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[/] [or1k/] [trunk/] [insight/] [tcl/] [compat/] [strtod.c] - Blame information for rev 1774

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Line No. Rev Author Line
1 578 markom
/*
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 * strtod.c --
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 *
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 *      Source code for the "strtod" library procedure.
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 *
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 * Copyright (c) 1988-1993 The Regents of the University of California.
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 * Copyright (c) 1994 Sun Microsystems, Inc.
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 *
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 * See the file "license.terms" for information on usage and redistribution
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 * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
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 *
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 * RCS: @(#) $Id: strtod.c,v 1.1.1.1 2002-01-16 10:25:23 markom Exp $
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 */
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#include "tcl.h"
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#ifdef NO_STDLIB_H
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#   include "../compat/stdlib.h"
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#else
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#   include <stdlib.h>
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#endif
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#include <ctype.h>
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#ifndef TRUE
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#define TRUE 1
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#define FALSE 0
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#endif
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#ifndef NULL
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#define NULL 0
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#endif
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static int maxExponent = 511;   /* Largest possible base 10 exponent.  Any
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                                 * exponent larger than this will already
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                                 * produce underflow or overflow, so there's
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                                 * no need to worry about additional digits.
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                                 */
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static double powersOf10[] = {  /* Table giving binary powers of 10.  Entry */
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    10.,                        /* is 10^2^i.  Used to convert decimal */
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    100.,                       /* exponents into floating-point numbers. */
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    1.0e4,
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    1.0e8,
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    1.0e16,
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    1.0e32,
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    1.0e64,
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    1.0e128,
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    1.0e256
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};
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/*
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 *----------------------------------------------------------------------
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 *
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 * strtod --
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 *
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 *      This procedure converts a floating-point number from an ASCII
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 *      decimal representation to internal double-precision format.
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 *
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 * Results:
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 *      The return value is the double-precision floating-point
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 *      representation of the characters in string.  If endPtr isn't
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 *      NULL, then *endPtr is filled in with the address of the
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 *      next character after the last one that was part of the
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 *      floating-point number.
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 *
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 * Side effects:
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 *      None.
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 *
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 *----------------------------------------------------------------------
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 */
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double
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strtod(string, endPtr)
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    CONST char *string;         /* A decimal ASCII floating-point number,
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                                 * optionally preceded by white space.
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                                 * Must have form "-I.FE-X", where I is the
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                                 * integer part of the mantissa, F is the
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                                 * fractional part of the mantissa, and X
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                                 * is the exponent.  Either of the signs
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                                 * may be "+", "-", or omitted.  Either I
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                                 * or F may be omitted, or both.  The decimal
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                                 * point isn't necessary unless F is present.
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                                 * The "E" may actually be an "e".  E and X
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                                 * may both be omitted (but not just one).
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                                 */
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    char **endPtr;              /* If non-NULL, store terminating character's
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                                 * address here. */
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{
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    int sign, expSign = FALSE;
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    double fraction, dblExp, *d;
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    register CONST char *p;
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    register int c;
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    int exp = 0;         /* Exponent read from "EX" field. */
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    int fracExp = 0;             /* Exponent that derives from the fractional
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                                 * part.  Under normal circumstatnces, it is
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                                 * the negative of the number of digits in F.
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                                 * However, if I is very long, the last digits
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                                 * of I get dropped (otherwise a long I with a
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                                 * large negative exponent could cause an
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                                 * unnecessary overflow on I alone).  In this
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                                 * case, fracExp is incremented one for each
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                                 * dropped digit. */
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    int mantSize;               /* Number of digits in mantissa. */
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    int decPt;                  /* Number of mantissa digits BEFORE decimal
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                                 * point. */
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    CONST char *pExp;           /* Temporarily holds location of exponent
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                                 * in string. */
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    /*
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     * Strip off leading blanks and check for a sign.
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     */
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    p = string;
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    while (isspace(*p)) {
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        p += 1;
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    }
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    if (*p == '-') {
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        sign = TRUE;
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        p += 1;
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    } else {
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        if (*p == '+') {
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            p += 1;
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        }
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        sign = FALSE;
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    }
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    /*
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     * Count the number of digits in the mantissa (including the decimal
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     * point), and also locate the decimal point.
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     */
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    decPt = -1;
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    for (mantSize = 0; ; mantSize += 1)
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    {
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        c = *p;
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        if (!isdigit(c)) {
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            if ((c != '.') || (decPt >= 0)) {
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                break;
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            }
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            decPt = mantSize;
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        }
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        p += 1;
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    }
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    /*
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     * Now suck up the digits in the mantissa.  Use two integers to
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     * collect 9 digits each (this is faster than using floating-point).
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     * If the mantissa has more than 18 digits, ignore the extras, since
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     * they can't affect the value anyway.
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     */
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    pExp  = p;
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    p -= mantSize;
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    if (decPt < 0) {
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        decPt = mantSize;
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    } else {
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        mantSize -= 1;                  /* One of the digits was the point. */
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    }
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    if (mantSize > 18) {
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        fracExp = decPt - 18;
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        mantSize = 18;
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    } else {
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        fracExp = decPt - mantSize;
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    }
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    if (mantSize == 0) {
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        fraction = 0.0;
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        p = string;
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        goto done;
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    } else {
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        int frac1, frac2;
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        frac1 = 0;
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        for ( ; mantSize > 9; mantSize -= 1)
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        {
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            c = *p;
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            p += 1;
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            if (c == '.') {
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                c = *p;
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                p += 1;
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            }
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            frac1 = 10*frac1 + (c - '0');
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        }
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        frac2 = 0;
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        for (; mantSize > 0; mantSize -= 1)
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        {
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            c = *p;
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            p += 1;
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            if (c == '.') {
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                c = *p;
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                p += 1;
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            }
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            frac2 = 10*frac2 + (c - '0');
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        }
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        fraction = (1.0e9 * frac1) + frac2;
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    }
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    /*
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     * Skim off the exponent.
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     */
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    p = pExp;
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    if ((*p == 'E') || (*p == 'e')) {
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        p += 1;
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        if (*p == '-') {
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            expSign = TRUE;
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            p += 1;
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        } else {
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            if (*p == '+') {
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                p += 1;
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            }
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            expSign = FALSE;
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        }
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        while (isdigit(*p)) {
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            exp = exp * 10 + (*p - '0');
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            p += 1;
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        }
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    }
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    if (expSign) {
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        exp = fracExp - exp;
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    } else {
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        exp = fracExp + exp;
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    }
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    /*
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     * Generate a floating-point number that represents the exponent.
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     * Do this by processing the exponent one bit at a time to combine
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     * many powers of 2 of 10. Then combine the exponent with the
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     * fraction.
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     */
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    if (exp < 0) {
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        expSign = TRUE;
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        exp = -exp;
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    } else {
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        expSign = FALSE;
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    }
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    if (exp > maxExponent) {
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        exp = maxExponent;
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    }
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    dblExp = 1.0;
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    for (d = powersOf10; exp != 0; exp >>= 1, d += 1) {
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        if (exp & 01) {
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            dblExp *= *d;
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        }
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    }
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    if (expSign) {
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        fraction /= dblExp;
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    } else {
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        fraction *= dblExp;
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    }
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done:
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    if (endPtr != NULL) {
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        *endPtr = (char *) p;
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    }
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    if (sign) {
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        return -fraction;
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    }
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    return fraction;
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}

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