of a BFD which was created for output.  This is called by
422
the @samp{bfd_set_format} function after creating the BFD with a
423
function such as @samp{bfd_openw}.  This function will initialize format
424
specific information required to write out an object file or whatever of
425
the given format.  This function must be called before any other BFD
426
target vector function on a file opened for writing.
427
 
428
@item bfd_write_contents
429
Write out the contents of the BFD in the given format.  This is called
430
by @samp{bfd_close} function for a BFD opened for writing.  This really
431
should not be an array selected by format type, as the
432
@samp{bfd_set_format} function provides all the required information.
433
In fact, BFD will fail if a different format is used when calling
434
through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
435
arrays; fortunately, since @samp{bfd_close} gets it right, this is a
436
difficult error to make.
437
@end table
438
 
439
@node BFD_JUMP_TABLE macros
440
@subsection @samp{BFD_JUMP_TABLE} macros
441
@cindex @samp{BFD_JUMP_TABLE}
442
 
443
Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
444
These macros take a single argument, which is a prefix applied to a set
445
of functions.  The macros are then used to initialize the fields in the
446
target vector.
447
 
448
For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
449
functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
450
and @samp{_bfd_reloc_type_lookup}.  A reference like
451
@samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
452
prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc.  The
453
@samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
454
functions initialize the appropriate fields in the BFD target vector.
455
 
456
This is done because it turns out that many different target vectors can
457
share certain classes of functions.  For example, archives are similar
458
on most platforms, so most target vectors can use the same archive
459
functions.  Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
460
with the same argument, calling a set of functions which is defined in
461
@file{archive.c}.
462
 
463
Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
464
the description of the function pointers which it defines.  The function
465
pointers will be described using the name without the prefix which the
466
@samp{BFD_JUMP_TABLE} macro defines.  This name is normally the same as
467
the name of the field in the target vector structure.  Any differences
468
will be noted.
469
 
470
@node BFD target vector generic
471
@subsection Generic functions
472
@cindex @samp{BFD_JUMP_TABLE_GENERIC}
473
 
474
The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
475
functions which don't easily fit into other categories.
476
 
477
@table @samp
478
@item _close_and_cleanup
479
Free any target specific information associated with the BFD.  This is
480
called when any BFD is closed (the @samp{bfd_write_contents} function
481
mentioned earlier is only called for a BFD opened for writing).  Most
482
targets use @samp{bfd_alloc} to allocate all target specific
483
information, and therefore don't have to do anything in this function.
484
This function pointer is typically set to
485
@samp{_bfd_generic_close_and_cleanup}, which simply returns true.
486
 
487
@item _bfd_free_cached_info
488
Free any cached information associated with the BFD which can be
489
recreated later if necessary.  This is used to reduce the memory
490
consumption required by programs using BFD.  This is normally called via
491
the @samp{bfd_free_cached_info} macro.  It is used by the default
492
archive routines when computing the archive map.  Most targets do not
493
do anything special for this entry point, and just set it to
494
@samp{_bfd_generic_free_cached_info}, which simply returns true.
495
 
496
@item _new_section_hook
497
This is called from @samp{bfd_make_section_anyway} whenever a new
498
section is created.  Most targets use it to initialize section specific
499
information.  This function is called whether or not the section
500
corresponds to an actual section in an actual BFD.
501
 
502
@item _get_section_contents
503
Get the contents of a section.  This is called from
504
@samp{bfd_get_section_contents}.  Most targets set this to
505
@samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
506
based on the section's @samp{filepos} field and a @samp{bfd_read}.  The
507
corresponding field in the target vector is named
508
@samp{_bfd_get_section_contents}.
509
 
510
@item _get_section_contents_in_window
511
Set a @samp{bfd_window} to hold the contents of a section.  This is
512
called from @samp{bfd_get_section_contents_in_window}.  The
513
@samp{bfd_window} idea never really caught on, and I don't think this is
514
ever called.  Pretty much all targets implement this as
515
@samp{bfd_generic_get_section_contents_in_window}, which uses
516
@samp{bfd_get_section_contents} to do the right thing.  The
517
corresponding field in the target vector is named
518
@samp{_bfd_get_section_contents_in_window}.
519
@end table
520
 
521
@node BFD target vector copy
522
@subsection Copy functions
523
@cindex @samp{BFD_JUMP_TABLE_COPY}
524
 
525
The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
526
called when copying BFDs, and for a couple of functions which deal with
527
internal BFD information.
528
 
529
@table @samp
530
@item _bfd_copy_private_bfd_data
531
This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
532
If the input and output BFDs have the same format, this will copy any
533
private information over.  This is called after all the section contents
534
have been written to the output file.  Only a few targets do anything in
535
this function.
536
 
537
@item _bfd_merge_private_bfd_data
538
This is called when linking, via @samp{bfd_merge_private_bfd_data}.  It
539
gives the backend linker code a chance to set any special flags in the
540
output file based on the contents of the input file.  Only a few targets
541
do anything in this function.
542
 
543
@item _bfd_copy_private_section_data
544
This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
545
for each section, via @samp{bfd_copy_private_section_data}.  This
546
function is called before any section contents have been written.  Only
547
a few targets do anything in this function.
548
 
549
@item _bfd_copy_private_symbol_data
550
This is called via @samp{bfd_copy_private_symbol_data}, but I don't
551
think anything actually calls it.  If it were defined, it could be used
552
to copy private symbol data from one BFD to another.  However, most BFDs
553
store extra symbol information by allocating space which is larger than
554
the @samp{asymbol} structure and storing private information in the
555
extra space.  Since @samp{objcopy} and other programs copy symbol
556
information by copying pointers to @samp{asymbol} structures, the
557
private symbol information is automatically copied as well.  Most
558
targets do not do anything in this function.
559
 
560
@item _bfd_set_private_flags
561
This is called via @samp{bfd_set_private_flags}.  It is basically a hook
562
for the assembler to set magic information.  For example, the PowerPC
563
ELF assembler uses it to set flags which appear in the e_flags field of
564
the ELF header.  Most targets do not do anything in this function.
565
 
566
@item _bfd_print_private_bfd_data
567
This is called by @samp{objdump} when the @samp{-p} option is used.  It
568
is called via @samp{bfd_print_private_data}.  It prints any interesting
569
information about the BFD which can not be otherwise represented by BFD
570
and thus can not be printed by @samp{objdump}.  Most targets do not do
571
anything in this function.
572
@end table
573
 
574
@node BFD target vector core
575
@subsection Core file support functions
576
@cindex @samp{BFD_JUMP_TABLE_CORE}
577
 
578
The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
579
with core files.  Obviously, these functions only do something
580
interesting for targets which have core file support.
581
 
582
@table @samp
583
@item _core_file_failing_command
584
Given a core file, this returns the command which was run to produce the
585
core file.
586
 
587
@item _core_file_failing_signal
588
Given a core file, this returns the signal number which produced the
589
core file.
590
 
591
@item _core_file_matches_executable_p
592
Given a core file and a BFD for an executable, this returns whether the
593
core file was generated by the executable.
594
@end table
595
 
596
@node BFD target vector archive
597
@subsection Archive functions
598
@cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
599
 
600
The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
601
with archive files.  Most targets use COFF style archive files
602
(including ELF targets), and these use @samp{_bfd_archive_coff} as the
603
argument to @samp{BFD_JUMP_TABLE_ARCHIVE}.  Some targets use BSD/a.out
604
style archives, and these use @samp{_bfd_archive_bsd}.  (The main
605
difference between BSD and COFF archives is the format of the archive
606
symbol table).  Targets with no archive support use
607
@samp{_bfd_noarchive}.  Finally, a few targets have unusual archive
608
handling.
609
 
610
@table @samp
611
@item _slurp_armap
612
Read in the archive symbol table, storing it in private BFD data.  This
613
is normally called from the archive @samp{check_format} routine.  The
614
corresponding field in the target vector is named
615
@samp{_bfd_slurp_armap}.
616
 
617
@item _slurp_extended_name_table
618
Read in the extended name table from the archive, if there is one,
619
storing it in private BFD data.  This is normally called from the
620
archive @samp{check_format} routine.  The corresponding field in the
621
target vector is named @samp{_bfd_slurp_extended_name_table}.
622
 
623
@item construct_extended_name_table
624
Build and return an extended name table if one is needed to write out
625
the archive.  This also adjusts the archive headers to refer to the
626
extended name table appropriately.  This is normally called from the
627
archive @samp{write_contents} routine.  The corresponding field in the
628
target vector is named @samp{_bfd_construct_extended_name_table}.
629
 
630
@item _truncate_arname
631
This copies a file name into an archive header, truncating it as
632
required.  It is normally called from the archive @samp{write_contents}
633
routine.  This function is more interesting in targets which do not
634
support extended name tables, but I think the GNU @samp{ar} program
635
always uses extended name tables anyhow.  The corresponding field in the
636
target vector is named @samp{_bfd_truncate_arname}.
637
 
638
@item _write_armap
639
Write out the archive symbol table using calls to @samp{bfd_write}.
640
This is normally called from the archive @samp{write_contents} routine.
641
The corresponding field in the target vector is named @samp{write_armap}
642
(no leading underscore).
643
 
644
@item _read_ar_hdr
645
Read and parse an archive header.  This handles expanding the archive
646
header name into the real file name using the extended name table.  This
647
is called by routines which read the archive symbol table or the archive
648
itself.  The corresponding field in the target vector is named
649
@samp{_bfd_read_ar_hdr_fn}.
650
 
651
@item _openr_next_archived_file
652
Given an archive and a BFD representing a file stored within the
653
archive, return a BFD for the next file in the archive.  This is called
654
via @samp{bfd_openr_next_archived_file}.  The corresponding field in the
655
target vector is named @samp{openr_next_archived_file} (no leading
656
underscore).
657
 
658
@item _get_elt_at_index
659
Given an archive and an index, return a BFD for the file in the archive
660
corresponding to that entry in the archive symbol table.  This is called
661
via @samp{bfd_get_elt_at_index}.  The corresponding field in the target
662
vector is named @samp{_bfd_get_elt_at_index}.
663
 
664
@item _generic_stat_arch_elt
665
Do a stat on an element of an archive, returning information read from
666
the archive header (modification time, uid, gid, file mode, size).  This
667
is called via @samp{bfd_stat_arch_elt}.  The corresponding field in the
668
target vector is named @samp{_bfd_stat_arch_elt}.
669
 
670
@item _update_armap_timestamp
671
After the entire contents of an archive have been written out, update
672
the timestamp of the archive symbol table to be newer than that of the
673
file.  This is required for a.out style archives.  This is normally
674
called by the archive @samp{write_contents} routine.  The corresponding
675
field in the target vector is named @samp{_bfd_update_armap_timestamp}.
676
@end table
677
 
678
@node BFD target vector symbols
679
@subsection Symbol table functions
680
@cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
681
 
682
The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
683
with symbols.
684
 
685
@table @samp
686
@item _get_symtab_upper_bound
687
Return a sensible upper bound on the amount of memory which will be
688
required to read the symbol table.  In practice most targets return the
689
amount of memory required to hold @samp{asymbol} pointers for all the
690
symbols plus a trailing @samp{NULL} entry, and store the actual symbol
691
information in BFD private data.  This is called via
692
@samp{bfd_get_symtab_upper_bound}.  The corresponding field in the
693
target vector is named @samp{_bfd_get_symtab_upper_bound}.
694
 
695
@item _get_symtab
696
Read in the symbol table.  This is called via
697
@samp{bfd_canonicalize_symtab}.  The corresponding field in the target
698
vector is named @samp{_bfd_canonicalize_symtab}.
699
 
700
@item _make_empty_symbol
701
Create an empty symbol for the BFD.  This is needed because most targets
702
store extra information with each symbol by allocating a structure
703
larger than an @samp{asymbol} and storing the extra information at the
704
end.  This function will allocate the right amount of memory, and return
705
what looks like a pointer to an empty @samp{asymbol}.  This is called
706
via @samp{bfd_make_empty_symbol}.  The corresponding field in the target
707
vector is named @samp{_bfd_make_empty_symbol}.
708
 
709
@item _print_symbol
710
Print information about the symbol.  This is called via
711
@samp{bfd_print_symbol}.  One of the arguments indicates what sort of
712
information should be printed:
713
 
714
@table @samp
715
@item bfd_print_symbol_name
716
Just print the symbol name.
717
@item bfd_print_symbol_more
718
Print the symbol name and some interesting flags.  I don't think
719
anything actually uses this.
720
@item bfd_print_symbol_all
721
Print all information about the symbol.  This is used by @samp{objdump}
722
when run with the @samp{-t} option.
723
@end table
724
The corresponding field in the target vector is named
725
@samp{_bfd_print_symbol}.
726
 
727
@item _get_symbol_info
728
Return a standard set of information about the symbol.  This is called
729
via @samp{bfd_symbol_info}.  The corresponding field in the target
730
vector is named @samp{_bfd_get_symbol_info}.
731
 
732
@item _bfd_is_local_label_name
733
Return whether the given string would normally represent the name of a
734
local label.  This is called via @samp{bfd_is_local_label} and
735
@samp{bfd_is_local_label_name}.  Local labels are normally discarded by
736
the assembler.  In the linker, this defines the difference between the
737
@samp{-x} and @samp{-X} options.
738
 
739
@item _get_lineno
740
Return line number information for a symbol.  This is only meaningful
741
for a COFF target.  This is called when writing out COFF line numbers.
742
 
743
@item _find_nearest_line
744
Given an address within a section, use the debugging information to find
745
the matching file name, function name, and line number, if any.  This is
746
called via @samp{bfd_find_nearest_line}.  The corresponding field in the
747
target vector is named @samp{_bfd_find_nearest_line}.
748
 
749
@item _bfd_make_debug_symbol
750
Make a debugging symbol.  This is only meaningful for a COFF target,
751
where it simply returns a symbol which will be placed in the
752
@samp{N_DEBUG} section when it is written out.  This is called via
753
@samp{bfd_make_debug_symbol}.
754
 
755
@item _read_minisymbols
756
Minisymbols are used to reduce the memory requirements of programs like
757
@samp{nm}.  A minisymbol is a cookie pointing to internal symbol
758
information which the caller can use to extract complete symbol
759
information.  This permits BFD to not convert all the symbols into
760
generic form, but to instead convert them one at a time.  This is called
761
via @samp{bfd_read_minisymbols}.  Most targets do not implement this,
762
and just use generic support which is based on using standard
763
@samp{asymbol} structures.
764
 
765
@item _minisymbol_to_symbol
766
Convert a minisymbol to a standard @samp{asymbol}.  This is called via
767
@samp{bfd_minisymbol_to_symbol}.
768
@end table
769
 
770
@node BFD target vector relocs
771
@subsection Relocation support
772
@cindex @samp{BFD_JUMP_TABLE_RELOCS}
773
 
774
The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
775
with relocations.
776
 
777
@table @samp
778
@item _get_reloc_upper_bound
779
Return a sensible upper bound on the amount of memory which will be
780
required to read the relocations for a section.  In practice most
781
targets return the amount of memory required to hold @samp{arelent}
782
pointers for all the relocations plus a trailing @samp{NULL} entry, and
783
store the actual relocation information in BFD private data.  This is
784
called via @samp{bfd_get_reloc_upper_bound}.
785
 
786
@item _canonicalize_reloc
787
Return the relocation information for a section.  This is called via
788
@samp{bfd_canonicalize_reloc}.  The corresponding field in the target
789
vector is named @samp{_bfd_canonicalize_reloc}.
790
 
791
@item _bfd_reloc_type_lookup
792
Given a relocation code, return the corresponding howto structure
793
(@pxref{BFD relocation codes}).  This is called via
794
@samp{bfd_reloc_type_lookup}.  The corresponding field in the target
795
vector is named @samp{reloc_type_lookup}.
796
@end table
797
 
798
@node BFD target vector write
799
@subsection Output functions
800
@cindex @samp{BFD_JUMP_TABLE_WRITE}
801
 
802
The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
803
with writing out a BFD.
804
 
805
@table @samp
806
@item _set_arch_mach
807
Set the architecture and machine number for a BFD.  This is called via
808
@samp{bfd_set_arch_mach}.  Most targets implement this by calling
809
@samp{bfd_default_set_arch_mach}.  The corresponding field in the target
810
vector is named @samp{_bfd_set_arch_mach}.
811
 
812
@item _set_section_contents
813
Write out the contents of a section.  This is called via
814
@samp{bfd_set_section_contents}.  The corresponding field in the target
815
vector is named @samp{_bfd_set_section_contents}.
816
@end table
817
 
818
@node BFD target vector link
819
@subsection Linker functions
820
@cindex @samp{BFD_JUMP_TABLE_LINK}
821
 
822
The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
823
linker.
824
 
825
@table @samp
826
@item _sizeof_headers
827
Return the size of the header information required for a BFD.  This is
828
used to implement the @samp{SIZEOF_HEADERS} linker script function.  It
829
is normally used to align the first section at an efficient position on
830
the page.  This is called via @samp{bfd_sizeof_headers}.  The
831
corresponding field in the target vector is named
832
@samp{_bfd_sizeof_headers}.
833
 
834
@item _bfd_get_relocated_section_contents
835
Read the contents of a section and apply the relocation information.
836
This handles both a final link and a relocateable link; in the latter
837
case, it adjust the relocation information as well.  This is called via
838
@samp{bfd_get_relocated_section_contents}.  Most targets implement it by
839
calling @samp{bfd_generic_get_relocated_section_contents}.
840
 
841
@item _bfd_relax_section
842
Try to use relaxation to shrink the size of a section.  This is called
843
by the linker when the @samp{-relax} option is used.  This is called via
844
@samp{bfd_relax_section}.  Most targets do not support any sort of
845
relaxation.
846
 
847
@item _bfd_link_hash_table_create
848
Create the symbol hash table to use for the linker.  This linker hook
849
permits the backend to control the size and information of the elements
850
in the linker symbol hash table.  This is called via
851
@samp{bfd_link_hash_table_create}.
852
 
853
@item _bfd_link_add_symbols
854
Given an object file or an archive, add all symbols into the linker
855
symbol hash table.  Use callbacks to the linker to include archive
856
elements in the link.  This is called via @samp{bfd_link_add_symbols}.
857
 
858
@item _bfd_final_link
859
Finish the linking process.  The linker calls this hook after all of the
860
input files have been read, when it is ready to finish the link and
861
generate the output file.  This is called via @samp{bfd_final_link}.
862
 
863
@item _bfd_link_split_section
864
I don't know what this is for.  Nothing seems to call it.  The only
865
non-trivial definition is in @file{som.c}.
866
@end table
867
 
868
@node BFD target vector dynamic
869
@subsection Dynamic linking information functions
870
@cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
871
 
872
The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
873
dynamic linking information.
874
 
875
@table @samp
876
@item _get_dynamic_symtab_upper_bound
877
Return a sensible upper bound on the amount of memory which will be
878
required to read the dynamic symbol table.  In practice most targets
879
return the amount of memory required to hold @samp{asymbol} pointers for
880
all the symbols plus a trailing @samp{NULL} entry, and store the actual
881
symbol information in BFD private data.  This is called via
882
@samp{bfd_get_dynamic_symtab_upper_bound}.  The corresponding field in
883
the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
884
 
885
@item _canonicalize_dynamic_symtab
886
Read the dynamic symbol table.  This is called via
887
@samp{bfd_canonicalize_dynamic_symtab}.  The corresponding field in the
888
target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
889
 
890
@item _get_dynamic_reloc_upper_bound
891
Return a sensible upper bound on the amount of memory which will be
892
required to read the dynamic relocations.  In practice most targets
893
return the amount of memory required to hold @samp{arelent} pointers for
894
all the relocations plus a trailing @samp{NULL} entry, and store the
895
actual relocation information in BFD private data.  This is called via
896
@samp{bfd_get_dynamic_reloc_upper_bound}.  The corresponding field in
897
the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
898
 
899
@item _canonicalize_dynamic_reloc
900
Read the dynamic relocations.  This is called via
901
@samp{bfd_canonicalize_dynamic_reloc}.  The corresponding field in the
902
target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
903
@end table
904
 
905
@node BFD generated files
906
@section BFD generated files
907
@cindex generated files in bfd
908
@cindex bfd generated files
909
 
910
BFD contains several automatically generated files.  This section
911
describes them.  Some files are created at configure time, when you
912
configure BFD.  Some files are created at make time, when you build
913
BFD.  Some files are automatically rebuilt at make time, but only if
914
you configure with the @samp{--enable-maintainer-mode} option.  Some
915
files live in the object directory---the directory from which you run
916
configure---and some live in the source directory.  All files that live
917
in the source directory are checked into the CVS repository.
918
 
919
@table @file
920
@item bfd.h
921
@cindex @file{bfd.h}
922
@cindex @file{bfd-in3.h}
923
Lives in the object directory.  Created at make time from
924
@file{bfd-in2.h} via @file{bfd-in3.h}.  @file{bfd-in3.h} is created at
925
configure time from @file{bfd-in2.h}.  There are automatic dependencies
926
to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
927
changes, so you can normally ignore @file{bfd-in3.h}, and just think
928
about @file{bfd-in2.h} and @file{bfd.h}.
929
 
930
@file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
931
To see them, search for @samp{@@} in @file{bfd-in2.h}.  They mainly
932
control whether BFD is built for a 32 bit target or a 64 bit target.
933
 
934
@item bfd-in2.h
935
@cindex @file{bfd-in2.h}
936
Lives in the source directory.  Created from @file{bfd-in.h} and several
937
other BFD source files.  If you configure with the
938
@samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
939
automatically when a source file changes.
940
 
941
@item elf32-target.h
942
@itemx elf64-target.h
943
@cindex @file{elf32-target.h}
944
@cindex @file{elf64-target.h}
945
Live in the object directory.  Created from @file{elfxx-target.h}.
946
These files are versions of @file{elfxx-target.h} customized for either
947
a 32 bit ELF target or a 64 bit ELF target.
948
 
949
@item libbfd.h
950
@cindex @file{libbfd.h}
951
Lives in the source directory.  Created from @file{libbfd-in.h} and
952
several other BFD source files.  If you configure with the
953
@samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
954
automatically when a source file changes.
955
 
956
@item libcoff.h
957
@cindex @file{libcoff.h}
958
Lives in the source directory.  Created from @file{libcoff-in.h} and
959
@file{coffcode.h}.  If you configure with the
960
@samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
961
automatically when a source file changes.
962
 
963
@item targmatch.h
964
@cindex @file{targmatch.h}
965
Lives in the object directory.  Created at make time from
966
@file{config.bfd}.  This file is used to map configuration triplets into
967
BFD target vector variable names at run time.
968
@end table
969
 
970
@node BFD multiple compilations
971
@section Files compiled multiple times in BFD
972
Several files in BFD are compiled multiple times.  By this I mean that
973
there are header files which contain function definitions.  These header
974
files are included by other files, and thus the functions are compiled
975
once per file which includes them.
976
 
977
Preprocessor macros are used to control the compilation, so that each
978
time the files are compiled the resulting functions are slightly
979
different.  Naturally, if they weren't different, there would be no
980
reason to compile them multiple times.
981
 
982
This is a not a particularly good programming technique, and future BFD
983
work should avoid it.
984
 
985
@itemize @bullet
986
@item
987
Since this technique is rarely used, even experienced C programmers find
988
it confusing.
989
 
990
@item
991
It is difficult to debug programs which use BFD, since there is no way
992
to describe which version of a particular function you are looking at.
993
 
994
@item
995
Programs which use BFD wind up incorporating two or more slightly
996
different versions of the same function, which wastes space in the
997
executable.
998
 
999
@item
1000
This technique is never required nor is it especially efficient.  It is
1001
always possible to use statically initialized structures holding
1002
function pointers and magic constants instead.
1003
@end itemize
1004
 
1005
The following is a list of the files which are compiled multiple times.
1006
 
1007
@table @file
1008
@item aout-target.h
1009
@cindex @file{aout-target.h}
1010
Describes a few functions and the target vector for a.out targets.  This
1011
is used by individual a.out targets with different definitions of
1012
@samp{N_TXTADDR} and similar a.out macros.
1013
 
1014
@item aoutf1.h
1015
@cindex @file{aoutf1.h}
1016
Implements standard SunOS a.out files.  In principle it supports 64 bit
1017
a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1018
since all known a.out targets are 32 bits, this code may or may not
1019
work.  This file is only included by a few other files, and it is
1020
difficult to justify its existence.
1021
 
1022
@item aoutx.h
1023
@cindex @file{aoutx.h}
1024
Implements basic a.out support routines.  This file can be compiled for
1025
either 32 or 64 bit support.  Since all known a.out targets are 32 bits,
1026
the 64 bit support may or may not work.  I believe the original
1027
intention was that this file would only be included by @samp{aout32.c}
1028
and @samp{aout64.c}, and that other a.out targets would simply refer to
1029
the functions it defined.  Unfortunately, some other a.out targets
1030
started including it directly, leading to a somewhat confused state of
1031
affairs.
1032
 
1033
@item coffcode.h
1034
@cindex @file{coffcode.h}
1035
Implements basic COFF support routines.  This file is included by every
1036
COFF target.  It implements code which handles COFF magic numbers as
1037
well as various hook functions called by the generic COFF functions in
1038
@file{coffgen.c}.  This file is controlled by a number of different
1039
macros, and more are added regularly.
1040
 
1041
@item coffswap.h
1042
@cindex @file{coffswap.h}
1043
Implements COFF swapping routines.  This file is included by
1044
@file{coffcode.h}, and thus by every COFF target.  It implements the
1045
routines which swap COFF structures between internal and external
1046
format.  The main control for this file is the external structure
1047
definitions in the files in the @file{include/coff} directory.  A COFF
1048
target file will include one of those files before including
1049
@file{coffcode.h} and thus @file{coffswap.h}.  There are a few other
1050
macros which affect @file{coffswap.h} as well, mostly describing whether
1051
certain fields are present in the external structures.
1052
 
1053
@item ecoffswap.h
1054
@cindex @file{ecoffswap.h}
1055
Implements ECOFF swapping routines.  This is like @file{coffswap.h}, but
1056
for ECOFF.  It is included by the ECOFF target files (of which there are
1057
only two).  The control is the preprocessor macro @samp{ECOFF_32} or
1058
@samp{ECOFF_64}.
1059
 
1060
@item elfcode.h
1061
@cindex @file{elfcode.h}
1062
Implements ELF functions that use external structure definitions.  This
1063
file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1064
It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1065
@samp{32} or @samp{64} before including it.  The @samp{NAME} macro is
1066
used internally to give the functions different names for the two target
1067
sizes.
1068
 
1069
@item elfcore.h
1070
@cindex @file{elfcore.h}
1071
Like @file{elfcode.h}, but for functions that are specific to ELF core
1072
files.  This is included only by @file{elfcode.h}.
1073
 
1074
@item elflink.h
1075
@cindex @file{elflink.h}
1076
Like @file{elfcode.h}, but for functions used by the ELF linker.  This
1077
is included only by @file{elfcode.h}.
1078
 
1079
@item elfxx-target.h
1080
@cindex @file{elfxx-target.h}
1081
This file is the source for the generated files @file{elf32-target.h}
1082
and @file{elf64-target.h}, one of which is included by every ELF target.
1083
It defines the ELF target vector.
1084
 
1085
@item freebsd.h
1086
@cindex @file{freebsd.h}
1087
Presumably intended to be included by all FreeBSD targets, but in fact
1088
there is only one such target, @samp{i386-freebsd}.  This defines a
1089
function used to set the right magic number for FreeBSD, as well as
1090
various macros, and includes @file{aout-target.h}.
1091
 
1092
@item netbsd.h
1093
@cindex @file{netbsd.h}
1094
Like @file{freebsd.h}, except that there are several files which include
1095
it.
1096
 
1097
@item nlm-target.h
1098
@cindex @file{nlm-target.h}
1099
Defines the target vector for a standard NLM target.
1100
 
1101
@item nlmcode.h
1102
@cindex @file{nlmcode.h}
1103
Like @file{elfcode.h}, but for NLM targets.  This is only included by
1104
@file{nlm32.c} and @file{nlm64.c}, both of which define the macro
1105
@samp{ARCH_SIZE} to an appropriate value.  There are no 64 bit NLM
1106
targets anyhow, so this is sort of useless.
1107
 
1108
@item nlmswap.h
1109
@cindex @file{nlmswap.h}
1110
Like @file{coffswap.h}, but for NLM targets.  This is included by each
1111
NLM target, but I think it winds up compiling to the exact same code for
1112
every target, and as such is fairly useless.
1113
 
1114
@item peicode.h
1115
@cindex @file{peicode.h}
1116
Provides swapping routines and other hooks for PE targets.
1117
@file{coffcode.h} will include this rather than @file{coffswap.h} for a
1118
PE target.  This defines PE specific versions of the COFF swapping
1119
routines, and also defines some macros which control @file{coffcode.h}
1120
itself.
1121
@end table
1122
 
1123
@node BFD relocation handling
1124
@section BFD relocation handling
1125
@cindex bfd relocation handling
1126
@cindex relocations in bfd
1127
 
1128
The handling of relocations is one of the more confusing aspects of BFD.
1129
Relocation handling has been implemented in various different ways, all
1130
somewhat incompatible, none perfect.
1131
 
1132
@menu
1133
* BFD relocation concepts::     BFD relocation concepts
1134
* BFD relocation functions::    BFD relocation functions
1135
* BFD relocation codes::        BFD relocation codes
1136
* BFD relocation future::       BFD relocation future
1137
@end menu
1138
 
1139
@node BFD relocation concepts
1140
@subsection BFD relocation concepts
1141
 
1142
A relocation is an action which the linker must take when linking.  It
1143
describes a change to the contents of a section.  The change is normally
1144
based on the final value of one or more symbols.  Relocations are
1145
created by the assembler when it creates an object file.
1146
 
1147
Most relocations are simple.  A typical simple relocation is to set 32
1148
bits at a given offset in a section to the value of a symbol.  This type
1149
of relocation would be generated for code like @code{int *p = &i;} where
1150
@samp{p} and @samp{i} are global variables.  A relocation for the symbol
1151
@samp{i} would be generated such that the linker would initialize the
1152
area of memory which holds the value of @samp{p} to the value of the
1153
symbol @samp{i}.
1154
 
1155
Slightly more complex relocations may include an addend, which is a
1156
constant to add to the symbol value before using it.  In some cases a
1157
relocation will require adding the symbol value to the existing contents
1158
of the section in the object file.  In others the relocation will simply
1159
replace the contents of the section with the symbol value.  Some
1160
relocations are PC relative, so that the value to be stored in the
1161
section is the difference between the value of a symbol and the final
1162
address of the section contents.
1163
 
1164
In general, relocations can be arbitrarily complex.  For example,
1165
relocations used in dynamic linking systems often require the linker to
1166
allocate space in a different section and use the offset within that
1167
section as the value to store.  In the IEEE object file format,
1168
relocations may involve arbitrary expressions.
1169
 
1170
When doing a relocateable link, the linker may or may not have to do
1171
anything with a relocation, depending upon the definition of the
1172
relocation.  Simple relocations generally do not require any special
1173
action.
1174
 
1175
@node BFD relocation functions
1176
@subsection BFD relocation functions
1177
 
1178
In BFD, each section has an array of @samp{arelent} structures.  Each
1179
structure has a pointer to a symbol, an address within the section, an
1180
addend, and a pointer to a @samp{reloc_howto_struct} structure.  The
1181
howto structure has a bunch of fields describing the reloc, including a
1182
type field.  The type field is specific to the object file format
1183
backend; none of the generic code in BFD examines it.
1184
 
1185
Originally, the function @samp{bfd_perform_relocation} was supposed to
1186
handle all relocations.  In theory, many relocations would be simple
1187
enough to be described by the fields in the howto structure.  For those
1188
that weren't, the howto structure included a @samp{special_function}
1189
field to use as an escape.
1190
 
1191
While this seems plausible, a look at @samp{bfd_perform_relocation}
1192
shows that it failed.  The function has odd special cases.  Some of the
1193
fields in the howto structure, such as @samp{pcrel_offset}, were not
1194
adequately documented.
1195
 
1196
The linker uses @samp{bfd_perform_relocation} to do all relocations when
1197
the input and output file have different formats (e.g., when generating
1198
S-records).  The generic linker code, which is used by all targets which
1199
do not define their own special purpose linker, uses
1200
@samp{bfd_get_relocated_section_contents}, which for most targets turns
1201
into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1202
calls @samp{bfd_perform_relocation}.  So @samp{bfd_perform_relocation}
1203
is still widely used, which makes it difficult to change, since it is
1204
difficult to test all possible cases.
1205
 
1206
The assembler used @samp{bfd_perform_relocation} for a while.  This
1207
turned out to be the wrong thing to do, since
1208
@samp{bfd_perform_relocation} was written to handle relocations on an
1209
existing object file, while the assembler needed to create relocations
1210
in a new object file.  The assembler was changed to use the new function
1211
@samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1212
was created as a copy of @samp{bfd_perform_relocation}.
1213
 
1214
Unfortunately, the work did not progress any farther, so
1215
@samp{bfd_install_relocation} remains a simple copy of
1216
@samp{bfd_perform_relocation}, with all the odd special cases and
1217
confusing code.  This again is difficult to change, because again any
1218
change can affect any assembler target, and so is difficult to test.
1219
 
1220
The new linker, when using the same object file format for all input
1221
files and the output file, does not convert relocations into
1222
@samp{arelent} structures, so it can not use
1223
@samp{bfd_perform_relocation} at all.  Instead, users of the new linker
1224
are expected to write a @samp{relocate_section} function which will
1225
handle relocations in a target specific fashion.
1226
 
1227
There are two helper functions for target specific relocation:
1228
@samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1229
These functions use a howto structure, but they @emph{do not} use the
1230
@samp{special_function} field.  Since the functions are normally called
1231
from target specific code, the @samp{special_function} field adds
1232
little; any relocations which require special handling can be handled
1233
without calling those functions.
1234
 
1235
So, if you want to add a new target, or add a new relocation to an
1236
existing target, you need to do the following:
1237
 
1238
@itemize @bullet
1239
@item
1240
Make sure you clearly understand what the contents of the section should
1241
look like after assembly, after a relocateable link, and after a final
1242
link.  Make sure you clearly understand the operations the linker must
1243
perform during a relocateable link and during a final link.
1244
 
1245
@item
1246
Write a howto structure for the relocation.  The howto structure is
1247
flexible enough to represent any relocation which should be handled by
1248
setting a contiguous bitfield in the destination to the value of a
1249
symbol, possibly with an addend, possibly adding the symbol value to the
1250
value already present in the destination.
1251
 
1252
@item
1253
Change the assembler to generate your relocation.  The assembler will
1254
call @samp{bfd_install_relocation}, so your howto structure has to be
1255
able to handle that.  You may need to set the @samp{special_function}
1256
field to handle assembly correctly.  Be careful to ensure that any code
1257
you write to handle the assembler will also work correctly when doing a
1258
relocateable link.  For example, see @samp{bfd_elf_generic_reloc}.
1259
 
1260
@item
1261
Test the assembler.  Consider the cases of relocation against an
1262
undefined symbol, a common symbol, a symbol defined in the object file
1263
in the same section, and a symbol defined in the object file in a
1264
different section.  These cases may not all be applicable for your
1265
reloc.
1266
 
1267
@item
1268
If your target uses the new linker, which is recommended, add any
1269
required handling to the target specific relocation function.  In simple
1270
cases this will just involve a call to @samp{_bfd_final_link_relocate}
1271
or @samp{_bfd_relocate_contents}, depending upon the definition of the
1272
relocation and whether the link is relocateable or not.
1273
 
1274
@item
1275
Test the linker.  Test the case of a final link.  If the relocation can
1276
overflow, use a linker script to force an overflow and make sure the
1277
error is reported correctly.  Test a relocateable link, whether the
1278
symbol is defined or undefined in the relocateable output.  For both the
1279
final and relocateable link, test the case when the symbol is a common
1280
symbol, when the symbol looked like a common symbol but became a defined
1281
symbol, when the symbol is defined in a different object file, and when
1282
the symbol is defined in the same object file.
1283
 
1284
@item
1285
In order for linking to another object file format, such as S-records,
1286
to work correctly, @samp{bfd_perform_relocation} has to do the right
1287
thing for the relocation.  You may need to set the
1288
@samp{special_function} field to handle this correctly.  Test this by
1289
doing a link in which the output object file format is S-records.
1290
 
1291
@item
1292
Using the linker to generate relocateable output in a different object
1293
file format is impossible in the general case, so you generally don't
1294
have to worry about that.  The GNU linker makes sure to stop that from
1295
happening when an input file in a different format has relocations.
1296
 
1297
Linking input files of different object file formats together is quite
1298
unusual, but if you're really dedicated you may want to consider testing
1299
this case, both when the output object file format is the same as your
1300
format, and when it is different.
1301
@end itemize
1302
 
1303
@node BFD relocation codes
1304
@subsection BFD relocation codes
1305
 
1306
BFD has another way of describing relocations besides the howto
1307
structures described above: the enum @samp{bfd_reloc_code_real_type}.
1308
 
1309
Every known relocation type can be described as a value in this
1310
enumeration.  The enumeration contains many target specific relocations,
1311
but where two or more targets have the same relocation, a single code is
1312
used.  For example, the single value @samp{BFD_RELOC_32} is used for all
1313
simple 32 bit relocation types.
1314
 
1315
The main purpose of this relocation code is to give the assembler some
1316
mechanism to create @samp{arelent} structures.  In order for the
1317
assembler to create an @samp{arelent} structure, it has to be able to
1318
obtain a howto structure.  The function @samp{bfd_reloc_type_lookup},
1319
which simply calls the target vector entry point
1320
@samp{reloc_type_lookup}, takes a relocation code and returns a howto
1321
structure.
1322
 
1323
The function @samp{bfd_get_reloc_code_name} returns the name of a
1324
relocation code.  This is mainly used in error messages.
1325
 
1326
Using both howto structures and relocation codes can be somewhat
1327
confusing.  There are many processor specific relocation codes.
1328
However, the relocation is only fully defined by the howto structure.
1329
The same relocation code will map to different howto structures in
1330
different object file formats.  For example, the addend handling may be
1331
different.
1332
 
1333
Most of the relocation codes are not really general.  The assembler can
1334
not use them without already understanding what sorts of relocations can
1335
be used for a particular target.  It might be possible to replace the
1336
relocation codes with something simpler.
1337
 
1338
@node BFD relocation future
1339
@subsection BFD relocation future
1340
 
1341
Clearly the current BFD relocation support is in bad shape.  A
1342
wholescale rewrite would be very difficult, because it would require
1343
thorough testing of every BFD target.  So some sort of incremental
1344
change is required.
1345
 
1346
My vague thoughts on this would involve defining a new, clearly defined,
1347
howto structure.  Some mechanism would be used to determine which type
1348
of howto structure was being used by a particular format.
1349
 
1350
The new howto structure would clearly define the relocation behaviour in
1351
the case of an assembly, a relocateable link, and a final link.  At
1352
least one special function would be defined as an escape, and it might
1353
make sense to define more.
1354
 
1355
One or more generic functions similar to @samp{bfd_perform_relocation}
1356
would be written to handle the new howto structure.
1357
 
1358
This should make it possible to write a generic version of the relocate
1359
section functions used by the new linker.  The target specific code
1360
would provide some mechanism (a function pointer or an initial
1361
conversion) to convert target specific relocations into howto
1362
structures.
1363
 
1364
Ideally it would be possible to use this generic relocate section
1365
function for the generic linker as well.  That is, it would replace the
1366
@samp{bfd_generic_get_relocated_section_contents} function which is
1367
currently normally used.
1368
 
1369
For the special case of ELF dynamic linking, more consideration needs to
1370
be given to writing ELF specific but ELF target generic code to handle
1371
special relocation types such as GOT and PLT.
1372
 
1373
@node BFD ELF support
1374
@section BFD ELF support
1375
@cindex elf support in bfd
1376
@cindex bfd elf support
1377
 
1378
The ELF object file format is defined in two parts: a generic ABI and a
1379
processor specific supplement.  The ELF support in BFD is split in a
1380
similar fashion.  The processor specific support is largely kept within
1381
a single file.  The generic support is provided by several other files.
1382
The processor specific support provides a set of function pointers and
1383
constants used by the generic support.
1384
 
1385
@menu
1386
* BFD ELF sections and segments::       ELF sections and segments
1387
* BFD ELF generic support::             BFD ELF generic support
1388
* BFD ELF processor specific support::  BFD ELF processor specific support
1389
* BFD ELF core files::                  BFD ELF core files
1390
* BFD ELF future::                      BFD ELF future
1391
@end menu
1392
 
1393
@node BFD ELF sections and segments
1394
@subsection ELF sections and segments
1395
 
1396
The ELF ABI permits a file to have either sections or segments or both.
1397
Relocateable object files conventionally have only sections.
1398
Executables conventionally have both.  Core files conventionally have
1399
only program segments.
1400
 
1401
ELF sections are similar to sections in other object file formats: they
1402
have a name, a VMA, file contents, flags, and other miscellaneous
1403
information.  ELF relocations are stored in sections of a particular
1404
type; BFD automatically converts these sections into internal relocation
1405
information.
1406
 
1407
ELF program segments are intended for fast interpretation by a system
1408
loader.  They have a type, a VMA, an LMA, file contents, and a couple of
1409
other fields.  When an ELF executable is run on a Unix system, the
1410
system loader will examine the program segments to decide how to load
1411
it.  The loader will ignore the section information.  Loadable program
1412
segments (type @samp{PT_LOAD}) are directly loaded into memory.  Other
1413
program segments are interpreted by the loader, and generally provide
1414
dynamic linking information.
1415
 
1416
When an ELF file has both program segments and sections, an ELF program
1417
segment may encompass one or more ELF sections, in the sense that the
1418
portion of the file which corresponds to the program segment may include
1419
the portions of the file corresponding to one or more sections.  When
1420
there is more than one section in a loadable program segment, the
1421
relative positions of the section contents in the file must correspond
1422
to the relative positions they should hold when the program segment is
1423
loaded.  This requirement should be obvious if you consider that the
1424
system loader will load an entire program segment at a time.
1425
 
1426
On a system which supports dynamic paging, such as any native Unix
1427
system, the contents of a loadable program segment must be at the same
1428
offset in the file as in memory, modulo the memory page size used on the
1429
system.  This is because the system loader will map the file into memory
1430
starting at the start of a page.  The system loader can easily remap
1431
entire pages to the correct load address.  However, if the contents of
1432
the file were not correctly aligned within the page, the system loader
1433
would have to shift the contents around within the page, which is too
1434
expensive.  For example, if the LMA of a loadable program segment is
1435
@samp{0x40080} and the page size is @samp{0x1000}, then the position of
1436
the segment contents within the file must equal @samp{0x80} modulo
1437
@samp{0x1000}.
1438
 
1439
BFD has only a single set of sections.  It does not provide any generic
1440
way to examine both sections and segments.  When BFD is used to open an
1441
object file or executable, the BFD sections will represent ELF sections.
1442
When BFD is used to open a core file, the BFD sections will represent
1443
ELF program segments.
1444
 
1445
When BFD is used to examine an object file or executable, any program
1446
segments will be read to set the LMA of the sections.  This is because
1447
ELF sections only have a VMA, while ELF program segments have both a VMA
1448
and an LMA.  Any program segments will be copied by the
1449
@samp{copy_private} entry points.  They will be printed by the
1450
@samp{print_private} entry point.  Otherwise, the program segments are
1451
ignored.  In particular, programs which use BFD currently have no direct
1452
access to the program segments.
1453
 
1454
When BFD is used to create an executable, the program segments will be
1455
created automatically based on the section information.  This is done in
1456
the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1457
This function has been tweaked many times, and probably still has
1458
problems that arise in particular cases.
1459
 
1460
There is a hook which may be used to explicitly define the program
1461
segments when creating an executable: the @samp{bfd_record_phdr}
1462
function in @file{bfd.c}.  If this function is called, BFD will not
1463
create program segments itself, but will only create the program
1464
segments specified by the caller.  The linker uses this function to
1465
implement the @samp{PHDRS} linker script command.
1466
 
1467
@node BFD ELF generic support
1468
@subsection BFD ELF generic support
1469
 
1470
In general, functions which do not read external data from the ELF file
1471
are found in @file{elf.c}.  They operate on the internal forms of the
1472
ELF structures, which are defined in @file{include/elf/internal.h}.  The
1473
internal structures are defined in terms of @samp{bfd_vma}, and so may
1474
be used for both 32 bit and 64 bit ELF targets.
1475
 
1476
The file @file{elfcode.h} contains functions which operate on the
1477
external data.  @file{elfcode.h} is compiled twice, once via
1478
@file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1479
@file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1480
@file{elfcode.h} includes functions to swap the ELF structures in and
1481
out of external form, as well as a few more complex functions.
1482
 
1483
Linker support is found in @file{elflink.c} and @file{elflink.h}.  The
1484
latter file is compiled twice, for both 32 and 64 bit support.  The
1485
linker support is only used if the processor specific file defines
1486
@samp{elf_backend_relocate_section}, which is required to relocate the
1487
section contents.  If that macro is not defined, the generic linker code
1488
is used, and relocations are handled via @samp{bfd_perform_relocation}.
1489
 
1490
The core file support is in @file{elfcore.h}, which is compiled twice,
1491
for both 32 and 64 bit support.  The more interesting cases of core file
1492
support only work on a native system which has the @file{sys/procfs.h}
1493
header file.  Without that file, the core file support does little more
1494
than read the ELF program segments as BFD sections.
1495
 
1496
The BFD internal header file @file{elf-bfd.h} is used for communication
1497
among these files and the processor specific files.
1498
 
1499
The default entries for the BFD ELF target vector are found mainly in
1500
@file{elf.c}.  Some functions are found in @file{elfcode.h}.
1501
 
1502
The processor specific files may override particular entries in the
1503
target vector, but most do not, with one exception: the
1504
@samp{bfd_reloc_type_lookup} entry point is always processor specific.
1505
 
1506
@node BFD ELF processor specific support
1507
@subsection BFD ELF processor specific support
1508
 
1509
By convention, the processor specific support for a particular processor
1510
will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1511
either 32 or 64, and @var{cpu} is the name of the processor.
1512
 
1513
@menu
1514
* BFD ELF processor required::  Required processor specific support
1515
* BFD ELF processor linker::    Processor specific linker support
1516
* BFD ELF processor other::     Other processor specific support options
1517
@end menu
1518
 
1519
@node BFD ELF processor required
1520
@subsubsection Required processor specific support
1521
 
1522
When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1523
following:
1524
 
1525
@itemize @bullet
1526
@item
1527
Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1528
both, to a unique C name to use for the target vector.  This name should
1529
appear in the list of target vectors in @file{targets.c}, and will also
1530
have to appear in @file{config.bfd} and @file{configure.in}.  Define
1531
@samp{TARGET_BIG_SYM} for a big-endian processor,
1532
@samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1533
for a bi-endian processor.
1534
@item
1535
Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1536
both, to a string used as the name of the target vector.  This is the
1537
name which a user of the BFD tool would use to specify the object file
1538
format.  It would normally appear in a linker emulation parameters
1539
file.
1540
@item
1541
Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1542
@samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1543
@item
1544
Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1545
in the @samp{e_machine} field of the ELF header.  As of this writing,
1546
these magic numbers are assigned by SCO; if you want to get a magic
1547
number for a particular processor, try sending a note to
1548
@email{registry@@sco.com}.  In the BFD sources, the magic numbers are
1549
found in @file{include/elf/common.h}; they have names beginning with
1550
@samp{EM_}.
1551
@item
1552
Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1553
memory.  This can normally be found at the start of chapter 5 in the
1554
processor specific supplement.  For a processor which will only be used
1555
in an embedded system, or which has no memory management hardware, this
1556
can simply be @samp{1}.
1557
@item
1558
If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1559
define @samp{USE_REL}.  This is normally defined in chapter 4 of the
1560
processor specific supplement.
1561
 
1562
In the absence of a supplement, it's easier to work with @samp{Rela}
1563
relocations.  @samp{Rela} relocations will require more space in object
1564
files (but not in executables, except when using dynamic linking).
1565
However, this is outweighed by the simplicity of addend handling when
1566
using @samp{Rela} relocations.  With @samp{Rel} relocations, the addend
1567
must be stored in the section contents, which makes relocateable links
1568
more complex.
1569
 
1570
For example, consider C code like @code{i = a[1000];} where @samp{a} is
1571
a global array.  The instructions which load the value of @samp{a[1000]}
1572
will most likely use a relocation which refers to the symbol
1573
representing @samp{a}, with an addend that gives the offset from the
1574
start of @samp{a} to element @samp{1000}.  When using @samp{Rel}
1575
relocations, that addend must be stored in the instructions themselves.
1576
If you are adding support for a RISC chip which uses two or more
1577
instructions to load an address, then the addend may not fit in a single
1578
instruction, and will have to be somehow split among the instructions.
1579
This makes linking awkward, particularly when doing a relocateable link
1580
in which the addend may have to be updated.  It can be done---the MIPS
1581
ELF support does it---but it should be avoided when possible.
1582
 
1583
It is possible, though somewhat awkward, to support both @samp{Rel} and
1584
@samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1585
by overriding the relocation reading and writing routines.
1586
@item
1587
Define howto structures for all the relocation types.
1588
@item
1589
Define a @samp{bfd_reloc_type_lookup} routine.  This must be named
1590
@samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1591
function or a macro.  It must translate a BFD relocation code into a
1592
howto structure.  This is normally a table lookup or a simple switch.
1593
@item
1594
If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1595
If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1596
Either way, this is a macro defined as the name of a function which
1597
takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1598
sets the @samp{howto} field of the @samp{arelent} based on the
1599
@samp{Rel} or @samp{Rela} structure.  This is normally uses
1600
@samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1601
an index into a table of howto structures.
1602
@end itemize
1603
 
1604
You must also add the magic number for this processor to the
1605
@samp{prep_headers} function in @file{elf.c}.
1606
 
1607
You must also create a header file in the @file{include/elf} directory
1608
called @file{@var{cpu}.h}.  This file should define any target specific
1609
information which may be needed outside of the BFD code.  In particular
1610
it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1611
@samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
1612
macros to create a table mapping the number used to indentify a
1613
relocation to a name describing that relocation.
1614
 
1615
While not a BFD component, you probably also want to make the binutils
1616
program @samp{readelf} parse your ELF objects.  For this, you need to add
1617
code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
1618
 
1619
@node BFD ELF processor linker
1620
@subsubsection Processor specific linker support
1621
 
1622
The linker will be much more efficient if you define a relocate section
1623
function.  This will permit BFD to use the ELF specific linker support.
1624
 
1625
If you do not define a relocate section function, BFD must use the
1626
generic linker support, which requires converting all symbols and
1627
relocations into BFD @samp{asymbol} and @samp{arelent} structures.  In
1628
this case, relocations will be handled by calling
1629
@samp{bfd_perform_relocation}, which will use the howto structures you
1630
have defined.  @xref{BFD relocation handling}.
1631
 
1632
In order to support linking into a different object file format, such as
1633
S-records, @samp{bfd_perform_relocation} must work correctly with your
1634
howto structures, so you can't skip that step.  However, if you define
1635
the relocate section function, then in the normal case of linking into
1636
an ELF file the linker will not need to convert symbols and relocations,
1637
and will be much more efficient.
1638
 
1639
To use a relocation section function, define the macro
1640
@samp{elf_backend_relocate_section} as the name of a function which will
1641
take the contents of a section, as well as relocation, symbol, and other
1642
information, and modify the section contents according to the relocation
1643
information.  In simple cases, this is little more than a loop over the
1644
relocations which computes the value of each relocation and calls
1645
@samp{_bfd_final_link_relocate}.  The function must check for a
1646
relocateable link, and in that case normally needs to do nothing other
1647
than adjust the addend for relocations against a section symbol.
1648
 
1649
The complex cases generally have to do with dynamic linker support.  GOT
1650
and PLT relocations must be handled specially, and the linker normally
1651
arranges to set up the GOT and PLT sections while handling relocations.
1652
When generating a shared library, random relocations must normally be
1653
copied into the shared library, or converted to RELATIVE relocations
1654
when possible.
1655
 
1656
@node BFD ELF processor other
1657
@subsubsection Other processor specific support options
1658
 
1659
There are many other macros which may be defined in
1660
@file{elf@var{nn}-@var{cpu}.c}.  These macros may be found in
1661
@file{elfxx-target.h}.
1662
 
1663
Macros may be used to override some of the generic ELF target vector
1664
functions.
1665
 
1666
Several processor specific hook functions which may be defined as
1667
macros.  These functions are found as function pointers in the
1668
@samp{elf_backend_data} structure defined in @file{elf-bfd.h}.  In
1669
general, a hook function is set by defining a macro
1670
@samp{elf_backend_@var{name}}.
1671
 
1672
There are a few processor specific constants which may also be defined.
1673
These are again found in the @samp{elf_backend_data} structure.
1674
 
1675
I will not define the various functions and constants here; see the
1676
comments in @file{elf-bfd.h}.
1677
 
1678
Normally any odd characteristic of a particular ELF processor is handled
1679
via a hook function.  For example, the special @samp{SHN_MIPS_SCOMMON}
1680
section number found in MIPS ELF is handled via the hooks
1681
@samp{section_from_bfd_section}, @samp{symbol_processing},
1682
@samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1683
 
1684
Dynamic linking support, which involves processor specific relocations
1685
requiring special handling, is also implemented via hook functions.
1686
 
1687
@node BFD ELF core files
1688
@subsection BFD ELF core files
1689
@cindex elf core files
1690
 
1691
On native ELF Unix systems, core files are generated without any
1692
sections.  Instead, they only have program segments.
1693
 
1694
When BFD is used to read an ELF core file, the BFD sections will
1695
actually represent program segments.  Since ELF program segments do not
1696
have names, BFD will invent names like @samp{segment@var{n}} where
1697
@var{n} is a number.
1698
 
1699
A single ELF program segment may include both an initialized part and an
1700
uninitialized part.  The size of the initialized part is given by the
1701
@samp{p_filesz} field.  The total size of the segment is given by the
1702
@samp{p_memsz} field.  If @samp{p_memsz} is larger than @samp{p_filesz},
1703
then the extra space is uninitialized, or, more precisely, initialized
1704
to zero.
1705
 
1706
BFD will represent such a program segment as two different sections.
1707
The first, named @samp{segment@var{n}a}, will represent the initialized
1708
part of the program segment.  The second, named @samp{segment@var{n}b},
1709
will represent the uninitialized part.
1710
 
1711
ELF core files store special information such as register values in
1712
program segments with the type @samp{PT_NOTE}.  BFD will attempt to
1713
interpret the information in these segments, and will create additional
1714
sections holding the information.  Some of this interpretation requires
1715
information found in the host header file @file{sys/procfs.h}, and so
1716
will only work when BFD is built on a native system.
1717
 
1718
BFD does not currently provide any way to create an ELF core file.  In
1719
general, BFD does not provide a way to create core files.  The way to
1720
implement this would be to write @samp{bfd_set_format} and
1721
@samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1722
@ref{BFD target vector format}.
1723
 
1724
@node BFD ELF future
1725
@subsection BFD ELF future
1726
 
1727
The current dynamic linking support has too much code duplication.
1728
While each processor has particular differences, much of the dynamic
1729
linking support is quite similar for each processor.  The GOT and PLT
1730
are handled in fairly similar ways, the details of -Bsymbolic linking
1731
are generally similar, etc.  This code should be reworked to use more
1732
generic functions, eliminating the duplication.
1733
 
1734
Similarly, the relocation handling has too much duplication.  Many of
1735
the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1736
quite similar.  The relocate section functions are also often quite
1737
similar, both in the standard linker handling and the dynamic linker
1738
handling.  Many of the COFF processor specific backends share a single
1739
relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1740
and it should be possible to do something like this for the ELF targets
1741
as well.
1742
 
1743
The appearance of the processor specific magic number in
1744
@samp{prep_headers} in @file{elf.c} is somewhat bogus.  It should be
1745
possible to add support for a new processor without changing the generic
1746
support.
1747
 
1748
The processor function hooks and constants are ad hoc and need better
1749
documentation.
1750
 
1751
When a linker script uses @samp{SIZEOF_HEADERS}, the ELF backend must
1752
guess at the number of program segments which will be required, in
1753
@samp{get_program_header_size}.  This is because the linker calls
1754
@samp{bfd_sizeof_headers} before it knows all the section addresses and
1755
sizes.  The ELF backend may later discover, when creating program
1756
segments, that more program segments are required.  This is currently
1757
reported as an error in @samp{assign_file_positions_for_segments}.
1758
 
1759
In practice this makes it difficult to use @samp{SIZEOF_HEADERS} except
1760
with a carefully defined linker script.  Unfortunately,
1761
@samp{SIZEOF_HEADERS} is required for fast program loading on a native
1762
system, since it permits the initial code section to appear on the same
1763
page as the program segments, saving a page read when the program starts
1764
running.  Fortunately, native systems permit careful definition of the
1765
linker script.  Still, ideally it would be possible to use relaxation to
1766
compute the number of program segments.
1767
 
1768
@node BFD glossary
1769
@section BFD glossary
1770
@cindex glossary for bfd
1771
@cindex bfd glossary
1772
 
1773
This is a short glossary of some BFD terms.
1774
 
1775
@table @asis
1776
@item a.out
1777
The a.out object file format.  The original Unix object file format.
1778
Still used on SunOS, though not Solaris.  Supports only three sections.
1779
 
1780
@item archive
1781
A collection of object files produced and manipulated by the @samp{ar}
1782
program.
1783
 
1784
@item backend
1785
The implementation within BFD of a particular object file format.  The
1786
set of functions which appear in a particular target vector.
1787
 
1788
@item BFD
1789
The BFD library itself.  Also, each object file, archive, or exectable
1790
opened by the BFD library has the type @samp{bfd *}, and is sometimes
1791
referred to as a bfd.
1792
 
1793
@item COFF
1794
The Common Object File Format.  Used on Unix SVR3.  Used by some
1795
embedded targets, although ELF is normally better.
1796
 
1797
@item DLL
1798
A shared library on Windows.
1799
 
1800
@item dynamic linker
1801
When a program linked against a shared library is run, the dynamic
1802
linker will locate the appropriate shared library and arrange to somehow
1803
include it in the running image.
1804
 
1805
@item dynamic object
1806
Another name for an ELF shared library.
1807
 
1808
@item ECOFF
1809
The Extended Common Object File Format.  Used on Alpha Digital Unix
1810
(formerly OSF/1), as well as Ultrix and Irix 4.  A variant of COFF.
1811
 
1812
@item ELF
1813
The Executable and Linking Format.  The object file format used on most
1814
modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4.  Also
1815
used on many embedded systems.
1816
 
1817
@item executable
1818
A program, with instructions and symbols, and perhaps dynamic linking
1819
information.  Normally produced by a linker.
1820
 
1821
@item LMA
1822
Load Memory Address.  This is the address at which a section will be
1823
loaded.  Compare with VMA, below.
1824
 
1825
@item NLM
1826
NetWare Loadable Module.  Used to describe the format of an object which
1827
be loaded into NetWare, which is some kind of PC based network server
1828
program.
1829
 
1830
@item object file
1831
A binary file including machine instructions, symbols, and relocation
1832
information.  Normally produced by an assembler.
1833
 
1834
@item object file format
1835
The format of an object file.  Typically object files and executables
1836
for a particular system are in the same format, although executables
1837
will not contain any relocation information.
1838
 
1839
@item PE
1840
The Portable Executable format.  This is the object file format used for
1841
Windows (specifically, Win32) object files.  It is based closely on
1842
COFF, but has a few significant differences.
1843
 
1844
@item PEI
1845
The Portable Executable Image format.  This is the object file format
1846
used for Windows (specifically, Win32) executables.  It is very similar
1847
to PE, but includes some additional header information.
1848
 
1849
@item relocations
1850
Information used by the linker to adjust section contents.  Also called
1851
relocs.
1852
 
1853
@item section
1854
Object files and executable are composed of sections.  Sections have
1855
optional data and optional relocation information.
1856
 
1857
@item shared library
1858
A library of functions which may be used by many executables without
1859
actually being linked into each executable.  There are several different
1860
implementations of shared libraries, each having slightly different
1861
features.
1862
 
1863
@item symbol
1864
Each object file and executable may have a list of symbols, often
1865
referred to as the symbol table.  A symbol is basically a name and an
1866
address.  There may also be some additional information like the type of
1867
symbol, although the type of a symbol is normally something simple like
1868
function or object, and should be confused with the more complex C
1869
notion of type.  Typically every global function and variable in a C
1870
program will have an associated symbol.
1871
 
1872
@item target vector
1873
A set of functions which implement support for a particular object file
1874
format.  The @samp{bfd_target} structure.
1875
 
1876
@item Win32
1877
The current Windows API, implemented by Windows 95 and later and Windows
1878
NT 3.51 and later, but not by Windows 3.1.
1879
 
1880
@item XCOFF
1881
The eXtended Common Object File Format.  Used on AIX.  A variant of
1882
COFF, with a completely different symbol table implementation.
1883
 
1884
@item VMA
1885
Virtual Memory Address.  This is the address a section will have when
1886
an executable is run.  Compare with LMA, above.
1887
@end table
1888
 
1889
@node Index
1890
@unnumberedsec Index
1891
@printindex cp
1892
 
1893
@contents
1894
@bye

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