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[/] [or1k/] [trunk/] [linux/] [linux-2.4/] [arch/] [arm/] [nwfpe/] [fpopcode.c] - Blame information for rev 1765

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Line No. Rev Author Line
1 1275 phoenix
/*
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    NetWinder Floating Point Emulator
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    (c) Rebel.COM, 1998,1999
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    Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
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    This program is free software; you can redistribute it and/or modify
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    it under the terms of the GNU General Public License as published by
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    the Free Software Foundation; either version 2 of the License, or
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    (at your option) any later version.
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    This program is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with this program; if not, write to the Free Software
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    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "fpa11.h"
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#include "softfloat.h"
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#include "fpopcode.h"
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#include "fpsr.h"
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#include "fpmodule.h"
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#include "fpmodule.inl"
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#ifdef CONFIG_FPE_NWFPE_XP
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const floatx80 floatx80Constant[] = {
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        {0x0000, 0x0000000000000000ULL},        /* extended 0.0 */
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        {0x3fff, 0x8000000000000000ULL},        /* extended 1.0 */
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        {0x4000, 0x8000000000000000ULL},        /* extended 2.0 */
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        {0x4000, 0xc000000000000000ULL},        /* extended 3.0 */
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        {0x4001, 0x8000000000000000ULL},        /* extended 4.0 */
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        {0x4001, 0xa000000000000000ULL},        /* extended 5.0 */
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        {0x3ffe, 0x8000000000000000ULL},        /* extended 0.5 */
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        {0x4002, 0xa000000000000000ULL}         /* extended 10.0 */
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};
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#endif
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const float64 float64Constant[] = {
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        0x0000000000000000ULL,  /* double 0.0 */
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        0x3ff0000000000000ULL,  /* double 1.0 */
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        0x4000000000000000ULL,  /* double 2.0 */
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        0x4008000000000000ULL,  /* double 3.0 */
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        0x4010000000000000ULL,  /* double 4.0 */
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        0x4014000000000000ULL,  /* double 5.0 */
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        0x3fe0000000000000ULL,  /* double 0.5 */
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        0x4024000000000000ULL   /* double 10.0 */
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};
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const float32 float32Constant[] = {
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        0x00000000,             /* single 0.0 */
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        0x3f800000,             /* single 1.0 */
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        0x40000000,             /* single 2.0 */
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        0x40400000,             /* single 3.0 */
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        0x40800000,             /* single 4.0 */
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        0x40a00000,             /* single 5.0 */
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        0x3f000000,             /* single 0.5 */
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        0x41200000              /* single 10.0 */
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};
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/* condition code lookup table
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 index into the table is test code: EQ, NE, ... LT, GT, AL, NV
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 bit position in short is condition code: NZCV */
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static const unsigned short aCC[16] = {
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        0xF0F0,                 // EQ == Z set
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        0x0F0F,                 // NE
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        0xCCCC,                 // CS == C set
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        0x3333,                 // CC
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        0xFF00,                 // MI == N set
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        0x00FF,                 // PL
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        0xAAAA,                 // VS == V set
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        0x5555,                 // VC
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        0x0C0C,                 // HI == C set && Z clear
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        0xF3F3,                 // LS == C clear || Z set
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        0xAA55,                 // GE == (N==V)
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        0x55AA,                 // LT == (N!=V)
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        0x0A05,                 // GT == (!Z && (N==V))
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        0xF5FA,                 // LE == (Z || (N!=V))
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        0xFFFF,                 // AL always
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};
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unsigned int checkCondition(const unsigned int opcode, const unsigned int ccodes)
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{
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        return (aCC[opcode >> 28] >> (ccodes >> 28)) & 1;
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}

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