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AWE32 Sound Driver for Linux / FreeBSD
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version 0.4.3; Nov. 1, 1998
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Takashi Iwai
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================================================================
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* GENERAL NOTES
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This is a sound driver extension for SoundBlaster AWE32 and other
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compatible cards (AWE32-PnP, SB32, SB32-PnP, AWE64 & etc) to enable
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the wave synth operations. The driver is provided for Linux 1.2.x
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and 2.[012].x kernels, as well as FreeBSD, on Intel x86 and DEC
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Alpha systems.
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This driver was written by Takashi Iwai ,
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and provided "as is". The original source (awedrv-0.4.3.tar.gz) and
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binary packages are available on the following URL:
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http://bahamut.mm.t.u-tokyo.ac.jp/~iwai/awedrv/
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Note that since the author is apart from this web site, the update is
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not frequent now.
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* NOTE TO LINUX USERS
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To enable this driver on linux-2.[01].x kernels, you need turn on
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"AWE32 synth" options in sound menu when configure your linux kernel
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and modules. The precise installation procedure is described in the
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AWE64-Mini-HOWTO and linux-kernel/Documetation/sound/AWE32.
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If you're using PnP cards, the card must be initialized before loading
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the sound driver. There're several options to do this:
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- Initialize the card via ISA PnP tools, and load the sound module.
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- Initialize the card on DOS, and load linux by loadlin.exe
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- Use PnP kernel driver (for Linux-2.x.x)
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The detailed instruction for the solution using isapnp tools is found
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in many documents like above. A brief instruction is also included in
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the installation document of this package.
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For PnP driver project, please refer to the following URL:
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http://www-jcr.lmh.ox.ac.uk/~pnp/
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* USING THE DRIVER
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The awedrv has several different playing modes to realize easy channel
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allocation for MIDI songs. To hear the exact sound quality, you need
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to obtain the extended sequencer program, drvmidi or playmidi-2.5.
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For playing MIDI files, you *MUST* load the soundfont file on the
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driver previously by sfxload utility. Otherwise you'll here no sounds
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at all! All the utilities and driver source packages are found in the
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above URL. The sfxload program is included in the package
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awesfx-0.4.3.tgz. Binary packages are available there, too. See the
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instruction in each package for installation.
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Loading a soundfont file is very simple. Just execute the command
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% sfxload synthgm.sbk
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Then, sfxload transfers the file "synthgm.sbk" to the driver.
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Both SF1 and SF2 formats are accepted.
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Now you can hear midi musics by a midi player.
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% drvmidi foo.mid
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If you run MIDI player after MOD player, you need to load soundfont
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files again, since MOD player programs clear the previous loaded
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samples by their own data.
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If you have only 512kb on the sound card, I recommend to use dynamic
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sample loading via -L option of drvmidi. 2MB GM/GS soundfont file is
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available in most midi files.
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% sfxload synthgm
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% drvmidi -L 2mbgmgs foo.mid
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This makes a big difference (believe me)! For more details, please
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refer to the FAQ list which is available on the URL above.
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The current chorus, reverb and equalizer status can be changed by
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aweset utility program (included in awesfx package). Note that
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some awedrv-native programs (like drvmidi and xmp) will change the
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current settings by themselves. The aweset program is effective
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only for other programs like playmidi.
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Enjoy.
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* COMPILE FLAGS
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Compile conditions are defined in awe_config.h.
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[Compatibility Conditions]
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The following flags are defined automatically when using installation
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shell script.
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- AWE_MODULE_SUPPORT
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indicates your Linux kernel supports module for each sound card
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(in recent 2.1 or 2.2 kernels and unofficial patched 2.0 kernels
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as distributed in the RH5.0 package).
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This flag is automatically set when you're using 2.1.x kernels.
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You can pass the base address and memory size via the following
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module options,
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io = base I/O port address (eg. 0x620)
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memsize = DRAM size in kilobytes (eg. 512)
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As default, AWE driver probes these values automatically.
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[Hardware Conditions]
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You DON'T have to define the following two values.
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Define them only when the driver couldn't detect the card properly.
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- AWE_DEFAULT_BASE_ADDR (default: not defined)
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specifies the base port address of your AWE32 card.
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- AWE_DEFAULT_MEM_SIZE (default: not defined)
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specifies the memory size of your AWE32 card in kilobytes.
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-1 means to autodetect its size.
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[Sample Table Size]
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From ver.0.4.0, sample tables are allocated dynamically (except
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Linux-1.2.x system), so you need NOT to touch these parameters.
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Linux-1.2.x users may need to increase these values to appropriate size
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if the sound card is equipped with more DRAM.
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- AWE_MAX_SF_LISTS, AWE_MAX_SAMPLES, AWE_MAX_INFOS
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[Other Conditions]
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- AWE_ALWAYS_INIT_FM (default: not defined)
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indicates the AWE driver always initialize FM passthrough even
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without DRAM on board. Emu8000 chip has a restriction for playing
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samples on DRAM that at least two channels must be occupied as
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passthrough channels.
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- AWE_DEBUG_ON (default: defined)
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turns on debugging messages if defined.
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- AWE_HAS_GUS_COMPATIBILITY (default: defined)
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Enables GUS compatibility mode if defined, reading GUS patches and
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GUS control commands. Define this option to use GMOD or other
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GUS module players.
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- CONFIG_AWE32_MIDIEMU (default: defined)
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Adds a MIDI emulation device by Emu8000 wavetable. The emulation
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device can be accessed as an external MIDI, and sends the MIDI
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control codes directly. XG and GS sysex/NRPN are accepted.
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No MIDI input is supported.
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- CONFIG_AWE32_MIXER (default: not defined)
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Adds a mixer device for AWE32 bass/treble equalizer control.
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You can access this device using /dev/mixer?? (usually mixer01).
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- AWE_USE_NEW_VOLUME_CALC (default: defined)
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Use the new method to calculate the volume change as compatible
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with DOS/Win drivers. This option can be toggled via aweset
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program, or drvmidi player.
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- AWE_CHECK_VTARGET (default: defined)
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Check the current volume target value when searching for an
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empty channel to allocate a new voice. This is experimentally
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implemented in this version. (probably, this option doesn't
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affect the sound quality severely...)
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- AWE_ALLOW_SAMPLE_SHARING (default: defined)
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Allow sample sharing for differently loaded patches.
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This function is available only together with awesfx-0.4.3p3.
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Note that this is still an experimental option.
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- DEF_FM_CHORUS_DEPTH (default: 0x10)
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The default strength to be sent to the chorus effect engine.
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From 0 to 0xff. Larger numbers may often cause weird sounds.
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- DEF_FM_REVERB_DEPTH (default: 0x10)
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The default strength to be sent to the reverb effect engine.
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From 0 to 0xff. Larger numbers may often cause weird sounds.
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* ACKNOWLEDGMENTS
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Thanks to Witold Jachimczyk (witek@xfactor.wpi.edu) for much advice
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on programming of AWE32. Much code is brought from his AWE32-native
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MOD player, ALMP.
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The port of awedrv to FreeBSD is done by Randall Hopper
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(rhh@ct.picker.com).
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The new volume calculation routine was derived from Mark Weaver's
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ADIP compatible routines.
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I also thank linux-awe-ml members for their efforts
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to reboot their system many times :-)
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* TODO'S
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- Complete DOS/Win compatibility
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- DSP-like output
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* COPYRIGHT
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Copyright (C) 1996-1998 Takashi Iwai
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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