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[/] [or1k/] [trunk/] [linux/] [linux-2.4/] [arch/] [alpha/] [lib/] [divide.S] - Blame information for rev 1765

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1 1275 phoenix
/*
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 * arch/alpha/lib/divide.S
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 *
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 * (C) 1995 Linus Torvalds
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 *
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 * Alpha division..
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 */
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/*
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 * The alpha chip doesn't provide hardware division, so we have to do it
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 * by hand.  The compiler expects the functions
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 *
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 *      __divqu: 64-bit unsigned long divide
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 *      __remqu: 64-bit unsigned long remainder
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 *      __divqs/__remqs: signed 64-bit
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 *      __divlu/__remlu: unsigned 32-bit
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 *      __divls/__remls: signed 32-bit
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 *
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 * These are not normal C functions: instead of the normal
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 * calling sequence, these expect their arguments in registers
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 * $24 and $25, and return the result in $27. Register $28 may
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 * be clobbered (assembly temporary), anything else must be saved.
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 *
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 * In short: painful.
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 *
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 * This is a rather simple bit-at-a-time algorithm: it's very good
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 * at dividing random 64-bit numbers, but the more usual case where
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 * the divisor is small is handled better by the DEC algorithm
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 * using lookup tables. This uses much less memory, though, and is
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 * nicer on the cache.. Besides, I don't know the copyright status
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 * of the DEC code.
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 */
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/*
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 * My temporaries:
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 *      $0 - current bit
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 *      $1 - shifted divisor
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 *      $2 - modulus/quotient
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 *
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 *      $23 - return address
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 *      $24 - dividend
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 *      $25 - divisor
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 *
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 *      $27 - quotient/modulus
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 *      $28 - compare status
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 */
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#define halt .long 0
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/*
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 * Select function type and registers
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 */
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#define mask    $0
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#define divisor $1
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#define compare $28
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#define tmp1    $3
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#define tmp2    $4
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#ifdef DIV
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#define DIV_ONLY(x,y...) x,##y
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#define MOD_ONLY(x,y...)
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#define func(x) __div##x
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#define modulus $2
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#define quotient $27
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#define GETSIGN(x) xor $24,$25,x
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#define STACK 48
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#else
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#define DIV_ONLY(x,y...)
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#define MOD_ONLY(x,y...) x,##y
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#define func(x) __rem##x
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#define modulus $27
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#define quotient $2
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#define GETSIGN(x) bis $24,$24,x
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#define STACK 32
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#endif
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/*
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 * For 32-bit operations, we need to extend to 64-bit
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 */
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#ifdef INTSIZE
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#define ufunction func(lu)
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#define sfunction func(l)
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#define LONGIFY(x) zapnot x,15,x
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#define SLONGIFY(x) addl x,0,x
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#else
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#define ufunction func(qu)
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#define sfunction func(q)
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#define LONGIFY(x)
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#define SLONGIFY(x)
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#endif
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.set noat
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.align  3
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.globl  ufunction
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.ent    ufunction
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ufunction:
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        subq    $30,STACK,$30
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        .frame  $30,STACK,$23
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        .prologue 0
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7:      stq     $1, 0($30)
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        bis     $25,$25,divisor
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        stq     $2, 8($30)
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        bis     $24,$24,modulus
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        stq     $0,16($30)
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        bis     $31,$31,quotient
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        LONGIFY(divisor)
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        stq     tmp1,24($30)
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        LONGIFY(modulus)
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        bis     $31,1,mask
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        DIV_ONLY(stq tmp2,32($30))
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        beq     divisor, 9f                     /* div by zero */
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#ifdef INTSIZE
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        /*
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         * shift divisor left, using 3-bit shifts for
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         * 32-bit divides as we can't overflow. Three-bit
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         * shifts will result in looping three times less
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         * here, but can result in two loops more later.
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         * Thus using a large shift isn't worth it (and
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         * s8add pairs better than a sll..)
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         */
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1:      cmpult  divisor,modulus,compare
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        s8addq  divisor,$31,divisor
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        s8addq  mask,$31,mask
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        bne     compare,1b
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#else
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1:      cmpult  divisor,modulus,compare
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        blt     divisor, 2f
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        addq    divisor,divisor,divisor
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        addq    mask,mask,mask
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        bne     compare,1b
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        unop
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#endif
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        /* ok, start to go right again.. */
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2:      DIV_ONLY(addq quotient,mask,tmp2)
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        srl     mask,1,mask
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        cmpule  divisor,modulus,compare
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        subq    modulus,divisor,tmp1
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        DIV_ONLY(cmovne compare,tmp2,quotient)
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        srl     divisor,1,divisor
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        cmovne  compare,tmp1,modulus
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        bne     mask,2b
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9:      ldq     $1, 0($30)
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        ldq     $2, 8($30)
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        ldq     $0,16($30)
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        ldq     tmp1,24($30)
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        DIV_ONLY(ldq tmp2,32($30))
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        addq    $30,STACK,$30
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        ret     $31,($23),1
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        .end    ufunction
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/*
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 * Uhh.. Ugly signed division. I'd rather not have it at all, but
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 * it's needed in some circumstances. There are different ways to
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 * handle this, really. This does:
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 *      -a / b = a / -b = -(a / b)
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 *      -a % b = -(a % b)
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 *      a % -b = a % b
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 * which is probably not the best solution, but at least should
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 * have the property that (x/y)*y + (x%y) = x.
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 */
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.align 3
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.globl  sfunction
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.ent    sfunction
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sfunction:
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        subq    $30,STACK,$30
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        .frame  $30,STACK,$23
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        .prologue 0
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        bis     $24,$25,$28
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        SLONGIFY($28)
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        bge     $28,7b
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        stq     $24,0($30)
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        subq    $31,$24,$28
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        stq     $25,8($30)
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        cmovlt  $24,$28,$24     /* abs($24) */
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        stq     $23,16($30)
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        subq    $31,$25,$28
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        stq     tmp1,24($30)
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        cmovlt  $25,$28,$25     /* abs($25) */
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        unop
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        bsr     $23,ufunction
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        ldq     $24,0($30)
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        ldq     $25,8($30)
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        GETSIGN($28)
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        subq    $31,$27,tmp1
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        SLONGIFY($28)
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        ldq     $23,16($30)
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        cmovlt  $28,tmp1,$27
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        ldq     tmp1,24($30)
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        addq    $30,STACK,$30
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        ret     $31,($23),1
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        .end    sfunction

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