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[/] [or1k/] [trunk/] [linux/] [linux-2.4/] [Documentation/] [fb/] [pvr2fb.txt] - Blame information for rev 1765

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$Id: pvr2fb.txt,v 1.1.1.1 2004-04-15 02:32:00 phoenix Exp $
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What is pvr2fb?
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===============
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This is a driver for PowerVR 2 based graphics frame buffers, such as the
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one found in the Dreamcast.
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Advantages:
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 * It provides a nice large console (128 cols + 48 lines with 1024x768)
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   without using tiny, unreadable fonts.
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 * You can run XF86_FBDev on top of /dev/fb0
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 * Most important: boot logo :-)
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Disadvantages:
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 * Driver is currently limited to the Dreamcast PowerVR 2 implementation
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   at the time of this writing.
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Configuration
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=============
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You can pass kernel command line options to pvr2fb with
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`video=pvr2:option1,option2:value2,option3' (multiple options should be
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separated by comma, values are separated from options by `:').
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Accepted options:
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font:X    - default font to use. All fonts are supported, including the
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            SUN12x22 font which is very nice at high resolutions.
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mode:X    - default video mode. The following video modes are supported:
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            640x240-60, 640x480-60.
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            Note: the 640x240 mode is currently broken, and should not be
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            used for any reason. It is only mentioned as a reference.
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inverse   - invert colors on screen (for LCD displays)
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nomtrr    - disables write combining on frame buffer. This slows down driver
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            but there is reported minor incompatibility between GUS DMA and
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            XFree under high loads if write combining is enabled (sound
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            dropouts). MTRR is enabled by default on systems that have it
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            configured and that support it.
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cable:X   - cable type. This can be any of the following: vga, rgb, and
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            composite. If none is specified, we guess.
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output:X  - output type. This can be any of the following: pal, ntsc, and
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            vga. If none is specified, we guess.
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X11
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===
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XF86_FBDev should work, in theory. At the time of this writing it is
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totally untested and may or may not even portray the beginnings of
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working. If you end up testing this, please let me know!
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--
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Paul Mundt 
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